gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw
#5861
Posted 07 February 2015 - 08:43 PM
Yeah that's what I'm doing.
Apt is the only one who reads this. Apt is nice.
#5862
Posted 07 February 2015 - 09:23 PM
#5863
Posted 07 February 2015 - 10:20 PM
So move dread to gnaws homeworld
Apt is the only one who reads this. Apt is nice.
#5864
Posted 07 February 2015 - 11:18 PM
Galactic Council, on 07 February 2015 - 04:18 PM, said:
Tatts reaction - Yeah that's what I'm doing. (Move Dread to 228 Sigma Draconis)
Tattersail_, on 07 February 2015 - 10:20 PM, said:
So move dread to gnaws homeworld
you did already.
Edit: I meant that as in I have already edited it into the action phase post.
This post has been edited by Gnaw: 07 February 2015 - 11:43 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#5865
Posted 07 February 2015 - 11:26 PM
What?! This game still isn't over yet? What's keeping you guys so long?
Still Pass
Still Pass
I don't know what I'm doing but it sounds good.
#5867
Posted 08 February 2015 - 12:18 AM
Gnaw, your territories have very impressively moved around the galaxy this game.
This post has been edited by Khellendros: 08 February 2015 - 12:18 AM
"I think I've made a terrible error of judgement."
#5868
Posted 08 February 2015 - 12:19 AM
I will PASS when it comes to me.
"I think I've made a terrible error of judgement."
#5869
Posted 08 February 2015 - 12:42 AM
Unfortunately it looks like D'rek is going to finish the game retaining control of her original homeworld... no-one else has successfully managed this. I was hoping for a game where all the homeworlds changed hands.
#5870
Posted 08 February 2015 - 12:53 AM
twelve, on 07 February 2015 - 11:26 PM, said:
What?! This game still isn't over yet? What's keeping you guys so long?
Still Pass
Still Pass
noted
Imperial Historian, on 08 February 2015 - 12:16 AM, said:
I still pass
noted
Khellendros, on 08 February 2015 - 12:19 AM, said:
I will PASS when it comes to me.
noted
MorCF, Tapper, D'rek
#5871
Posted 08 February 2015 - 12:57 AM
Khellendros, on 08 February 2015 - 12:18 AM, said:
Gnaw, your territories have very impressively moved around the galaxy this game.
It's all part of a plan. Truly. It's a proof of concept for how to play the Rho Indi successfully.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#5872
Posted 08 February 2015 - 08:25 AM
Then pass. Battle to the death
Apt is the only one who reads this. Apt is nice.
#5874
Posted 08 February 2015 - 11:27 PM
Galactic Council, on 08 February 2015 - 04:37 PM, said:
D'rek, how does the whole re-roll thing work?
After I roll a die for one of my ships and it misses, I can flip a colony ship to re-roll it.
Tattersail_, on 07 February 2015 - 10:20 PM, said:
So move dread to gnaws homeworld
Could build there to try and stop this, but I've only got the 1 disc left that I was saving for Kappa Volantis. I guess if I'm going to lose this one, I can use it to make up for the hit.
BUIld Monolith in Beta Lyrae
After that I have no discs so I'll pass next time it comes round to me. Looks like everyone is out of money so there's probably no more reactions?
#5875
Posted 09 February 2015 - 09:01 AM
Pass. Pass. Pass.
If that was the question.
If that was the question.
Everyone is entitled to his own wrong opinion. - Lizrad
#5876
Posted 09 February 2015 - 02:40 PM
My battle orders:
Phi Piscum - fire missiles. If they both miss, use 1 colony ship to re-roll one die. If that still misses, pause and I'll consider whether to re-roll some more.
Beta Lyrae - fire first salvo of anti-matter death. Target Tapper's cruiser first. Use any remaining colony ships (we'll need to finish Phi Piscum entirely before doing this battle) to re-roll immediately if any miss.
Gnaw's Homeworld - fire missiles. Explode. Take rep.
Warp Portal Hex - fire missiles. Explode. Take rep.
Pollux - Put on some popcorn while Tapper and Cervagoth make fireworks. Shred whatever remains. Re-roll any missed dice immediately if there are any colony ships available (need to finish Phi Piscum and Beta Lyrae before resolving this battle).
Phi Piscum - fire missiles. If they both miss, use 1 colony ship to re-roll one die. If that still misses, pause and I'll consider whether to re-roll some more.
Beta Lyrae - fire first salvo of anti-matter death. Target Tapper's cruiser first. Use any remaining colony ships (we'll need to finish Phi Piscum entirely before doing this battle) to re-roll immediately if any miss.
Gnaw's Homeworld - fire missiles. Explode. Take rep.
Warp Portal Hex - fire missiles. Explode. Take rep.
Pollux - Put on some popcorn while Tapper and Cervagoth make fireworks. Shred whatever remains. Re-roll any missed dice immediately if there are any colony ships available (need to finish Phi Piscum and Beta Lyrae before resolving this battle).
#5877
Posted 09 February 2015 - 03:36 PM
Battle for my homeworld instructions. Play TAPS for my interceptor crews. Their sacrifice for the greater good will be forever remembered.
For Vega fire missiles. Should be more than enough to do the job. If not then finish off the cruiser with the cannons
For Vega fire missiles. Should be more than enough to do the job. If not then finish off the cruiser with the cannons
I don't know what I'm doing but it sounds good.
#5878
Posted 09 February 2015 - 03:42 PM
I said pass through to the end last time...but yes, pass.
Combat orders:
Everything else is straightforward 1 on 1 I think.
Combat orders:
- Win all battles.
- In the fight with Tapper - kill the dread first.
Everything else is straightforward 1 on 1 I think.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#5879
Posted 09 February 2015 - 04:03 PM
Round 9 Action Phase
Turn 8
Twelve - Pass
IH Reaction - no reaction
MorFiesta - Pass
Tapper reaction - no reaction
Khell - pulsar UPGRADE Starbases. Take one cannon off, replace with hull.
Drek - via PM: UPGrade Interceptor - Remove Fusion Drive, Replace Ion Cannon and Improved Hull with a Gluon Computer and Plasma Missile
Tatts reaction - Yeah that's what I'm doing. (Move Dread to 228 Sigma Draconis)
Gnaw Reaction - Reaction Move cruiser Procyon to Kappa Volantis
Turn 9
Twelve reaction - no reaction
IH Reaction - no reaction
MorFiesta reaction - no reaction
Tapper reaction - no reaction
Khell - Pass
Drek - BUIld Monolith in Beta Lyrae
Tatts reaction - none (assumed)
Gnaw Reaction - no reaction
Turn 10
Twelve reaction - no reaction
IH Reaction - no reaction
MorFiesta reaction - no reaction
Tapper reaction - no reaction
Khell - no reaction
Drek - PASS
Turn 8
Twelve - Pass
IH Reaction - no reaction
MorFiesta - Pass
Tapper reaction - no reaction
Khell - pulsar UPGRADE Starbases. Take one cannon off, replace with hull.
Drek - via PM: UPGrade Interceptor - Remove Fusion Drive, Replace Ion Cannon and Improved Hull with a Gluon Computer and Plasma Missile
Tatts reaction - Yeah that's what I'm doing. (Move Dread to 228 Sigma Draconis)
Gnaw Reaction - Reaction Move cruiser Procyon to Kappa Volantis
Turn 9
Twelve reaction - no reaction
IH Reaction - no reaction
MorFiesta reaction - no reaction
Tapper reaction - no reaction
Khell - Pass
Drek - BUIld Monolith in Beta Lyrae
Tatts reaction - none (assumed)
Gnaw Reaction - no reaction
Turn 10
Twelve reaction - no reaction
IH Reaction - no reaction
MorFiesta reaction - no reaction
Tapper reaction - no reaction
Khell - no reaction
Drek - PASS
#5880
Posted 09 February 2015 - 04:25 PM
Round 9 Battles Slaughters
226 Si Cygni
1x Blue fighter
vs
Grey cubes
Khell loses hex
224 Beta Hydri
1x blue Fighter
vs
white cubes
MorFiesta loses hex
221 Procyon
1x White cruiser
vs
Blue cubes
Gnaw loses hex
226 Si Cygni
1x Blue fighter
vs
Grey cubes
Khell loses hex
224 Beta Hydri
1x blue Fighter
vs
white cubes
MorFiesta loses hex
221 Procyon
1x White cruiser
vs
Blue cubes
Gnaw loses hex