gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw
#1521
Posted 08 November 2013 - 06:13 PM
First note: Thanks for all the collection and summary.
Second not: all of the provisionals are wonderful.
Third. We are still very much on turn 3 waiting for Tapper. All actions for turns 4-13 are provisionals. That is simply too much work for me to put that all on a map and then have to undo it.
Second not: all of the provisionals are wonderful.
Third. We are still very much on turn 3 waiting for Tapper. All actions for turns 4-13 are provisionals. That is simply too much work for me to put that all on a map and then have to undo it.
#1522
Posted 08 November 2013 - 06:15 PM
Imperial Historian, on 08 November 2013 - 03:09 PM, said:
Turn 3 Upgrade 2 x Improved hull over hull on dreadnought and positron computer in blank space on interceptor
Turn 4 Pass
Turn 5 Reaction move dreadnought to hive hex
Upkeep -5 £1 S:5 M:4
Unless Tapper does something off the wall, but I think I'll be sticking with this regardless
Turn 4 Pass
Turn 5 Reaction move dreadnought to hive hex
Upkeep -5 £1 S:5 M:4
Unless Tapper does something off the wall, but I think I'll be sticking with this regardless
Any particular reason for the pass? It gains you nothing but costs you flexibility
#1523
Posted 08 November 2013 - 06:16 PM
twelve, on 08 November 2013 - 03:49 PM, said:
Gnaw on that quick map update I noticed that one of my advanced material planets weren't colonized. I have access currently to three and pre-upkeep round three my production is 15 materials but drops to 12 as I'm forced to bankrupt a hex in bankruptcy.
You'll notice on that map that you have a magic floating cube on your homeworld. fixed now.
#1524
Posted 08 November 2013 - 06:17 PM
Galactic Council, on 08 November 2013 - 06:15 PM, said:
Imperial Historian, on 08 November 2013 - 03:09 PM, said:
Turn 3 Upgrade 2 x Improved hull over hull on dreadnought and positron computer in blank space on interceptor
Turn 4 Pass
Turn 5 Reaction move dreadnought to hive hex
Upkeep -5 £1 S:5 M:4
Unless Tapper does something off the wall, but I think I'll be sticking with this regardless
Turn 4 Pass
Turn 5 Reaction move dreadnought to hive hex
Upkeep -5 £1 S:5 M:4
Unless Tapper does something off the wall, but I think I'll be sticking with this regardless
Any particular reason for the pass? It gains you nothing but costs you flexibility
So tatts can get his dread into the hive before me.
#1525
Posted 08 November 2013 - 06:22 PM
D, on 08 November 2013 - 05:49 PM, said:
Imperial Historian, on 08 November 2013 - 05:31 PM, said:
@Gnaw make sure you move that interceptor from by the hive hex into the centre. Let's make them sweat a little, if we get lucky with missiles they should at least lose a few interceptors. It's a shame you made the mistake earlier in the turn, and did two influences instead of one, we could maybe have thrown in more to stop them ![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
If you guys made an actual effort early in the turn we would have just not entered the GC this round and let your ships die horribly, probably attacking Arcturuus instead, and then take the GC next round!
I'm still not convinced that tapper isn't coming for
Edit: Arcturus
This post has been edited by Gnaw: 08 November 2013 - 06:34 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1526
Posted 08 November 2013 - 06:29 PM
IH, since you're still here: should I build 2 interceptors in Aldebaran or a single cruiser? Or not build until I see their ships actually entering my space?
Edit: Arcturus, not Aldebaran.
Edit: Arcturus, not Aldebaran.
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
This post has been edited by Gnaw: 08 November 2013 - 06:33 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1527
Posted 08 November 2013 - 06:49 PM
@Twelve Speaking for myself only, I'm content to leave you be for a while. I made the "let's kill the hive" proposal based upon needing to clear a route for Tatts and IH to come to each others support.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1528
Posted 08 November 2013 - 06:52 PM
Gnaw, on 08 November 2013 - 06:49 PM, said:
@Twelve Speaking for myself only, I'm content to leave you be for a while. I made the "let's kill the hive" proposal based upon needing to clear a route for Tatts and IH to come to each others support.
It's not you I'm worried about as you have problems elsewhere. It's IH and Tatts with Dreads right next door and IH saying let's take twelve homeworld next round that I have issues with.
I don't know what I'm doing but it sounds good.
#1529
Posted 08 November 2013 - 06:57 PM
Did tapper leave a "sorry, I won't be around" message? No biggie anyway. I can wait..................
FOR TERRAN(and hydran) DOMINATION OF THE GALAXY
muahahahahahahaaaaaa!
FOR TERRAN(and hydran) DOMINATION OF THE GALAXY
muahahahahahahaaaaaa!
This post has been edited by cerveza_fiesta: 08 November 2013 - 06:58 PM
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#1530
Posted 08 November 2013 - 07:00 PM
D, on 08 November 2013 - 03:57 PM, said:
Here's what I've got for collation:
Turn 1
Twelve - Research Science Development
Gnaw - Research Plasma Missile
Tatts - Influence. supernova and iota bootus.
D'rek - RESearch Advanced Labs
Khell - RESEARCH Mining Fleet
Tapper - Pulsar: upgrade
CF - RESEARCH orbitals
Morgoth - Research - Plasma Cannons and Advanced Economy
IH - EXPlore Nw of 101
Turn 2
Twelve - Research Plasma Cannons
Gnaw - Influence Hive and Vega
Tatts - upgrade
D'rek - BUIld two interceptors in Delta Eridani.
Khell - MOVE interceptor from homeworld to Pollux.
Tapper - Develop the Money Fleet.
CF - Build 2 starbases in Formahaut
Morgoth - Upgrade
IH - INFluence 101
Turn 3
Twelve - Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Gnaw - INF: Remove influence disc from 212 and 307
Tatts - Pass
D'rek - Move both Interceptors from Delta Eridani to Aldebaraan.
Khell - BUILD 1 Interceptor in homeworld.
Tapper
CF - PASS
Morgoth - Move Cruiser to Gamma Serpentis (302)
IH - UPGrade
Turn 4
Twelve - PASS
Gnaw - Upgrade
Tatts - UPGrade
D'rek - Pulsar: upgrade
Khell - MOVE Interceptor from Pollux to GC, and move interceptor from homeworld to Iota Persei
Tapper
CF - {{planned rx}}
Morgoth
IH - PASS
Turn 5
Twelve -
Gnaw -
Tatts - (Rx) Move dread to Nu Phoenicis
D'rek - MOVe 2x Interceptors into GC
Khell - MOVe interceptor from Iota Persei to GC
Tapper
CF -
Morgoth
IH - (Rx) MOVe dread to hive
Turn 6
Twelve -
Gnaw -
Tatts - (Rx) Move dread into hive
D'rek -
Khell -
Tapper
CF -
Morgoth
IH -
Turn 1
Twelve - Research Science Development
Gnaw - Research Plasma Missile
Tatts - Influence. supernova and iota bootus.
D'rek - RESearch Advanced Labs
Khell - RESEARCH Mining Fleet
Tapper - Pulsar: upgrade
CF - RESEARCH orbitals
Morgoth - Research - Plasma Cannons and Advanced Economy
IH - EXPlore Nw of 101
Turn 2
Twelve - Research Plasma Cannons
Gnaw - Influence Hive and Vega
Tatts - upgrade
D'rek - BUIld two interceptors in Delta Eridani.
Khell - MOVE interceptor from homeworld to Pollux.
Tapper - Develop the Money Fleet.
CF - Build 2 starbases in Formahaut
Morgoth - Upgrade
IH - INFluence 101
Turn 3
Twelve - Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Gnaw - INF: Remove influence disc from 212 and 307
Tatts - Pass
D'rek - Move both Interceptors from Delta Eridani to Aldebaraan.
Khell - BUILD 1 Interceptor in homeworld.
Tapper
CF - PASS
Morgoth - Move Cruiser to Gamma Serpentis (302)
IH - UPGrade
Turn 4
Twelve - PASS
Gnaw - Upgrade
Tatts - UPGrade
D'rek - Pulsar: upgrade
Khell - MOVE Interceptor from Pollux to GC, and move interceptor from homeworld to Iota Persei
Tapper
CF - {{planned rx}}
Morgoth
IH - PASS
Turn 5
Twelve -
Gnaw -
Tatts - (Rx) Move dread to Nu Phoenicis
D'rek - MOVe 2x Interceptors into GC
Khell - MOVe interceptor from Iota Persei to GC
Tapper
CF -
Morgoth
IH - (Rx) MOVe dread to hive
Turn 6
Twelve -
Gnaw -
Tatts - (Rx) Move dread into hive
D'rek -
Khell -
Tapper
CF -
Morgoth
IH -
Imperial Historian, on 08 November 2013 - 04:37 PM, said:
so:
Turn 1
Twelve - Research Science Development
Gnaw - Research Plasma Missile
Tatts - Influence. supernova and iota bootus.
D'rek - RESearch Advanced Labs
Khell - RESEARCH Mining Fleet
Tapper - Pulsar: upgrade
CF - RESEARCH orbitals
Morgoth - Research - Plasma Cannons and Advanced Economy
IH - EXPlore Nw of 101
Turn 2
Twelve - Research Plasma Cannons
Gnaw - Influence Hive and Vega
Tatts - upgrade
D'rek - BUIld two interceptors in Delta Eridani.
Khell - MOVE interceptor from homeworld to Pollux.
Tapper - Develop the Money Fleet.
CF - Build 2 starbases in Formahaut
Morgoth - Upgrade
IH - INFluence 101
Turn 3
Twelve - Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Gnaw - INF: Remove influence disc from 212 and 307
Tatts - Pass
D'rek - Move both Interceptors from Delta Eridani to Aldebaraan.
Khell - BUILD 1 Interceptor in homeworld.
Tapper
CF - PASS
Morgoth - Move Cruiser to Gamma Serpentis (302)
IH - UPGrade
Turn 4
Twelve - PASS
Gnaw - Upgrade
Tatts - UPGrade
D'rek - Pulsar: upgrade
Khell - MOVE Interceptor from Pollux to GC, and move interceptor from homeworld to Iota Persei
Tapper
CF - {{planned rx}presumably build orbital}
Morgoth
IH - PASS
Turn 5
Twelve - presumably confirmed pass
Gnaw -
Tatts - (Rx) Move dread to Hive
D'rek - MOVe 2x Interceptors into GC
Khell - MOVe interceptor from Iota Persei to GC
Tapper
CF -
Morgoth
IH - (Rx) MOVe dread to hive
Turn 1
Twelve - Research Science Development
Gnaw - Research Plasma Missile
Tatts - Influence. supernova and iota bootus.
D'rek - RESearch Advanced Labs
Khell - RESEARCH Mining Fleet
Tapper - Pulsar: upgrade
CF - RESEARCH orbitals
Morgoth - Research - Plasma Cannons and Advanced Economy
IH - EXPlore Nw of 101
Turn 2
Twelve - Research Plasma Cannons
Gnaw - Influence Hive and Vega
Tatts - upgrade
D'rek - BUIld two interceptors in Delta Eridani.
Khell - MOVE interceptor from homeworld to Pollux.
Tapper - Develop the Money Fleet.
CF - Build 2 starbases in Formahaut
Morgoth - Upgrade
IH - INFluence 101
Turn 3
Twelve - Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Gnaw - INF: Remove influence disc from 212 and 307
Tatts - Pass
D'rek - Move both Interceptors from Delta Eridani to Aldebaraan.
Khell - BUILD 1 Interceptor in homeworld.
Tapper
CF - PASS
Morgoth - Move Cruiser to Gamma Serpentis (302)
IH - UPGrade
Turn 4
Twelve - PASS
Gnaw - Upgrade
Tatts - UPGrade
D'rek - Pulsar: upgrade
Khell - MOVE Interceptor from Pollux to GC, and move interceptor from homeworld to Iota Persei
Tapper
CF - {{planned rx}presumably build orbital}
Morgoth
IH - PASS
Turn 5
Twelve - presumably confirmed pass
Gnaw -
Tatts - (Rx) Move dread to Hive
D'rek - MOVe 2x Interceptors into GC
Khell - MOVe interceptor from Iota Persei to GC
Tapper
CF -
Morgoth
IH - (Rx) MOVe dread to hive
cerveza_fiesta, on 08 November 2013 - 05:04 PM, said:
Imperial Historian, on 08 November 2013 - 04:37 PM, said:
so:
Turn 1
Twelve - Research Science Development
Gnaw - Research Plasma Missile
Tatts - Influence. supernova and iota bootus.
D'rek - RESearch Advanced Labs
Khell - RESEARCH Mining Fleet
Tapper - Pulsar: upgrade
CF - RESEARCH orbitals
Morgoth - Research - Plasma Cannons and Advanced Economy
IH - EXPlore Nw of 101
Turn 2
Twelve - Research Plasma Cannons
Gnaw - Influence Hive and Vega
Tatts - upgrade
D'rek - BUIld two interceptors in Delta Eridani.
Khell - MOVE interceptor from homeworld to Pollux.
Tapper - Develop the Money Fleet.
CF - Build 2 starbases in Formahaut
Morgoth - Upgrade
IH - INFluence 101
Turn 3
Twelve - Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Gnaw - INF: Remove influence disc from 212 and 307
Tatts - Pass
D'rek - Move both Interceptors from Delta Eridani to Aldebaraan.
Khell - BUILD 1 Interceptor in homeworld.
Tapper
CF - PASS
Morgoth - Move Cruiser to Gamma Serpentis (302)
IH - UPGrade
Turn 4
Twelve - PASS
Gnaw - Upgrade
Tatts - UPGrade
D'rek - Pulsar: upgrade
Khell - MOVE Interceptor from Pollux to GC, and move interceptor from homeworld to Iota Persei
Tapper
CF - {{planned rx}presumably build orbital} Pretty much yeah. Build orbital in Spica and populate with Science.
Morgoth
IH - PASS
Turn 5
Twelve - presumably confirmed pass
Gnaw -
Tatts - (Rx) Move dread to Hive
D'rek - MOVe 2x Interceptors into GC
Khell - MOVe interceptor from Iota Persei to GC
Tapper
CF - Pass as long as no aggression vs. me or my ally, until end of round
Morgoth
IH - (Rx) MOVe dread to hive
Turn 1
Twelve - Research Science Development
Gnaw - Research Plasma Missile
Tatts - Influence. supernova and iota bootus.
D'rek - RESearch Advanced Labs
Khell - RESEARCH Mining Fleet
Tapper - Pulsar: upgrade
CF - RESEARCH orbitals
Morgoth - Research - Plasma Cannons and Advanced Economy
IH - EXPlore Nw of 101
Turn 2
Twelve - Research Plasma Cannons
Gnaw - Influence Hive and Vega
Tatts - upgrade
D'rek - BUIld two interceptors in Delta Eridani.
Khell - MOVE interceptor from homeworld to Pollux.
Tapper - Develop the Money Fleet.
CF - Build 2 starbases in Formahaut
Morgoth - Upgrade
IH - INFluence 101
Turn 3
Twelve - Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Gnaw - INF: Remove influence disc from 212 and 307
Tatts - Pass
D'rek - Move both Interceptors from Delta Eridani to Aldebaraan.
Khell - BUILD 1 Interceptor in homeworld.
Tapper
CF - PASS
Morgoth - Move Cruiser to Gamma Serpentis (302)
IH - UPGrade
Turn 4
Twelve - PASS
Gnaw - Upgrade
Tatts - UPGrade
D'rek - Pulsar: upgrade
Khell - MOVE Interceptor from Pollux to GC, and move interceptor from homeworld to Iota Persei
Tapper
CF - {{planned rx}presumably build orbital} Pretty much yeah. Build orbital in Spica and populate with Science.
Morgoth
IH - PASS
Turn 5
Twelve - presumably confirmed pass
Gnaw -
Tatts - (Rx) Move dread to Hive
D'rek - MOVe 2x Interceptors into GC
Khell - MOVe interceptor from Iota Persei to GC
Tapper
CF - Pass as long as no aggression vs. me or my ally, until end of round
Morgoth
IH - (Rx) MOVe dread to hive
See above, my updates in red
Imperial Historian, on 08 November 2013 - 04:58 PM, said:
This was initially my plan... then I realised I'd very cleverly blocked myself off from the GC. So my surprise last minute reaction sending my dreadnought amongst them to wreak havoc is not to be ![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
Remember that the ancients in your way will be resolved first, meaning your retreat won't be blocked provided you win the fight.
Damn. a summary of summaries.
![Posted Image](http://forum.malazanempire.com/public/style_emoticons/default/bubba.gif)
#1531
Posted 08 November 2013 - 07:04 PM
You forgot Morgoth's turn four where he moves his interceptor as well.
I don't know what I'm doing but it sounds good.
#1532
Posted 08 November 2013 - 07:10 PM
I'd hold off on building anything in Arcturus until someone attacks it. I'd probably build interceptors since you don't have any upgrades on your cruisers. Or upgrade your cruiser with missiles and build it. I think 3 interceptors firing 12 missiles, and retreating leaving those ancients behind is more of a deterrent than a cruiser and an non-upgraded interceptor though. I don't know how many moves you have left, saving those materials to potentially build starbases is going to be better long term though.
#1533
Posted 08 November 2013 - 07:44 PM
#1534
Posted 08 November 2013 - 07:57 PM
twelve, on 08 November 2013 - 05:10 PM, said:
Khellendros, on 08 November 2013 - 05:06 PM, said:
twelve, on 08 November 2013 - 05:05 PM, said:
Imperial Historian, on 08 November 2013 - 04:58 PM, said:
This was initially my plan... then I realised I'd very cleverly blocked myself off from the GC. So my surprise last minute reaction sending my dreadnought amongst them to wreak havoc is not to be ![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
Crap! I never even noticed that. What were you thinking!!!!! I gave you the perfect opportunity to wall off your access to me entirely and you didn't do it.
Oh well. Now you are in a perfect position to F the other side but because of that earlier round oversighy you have to settle with the, I have to admit, honorable position to finally put the hurt on yours truly. But I'm not beaten yet. Let's see what tech I can get my hands on that might save my ass.
I can't believe I wasn't either the first or second person to pass last round. I have the worse economic situation of everyone and I'm the third person to pass?
Because of all this reaction nonsense. Team Doofus over there are desperate to go first next round.
Yeah an alliance of Gnaw and Tatts the two players that were near the bottom of the points pool last place as allies should make for a very interesting team this game. Can IH keep them in line or will he have suffered an epic blunder by allying with those two? Only time will tell.
Well, at least you've stopped whining about how badly you're fucked. That's an improvement.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1535
Posted 08 November 2013 - 08:02 PM
#1536
Posted 08 November 2013 - 08:05 PM
Imperial Historian, on 08 November 2013 - 07:10 PM, said:
I'd hold off on building anything in Arcturus until someone attacks it.
That's my thought also. So far there is not a single ship in the GC. From where I'm sitting it's all bluff.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1538
#1539
Posted 08 November 2013 - 08:16 PM
Gnaw, on 08 November 2013 - 07:57 PM, said:
twelve, on 08 November 2013 - 05:10 PM, said:
Khellendros, on 08 November 2013 - 05:06 PM, said:
twelve, on 08 November 2013 - 05:05 PM, said:
Imperial Historian, on 08 November 2013 - 04:58 PM, said:
This was initially my plan... then I realised I'd very cleverly blocked myself off from the GC. So my surprise last minute reaction sending my dreadnought amongst them to wreak havoc is not to be ![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/unworthy.gif)
Crap! I never even noticed that. What were you thinking!!!!! I gave you the perfect opportunity to wall off your access to me entirely and you didn't do it.
Oh well. Now you are in a perfect position to F the other side but because of that earlier round oversighy you have to settle with the, I have to admit, honorable position to finally put the hurt on yours truly. But I'm not beaten yet. Let's see what tech I can get my hands on that might save my ass.
I can't believe I wasn't either the first or second person to pass last round. I have the worse economic situation of everyone and I'm the third person to pass?
Because of all this reaction nonsense. Team Doofus over there are desperate to go first next round.
Yeah an alliance of Gnaw and Tatts the two players that were near the bottom of the points pool last place as allies should make for a very interesting team this game. Can IH keep them in line or will he have suffered an epic blunder by allying with those two? Only time will tell.
Well, at least you've stopped whining about how badly you're fucked. That's an improvement.
I'm trying to be optimistic. I'm not fucked just yet. I'm crossing my fingers that something useful comes my way. Also I'm trying to formulate a plan B if the vultures come circling my way. Cloaking devices can come in handy
I don't know what I'm doing but it sounds good.
#1540
Posted 08 November 2013 - 08:31 PM
At this point, what is Gnaw's resources and upkeep like? I can't follow all the influences and de-influences.