Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#2501 User is offline   Gnaw 

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Posted 21 November 2013 - 05:42 PM

 Tapper, on 21 November 2013 - 08:55 AM, said:

 Gnaw, on 21 November 2013 - 02:02 AM, said:

Oh god.

Somebody bitch. Please.

Ehm, zomgwtfbbq EHOMEVER IS NOT GOING TO PASS STRAIGHTAWAY IS SUCH A DUMB PERSON wtf why did Gnaw draw this when I am just about fuckign last to be able to PASS?

Does that satisfy you?


you forgot to add the demand for a new tech draw!
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2502 User is offline   Gnaw 

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Posted 21 November 2013 - 05:48 PM

Shit. withdraw my action

Reseach fusion drive -4 science


$0, Sci 4, Ma 13



Edit: changed research action. see post lower down

This post has been edited by Gnaw: 21 November 2013 - 06:04 PM

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2503 User is offline   Imperial Historian 

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Posted 21 November 2013 - 05:51 PM

Nanobots isn't there anymore :)
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#2504 User is offline   Gnaw 

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Posted 21 November 2013 - 05:56 PM

Yes it is. There was another in the tech draw.

I realized that maybe you wanted it? but if you didn't know it was there...
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#2505 User is offline   Imperial Historian 

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Posted 21 November 2013 - 05:57 PM

I don't want nanobots, I can build 3 things as it is, I'll probably be in a position to build 4 things soon, but I'll be running out of things to build before too long!
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#2506 User is offline   Gnaw 

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Posted 21 November 2013 - 05:58 PM

Also, did the modgod moron miss you colonizing the advanced mats planets last round?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2507 User is offline   Gnaw 

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Posted 21 November 2013 - 05:58 PM

 Imperial Historian, on 21 November 2013 - 05:57 PM, said:

I don't want nanobots, I can build 3 things as it is, I'll probably be in a position to build 4 things soon, but I'll be running out of things to build before too long!


In that case, since it's still my turn I think I should go back to the robots. yeah or nay?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2508 User is offline   Gnaw 

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Posted 21 November 2013 - 05:59 PM

Since we're alone currently:

I was thinking of tractor beam and dropping it on top or middle. Get me closer to tachyon stuff.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2509 User is offline   Gnaw 

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Posted 21 November 2013 - 06:00 PM

Withdraw Research Fusion Drive.


Edit:


Research nanorobots
$0, Sci 6, Ma 13

This post has been edited by Gnaw: 21 November 2013 - 06:13 PM

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#2510 User is offline   Imperial Historian 

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Posted 21 November 2013 - 06:04 PM

I colonised twelves world last round, couldn't afford to colonise my other advanced mining planets.

I think fusion drive and nanobots are both decent moves. a 3 move interceptor is going to be annoying for khell and d'rek, and building 3 ships will save you a move I guess.

Personally I'd go for positron computers so your missiles pack a punch against khell/tapper, but I think all those moves are decent.

Tractor beam, maybe it's a decent tech, I was thinking of grabbing it for similar purposes but I don't know if it is much use for a missile player.
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#2511 User is offline   Gnaw 

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Posted 21 November 2013 - 06:08 PM

 Imperial Historian, on 21 November 2013 - 06:04 PM, said:

I colonised twelves world last round, couldn't afford to colonise my other advanced mining planets.

I think fusion drive and nanobots are both decent moves. a 3 move interceptor is going to be annoying for khell and d'rek, and building 3 ships will save you a move I guess.

Personally I'd go for positron computers so your missiles pack a punch against khell/tapper, but I think all those moves are decent.

Tractor beam, maybe it's a decent tech, I was thinking of grabbing it for similar purposes but I don't know if it is much use for a missile player.


It wouldn't be of any use to me except to make other things cheaper

Are we going to try to get your hw back or are you considering twelve's a fair exchange?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2512 User is offline   Imperial Historian 

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Posted 21 November 2013 - 06:13 PM

I'm in a good position to kill some of Khells ships at the moment, so I'll probably try and do that. If I get my homeworld back all the better. Do you want mine or Tatts help booting Khell out/defending your homeworld?
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#2513 User is offline   Gnaw 

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Posted 21 November 2013 - 06:14 PM

Went back to the robots. I'll stay there. Let's me build 3 and makes shit cheaper.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2514 User is offline   Gnaw 

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Posted 21 November 2013 - 06:18 PM

 Imperial Historian, on 21 November 2013 - 06:13 PM, said:

I'm in a good position to kill some of Khells ships at the moment, so I'll probably try and do that. If I get my homeworld back all the better. Do you want mine or Tatts help booting Khell out/defending your homeworld?


Welllll. That all depends upon our overall strat. I'm actually of the mind that I could live without that hex. If not, I'm thinking you should take it. The advanced mining slot. It's a chokepoint for the warp portal and you or Tatts are better at building defense.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2515 User is offline   Gnaw 

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Posted 21 November 2013 - 06:50 PM

But, if we plan on the GCDS, then my homeworld isn't all that important.

Spoiler



"X" == one that we need to have imho.
"L" == linked. if we keep one, we need to keep the other.
"E" = nice, but extraneous.

how we divvy them up isn't important at the moment.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2516 User is offline   D'rek 

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Posted 21 November 2013 - 06:53 PM

Seems like Gnaw can either attack someone (probably me or Khell) or defend his homeworld from Khell, but not both.

He can try and get Tatts to defend him so that he can attack, but then Tatts leaves himself open to attack from me.

So maybe this round will end up with Gnaw and Khell trading homeworlds, or maybe me grabbing Tatts' while Gnaw takes mine and Khell fighting Tatts over Gnaw's.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2517 User is offline   Gnaw 

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Posted 21 November 2013 - 07:02 PM

 D, on 21 November 2013 - 06:53 PM, said:

Seems like Gnaw can either attack someone (probably me or Khell) or defend his homeworld from Khell, but not both.

He can try and get Tatts to defend him so that he can attack, but then Tatts leaves himself open to attack from me.

So maybe this round will end up with Gnaw and Khell trading homeworlds, or maybe me grabbing Tatts' while Gnaw takes mine and Khell fighting Tatts over Gnaw's.


Hmm. I'd like to say that I'm the raiders of the group: hit and run. Unfortunately, I'm simply the terrorist they send behind the lines.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2518 User is offline   twelve 

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Posted 21 November 2013 - 07:32 PM

Sorry was in a meeting all morning. I've got to think a bit more and will probably do that over some lunch. I'll probably post in the next hour. I'm pretty sure it will be a research though.
I don't know what I'm doing but it sounds good.
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#2519 User is offline   twelve 

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Posted 21 November 2013 - 08:17 PM

Research Tractorbeam cost 2 science. Put it on the top row

(4$,8S,10M Upkeep -2)
I don't know what I'm doing but it sounds good.
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#2520 User is offline   Imperial Historian 

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Posted 21 November 2013 - 08:21 PM

Research starbases £3 S0 M11 Upkeep -2
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