Path-Shaper, on 29 April 2014 - 05:53 PM, said:
XC-677 | Liquid-Induced Cryokinesis
Open
The contractor can freeze liquids at will, including the moisture around another person, immobilizing them.
Ability: You can freeze another player each night. Frozen players are unable to use any night actions for three consecutive nights.
Renumeration: Honesty. You must not lie in the game thread or any off-thread communications.
Relinquish: This contract cannot be relinquished while any other players remain frozen.
Fulfillment: none
TZ-959 | Pyrokinesis
Open
The contractor becomes capable of controlling and spontaneously generating fire. The contractor learns to control the flames and increase their intensity over time by focusing their abilities through song.
Abilities:
--You are automatically immune to Cryokinesis.
--Heat: On any night, can target a player and heat them, remove any lasting Cryokinesis effects upon them.
--Incinerate: Only useable after the contract has been successfully renumerated for four consecutive days. You can target and kill one other player each night. You cannot use Incinerate and Heat on the same night.
Renumeration: Singing. The player must use the title of a song in their posts on five seperate occasions each day. Any song titles can be used, so long as they can be found fairly easily on the internet and are not just single ordinary words. There is no capitalization or other formatting necessary, so you can try to hide them in your posts. You must send a PM to Path-Shaper indicating the posts and song titles each day.
Relinquish: normal
Fulfillment: Once incineration is used for the first time, the contract is fulfilled.
GE-978 | Chronokinesis
Open
The contractor can reverse temporal flow in the surrounding area, rewinding past events in short bursts.
Ability: Each night, you may choose a target player. Any effects applied to that player (healing, freezing, death, etc) on the previous night are retroactively undone (including potentially bringing them back to life).
Renumeration: Aging Backwards. Each time you use this contract's ability you age backwards to an unknown degree. If the current game day plus the number of times you have used this contract's ability is greater than 10, you die.
Relinquish: This contract is relinquished when and only when you successfully use its ability on yourself.
Fulfillment: none
These are the new contracts opened today, all currently available - worth keeping an eye on them in the OP like yesterday.
Path-Shaper, on 29 April 2014 - 05:44 PM, said:
All players can relinquish and register contracts during the day, once each and in that order. Each day, PS will generate an order of all players, and they can relinquish/register requests in that order. Scum always come before town in the order, and amongst both town and scum players who hold no contract at the start of day will come before those who already do. Once players are grouped into those bounds, the rest of the order is determined randomly.
ie:
-scum who have no contract
-remaining scum
-town who have no contract
-remaining town
So same basis, they can be relinquished and claimed in order again - the alt that didn't claim an ability today precedes the rest to claiming theirs - I imagine this being a town alt with a plan for a particular contract because why would scum need to not register one when they're first anyway.