Malazan Empire: Continuous read-through of Robert Jordans Wheel of Time - Malazan Empire

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Continuous read-through of Robert Jordans Wheel of Time Spoilers for all books, Spoilers unblocked and blatant

#161 User is offline   Andorion 

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Posted 21 October 2014 - 02:10 AM

View PostD, on 20 October 2014 - 08:47 PM, said:

Another example of a real world massive age of sail expedition which, whilst not anywhere near the size of Kublai Khan's second fleet ('only' 27,000 soldiers), was a Chinese exploratory fleet that launched successful military incursions in Indonesia and Sri Lanka, and even reached East Africa: http://en.wikipedia....reasure_voyages

Maybe what Jordan had in mind when thinking about the scale of the Seanchan expedition (and the Seanchan ships are clearly junks too).





Very good point. i was thinking about Xheng He's voyages when I was writing my previous post and he did do what D'rek suggested up post you know. He had seperate water and cargo ships.
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#162 User is offline   Andorion 

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Posted 21 October 2014 - 02:14 AM

View Postamphibian, on 20 October 2014 - 07:58 PM, said:

I like talking military strategy, so bear with me a bit here:

View PostAndorion, on 20 October 2014 - 05:12 PM, said:

Oh yes, Kublai Khan's ill-fated attempts. But as you mentioned yourself, neither of those two were succesful. Plus consider the rather short distance the fleets would have had to cover: from Spain to England for the Armada, From China to Japan for the Mongols. In WoT, the Aryth Ocean, from the map at least is Pacific scale. Think of the attempted Mongol invasion. Now think if instead of Japan they wanted to invade Seattle. How probable would that have been?

Both Mongol invasion waves successfully landed on Japanese territory. The Spanish Armada actually got where it was going, but took serious casualties and broke down fast during its time in the UK. The Spanish silver & spice treasure fleets/Manila galleons also made 4 month trips semi-regularly (with huge losses in ships/people and still produced huge financial rewards).

In general, from the late 1200s onwards into the present day, it looks like the giant fleets generally get where they are going. It's after they land that things start going haywire.

More detailed looks:

The first Mongol invasion landed, wrecked shop and then got back on the boats because a big storm was coming that would probably leave them marooned without enough food. The Japanese ships radically outperformed expectations and killed most of the fleet on the water. Getting back on the boats and not deciding to overwinter in Japan was a terrible strategic decision.

The second invasion landed in front of probably the best coastal defense system anywhere in Asia and then got sandwiched between that system and a once in a century storm that sank their shitty boats, which they'd hopped back onto again. If the Mongols had bypassed Kyushu or been able to push through the coastal defense system, things would be very different for Japan. This is the most analogous situation to the Seanchan invasion, as they got turned back by what was basically unanticipatable "WTF, Deus Ex Machina?" events at the Battle of Falme and thereafter.

The Spanish Armada is only somewhat congruent with the Seanchan move in terms of overall perspective and the Armada actually did get to the English Channel and to the UK. But they absolutely screwed the pooch on two things related to the transport problem: they borked the food storage horrifically and they sailed the ships up to Belgium etc. with no place be safe when picking up the soldiers needed to invade England. It was actually a decent attempt that was only a couple years in the planning and it took some very ingenious thinking and fighting from the British to prevent the successful invasion.

So... I don't think the Seanchan thing is impossible (within the context of the WoT world). As D'rek points out there's definitely ways to ensure communication and food preservation. There's also the somewhat recent geographic information relayed to the Seanchan by Hawkwing and the spies in Falme and there's precedent in real life for medieval fleets of 4,000+ boats being moved successfully. Imagine if they were all Manila galleon size and able to be crewed by far fewer people due to magic...


So all three invasions screwed up when they actually got there. That is also what happened to the Seanchan. First Falme, then Rand kicks them back to Ebou Dhar.....This is my point. You get across the ocean somehow, but then you have to establish a bridgehead, and conquer enough area so as not to be dependent on shipborne resources, all the while fending off attacks.
As for the Spanish mania galleons, I don't think those qualify for huge fleet status. There were probably 30-40 ships in each fleet?
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Posted 21 October 2014 - 02:22 AM

Enormous boats with something like a 45% mortality rate and 100% scurvy rate (until they figured out the citrus trick). Four months in the open sea back then was a daredevil thing to do.

Neal Stephenson showed us what it looked like in his System of the World book by having pirates with semi mythical gold make the crossing alongside the Spanish.
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#164 User is offline   Andorion 

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Posted 21 October 2014 - 04:15 AM

View Postamphibian, on 21 October 2014 - 02:22 AM, said:

Enormous boats with something like a 45% mortality rate and 100% scurvy rate (until they figured out the citrus trick). Four months in the open sea back then was a daredevil thing to do.

Neal Stephenson showed us what it looked like in his System of the World book by having pirates with semi mythical gold make the crossing alongside the Spanish.


By the end of the 18th and th early 19th sentury though, they were fgiuring out how to prevent scurvy. Dan Simmons' Terror, any of the Bolitho or Hornblower books, plus of course there are lots of good histories of maritime exploration. Of course the scurvy and disease doesn't apply to the Seanchan coz they have the Damanes.
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#165 User is offline   Andorion 

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Posted 21 October 2014 - 04:27 AM

View PostD, on 20 October 2014 - 05:38 PM, said:

So for every transport ship full of soldiers you have a second transport ship that has nothing but food and half a dozen damane on it. They channel air to push the sails, water to give the boats more buoyancy so they can hold tons of weight, etc.

Instead of even trying to make some huge communication network, every group of 10 ships has a group leader who has a map of Randland and is told to figure out how to reach Tanchiko themself. The damane on the flagship shoot a giant pillar of fire into the sky for 5 minutes every night, so ships that have gotten a little bit lost can redirect themselves back towards the fleet. If a ship gets really lost, they keep heading east and when they wind up in Saldea or wherever the group leader figures it out and heads south.

Oh noes, it takes so long the food is rotting? Good thing the damane can magically preserve the food!

And as the Seanchan say, they've been preparing for generations. Plenty of time to build a few thousand galleon- and carrick-equivalents.

You guys lack imagination B)


So what you are recommending is that instead of a fleet command, you break up your navy into multiple squadron level commands. And then devolve authority onto relatively junior officers i.e. the modern equivalent of commodores. The idea of a flame beacon is nice too. But this probably would not work so well in practice. In the First World War, while the Royal Navy kept most of its Dreadnought battleships in a huge fleet, destroyers, light cruisers, heavy cruisers and battle cruisers were usually deployed in independent squadrons or divisions. And they screwed up repeatedly. With radio equipment, with clear orders and training, they just kept on messing up. This is evident if you read a good operational history of the navy, I recommend Robert K Msssie's Castles of Steel. And there's no point in saying the Seanchan were preparing for two generations. That just means they have had a lot of time to pile up equipment. The crew, in terms of age and experience would still be of the normal demographic i.e. some veterans and some new chaps. What the Seanchan do have is a long military tradition and thats also what the Royal Navy had. So my point is human error is inevitable and the larger the fleet, the more prolific it will be.

One interesting point, how do the Seanchan figure out directions? Do they have the compass? There are no references to the compass in the books that I can recall.
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Posted 21 October 2014 - 07:07 AM

View PostD, on 20 October 2014 - 08:47 PM, said:

Another example of a real world massive age of sail expedition which, whilst not anywhere near the size of Kublai Khan's second fleet ('only' 27,000 soldiers), was a Chinese exploratory fleet that launched successful military incursions in Indonesia and Sri Lanka, and even reached East Africa: http://en.wikipedia....reasure_voyages

Maybe what Jordan had in mind when thinking about the scale of the Seanchan expedition (and the Seanchan ships are clearly junks too).


We can all list naval invasions I would think. There have been plenty up through history. I referred to two in my original post on this subject. There have been thousands of naval invasions.

However, tranport over the open seas was fraught with danger even as late as the 19th century, and cargo space was limited. In the 15th century a Venetian merchantman would often need six months to travel from Venezia to Crete. It took the entire Ottoman economy several years to prepare for the invasion of Malta in the 16th century, and that was considered a logistical nightmare pushing against the very limits of what was then the best organized and probably most modern state in the world. Spain failed at several invasions of Algeria/Morocco in the 15th and 16th century because of many factors, but a major one was their inability to provide a proper suply chain over such long distances.

My point being that logistics is hard. Special ships designed to carry supplies only is nothing new. They were used then too. Look, a grown man needs roughly 3,5 l of water a day. That's 3.5 million litres a day for an army of a million men (ships rations are salty, so you'd probably need more). Now, the sailors would obviously need more, and there'd be a lot of sailors. Not to mention the animals. Horses, oxen and so forth. They need a lot of water too. We can assume for the sake of argument that they'd be able to find water when arriving.

Then there's food. None of it will go bad because of magic. Roman soldiers received about 3 500 calories a day when still, and between 6 and 7 000 when they were marching and fighting. That's a lot of food pr person for a million men, and then you'd include food for the sailors and animals. In addition you'd also need enough supplies to feed the army once it arrives. After all, unlike water, food can be burnt and you cannot forage effectively to feed a million men.

Also, it's been ages since I read WoT, but surely the Seanchan aren't at renaissance levels of technology? Carracks were not very efficient and didn't really become capable of traversing open sea until the very end of the 15th century, and Galleons arrived fairly late, around the end of the 16th Century I think.
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Posted 21 October 2014 - 07:45 AM

yes, but
MAGIC!
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Posted 21 October 2014 - 08:29 AM

View PostMorgoth, on 21 October 2014 - 07:07 AM, said:

Also, it's been ages since I read WoT, but surely the Seanchan aren't at renaissance levels of technology?
Seanchan technology doesn't seem to be inferior to Westlander technology with a couple of minor exceptions (don't appear to have developed gunpowder and no evidence of mechanical clocks). Regarding navigation, the Chinese had magnetic compasses since the 2nd century but first used them for navigation as opposed to divination in the 11th century Song era. If we continue with the Seanchan/China analogy, we can assume the Seanchan have compasses.

http://en.wikipedia....entions#Compass
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Posted 21 October 2014 - 11:15 AM

Ok, but I'm not sure how that influences anything here.
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Posted 21 October 2014 - 11:31 AM

MAGIC
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Posted 21 October 2014 - 11:35 AM

Ok. So suppose you make the crossing with all men and ships intact, some provisions left to secure a beachhead, conquer the nearest town and its peninsula and establish yourself.... Only to find that the local economy cannot provide the food, metal, draught animals and servants for your standing army, because that's such a huge surplus that it completely messes up the local system, damane magic or no damane magic.

If you come to conquer and stay, then the logistics of getting there probably pale in comparison to those of staying there.
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Posted 21 October 2014 - 11:51 AM

View PostTapper, on 21 October 2014 - 11:35 AM, said:

Ok. So suppose you make the crossing with all men and ships intact, some provisions left to secure a beachhead, conquer the nearest town and its peninsula and establish yourself.... Only to find that the local economy cannot provide the food, metal, draught animals and servants for your standing army, because that's such a huge surplus that it completely messes up the local system, damane magic or no damane magic.

If you come to conquer and stay, then the logistics of getting there probably pale in comparison to those of staying there.


Yeah, that's what I'm saying with the need for supplies following arrival too.
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Posted 21 October 2014 - 11:58 AM

MAGIC
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Posted 21 October 2014 - 12:26 PM

View PostMacros, on 21 October 2014 - 11:58 AM, said:

MAGIC


You keep on saying that word, I do not think it means what you think it means...
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Posted 21 October 2014 - 01:35 PM

View PostMorgoth, on 21 October 2014 - 07:07 AM, said:

View PostD, on 20 October 2014 - 08:47 PM, said:

Another example of a real world massive age of sail expedition which, whilst not anywhere near the size of Kublai Khan's second fleet ('only' 27,000 soldiers), was a Chinese exploratory fleet that launched successful military incursions in Indonesia and Sri Lanka, and even reached East Africa: http://en.wikipedia....reasure_voyages

Maybe what Jordan had in mind when thinking about the scale of the Seanchan expedition (and the Seanchan ships are clearly junks too).


We can all list naval invasions I would think. There have been plenty up through history. I referred to two in my original post on this subject. There have been thousands of naval invasions.

However, tranport over the open seas was fraught with danger even as late as the 19th century, and cargo space was limited. In the 15th century a Venetian merchantman would often need six months to travel from Venezia to Crete. It took the entire Ottoman economy several years to prepare for the invasion of Malta in the 16th century, and that was considered a logistical nightmare pushing against the very limits of what was then the best organized and probably most modern state in the world. Spain failed at several invasions of Algeria/Morocco in the 15th and 16th century because of many factors, but a major one was their inability to provide a proper suply chain over such long distances.

My point being that logistics is hard. Special ships designed to carry supplies only is nothing new. They were used then too. Look, a grown man needs roughly 3,5 l of water a day. That's 3.5 million litres a day for an army of a million men (ships rations are salty, so you'd probably need more). Now, the sailors would obviously need more, and there'd be a lot of sailors. Not to mention the animals. Horses, oxen and so forth. They need a lot of water too. We can assume for the sake of argument that they'd be able to find water when arriving.

Then there's food. None of it will go bad because of magic. Roman soldiers received about 3 500 calories a day when still, and between 6 and 7 000 when they were marching and fighting. That's a lot of food pr person for a million men, and then you'd include food for the sailors and animals. In addition you'd also need enough supplies to feed the army once it arrives. After all, unlike water, food can be burnt and you cannot forage effectively to feed a million men.

Also, it's been ages since I read WoT, but surely the Seanchan aren't at renaissance levels of technology? Carracks were not very efficient and didn't really become capable of traversing open sea until the very end of the 15th century, and Galleons arrived fairly late, around the end of the 16th Century I think.



View PostMacros, on 21 October 2014 - 07:45 AM, said:

yes, but
MAGIC!



View PostD, on 21 October 2014 - 08:29 AM, said:

View PostMorgoth, on 21 October 2014 - 07:07 AM, said:

Also, it's been ages since I read WoT, but surely the Seanchan aren't at renaissance levels of technology?
Seanchan technology doesn't seem to be inferior to Westlander technology with a couple of minor exceptions (don't appear to have developed gunpowder and no evidence of mechanical clocks). Regarding navigation, the Chinese had magnetic compasses since the 2nd century but first used them for navigation as opposed to divination in the 11th century Song era. If we continue with the Seanchan/China analogy, we can assume the Seanchan have compasses.

http://en.wikipedia....entions#Compass








View PostTapper, on 21 October 2014 - 11:35 AM, said:

Ok. So suppose you make the crossing with all men and ships intact, some provisions left to secure a beachhead, conquer the nearest town and its peninsula and establish yourself.... Only to find that the local economy cannot provide the food, metal, draught animals and servants for your standing army, because that's such a huge surplus that it completely messes up the local system, damane magic or no damane magic.

If you come to conquer and stay, then the logistics of getting there probably pale in comparison to those of staying there.


Again a series of excellent points. Morgoth, thanks for the calorie stats, that puts the food supply problem in perspective. So firstly carrying food in that large amounts would be quite problematic, also how about resupply? A troop transport carries a limited amount of food. When thats running low, you need to replenish from the food carrier. Now multiply this transfer by 5-10000 for the entire fleet, and thats one transfer done. Same for the water. Then once you get wherever you are going, you have to go on eating. Remember Tanchico already had a supply crisis and most of the Rand land was going through a drought and thus short on crops. So how long are you going to go on feeding your army from ships stocks? Those are limited. So you have to drive inland, capture more territory. This inevitably means extending your supply lines. The enemy will soon strike back. Now consider what Rand did in the Path of Daggers. He rolled back all of those Seanchan regiments to Ebou Dhar. Most of those forces were in camps and they had to abandon everything. So more food lost. In fact an idea about the logistical problems of even a small army can be understood by reading the parts about Egwenes army. Its 30000 strong, and they are running out of nails. Without nails, no reshoeing of horses, no temporary structures, no repairs to the wagons. The Seanchan vanguard is 90000 minimum more like 150000. So the magnitude escalates. Also the Seanchan are hardly a Roman legion on the march. The senior generals and those of the blood must have delicate artwork, collectibles, fancy clothes, slaves, dancers etc.More cargo, cumbersome yet delicate cargo, more problems.

Frankly they were extremely lucky they were making an unopposed landing against an enemy without a professional navy. Something like the Blue Moranth or the Marese navy would have cut them to shreds. For that matter if the Seanchan army went up against say a Malazan army with mage cadre and Moranth munition toting marines, they wouldnt last long.

And Macros, yeah, Magic!
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Posted 21 October 2014 - 01:51 PM

The Damane can de-salinate sea water into drinkable water and if they run out of food on the west coast of Randland the plan was to start eating all those lizardhorses and flying beasts they brought with them. [/plausible speculation that solves your problems]

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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Posted 21 October 2014 - 01:57 PM

View PostAndorion, on 21 October 2014 - 01:35 PM, said:


Frankly they were extremely lucky they were making an unopposed landing against an enemy without a professional navy. Something like the Blue Moranth or the Marese navy would have cut them to shreds. For that matter if the Seanchan army went up against say a Malazan army with mage cadre and Moranth munition toting marines, they wouldnt last long.

And Macros, yeah, Magic!


Agreed, I don't see a way for them to deploy their Raken while at sea, so Moranth would be a big problem. I think the mage cadre equivalent is the damane, so that could be considered a stalemate.
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Posted 21 October 2014 - 02:01 PM

View Postacesn8s, on 21 October 2014 - 01:57 PM, said:

View PostAndorion, on 21 October 2014 - 01:35 PM, said:

Frankly they were extremely lucky they were making an unopposed landing against an enemy without a professional navy. Something like the Blue Moranth or the Marese navy would have cut them to shreds. For that matter if the Seanchan army went up against say a Malazan army with mage cadre and Moranth munition toting marines, they wouldnt last long.

And Macros, yeah, Magic!


Agreed, I don't see a way for them to deploy their Raken while at sea, so Moranth would be a big problem. I think the mage cadre equivalent is the damane, so that could be considered a stalemate.


Stalemate? Maybe, maybe not. Imagine going up against somebody like Tayshcrenn with demons popping out left and right. And if they went up against Rake, well, that wouldn;t be pleasnat would it?
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#179 User is offline   acesn8s 

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Posted 21 October 2014 - 03:40 PM

You saw what 200 Ashaman did at Dumai's Well. The damane are the Seanchan equivalent.

Rake and Tayshreen, they would have to be balanced by characters like Rand, Nyneave, the Forsaken, etc. I know it is a little simple, but I would again call it a draw.

Anyways, I think you guys touched on why the Seanchan have not completely rolled across all the kingdoms. They need supplies, they have settlers they need to protect, etc.
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Posted 21 October 2014 - 09:29 PM

Simplified to MAGIC
But what BK said.

I think the most pressing concern with the series is what is the actual tensile strength of Nyneaves hair?
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