Khellendros, on 04 February 2014 - 06:16 PM, said:
D, on 04 February 2014 - 06:03 PM, said:
Soul Calibur 2 had the infamous dominatrix outfit for Ivy, but the whole game was silly/over-the-top enough in a comic way that I didn't feel it was offensive - Voldo and the giant axe guy had weird dungeon-porn outfits too. Mina also had a really revealing outfit, but the guy characters Kilik and Maxi had 'ripped' shirtless/open jacket costumes, too. At the same time, there were both female and male characters that had much more modest body types and attire, too - I used to always play as Xianghua or Talim, who both had outfits that were a big aesthetically outlandish, but neither had very sexulaized clothes and their bodies were pretty ordinarily shaped. Furthermore, the crazy over-the-top stuff wasn't always sexualized stuff - there's a crazy pirate guy and a hyperactive samurai, for example. It is a good point that you made up-thread that none of the really 'crazy' characters are female, I hadn't really thought about that before.
Dynasty Warriors 4 didn't, IMO, have any problems with its depictions of female characters, except for maybe putting 12-year-olds on the battlefield Arguably Zhu Rong was a little indecent, but that's far more to do with the whole jungle barbarian aesthetic they used for the whole Nanman group, as her husband has similar costumes and their basic soldiers are pretty much just wearing loinclothes sometimes! The only problem I noticed when I played it when I was younger was that there were far fewer female characters to choose from. Then I read the books it's based on and realized that was the book itself, and that Koei was pretty much actively choosing to put *more* female characters in by including the girls who had pretty much no part in the story.
So there are definitely fighting games out there that can be very successful without, IMO, having unrealistic jiggle physics and sexualizing all their female characters. The problem is, that I never played any games in these series after SC2 and DW4... and apparently it has gotten much worse. Haven't played them, so it's hard to be sure, but just from google image searching these series it looks like all the SC girls now have a minimum D-sized breasts, and the DW outfits have definitely trended towards much more revealing+alluring costumes (while the guys have overall gotten younger and muscleyer). Likewise, google image searching Tekken characters doesn't look very diverse or balanced, either. I'm glad that when I was playing fighting games it was 10 years ago, because if I were playing the ones that are coming out now, I would indeed be pissed off about it.
Soul Calibur is/was my favourite fighting game series.
There is a direct, and depressing, correlation between the stark drop in quality of Soul Calibur games and the increase in the size of the female characters' breasts. It's uncanny.
So the question is: Is the latter happening in order to distract from the former? Or is the former a direct result of too much focus on the creation of the latter, i.e. 'style' (the term is used loosely here) over substance?
Its exactly this. Niche market fighting game developers are lazy.
Soul Calibur 4 was great story-wise but terrible improvements to the basic mechanic. Soul Cal 4 had Vadar. Its been boobs ever since:
Not a single thing I can point to as an improvement in the actual gameplay of 5.
This post has been edited by Dolmen Weeks: 04 February 2014 - 09:39 PM