Aranatha, on 13 April 2016 - 10:05 AM, said:
Bek Okhan, on 13 April 2016 - 09:29 AM, said:
This is why I am going to try and avoid doing faction games in my future designs - people have become too reticent to post for free of providing actual content...meaning the game isn't as interesting and we get mass modkills....and that aint fair to Blend at all.
Of course, I am guilty of this as well to which I apologize to glorious PS.
Bek Okhan 16
Ultama 13
Eloth 10
Silanah 10
Hanas 9
Kessobahn 7
We're in the second week of the game and 6 alts have posted less than 20 times
6 alts, in a game where there are only 12 people
Yeah, well. Remember the game was supposed to start 2 weeks ago? A lot can happen in that time, and in some cases, like mine, it did. I want to post, I am just not at my desk at all over the course of the game. Your playing time might be different, but I play with the browser in half of my screen, with whatever document or application I am working in, open on the other half. Add a ton of meetings and a larger than usual amount of phone calls, and I have no posting window whatsoever.
As for low-posting from a tactical PoV: I don't think the cards to the chest thing is either necessary from a player perspective nor something design *thus* needs to compensate for, or players themselves need to if design doesn't by throwing lynches at it: it's a cure that in other ways detracts from the game being fun, because lynches shape the game and if it is tooled towards killing off the low posters, what do the contributing/posting players actually provide content-wise?
Games won't suddenly become better if we were to clone Tatts, Lisheo and Grief five times each and gave them enough cocaine and red bull to go at it 24/7.
I haven't made a full comparison over all the games in the forums, but a quick check back to the silver age of malazan mafia (around #60-#90), it appears that by game's end, a full quarter of the players had less than 25% of the highest posters' count (post game total).
That player would have around 15-20% of the game's total amount of posts (excluding post-game non-alted posts and P-S announcements). While the individual post numbers were indeed much higher (often double digits after the first few game days), this is partly caused by having more players per game (thus more interaction) and higher post frequencies and much more banter happening, especially on day 1. I don't think the percentages will, in all honesty, be that much different nowadays.
Anyway, all that is very interesting but not relevant to
this game. I am in one of the halved factions, and I can tell you: my faction is more screwed by my own low-posting and others' non-posting than players in the Fifth are. Does it make for a less epic victory if the Fifth wins? Of course. Does it lower my fun as well? Most definately. I am OK with low-posting, both as a strategy and as a necessity: as a tactic it has such downsides that it isn't an auto-win button, nor does it inherently hold an advantage over posting a moderate or large amount.
Any fuckin' how,
fuck vote Monok Ochem.