Eclipse 5 R9 player order: blue, green, black, white, red, yellow
#2021
Posted 11 December 2014 - 05:07 PM
It'd be nice to do an accounting of scores here too.
I'm at 22 at the moment, best I can tell.
7 for hexes
9 for research
4 for disco tiles
-2 for traitor
3 for combat
1 for diplo
=22
I'm at 22 at the moment, best I can tell.
7 for hexes
9 for research
4 for disco tiles
-2 for traitor
3 for combat
1 for diplo
=22
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#2022
Posted 11 December 2014 - 05:10 PM
cerveza_fiesta, on 11 December 2014 - 05:07 PM, said:
It'd be nice to do an accounting of scores here too.
I'm at 22 at the moment, best I can tell.
7 for hexes
9 for research
4 for disco tiles
-2 for traitor
3 for combat
1 for diplo
=22
I'm at 22 at the moment, best I can tell.
7 for hexes
9 for research
4 for disco tiles
-2 for traitor
3 for combat
1 for diplo
=22
That's all coming. So you know who you need to take points off

Apt is the only one who reads this. Apt is nice.
#2023
Posted 11 December 2014 - 05:11 PM
ie cannot do that when there are still hexes to be influenced (Twelve) and decisions to be made
(Supernova)

Apt is the only one who reads this. Apt is nice.
#2024
Posted 11 December 2014 - 05:15 PM
cerveza_fiesta, on 11 December 2014 - 02:40 PM, said:
Respectable draw I guess. I was reading up on the rules for descendants of draco too....didn't realize they get a VP for every ancient ship remaining at the end of the game. So I robbed Twelve of a 4VP hex there! Sweet!
umm
Sorry twelve.
umm
Sorry twelve.
To be expected. I have a backup plan to replace at least some of the points.
I don't know what I'm doing but it sounds good.
#2025
Posted 11 December 2014 - 05:15 PM
Tattersail_, on 11 December 2014 - 02:26 PM, said:
Reputation
Delta Hydra
Khell draws 1
Twelve draws 1 and 2, keeps the 2.
Sigma Draconus
Morgoth Draws 1 puts back in deck
Twelve Draws 2, 2, 1 puts back in deck
Mu Cass
Morgoth Draws 1
Twelve Draws 1 both returned to deck
Castor
Morgoth draws 1 puts it back
D'rek draws 2, 4 and 1 keeps the 4.
Arcturus
Twelve draws 2 puts back
CF draws 2, 2, 3, 2, 1 and keeps the 3.
Delta Hydra
Khell draws 1
Twelve draws 1 and 2, keeps the 2.
Sigma Draconus
Morgoth Draws 1 puts back in deck
Twelve Draws 2, 2, 1 puts back in deck
Mu Cass
Morgoth Draws 1
Twelve Draws 1 both returned to deck
Castor
Morgoth draws 1 puts it back
D'rek draws 2, 4 and 1 keeps the 4.
Arcturus
Twelve draws 2 puts back
CF draws 2, 2, 3, 2, 1 and keeps the 3.
Seriously. I get how many draws and can't do better than a 2!!!! Totally robbed.
I don't know what I'm doing but it sounds good.
#2026
Posted 11 December 2014 - 05:16 PM
Tattersail_, on 11 December 2014 - 04:03 PM, said:
I need Twelve to let me know about Delta Hydra, D'rek to let me know about the two hexes she took. What do you want to do?
I have to influence Khell's homeworld. Populate the money and orbital with money and the advanced material planet.
I don't know what I'm doing but it sounds good.
#2027
Posted 11 December 2014 - 06:05 PM
My score and upkeep won't be affected by the supernova since that happens in the round cleanup phase. I don't believe the SN is worth anything.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#2028
#2029
#2030
Posted 12 December 2014 - 11:40 AM
twelve, on 11 December 2014 - 05:15 PM, said:
cerveza_fiesta, on 11 December 2014 - 02:40 PM, said:
Respectable draw I guess. I was reading up on the rules for descendants of draco too....didn't realize they get a VP for every ancient ship remaining at the end of the game. So I robbed Twelve of a 4VP hex there! Sweet!
umm
Sorry twelve.
umm
Sorry twelve.
To be expected. I have a backup plan to replace at least some of the points.
He can explore that tier 2 hex remember.
Apt is the only one who reads this. Apt is nice.
#2031
Posted 12 December 2014 - 11:50 AM
Okay so Khell,
Here is your board with upkeep worked out. All I need to know is where the spare cube that was on your orbital is going. I put 2 back to science, 1 back to money.
sp here's the spare
Here is your board with upkeep worked out. All I need to know is where the spare cube that was on your orbital is going. I put 2 back to science, 1 back to money.
Spoiler
sp here's the spare
Spoiler
Apt is the only one who reads this. Apt is nice.
#2032
Posted 12 December 2014 - 11:53 AM
Blatts pre cleanup up.
Spoiler
Apt is the only one who reads this. Apt is nice.
#2033
Posted 12 December 2014 - 11:55 AM
CF pre cleanup
Spoiler
Apt is the only one who reads this. Apt is nice.
#2034
Posted 12 December 2014 - 11:59 AM
Drek precleanup
Spoiler
Apt is the only one who reads this. Apt is nice.
#2035
Posted 12 December 2014 - 12:01 PM
Morgoth Cleanup
Spoiler
Apt is the only one who reads this. Apt is nice.
#2036
Posted 12 December 2014 - 12:03 PM
Twelve Pre Cleanup
Spoiler
Apt is the only one who reads this. Apt is nice.
#2037
Posted 12 December 2014 - 12:19 PM

Number of downloads: 0
+4 technologies = 8. Supernova explodes.
2 grey planet discs CF where do they go?
Apt is the only one who reads this. Apt is nice.
#2038
Posted 12 December 2014 - 12:30 PM
This is the scoreboard
The only way to win is to take the center and ancients off of Twelve. The only way. Khell you could pin Twelve's dread in your home world.
Spoiler
The only way to win is to take the center and ancients off of Twelve. The only way. Khell you could pin Twelve's dread in your home world.
Apt is the only one who reads this. Apt is nice.
#2039
Posted 12 December 2014 - 12:48 PM
I guess it doesn't matter much at this point as long as they don't go on economy. Put em on science.
That was the ideal outcome. A useful hex until round 9, at which point I either hope it's going to explode or I'll bankrupt it.
This saves me any contortion I might need to make in order to achieve said bankrupting so....yay?
That was the ideal outcome. A useful hex until round 9, at which point I either hope it's going to explode or I'll bankrupt it.
This saves me any contortion I might need to make in order to achieve said bankrupting so....yay?
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#2040
Posted 12 December 2014 - 12:51 PM
Man, the only thing that sucks about me having taken Arcturus is that now Twelve has 2 available starbases and a real easy way to reinforce for the low,low cost of 6 materials.
Who's going to get the last missile tech? That's what I want to know.
And tatts...for godsakes come out of your turtleshell this round.
Who's going to get the last missile tech? That's what I want to know.
And tatts...for godsakes come out of your turtleshell this round.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'