Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#4481 User is offline   Morgoth 

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Posted 31 January 2014 - 10:29 AM

@ CF - I think you can make your action right away so we can kick this game back into gear.
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#4482 User is offline   cerveza_fiesta 

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Posted 31 January 2014 - 01:22 PM

It's going to stall when we get around to Gnaw though....

Anyway,

RESEARCH the 12 energy source for 11 science I think. Put it on the lower track please.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#4483 User is offline   Morgoth 

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Posted 31 January 2014 - 01:38 PM

Research - Antimatter Cannon and Quantum Grid for 16 science.
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#4484 User is offline   Tattersail_ 

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Posted 31 January 2014 - 01:40 PM

Twelve is back on Monday. I like your move there Morgoth.
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#4485 User is offline   Morgoth 

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Posted 31 January 2014 - 01:41 PM

View Postcerveza_fiesta, on 31 January 2014 - 01:22 PM, said:

It's going to stall when we get around to Gnaw though....

Anyway,

RESEARCH the 12 energy source for 11 science I think. Put it on the lower track please.


Yeah, but at least we get a few actions in. Let People prepare their own turns and all.
Take good care to keep relations civil
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#4486 User is offline   Morgoth 

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Posted 31 January 2014 - 01:42 PM

View PostTattersail_, on 31 January 2014 - 01:40 PM, said:

Twelve is back on Monday. I like your move there Morgoth.


It's all the Salsa I did back at uni. It made all my moves elegant and sexy.
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#4487 User is offline   Vengeance 

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Posted 31 January 2014 - 01:50 PM

Just to verify I can't research anything because I don't have science right.
How many fucking people do I have to hammer in order to get that across.
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#4488 User is offline   Morgoth 

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Posted 31 January 2014 - 02:18 PM

View PostVengeance, on 31 January 2014 - 01:50 PM, said:

Just to verify I can't research anything because I don't have science right.


You have 4 science. You can Research several Techs, including plasma cannon and fusion drive. You can also Research the conifold hull or whatever it is called if you trade in for one more Tech.
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#4489 User is offline   Tattersail_ 

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Posted 31 January 2014 - 02:22 PM

Morgy what happens if at the end of a game two players are on the same points? I've just finished a 4 way game and two players had 35 points, One with 32 and one with 27.
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#4490 User is offline   Morgoth 

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Posted 31 January 2014 - 02:26 PM

I would assume that results in a draw.
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#4491 User is offline   Tattersail_ 

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Posted 31 January 2014 - 02:28 PM

View PostMorgoth, on 31 January 2014 - 02:26 PM, said:

I would assume that results in a draw.


Do you not count final upkeep or anything like that?
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#4492 User is offline   Morgoth 

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Posted 31 January 2014 - 02:36 PM

View PostTattersail_, on 31 January 2014 - 02:28 PM, said:

View PostMorgoth, on 31 January 2014 - 02:26 PM, said:

I would assume that results in a draw.


Do you not count final upkeep or anything like that?


Final upkeep?
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#4493 User is offline   Tattersail_ 

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Posted 31 January 2014 - 02:41 PM

View PostMorgoth, on 31 January 2014 - 02:36 PM, said:

View PostTattersail_, on 31 January 2014 - 02:28 PM, said:

View PostMorgoth, on 31 January 2014 - 02:26 PM, said:

I would assume that results in a draw.


Do you not count final upkeep or anything like that?


Final upkeep?


Once round 9 has finished. So I mean final storage. If someone has say 32 science, 15 materials and 8 money and someone else has little to no production.
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#4494 User is offline   Morgoth 

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Posted 31 January 2014 - 02:53 PM

Not as far as I know, no. I might be wrong though, I've never encountered a draw.
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#4495 User is offline   D'rek 

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Posted 31 January 2014 - 03:24 PM

I've had a game that ended in a tie before. You add up all the money, science and materials each player has in the bank and the highest wins. I assume for Alliances you'd add and average the bank amounts like you do points.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4496 User is offline   Morgoth 

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Posted 01 February 2014 - 08:25 AM

@ Vengeance - I think, If I were you I'd research plasma cannons. That will substantially increase the power of your ships, and make you better placed to compete with Tapper and I, not to mention twelve and whatever chose to come through that warp portal. You'll double the damage output of your ships, and with your fortune of materials and cheap ships, you will feel the difference.

Do you agree, Tatts?
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#4497 User is offline   Tattersail_ 

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Posted 01 February 2014 - 10:02 AM

I am limited to reading the thread. does he have the source to utilise them properly? if so then yes
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#4498 User is offline   Morgoth 

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Posted 01 February 2014 - 01:32 PM

He has a fusion source, so he'll be able to run the weapons, yes.

Vengy, I think this would be your best choice.
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#4499 User is offline   cerveza_fiesta 

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Posted 01 February 2014 - 02:14 PM

Also agree. Plasma cannons would have won you that last battle vs. Twelve by a long shot.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#4500 User is offline   Imperial Historian 

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Posted 01 February 2014 - 08:26 PM

Yeah plasma cannons wouldn't be a bad choice if you are planning to build lots of ships and fight.
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