I've read a bit more news on Mirror's Edge, still not sure. It sounds like they've dumbed down the controls, which were pretty tricky in the first one but very rewarding once you learned them. Now, it's right trigger for any and all lower-body movements (crouch, slide etc, depending on context), and left bumper for any upper-body movements. And fighting appears to happen automatically if you run into an enemy (like, if you're running across a wall and hit an enemy at the end, she'll do a spin kick or something).
It's also doing the Twitter rounds that the Mirror's Edge bad guy appears to bear quite the resemblance to the EA CEO
Edit: Actually, having reacquainted myself with the original's control scheme, I now remember that the complexity really came from timing the button/trigger presses just right. Perhaps this one will be like that too, and less autopilot parkour that I'm fearing.
This post has been edited by Khellendros: 17 June 2015 - 08:02 PM