Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#1361 User is offline   twelve 

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Posted 07 November 2013 - 08:01 PM

Action 3 Research Advanced Mining (0$, 6S, 8M Upkeep -10)
Colonize all three advanced mining planets available.

I don't know what I'm doing but it sounds good.
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#1362 User is offline   Galactic Council 

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Posted 07 November 2013 - 08:17 PM

IH discovery roll

Description r3 t2 IH discovery tile from 101 23 available (Last two rolls in log were voided)
http://orokos.com/roll/148023#
Results 1#1d23: 1 # 10 [1d23=10]

10 == Free Ancient Cruiser 01
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#1363 User is offline   Imperial Historian 

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Posted 07 November 2013 - 08:27 PM

I'll take the VP
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#1364 User is offline   Galactic Council 

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Posted 07 November 2013 - 08:27 PM

Round 3 Turn 1

Twelve
  • Research Science Development -4$, -8 Materials,
  • +12 science.
  • (0$, 19S, 8M Upkeep -5)

Gnaw
  • Research Plasma Missile -14 science
  • -7 upkeep $2, Sc 1, Ma 7

Tatts
  • Influence. Same as above.
  • Remove from supernova to iota bootus.
  • Colonize both planets.
  • Influence supernova
  • colonize with money and science
  • Upkeep -5 production $10 s 6 m 4 bank $2 s4 m9
  • I'm assuming there are some "flip ships back up in here?

View PostGalactic Council, on 06 November 2013 - 11:27 PM, said:



Tatts, the math on this doesn't work out.

You start with $12, S 4, M 4 production and -2 upkeep


  • Influence action -3 upkeep
  • move disc from nova to iota bootis. -2 upkeep and 2 planets back to track. $12, S 4, M4. 2 cubes floating in space
  • colonize iota bootis with science and material. -2 upkeep $12, S 6, M 6 2 cubes floating in space
  • Flip ships back up?
  • Influence nova and colonize greys with money and science. -5 upkeep, $15, S 8, M 6 2 cubes floating in space

The only way to get your result of production $10 s 6 m 4 would be if you returned 4 cubes to the track.

  • You have $15, S 8, M 6 with those two cubes floating. Which tracks do you want them returned to?




D'rek

  • RESearch Advanced Labs
  • Colonize the advanced science slots in Lambda Tauri and Beta Lyrae


Khell
  • Convert 3 materials to 1 money.
  • RESEARCH Mining Fleet for 5 money and 5 science. Gain +12 materials.
  • $0, S4, M13

Tapper
Pulsar: upgrade a second ion cannon onto my fighters (empty slot).


CF
  • Terran directorate offers diplomatic relations to the Descendants of Draco, who accept. Place material cube
  • RESEARCH orbitals - convert 2 money to science.
  • DIRECTORATE ECONOMIC SUMMARY
    • Upkeep - 3
    • Money: 5-2=3
    • Science: 6+1-7=0
    • Materials: 11
  • DIRECTORATE PRODUCTION SUMMARY
    • Money +10
    • Science +6
    • Material +4+2=+6


Morgoth
  • Research - Plasma Cannons and Advanced Economy for a total of 12 science.
  • $ 0, S 2, M 3


IH
  • EXPlore Nw of 101, Upkeep: 0 Money £1 S5 M4
  • : Also my board is wrong i should have 1 money in the bank
  • You discover an Ancient HIve. Shocked I'm sure.


Turn 2


Twelve
  • Research Plasma Cannons
  • (0$, 14S, 8M -7 Upkeep)



Gnaw
  • Accept diplmacy with CF. Send a materials to Ambassador-to-Humans. (CF: materials on his)
  • Influence Action
  • Influence Hive, Colonize money planet
  • Influence Vega. Colonize grey planet with money.
  • Flip both colony ships back up.


Tatts
  • upgrade. Remove hull from source on dread and cruiser. Upgrade cruiser with fusion drive over shield and dread with fusion drive over shield
  • Upkeep -7


D'rek - BUIld two interceptors in Delta Eridani.


Khell - MOVE interceptor from homeworld to Pollux.

Tapper - Develop the Money Fleet.


CF ????


Morgoth
Upgrade - Plasma over ion cannons on fighter and cruiser



IH

  • INFluence 101, colonise both planets, flip up colony ships.
  • IH discovery roll
    • Description r3 t2 IH discovery tile from 101 23 available (Last two rolls in log were voided)
    • http://orokos.com/roll/148023#
    • Results 1#1d23: 1 # 10 [1d23=10]
    • 10 == Free Ancient Cruiser 01
    • 22 discoveries left


Turn 3

Twelve
  • Action 3 Research Advanced Mining (0$, 6S, 8M Upkeep -10) 5sci. the research cost 9 not 8
  • Colonize all three advanced mining planets available.



Gnaw



Tatts



D'rek



Khell



Tapper



CF



Morgoth



CF



IH

This post has been edited by Galactic Council: 07 November 2013 - 10:23 PM

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#1365 User is offline   Galactic Council 

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Posted 07 November 2013 - 08:50 PM

What did Tatts want done with those two cubes? I can't seem to find it.
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#1366 User is offline   Galactic Council 

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Posted 07 November 2013 - 09:00 PM

View PostD, on 07 November 2013 - 07:02 PM, said:

Is it Khell up now? Move interceptor to Pollux?

I don't suppose Tapper left a "do whatever D'rek and Khell say" provisional?


That brings up a subject I hadn't considered. How did you handle that in your game D'rek?
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#1367 User is offline   D'rek 

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Posted 07 November 2013 - 09:02 PM

View PostGalactic Council, on 07 November 2013 - 09:00 PM, said:

View PostD, on 07 November 2013 - 07:02 PM, said:

Is it Khell up now? Move interceptor to Pollux?

I don't suppose Tapper left a "do whatever D'rek and Khell say" provisional?


That brings up a subject I hadn't considered. How did you handle that in your game D'rek?


I ruled everything tyrannically with an iron fist and anyone who tried such shenanigans was mercilessly flogged off the bow of Santa Claus' Dreadnaught, of course.








(it wasn't really a thing that came up/happened)

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1368 User is offline   twelve 

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Posted 07 November 2013 - 09:14 PM

View PostGalactic Council, on 07 November 2013 - 08:50 PM, said:

What did Tatts want done with those two cubes? I can't seem to find it.



He put one to science and one to materials.
I don't know what I'm doing but it sounds good.
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#1369 User is offline   Morgoth 

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Posted 07 November 2013 - 09:17 PM

Upgrade - Plasma over ion cannons on fighter and cruiser
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#1370 User is offline   Galactic Council 

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Posted 07 November 2013 - 09:43 PM

View PostD, on 07 November 2013 - 09:02 PM, said:

View PostGalactic Council, on 07 November 2013 - 09:00 PM, said:

View PostD, on 07 November 2013 - 07:02 PM, said:

Is it Khell up now? Move interceptor to Pollux?

I don't suppose Tapper left a "do whatever D'rek and Khell say" provisional?


That brings up a subject I hadn't considered. How did you handle that in your game D'rek?


I ruled everything tyrannically with an iron fist and anyone who tried such shenanigans was mercilessly flogged off the bow of Santa Claus' Dreadnaught, of course.


(it wasn't really a thing that came up/happened)



Well, the collective 'we' need to think up a rule for it.

Because Gnaw wants to do an "If/Else" provisional And I don't think I want to let him. Bad precedent.
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#1371 User is offline   Galactic Council 

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Posted 07 November 2013 - 09:45 PM

View Posttwelve, on 07 November 2013 - 09:14 PM, said:

View PostGalactic Council, on 07 November 2013 - 08:50 PM, said:

What did Tatts want done with those two cubes? I can't seem to find it.



He put one to science and one to materials.


Thanks.
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#1372 User is offline   Gnaw 

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Posted 07 November 2013 - 09:47 PM

IH, Tatts. What do you all think of taking the hive out this turn? It's blocking the best route between our territories.

Two Cruisers, two dreads. And maybe IH's int just to be safe?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1373 User is offline   Gnaw 

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Posted 07 November 2013 - 10:03 PM

View Posttwelve, on 07 November 2013 - 07:17 PM, said:

View PostGnaw, on 07 November 2013 - 06:53 PM, said:

View Posttwelve, on 07 November 2013 - 06:43 PM, said:

You should try and win the game on your own merits.


Ok. So what exactly has changed? I get the resources in Vega until you kill the ancient. That's all I wanted. *shrug*


So you are saying when i make a move on Vega you are not going to defend it?


The game has alliances. Picking your partners IS part of winning on your own merits.

I have no particular desire to defend Vega. It's useful to me for now. And I can't see you being worried by it anyway; the hive is your front door not Vega.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1374 User is offline   Gnaw 

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Posted 07 November 2013 - 10:05 PM

View PostGnaw, on 07 November 2013 - 09:47 PM, said:

IH, Tatts. What do you all think of taking the hive out this turn? It's blocking the best route between our territories.

Two Cruisers, two dreads. And maybe IH's int just to be safe?


The thought behind this is, whether they win or not in the GC, D'rek is going to be able to attack Tatts starting next round.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1375 User is offline   twelve 

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Posted 07 November 2013 - 10:21 PM

View PostGnaw, on 07 November 2013 - 09:47 PM, said:

IH, Tatts. What do you all think of taking the hive out this turn? It's blocking the best route between our territories.

Two Cruisers, two dreads. And maybe IH's int just to be safe?



Nononononono!!!!!! Stop the other alliance from taking the center. That is a priority!!!!
I don't know what I'm doing but it sounds good.
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#1376 User is offline   Gnaw 

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Posted 07 November 2013 - 10:37 PM

View Posttwelve, on 07 November 2013 - 10:21 PM, said:

View PostGnaw, on 07 November 2013 - 09:47 PM, said:

IH, Tatts. What do you all think of taking the hive out this turn? It's blocking the best route between our territories.

Two Cruisers, two dreads. And maybe IH's int just to be safe?



Nononononono!!!!!! Stop the other alliance from taking the center. That is a priority!!!!


Silly exiles. Do you really think 5 or 6 interceptors are going to take that out?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1377 User is offline   Gnaw 

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Posted 07 November 2013 - 10:55 PM

The machines have responded to our summons. :)


What do you think IH? Hive. Or you and Tatts each take a single ancient. 108 and 105.

Or you two do other things entirely?

This post has been edited by Gnaw: 07 November 2013 - 10:56 PM

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1378 User is offline   Galactic Council 

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Posted 07 November 2013 - 10:58 PM

CF, you're up for turn 2.
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#1379 User is offline   Gnaw 

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Posted 07 November 2013 - 11:00 PM

View PostGnaw, on 07 November 2013 - 10:55 PM, said:

The machines have responded to our summons. :)


What do you think IH? Hive. Or you and Tatts each take a single ancient. 108 and 105.

Or you two do other things entirely?


If you two split up, I can only lose production from one of those at most.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1380 User is offline   Imperial Historian 

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Posted 07 November 2013 - 11:04 PM

Well I'd be fairly confident against the hive with my dread on it's own to be honest, with Tatts dread or cruiser we should walk it.

It would be nice if one of the ancients in the hex ended up in a hex where we could hang on to it for VP, but chances of that are fairly slim by the look of it.

Who would have the hex? Or would you hang onto it?

I need to crank up my production soon, my ships are cheap and powerful at the moment, if they aren't on the board it is a bit of a waste. If I want to keep them competitive late game I'm going to need to grab some more research, or tatts is going to need to step up.
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