Malazan Empire: Mafia 110: I spy, with my little eye.... - Malazan Empire

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Mafia 110: I spy, with my little eye.... back to where I started

#121 User is offline   Alkend 

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Posted 01 April 2014 - 03:23 AM

View PostPath-Shaper, on 31 March 2014 - 01:23 PM, said:

the Covert Response and Forward Team [...] SpyCRAFT, as it becomes known


Not including anime, I'd say this is the worst acronym I've seen or heard in the last 12 months.







(So about 60th worst, overall)

#122 User is offline   Alkend 

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Posted 01 April 2014 - 03:46 AM

We're definitely going to all level up together.

Just like previous Spycraft games, it really isn't worth arguing about whether to try and level up quickly or resist it. Everyone needs to post at least a bit in order to have effective discussions and hopefully lynch scum, and it is easy for players who want to level up faster to post more often than that without going into overt spam territory. With 13 starting players, 120 posts per level is going to go by plenty fast anyways.




At the same time, scum will almost certainly start with at least one NK and while they might gain new abilities each level, since Tapper did not put any constraints that force town not to level too fast I highly doubt scum will get something game-breaking like 2 more NKs by level 3.




I don't think it's even worth arguing about an overall fast vs slow leveling policy, because you can't force others to go along with it short of diverting the lynching away from scum onto them (let's face it, no scum is going to be stupid enough to militantly argue for rapid leveling). IMO, it is better to just go with the natural posting flow on-thread and focus solely on hunting scum (props to Amp and Korabas for cutting through the leveling argument and staying on track on that, btw).

#123 User is offline   Path-Shaper 

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Posted 01 April 2014 - 06:01 AM

To clear up: the anti-spam wording is to prevent 999 bottles of beer posts.

There is no levelling mechanic outside that already posted. All players will have the same level at all times.

At the start of each phase, I will say "everyone is now level X".
Only someone with this much power could make this many frittatas without breaking any eggs.
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#124 User is offline   Bek Okhan 

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Posted 01 April 2014 - 06:14 AM

View PostAmpelas, on 01 April 2014 - 01:01 AM, said:

problems i have with bek ---

misunderstands the OP. this almost has to be deliberate. seriously? you think that each player is going to rack up 500+ posts in this game? he may be confused by what seems to be insinuated by p-s - which is that although everyone levels up at 120 posts aggregate and 4 deaths aggregate (go ahead and argue 4 deaths per player, bek....), there also must be some kind of mechanic that allows certain players to level up outside of these two ways. otherwise why would p-s bother posting who is at what level at the beginning of day and night? it would be pointless if we all already knew we were on the same level all the time. so there must be something hidden here and bek is not only missing it but he jumped off the deep end without a lifejacket in the wrong direction

his refusal to show back up and talk. this is as bad as the first one. i don't care if you think your right or whatever, i don't think we (as malazan mafia players) are willing to afford anyone the luxury of showing up with one post, making a bad case on bad information, dropping a vote, and peacing out with no intention of returning unless his other lynch targets are possible trains. this is so arrogant as to border on stupid.


1.Misunderstandings are common place in Mafia. Atleast for me they are. can't see much fault in assuming what I do. its a stretch to assume I have ulterior motives when I did so. Since everyone disagrees I can accept that and move on. Are you working with extra information? its something I admit I suspected early on but it was shaky suspicions at best. You use the underlined as a point of rebuttal. Feels like alot of certainty to me on something I've barely begun to suspect.

2. I made no refusal to return, simply that when I did it would be to make a vote action. it was not an ultimate refusal to participate though. I can do what I like, hence this post addressing your response. Unlike talkatives in this game I learn far more by watching and listening. I want my posts to be direct. Fluffing about paints a target on your back, this is why you, Tiam and GL read as scummy to me. I will respond if it suits me but not in a drive to get words slung back and forth. That for me is a bad approach and I'll stick to that assumption even though as we're apparently already on level 2 I can worry less about being part of the drive to achieve it.

I must highlight this level is not useful to town. Day 2: we either contain it here or we shoot REALLY hard to reach Level 5. I don't think the latter is a smart option but I'll let the group decide on that. I'll be the guy in SH yelling I told you so.

View PostBek Okhan, on 31 March 2014 - 11:29 PM, said:

View PostTiamatha, on 31 March 2014 - 11:18 PM, said:

In fact, to quote PS:

Quote

For every 120 posts or every 4 deaths, everyone goes up a level.



I'd blame semantics there. Everyone, if not individually, is even more reason for worry. PS can clear it up for us I hope so I really just operate with above reasoning. I see no harm in doing so.

PS also said he will post the levels of each player. If this is true I think there is an individual aspect to it but again I am blaming semantics. Same strategy remains. We want a higher vote to lynch ratio. Attaining levels off of thread content alone we are already close to a point where level two is attained. More reason to vote players like you out. Day one then push for level 5 Day 2. I am open to changing my opinion Tiam. Nothing is set in stone. Just don't expect another post from me till I am ready to switch votes.

Edit: close to


Like I said I am open to changing my opinion. I came on mainly to agree with the argument on MO. Would be great to get the killer early, if there REALLY is substance to the signalling argument a CF is good proof. It'd help ease my worries about amp significantly and place GL and Tiam in a scummier category. How much do we get on a CF? did PS mention that explicitly? I guess the best vote is on MO if he's being signalled. I will switch and support this

Remove Vote

Vote Monok Ochem


Just saw PS post


Despite Tiams multiple responses to my posts above I'm still not quite satisfied but PS got in and clarified the Leveling thing and warning a lil more. I'm happier about my vote switch.

#125 User is offline   Monok Ochem 

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Posted 01 April 2014 - 06:44 AM

Good morning.

and a hearty what the fuck.



We've decided I'm vote worthy now why? This is interest derailment of the highest level, heat suddenly gets ripped from Amp and GL and thrown in the opposite direction, scum is amongst them, and the derailment crew involves a buddy.

rereading after a morning skim

#126 User is offline   Galayn Lord 

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Posted 01 April 2014 - 07:13 AM

View PostMonok Ochem, on 01 April 2014 - 06:44 AM, said:

Good morning.

and a hearty what the fuck.



We've decided I'm vote worthy now why? This is interest derailment of the highest level, heat suddenly gets ripped from Amp and GL and thrown in the opposite direction, scum is amongst them, and the derailment crew involves a buddy.

rereading after a morning skim


Good Morning to you too sir!

It is interesting that you get a couple of votes and appear. Coincidence? Something to watch out for anyhow.

I am going to have a read up. So far there hasn't been much "heat" on anyone as you call it. Your post seems very defensive

#127 User is offline   Monok Ochem 

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Posted 01 April 2014 - 07:20 AM

interesting as in its 8am and I'm not long out of bed interesting you reaching fuck?



You should be a lawyer with that kind of keen edge leading bullshit. I wasn't happy with you last night and bar Taims surge in the posting section nothing much has changed my mind, people were voting for, or discussing voting for GL, then *poof* out the blue (and somebodies ass) comes some generic 'kill the master' baseless nonsense.



my friends, vote GL

#128 User is offline   Galayn Lord 

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Posted 01 April 2014 - 07:56 AM

View PostTiamatha, on 31 March 2014 - 09:46 PM, said:

View PostKessobahn, on 31 March 2014 - 09:42 PM, said:

Bring Forth the Meat Shields, you say



If it has to be. I would rather die knowing I was contributing to the greater long-term good of the team, than not doing anything at all in fear that the All-Powerful Scum might glance my way.


***enacts noble pose***


This is what I think as well. Day two we potentially have 2 dead town, day three WCS 4 dead town and maybe 2 levels gained. By the time we reach level 5 the majority of town will be dead. If we get town to level 5 today whilst we have an extra 2 town to help us then we'll be in a lot better position going forward.

In fact, we could go from level 1 to 5 in day one, meaning we all unlock our abilities by day two and scum will have no advantage over us. ie if scum get their abilities on low levels and we get ours on high levels then does it not make sense to hit the high level early?

#129 User is offline   Path-Shaper 

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Posted 01 April 2014 - 07:59 AM

View PostAlkend, on 01 April 2014 - 03:23 AM, said:

View PostPath-Shaper, on 31 March 2014 - 01:23 PM, said:

the Covert Response and Forward Team [...] SpyCRAFT, as it becomes known


Not including anime, I'd say this is the worst acronym I've seen or heard in the last 12 months.







(So about 60th worst, overall)

I am proud of that.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#130 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:00 AM

View PostMonok Ochem, on 01 April 2014 - 07:20 AM, said:

interesting as in its 8am and I'm not long out of bed interesting you reaching fuck?



You should be a lawyer with that kind of keen edge leading bullshit. I wasn't happy with you last night and bar Taims surge in the posting section nothing much has changed my mind, people were voting for, or discussing voting for GL, then *poof* out the blue (and somebodies ass) comes some generic 'kill the master' baseless nonsense.



my friends, vote GL


Create a train to equal that of yours so that you can push elsewhere?

I don't see the benefit in voting for you based on the Gorilla references but your last two posts are turning my head. Defensive and aggressive and like you say its early in the day.

#131 User is offline   Path-Shaper 

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Posted 01 April 2014 - 08:01 AM

14 hours and 0 minutes left.

Alkend, Ampelas, Bek Okhan, Denul, Eloth, Galayn Lord, Korabas, Kessobahn, Lock, Monok Ochem, Okral Lom, Rikkter, Tiamatha are alive.

7 votes to lynch, 6 for night.
2 vote for Galayn Lord (Rikkter, Monok Ochem)
1 vote for Ampelas (Galayn Lord)
2 vote for Monok Ochem (Korabas, Bek Okhan)



Not voted:
Alkend, Ampelas, Denul, Eloth, Kessobahn, Lock, Okral Lom, Tiamatha

This post has been edited by Path-Shaper: 01 April 2014 - 08:02 AM
Reason for edit: time...

Only someone with this much power could make this many frittatas without breaking any eggs.
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#132 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:02 AM

View PostTiamatha, on 31 March 2014 - 09:58 PM, said:

Having said all that, I've just read something in the OP which revises my opinion somewhat.

Quote

P-S announces what level everyone is at the start of night and start of day.



As we know that town will get nothing from Level 1, but we don't know one way or the other if scum will get anything at level 1, it may indeed be worth pursuing Rikkter's idea of not reaching 120 posts before the end of the day, thus avoiding at least one night with killers potentially having another power.

My instinct is to say it probably makes little difference, but it's certainly something worth considering. Apologies to Rikkter, then.


Okay we are past 120 posts for today. That means level one has been breached. So now do we all get on the bandwagon and actually push for level 5 so that more town can get their abilities for night one or not.

#133 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:08 AM

View PostAmpelas, on 31 March 2014 - 10:30 PM, said:

View PostTiamatha, on 31 March 2014 - 09:58 PM, said:

Having said all that, I've just read something in the OP which revises my opinion somewhat.

Quote

P-S announces what level everyone is at the start of night and start of day.



As we know that town will get nothing from Level 1, but we don't know one way or the other if scum will get anything at level 1, it may indeed be worth pursuing Rikkter's idea of not reaching 120 posts before the end of the day, thus avoiding at least one night with killers potentially having another power.

My instinct is to say it probably makes little difference, but it's certainly something worth considering. Apologies to Rikkter, then.


i also wondered what p-s meant by that in the OP. are we going to see alts paired with levels? will we get role pm-specific information only, like, X FROM THE UN OF COUNTRY X IS AT LVL X? i just don't know what that will look like.

also, ps went out of his way to say that town have levels that increase by certain rules but deliberately said we get no info on scum powers. this could mean that in addition to leveling after 120 posts and/or 4 deaths, maybe scum level up after a certain number of game days pass? they could have an extra mechanic like that or be totally different, we just don't know.

i say all that just to point out that despite what strategery we decide upon, our assumptions may be totally off in a way that benefits scum.

so i don't know. i almost advocate just playing this like normal day 1 and seeing what does happen. if we reach 120 posts, ok. if we don't, we don't. if we are really trying to stay under though, it kind of fucks town over because we can't talk, if we talk too much the posts where we actually vote will put us over, and if enough people disagree/agree, scum amongst them, any number of players could push us past 120 without our control. so i think staying under 120 for the day is a bad goal, because it limits towns ability to communicate and vote. if we happen to stay under it, great (in the sense of testing scum power lvls); if not, oh well, imo.


Now that we have passed the number of posts AND PS has stated that everyone levels together at the same time and that no level is greater than 5, would it not be the best to put us all at a level playing field.

Look at it this way. We are currently at level 1.

We know that does not benefit town.

We do not know if it benefits scum.

We do know that town receive their abilities at level 5.

They are only a one off ability as well. So it's not like each town member is going to have multiple abilities. The more that can use theirs the better, especially when we lose a town at night.

#134 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:24 AM

View PostBek Okhan, on 31 March 2014 - 11:12 PM, said:

Checking in, read up.

I read under the knowledge PS knows this game best. The simplest warning to town in Rule 3. I read as PS saying "look, Don't make the game harder. If you're smart, post for maximum content with minimum quantity."

It looks like theres a popular drive to pad the post count. I think there is a distinct seperation in our understanding.

PS levels us as individuals not as a group. the loudest amongst us level faster. Thus anyone noisy enough is lynch worthy trying to capitalize on high thread presence by asking questions and cross questioning which looks useful and helpful but actually could just be an attempt to drum up debate, hiding said noisy players need to level themselves up. Town are welcome to Level as we only get power at the higher levels but it is an unnecesary power early in the game. We should simply watch proceedings intelligently,



This is just plain wrong. It has also been clarified since, so do you still take this particular stance. It should at least change the way you intended to play the game.

Quote

For example:

I submit to you two possible candidates for scum alongside already logical arguments on Galayn lord. GLs vote on Ampelas may be spot on but its more how things carry from there that has me on alert and itching to agree with the vote.

View PostAmpelas, on 31 March 2014 - 03:16 PM, said:

View PostTiamatha, on 31 March 2014 - 03:14 PM, said:

I don't understand the votes on either GL or Ampelas. Surely the vote should go on Monok for being the actual gorilla?


well done watson! monok didn't mention any gorillas so why pull him into this atm? you did though and now you are already deflecting!!!



Ampelas has driven hard into Day 1 accusations and cross questioning points that could never be verified. If town believed this a really worthwhile argument a vote would be placed and then carried up leaving the candidate to answer to the pressure. The drive at GL falters though, rather than pull back Amp goes further.

View PostAmpelas, on 31 March 2014 - 03:17 PM, said:

View PostGalayn Lord, on 31 March 2014 - 03:15 PM, said:

View PostAmpelas, on 31 March 2014 - 03:12 PM, said:

View PostGalayn Lord, on 31 March 2014 - 03:10 PM, said:

Just thinking on that, usually if you think you have caught signalling you vote the master.

Vote Ampelas

Possible scum looking for an easy target.


lol omgus already? it's possible (as I said) that you're fake symping instead of really signalling and putting pressure on you because of that led to a nice omgus vote. well done sir, well done


Not OMGUS, you clearly are not a film buff and that in itself is a heinous crime!


ah but this is impossible to be true, since you omgus voted me before mentioning the film reference and before i confessed to not knowing it. ;) lies! all lies.


Reading this makes me think both Galayn and Ampelas are playing similar strategy to level up. Omgus and symping are plausible arguments on a standard time but reading this.. the points are stretched this early. This has the feel of someone pushing for evidence/proof that can never be delivered. There are purposes to this I believe but in a game where leveling seems helluva important to scum I also see this as a simple angle to keep a back and forth going and it looks like just anyone will do. I know nothing of this games underlying mechanic. I assume this could be symp dialogue or Amp is on trying to muddy waters for GL while getting in the town good books. Either way its an argument going nowhere and when the argument eventually settles Amp seems to have very little reason to address the topic of scum activity or likely town strategy. Not a good look as he's a clear post padder IMO. Like I said earlier for scum, this is a race for quantity. beating town to levels is really worthwhile.



We do not know that levelling is important to scum, we know nothing of leveling at all from that point of view. We can assume this if you want but we do not know.

#135 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:32 AM

Quote

Then we have Tiam:

View PostTiamatha, on 31 March 2014 - 03:19 PM, said:

View PostAmpelas, on 31 March 2014 - 03:16 PM, said:

View PostTiamatha, on 31 March 2014 - 03:14 PM, said:

I don't understand the votes on either GL or Ampelas. Surely the vote should go on Monok for being the actual gorilla?


well done watson! monok didn't mention any gorillas so why pull him into this atm? you did though and now you are already deflecting!!!



Well, because by your logic then surely I'm a symp and Monok is the master, that's why. Of course, your logic has relied heavily on the dumbass factor so far, but you should at least be consistent with it.


Not even batting an eye at sending the vote at Monok, following Ampelas to the next not so logical conclusion. not scummy but fanning the flames of an already odd signalling case.

View PostTiamatha, on 31 March 2014 - 06:15 PM, said:

Without knowing what, if anything, scum receive on earlier levels, I can only think the more town who reach level 5 the better.


Statistically speaking - and this is really pointing out the obvious - town are more numerous earlier in the game. So, following on from that reasoning, the sooner we reach level 5, the better, as more townies *should* receive their bonuses.


I say *should* because of course there is the unknown factor as to what scum might receive earlier, which could throw the above reasoning out the window, depending on what it is.


But one can only work with the information one has, which says more posting = more leveling, more posting sooner = more townies at level 5. Otherwise, the other course of action is stagnation, and freezing in the face of the unknown.


EVERY thing about the underlined and following logic pings my scumdar. Town can't assume rushing to level 5 is helpful. PS seriously disadvises. If we assume that to be an informed warning scums incentive to level up is great. shooting the game from TMDI 2 to TMDI 7!
Thats a crazy level of complication. Town should think about that and realize how level 5 could be undermined by powerful scum, veterans should understand.



Again recent events have made a fool out of you. He just did not want people spamming the thread with well spam.

Quote


View PostTiamatha, on 31 March 2014 - 09:36 PM, said:

View PostKessobahn, on 31 March 2014 - 09:31 PM, said:

So are we pursuing a "Level Quickly" Approach or a "Level Slowly" approach?


We appear conflicted (gasp - diverging opinions in mafia!). I would pursue a level quickly approach as I reasoned in an earlier post.

To me, the argument which Rikkter presents, suggesting we take it slow today and spam away day 2, also doesn't make sense. The fear is that scum gain other powers sooner. But surely that's going to happen anyway. That's not something we can stop, except by not posting at all. So better it happen sooner, when there are more of us around to take the hit, as it were, and more chance of those who might be less essential power-wise to take the flak, than later.

That makes sense to me anyway.

Edit: Changed 'Monok' to 'Rikkter'.


This supports my suspicion of Tiam. scum will thrive in a heard of overactive town trying to rush for levels. scum wants a loud noisy game. Rikkters strategy is sound. our day 1 should go off info collected already in regards to activity and content. the obvious targets perk up pretty quickly and those not so obvious will wind it hard to stay silent if town get good lynch momentum. picking out candidates off history rather than relying on a level 5 power which in our rush to achieve makes it easier to level up scum.



We have seen many different faces of scum, we do not know if scum benefit from leveling, we do know town do. So it's logical we get town to the required level before they all start dying. I want someone to give me a good reason to the contrary.

Quote



View PostTiamatha, on 31 March 2014 - 09:58 PM, said:

Having said all that, I've just read something in the OP which revises my opinion somewhat.

Quote

P-S announces what level everyone is at the start of night and start of day.



As we know that town will get nothing from Level 1, but we don't know one way or the other if scum will get anything at level 1, it may indeed be worth pursuing Rikkter's idea of not reaching 120 posts before the end of the day, thus avoiding at least one night with killers potentially having another power.

My instinct is to say it probably makes little difference, but it's certainly something worth considering. Apologies to Rikkter, then.


This is Tiams only redeeming post and it feels iffy. I really find it out of place and don't really trust it, the when and how seems to reflect sudden self-consciousness. Perhaps as I watch the thread I will be dissuaded from it but my current read of this game has me suspecting Tiam more than anyone else to be scum.

Tiam is my current vote. If we get trains on one of the other noisier players like Ampelas or GL I'll support it with my vote, otherwise I think I said all I need to.

Vote Tiamatha




So you argue for voting the higher posters, is this because you are one of the lower posters? It doesn't matter to me the quantity of your posts, it's the quality. You got some things wrong up above, so you may need to re think things through.

I am less inclined to vote any of the people you suggest.

Remove Vote




#136 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:38 AM

View PostBek Okhan, on 31 March 2014 - 11:29 PM, said:

View PostTiamatha, on 31 March 2014 - 11:18 PM, said:

In fact, to quote PS:

Quote

For every 120 posts or every 4 deaths, everyone goes up a level.



I'd blame semantics there. Everyone, if not individually, is even more reason for worry. PS can clear it up for us I hope so I really just operate with above reasoning. I see no harm in doing so.

PS also said he will post the levels of each player. If this is true I think there is an individual aspect to it but again I am blaming semantics. Same strategy remains. We want a higher vote to lynch ratio. Attaining levels off of thread content alone we are already close to a point where level two is attained. More reason to vote players like you out. Day one then push for level 5 Day 2. I am open to changing my opinion Tiam. Nothing is set in stone. Just don't expect another post from me till I am ready to switch votes.

Edit: close to



You echo Rikkter here. Both saying the same sort of thing. Lay low day one and spam day 2. So you want to vote someone doing what you want to do day 2? How does that make sense? In fact, look at it another way, people like Lock have said they can only post when they can. So that means they are unable to post a lot, so if you are wanting to reach the highest level day 2 then keeping the higher posters would make the most sense, and voting off the lower poster like you, Korabas, Rikkter and Alkend to maybe find scum.

#137 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:38 AM

View PostLock, on 31 March 2014 - 11:32 PM, said:

Everyone levels up together, Bek. That doesn't preclude the fact that several people seem to want to level up ASAP. They might be good places to place votes, actually. We don't need scum with more abilities. I read PS's OP as a warning to town, not just from a TMDI standpoint but from a "scum gets scarier" standpoint.

So Tiam, why did it take you 3 posts to do what you could have in 1? Hmmmmm????


Now you know otherwise do you still think it a good idea to hold back?

#138 User is offline   Galayn Lord 

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Posted 01 April 2014 - 08:47 AM

View PostKorabas, on 31 March 2014 - 11:44 PM, said:

Wow, quite the day 1 talking spree. Before i begin, i want to correct BO's misconception given how it plays a critical role in his case on Tiam:

For those of you unfamiliar with Spycraft:

This game incorporates a levelling mechanic.
Everyone starts at level 0.
For every 120 posts or every 4 deaths, everyone goes up a level.
P-S announces what level everyone is at the start of night and start of day.
Going up a level may unlock an ability.

This game is relatively low in abilities, I'd label it at TMDI 2 for the first levels of the game. This rises to TMDI 7.

Town roles have no abilities at level 0-4, and get a (one-time) ability at level 5.
What scum has, is unknown. Of course.

Second rule: no reveals of nationalities or of powers you do not yet have.

Rule 3: Spam is... not encouraged.

Added information:

Each player has a name, a continent/state/federation and a third word (RI for town) in their PM.
The name is for scenes, the state/continent/federation are ability keys, the word for fluff/faction.

--------------------------------------------------------------------------------------------------------------------------------------------------------------

You will see that everyone levels up at the same time. So while talkative players do seem to be trying to accelerate the leveling process, this does not alone distinguish townie from scum. That being said, we have to wait quite a while for us to get any abilities whatsoever, and that after scum gets more fuel for their fire presumably, thus scum does have a high likelihood of spamming to get a little edge before relaxing a bit.

unfortunately, we have a disparity of information atm, really bringing 3 main suspects to the fore, and all three of them scummy to boot. To make matters worse, some of the side-notes are also very suspicious due to their connection to the talkative 3 (I speak of MO in this regard). and monkeys keep coming up as an additional overlooked statement from Tiam reveals:

View PostTiamatha, on 31 March 2014 - 04:43 PM, said:

View PostKessobahn, on 31 March 2014 - 04:38 PM, said:

Maybe that mean that PS anticipated this and doesn't want to see "100 Bottles of Beer on the Wall" to raise the post count, as exciting as that may be
Neither do I want to see it. I'm not saying let's be spam monkeys (ok, maybe I'm saying that a little), but we can post lots without it descending to those levels. We're already over halfway to level 2 and half the players haven't even checked in yet, and I don't think what's been posted so far is all pointless spam. There hasn't even been any dragonsecks talk.


And this quote again from Tiam seems to continue in the vein of signallin their master.

View PostTiamatha, on 31 March 2014 - 09:46 PM, said:

View PostKessobahn, on 31 March 2014 - 09:42 PM, said:

Bring Forth the Meat Shields, you say
If it has to be. I would rather die knowing I was contributing to the greater long-term good of the team, than not doing anything at all in fear that the All-Powerful Scum might glance my way.***enacts noble pose***


While i am additionally bothered by Amp's smiley faces and GL's innumerable OP questions feigning ignorance, really I am most concerned by the lack of attention on MO. Last game, Sorry similarly escaped attention on day1 to our detriment. As the cliche goes, vote master not symp.

vote MO


This is actually quite a good case but I know my Gorilla comments were only in reply to Tiam and not as a boost to his signalling. If that is what it was. I would need to think more on that. If Tiam was a symp he may be drawing attention to Monok on purpose or simply, just calling him a grouchy gorilla was indeed all it was.

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Posted 01 April 2014 - 09:00 AM

View PostKorabas, on 01 April 2014 - 01:44 AM, said:

Ah finally a home computer, not a fucking phone.

I doubt Amp and GL are partners. I would be hard pressed to believe 1 of our noisy players are scum let alone two, especially so intimately intertwined. The problem is that the big bads rarely seem to be blatantly lynchable on day 1, leaving symps to ply their trade if need be.

Although, I swear if there wasn't such a weird interaction/non-interaction between Tiam and MO, I would be making a case on one of the noisy ones, particularly GL (in addition to spending a lot of time misunderstanding the OP, he seems to be harping an awful lot on townie roles).

Speaking of which, I still don't believe I have heard a response from Tiam to my case...


What do you mean misinterpreting the OP? I understand it well enough. I also haven't mentioned what type of roles town may have, I don't know where you pulled that one from. I have said I want us to level up to get our abilities quickly, it does not mean to say I have an ability.

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Posted 01 April 2014 - 09:01 AM

View PostEloth, on 01 April 2014 - 01:45 AM, said:

Did I kill the thread or are you lurkers afraid to be the 120th customer?

The discussion around Rule Two: if it's a warning why assume that it' said warning for town? We,already know that town receive no benefits for levels 2-4 so if anyone is going to need warning against spam it should logically be aimed at scum no? I agree with Tiamatha* - it's a 'please don't post song lyrics and gratuitous dragonsecks'. Until I'm shown reason to believe otherwise.

*i vomited a little when I typed that. 100 was not that long ago.


See I like this post, it takes what everyone else was thinking and flips it upside down. It's a shame PS commented on the sentence otherwise I would be agreeing with this a lot more. It is interesting the way other people reacted to that one sentence.

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