Blend, on 17 February 2017 - 09:07 PM, said:
WinterPhoenix, on 08 February 2017 - 11:34 PM, said:
Hmm the only places I could think of that might possibly be checked less often in a playthrough (and thus maybe miss one coming up as a result of progression in the storyline) are Verinas Mart and Meldacio Hunter's HQ. But I could also be going crazy, because the Behemoth Tyrant hunt was greyed out for me as well for a long time, I just can't remember whether I did it before the final mission or not. There's a possibility I'm just confusing rank 8 and rank 9, I won't lie.
So I've finished almost all Hunt quests at this point.
First I beat the game, and that unlocked a bunch of hunt quests at Lestallum that got me to the next level. After I did those, I made the rounds, and picked up and completed almost all the other hunts available.
I now only have the Daemonwall - I tried it once and failed, so will come back to that, the Adamantoise, and I think a couple of other Level 9 hunts, will have to do the rounds again. I've done all of Randolph's Legendary Hunt quests as well. I'm at level 88 on Noct and 86 on the rest of them. I've done 4 of the 9 end game dungeons. I think I have one or two fishing quests left (last one I completed was the Vesper Gar). And I have the Rainbow frogs. And there's the hidden secret dungeon that you can only get to in the Flying Regalia.
I have to spend an hour or two just camping over and over again to max out Ignis' cooking ability, as I barely camped at all throughout the game in order to save my EXP for hotel sleeps. And Noctis' fishing is at level 7, so have to put some time into that too, though I hate fishing, so probably won't bother. And I haven't touched anything in the Coliseum, and I still have a few items to acquire via Caem carrots, as well as going back into the bases to find the tools I missed, and then the quests to level all those up.
Then I think I've got it all!
All in all, I've quite enjoyed this game, though I thought the story was somewhat confusing. I am disappointed by the End Game dungeons, I was expecting them to be more than just a succession of rooms with bad guys in them. I love love love the summons in this game - and some of the later game hunts are epic as well! I remember when the Catoblepas was the scariest thing I'd fought... The Naflgar was frikkin ridiculous! Big issue I have is that it's a pain in the arse to get to the sealed door in Daurel Caverns if you didn't get the ladder the first time around. I now kill things so fast that I tend to not have a chance to get up to the ledge before the battle's over so I can drop the ladder, I've tried a couple of times. I was up there at end of battle once, cast a spell to kill off the baddies at the bottom, and the spellcasting made Noct move to just off the platform and I fell, so had to try to repeat... After 3 tries, I just moved on to the next one on the list and will come back to this another day.
Either way, I've sunk just under 70 hours into this game so far, and I expect I'll sink another good chunk of time in it to at least finish the end game dungeons and kill the Adamantoise.
I maxed cooking via natural progression tbh, I used a couple of good spots throughout the story to hit up loads of sidequests and use a hotel for the huge experience, everywhere else I just camped whenever I was near one. Certain camps throughout the game give you these 'Tour's essentially miniquests where one of your mates asks for help, completing it gives you 20AP, so they are useful. Used every camp at least once basically. The better recipes you learn as the game goes through gets your cooking up fairly fast, you can combine the camping with AP farming as well if you wish to do so - especially useful if you took the AP nodes that give you AP for camping, eating a favourite recipe, driving and fishing. As for fishing, it is hands down the single most annoying skill to level up, if you intend to actually max it, just use the Vesper Gar (seeing as you've already caught one) and catch it over and over again, gives some of the best skill progression in the game - think there's only 2-3 that are better and they're all harder to catch. Btw, one of the fishing 'sidequests' requires you to do one of the tours mentioned above, you need to camp somewhere near the Vesperpool to be able to undertake catching the Noble Arapaima, I would highly suggest getting to level 10 first though.
The Rainbow Frogs are an absolute nightmare if you don't have any guide of any sort, I gave up trying to find them without help, I just don't have that kind of time frankly. I would suggest finishing the quest for it's reward before your undertake the Costelmark Menace Dungeon at least. If you've done everything you can before you do Costelmark and used all collected Oracle coins on Ribbons, you can have a Ribbon for each team member for the dungeon, which is very useful.
If you've already beaten Naglfar I really don't think much else in the game should give you much trouble at all tbh, certainly in terms of an individual fight anyhow. Adamantoise looks scary but is honestly just long, I was disappointed by how easy the fight is tbh, as with almost everything else in the game the easy access to healing items trivialises the encounter - it is however, a very long fight. The Level 99 Angelus Mech is pretty much the same, long fight due to it's defenses, otherwise not really difficult There's 3 or 4 possible exceptions in the way of difficulty:
1. Landing the Regalia for the Pitioss Ruins, seriously the only gameovers I had in my entire playthrough were attemtping to land that damn car on the small strip of runway for the dungeon - died 13 times in a row. The Ruins themselves are wonderfully constructed though
2. Steyliff Grove Menace Dungeon, 99 levels, sooooo many Tonberries.
3. Costelmark Tower Menace Dungeon, no item usage. Two rooms in particular are a nightmare. I highly, highly recommend creating some healcast magic. If you eat to immunise yourself against elemental damage as well, some rooms become a joke.
Really nothing else is very difficult, even Steyliff is mostly just trudging through and making sure you have enough healing items. Actually if Steyliff had been no-items, that would have been interesting.
EDIT: Daemonwall gets an honourable mention as well actually, if only because of the time limit. Pitioss Ruins itself is one of those things that for some people could be a honest to god nightmare. If you've played alot of platformers though you should be ok if you can gets to grips with Noctis' sometimes jerky movements, that you genuinely don't notice until Pitioss when he has to be precise.
This post has been edited by WinterPhoenix: 22 February 2017 - 08:23 PM