Just so we're all on the same screen, i liked the book, i'm going to disagree with some stuff posted, but i'm not arguing anyone isn't entitled to their own informed opinion...
Fiddler, on 07 January 2015 - 05:35 AM, said:
... ICE sits down to write that story and instead of being totally free to write it, he's constrained by these details that just *have* to be in the book. ...R.A. Salvatore ..."I write stories yes, but I am told which stories to write."
... ICE's books in general, he isn't at the helm really, he's driving and more or less being told which way to go by a backseat driver. Which doesn't work very well in writing. I don't know, but that's just what I feel is the case.
Nope.
ICE and SE communicate, but SE isn't telling ICE what or how to write.
Dislike if you do, but Salvatore is writing work-for-hire to support licensed properties, and that's miles away from two parallel writers working in the same world.
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It's just that half of the characters in this book were like Indiana Jones in the first movie, take them out of the plot entirely and nothing is changed.
But that isn't the point of Indiana Jones in RAIDERS, nor was it the point of the characters in ASSAIL.
I could go on at length, but the short version is that it's the characters' perspective on the big mysterious thing that gives value to the story. Now maybe that value didn't work for you, ok, fine, but in Raiders without Indy Marion would have died, and in Assail without... let's say Kyle, a whole bunch of other people would have died, but we also wouldn't have had the perspective of a native who had left and returned, which was what Kyle brought to the story.
The_Blind_Scout, on 19 January 2015 - 03:56 PM, said:
Kyle, now for some reason completely unassailable and infallibl...Kyle may be ICE's favourite created character, but his expectations of what the character is able are too high. I was much happier when he was an ordinary person in extraordinary circumstances instead of what he has now flash-changed into now.
Unassailable and infallible? ...he got his ass handed to him by two teenaged girls.
Kyle spent a few years as a slave, a few more with the Crimson Guard, travelled thru the Shadow warren, got a magic sword from the Son of Light, trained under and then went to war with one of the Malazan Empire's greatest warriors and commanders. Flash-changed.... i disagree. Kyle has one of the most logical and developped arcs of any of ICE's characters.
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The entire series, the Forkul were alien in understanding, incomprehensible to humans, and fearsome; and choosing them as arbiter could have resulted as a fatally wrong decision. The ending of Assail had them appearing as little more than a minor cameo, drawing up a treaty as if all is determined from that. If they weren't in the book, nothing would have changed.
The treaty was a shoutback to something we first saw in GotM... it was pretty damn epic in terms of this series.
And as i read that last scene, if the treaty hadn't followed, they were going to wipe out pretty much everyone on the continent.
Would we have liked more of them? Sure, but they were the primary antagonist in TCG and despite the name of the continent, not the main point of the story. That was the Jaghut/Imass conflict.
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In the other books the were some awesome WTF moments, for example when, in RotCG, a company broke out of the stone prison from the Primogenatrix, but nothing stood out at all in 'Assail'.
Here i somewhat agree with you. The Guard dealing with some of Assail's more powerful inhabitants was pretty awesome, but i would have liked a bigger finish to their story, including more from Iron Bars. That is, i would have liked these things.. i didn't think the book suffered without them.