305
Et Al vs Khell
Grungy - 1x dread == 3 init, 5/5 health, +4 comp, 0 shields, 2x ION cannon == 1x 2d6 yellow
Tatts - 1x dread == 5 init, 3/3 health, +4 comp, 0 shields, 2x ION cannon == 1x 2d6 yellow
Tatts - 2x cruiser == 5 init, 3/3 health, +2 comp, 0 shields, 2x ION cannon == 2x 2d6 yellow
Gnaw - 2x interceptor == 3 init, 1/1 health, 0 comp, 0 shields, 1x PLASMA missile battery, 1x ION cannon == 2x 2d6 orange, 2x 1d6 yellow
Khell - 2x cruiser == 1 init, 4/4 health, +1 comp, 0 shields, 2x PLASMA cannon == 2x 2d6 orange
Khell - 4x starbase == 2 init, 3/3 health, +1 comp, shields, 2x PLASMA cannon == 4x 2d6 orange
Nukes: yes
Missiles: yes
Shields: no
Computers: yes
Specials: none relevant
Firing order: Gnaw missiles -> Tatts cruiser & Tatts dread -> Grungy dread -> Gnaw cannon -> Khell starbase -> Khell cruiser.
Retreat is possible for Gnaw, Grungy, Khell, Tatts
Battle orders: ?
- Khell: No retreat, no surrender for my two cruisers.
- Gnaw: we'll see
- Tatts:
Missiles:
r6 305 missiles: Gnaw - 2x interceptor == 0 comp, 0 shields, 1x PLASMA missile battery == 2x 2d6 orange 2#2d6x6
Engagement 1
r6 305 engagement 1: Tatts - 1x dread == +4 comp, 0 shields, 2x ION cannon == 1x 2d6 yellow. Tatts - 2x cruiser == +2 comp, 0 shields, 2x ION cannon == 2x 2d6 yellow 1#2d6x2; 2#2d6x4
r6 305 engagement 1: Grungy - 1x dread == 3 init, 5/5 health, +4 comp, 0 shields, 2x ION cannon == 1x 2d6 yellow 1#2d6x2
r6 305 engagement 1: Gnaw - 2x interceptor == 0 comp, 0 shields, 1x ION cannon == 2x 1d6 yellow 2#1d6x6
r6 305 engagement 1: Khell -
?x cruiser == 1 init, 4/4 health, +1 comp, 0 shields, 2x PLASMA cannon ==
?x 2d6 orange.
?x starbase == 2 init, 3/3 health, +1 comp, shields, 2x PLASMA cannon ==
?x 2d6 orange