Malazan Empire: Mafia 118 - The Legend of Korra: Book of Spirits - Malazan Empire

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Mafia 118 - The Legend of Korra: Book of Spirits Game Thread

#641 User is offline   Tennes 

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Posted 22 December 2014 - 10:51 AM

Okay suggestion;

We keep this list up to date with all our alts, general location (spirit/physical, nothing more specific) and powers every time our circumstances change.



Still alive: Korbas, Korlat, Rikkter, Silanah, Spite, Tennes, Tholen, Tiamatha, Togg, Ultama

Alt Name: Character Name - Ability - Location

Korbas: Asami - abilities unknown - Location Unknown
Korlat: Character unknown - abilities unknown - Location Unknown
Rikkter: Mako - NK on 3 day cooldown - Location Unknown
Silanah: Bumi - Infinite range redirection - Location Unknown
Spite: Character unknown - abilities unknown - Location Unknown
Tennes: Kya - Physical heal, spirit ultra heal, guard both realms - Spirit Realm
Tholen: Desna - Guard both realms- Location Unknown
Tiamatha: Unalaq - Bad Things - Location Unknown
Togg: Character unknown - abilities unknown - Location Unknown
Ultama: Character unknown - abilities unknown - Location Unknown

Edit: Tuamatha to Tiamatha

This post has been edited by Tennes: 22 December 2014 - 10:53 AM


#642 User is offline   Tennes 

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Posted 22 December 2014 - 10:55 AM

My thinking is that Silanah can force Tiamath to spend their actions on people far away from them, we know when we have all reached the physical realm and can say on thread "meet at X" and have everyone turn up before DA can destroy us, as well as allowing us to coordinate how we want to use all our abilities.

#643 User is offline   Tholen 

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Posted 22 December 2014 - 12:03 PM

So my action is in to guard him, I am in spirit realm at the moment. I will head to somewhere?

#644 User is offline   Tennes 

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Posted 22 December 2014 - 12:06 PM

Still alive: Korbas, Korlat, Rikkter, Silanah, Spite, Tennes, Tholen, Tiamatha, Togg, Ultama

Alt Name: Character Name - Ability - Location

Korbas: Asami - abilities unknown - Location Unknown
Korlat: Character unknown - abilities unknown - Location Unknown
Rikkter: Mako - NK on 3 day cooldown - Location Unknown
Silanah: Bumi - Infinite range redirection - Location Unknown
Spite: Character unknown - abilities unknown - Location Unknown
Tennes: Kya - Physical heal, spirit ultra heal, guard both realms - Spirit Realm
Tholen: Desna - Guard both realms- Spirit Realm
Tiamatha: Unalaq - Bad Things - Location Unknown
Togg: Character unknown - abilities unknown - Location Unknown
Ultama: Character unknown - abilities unknown - Location Unknown

#645 User is offline   Tholen 

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Posted 22 December 2014 - 12:11 PM

I did have a thought Tennes. It is impossible to kill you or me unless he has something to bypass our guard.

#646 User is offline   Tholen 

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Posted 22 December 2014 - 12:14 PM

 Path-Shaper, on 18 November 2014 - 07:15 PM, said:


Order of Resolution for Night Actions: Block/Reflect > Incapacitate > Guard > Control > Heal > Kill
Just because an action is in the above list does not necessarily mean that it is in the game. Certain special abilities have special rules that may supercede the order of resolution.

Order of Resolution for successful Blocks/Reflects: Kill > Guard > Incapacitate > Heal
Abilities not listed above will not be blocked or reflected


So what do you think here?

If he can do two or more actions, could he block my guard or incapacitate me and then kill?

If you and I are on same tile, then we both guard him will you guard his kill attempt if he is blocking me?

#647 User is offline   Tennes 

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Posted 22 December 2014 - 12:20 PM

 Tholen, on 22 December 2014 - 12:14 PM, said:

 Path-Shaper, on 18 November 2014 - 07:15 PM, said:


Order of Resolution for Night Actions: Block/Reflect > Incapacitate > Guard > Control > Heal > Kill
Just because an action is in the above list does not necessarily mean that it is in the game. Certain special abilities have special rules that may supercede the order of resolution.

Order of Resolution for successful Blocks/Reflects: Kill > Guard > Incapacitate > Heal
Abilities not listed above will not be blocked or reflected


So what do you think here?

If he can do two or more actions, could he block my guard or incapacitate me and then kill?

If you and I are on same tile, then we both guard him will you guard his kill attempt if he is blocking me?


Yes, but I am assuming he has MULTIPLE actions and multiple defenses each night.

For example, he can guard 1-2 people, and kill 1-2 others, and absorbs/nullifies the first 2-3 actions taken against him each day/night cycle. So to beat him we will have to disable his attacks, and penetrate his defenses by lynching + 2-3 NKs in a single cycle. So I still think our best bet is to dance around the locations while all migrating to the physical realm. Then once we are all there, we congregate in a single location ASAP to reduce his chances of killing us.

#648 User is offline   Tholen 

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Posted 22 December 2014 - 12:24 PM

 Tennes, on 22 December 2014 - 12:20 PM, said:

 Tholen, on 22 December 2014 - 12:14 PM, said:

 Path-Shaper, on 18 November 2014 - 07:15 PM, said:

Order of Resolution for Night Actions: Block/Reflect > Incapacitate > Guard > Control > Heal > Kill
Just because an action is in the above list does not necessarily mean that it is in the game. Certain special abilities have special rules that may supercede the order of resolution.

Order of Resolution for successful Blocks/Reflects: Kill > Guard > Incapacitate > Heal
Abilities not listed above will not be blocked or reflected


So what do you think here?

If he can do two or more actions, could he block my guard or incapacitate me and then kill?

If you and I are on same tile, then we both guard him will you guard his kill attempt if he is blocking me?


Yes, but I am assuming he has MULTIPLE actions and multiple defenses each night.

For example, he can guard 1-2 people, and kill 1-2 others, and absorbs/nullifies the first 2-3 actions taken against him each day/night cycle. So to beat him we will have to disable his attacks, and penetrate his defenses by lynching + 2-3 NKs in a single cycle. So I still think our best bet is to dance around the locations while all migrating to the physical realm. Then once we are all there, we congregate in a single location ASAP to reduce his chances of killing us.


Problem is with him knowing all our actions is knowing who to target first

#649 User is offline   Tennes 

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Posted 22 December 2014 - 01:07 PM

 Tholen, on 22 December 2014 - 12:24 PM, said:

 Tennes, on 22 December 2014 - 12:20 PM, said:

 Tholen, on 22 December 2014 - 12:14 PM, said:

 Path-Shaper, on 18 November 2014 - 07:15 PM, said:

Order of Resolution for Night Actions: Block/Reflect > Incapacitate > Guard > Control > Heal > Kill
Just because an action is in the above list does not necessarily mean that it is in the game. Certain special abilities have special rules that may supercede the order of resolution.

Order of Resolution for successful Blocks/Reflects: Kill > Guard > Incapacitate > Heal
Abilities not listed above will not be blocked or reflected


So what do you think here?

If he can do two or more actions, could he block my guard or incapacitate me and then kill?

If you and I are on same tile, then we both guard him will you guard his kill attempt if he is blocking me?


Yes, but I am assuming he has MULTIPLE actions and multiple defenses each night.

For example, he can guard 1-2 people, and kill 1-2 others, and absorbs/nullifies the first 2-3 actions taken against him each day/night cycle. So to beat him we will have to disable his attacks, and penetrate his defenses by lynching + 2-3 NKs in a single cycle. So I still think our best bet is to dance around the locations while all migrating to the physical realm. Then once we are all there, we congregate in a single location ASAP to reduce his chances of killing us.


Problem is with him knowing all our actions is knowing who to target first


That matters less if we can re-direct and/or guard his actions in the first place.

#650 User is offline   Tholen 

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Posted 22 December 2014 - 01:24 PM

So what are we looking for now? People to show up, place their actions, and then lynch Tiam? We don't want to go a day without lynching him in case he has a regenerative LP.

#651 User is offline   Tennes 

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Posted 22 December 2014 - 01:26 PM

 Tholen, on 22 December 2014 - 01:24 PM, said:

So what are we looking for now? People to show up, place their actions, and then lynch Tiam? We don't want to go a day without lynching him in case he has a regenerative LP.


Or a high LP limit rather than regnerating. But yeah I have my action's in, and unless someone comes up with a better way to congragate together I think this is our best course of action.

#652 User is offline   Path-Shaper 

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Posted 22 December 2014 - 02:13 PM

It is now Day 7. 36 hours remaining.

10 players still alive: Korbas, Korlat, Rikkter, Silanah, Spite, Tennes, Tholen, Tiamatha, Togg, Ultama

6 votes for a lynch; 5 votes to go Night.

2 votes Tiamatha: Korbas, Tholen


Players not voted: Korlat, Rikkter, Silanah, Spite, Tennes, Tiamatha, Togg, Ultama

This post has been edited by Path-Shaper: 22 December 2014 - 02:13 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#653 User is offline   Tennes 

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Posted 22 December 2014 - 02:14 PM

Be aware that we do not want to put Tia at -1 too early before people can move and update info, because Tiamatha might hammer themselves just to screw us.

#654 User is offline   Silanah 

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Posted 22 December 2014 - 06:57 PM

Yea, I will doing that thing we talked about and tell me if you need me to do something different.

#655 User is offline   Silanah 

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Posted 22 December 2014 - 07:08 PM

 Tennes, on 22 December 2014 - 02:14 PM, said:

Be aware that we do not want to put Tia at -1 too early before people can move and update info, because Tiamatha might hammer themselves just to screw us.


I want to test this if its permanent or not.

Vote Tiamatha





#656 User is offline   Rikkter 

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Posted 22 December 2014 - 10:39 PM

Not really sure what to do. I'll just stay in the physical realm I suppose.

#657 User is offline   Rikkter 

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Posted 22 December 2014 - 10:43 PM

Maybe we should keep trying to lynch him.

Although it seems that game was made in the way that we wont be able to anymore since his daughters are now on our side. Therefore it was always in the game mechanics to know who is the Dark Avatar and probably lynching will do us no good. We either get lucky and get him or he will pick us of one by one.

I jsut wonder if there is one more scum hiding in here. I have a feeling there is someone.

#658 User is offline   Rikkter 

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Posted 22 December 2014 - 10:45 PM

Or Tiamatha doesnt comment (unless to taunt us) and gets mod killed.....

#659 User is offline   Rikkter 

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Posted 22 December 2014 - 10:49 PM

But now to think of it, lynching has to work. What if we were out of people that can kill and redirect? Is that an automatic fail cause we cannot do any harm via ability? Lynching has to be a valid way.

#660 User is offline   Rikkter 

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Posted 22 December 2014 - 10:50 PM

Vote Tiamatha

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