Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#3161 User is offline   Gnaw 

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Posted 09 December 2013 - 02:14 AM

View PostD, on 09 December 2013 - 01:28 AM, said:

Assuming Tatts makes no reaction,

Turn 9 - MOVe Interceptor from 107-Aldebaran to 213-Iota-Bootis
Turn 10 - PASS



Now that is playing nasty.

Tatts do a no reaction for 9 then move your cruiser to iota bootis on turn 10. (remember you are first in the turn rotation so her turn 9 is after yours.)

And now I have to find out whether keeping my homeworld is going to bankrupt me. :p
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#3162 User is offline   Gnaw 

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Posted 09 December 2013 - 02:16 AM

View PostGnaw, on 09 December 2013 - 02:14 AM, said:

View PostD, on 09 December 2013 - 01:28 AM, said:

Assuming Tatts makes no reaction,

Turn 9 - MOVe Interceptor from 107-Aldebaran to 213-Iota-Bootis
Turn 10 - PASS



Now that is playing nasty.

Tatts do a no reaction for 9 then move your cruiser to iota bootis on turn 10. (remember you are first in the turn rotation so her turn 9 is after yours.)

And now I have to find out whether keeping my homeworld is going to bankrupt me. :p


Oh. 228 is after 307. We can retreat to 307. Now I just have to pray my missiles don't hit.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#3163 User is offline   Gnaw 

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Posted 09 December 2013 - 02:26 AM

View PostGnaw, on 09 December 2013 - 02:16 AM, said:

View PostGnaw, on 09 December 2013 - 02:14 AM, said:

View PostD, on 09 December 2013 - 01:28 AM, said:

Assuming Tatts makes no reaction,

Turn 9 - MOVe Interceptor from 107-Aldebaran to 213-Iota-Bootis
Turn 10 - PASS



Now that is playing nasty.

Tatts do a no reaction for 9 then move your cruiser to iota bootis on turn 10. (remember you are first in the turn rotation so her turn 9 is after yours.)

And now I have to find out whether keeping my homeworld is going to bankrupt me. :p


Oh. 228 is after 307. We can retreat to 307. Now I just have to pray my missiles don't hit.


Shit. You bitch. :p

I'm bankrupted regardless of the results of my homeworld.
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#3164 User is offline   Gnaw 

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Posted 09 December 2013 - 02:54 AM

View PostMorgoth, on 06 December 2013 - 07:56 AM, said:

Well that's a shame. I was hoping for the opportunity to force you into bankruptcy.

no reaction


I think you've got your chance now. :p
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#3165 User is offline   Gnaw 

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Posted 09 December 2013 - 04:19 AM

Bank: $0, Sc 1, and Ma 1.

Bankrupting Delta Eridani (209), Aldebaran (107), and Delta Corvi (281) puts me at -13 upkeep with $10, Sc 4, and Ma 3.

  • Bankrupting Zeta Herculis (105) makes it -10 with $8, Sc 3, Ma 3.
  • or
  • Bankrupting Sigma Draconis (226) is the same result.

I won't bankrupt if either of those is a combat loss. I think I have to assume that Morgoth will retreat to eliminate that possibility HOWEVER he doesn't have to issue those orders until the result of Sigma Draconis is in.

That takes me to Sigma Draconis and my missiles. If I hit Khell, Morgoth can retreat from 105 and I'm bankrupt. If I miss I can retreat to 307, combat loss that hex, and then it doesn't matter to my solvency whether Morgoth retreats or not.
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#3166 User is offline   Gnaw 

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Posted 09 December 2013 - 04:25 AM

Hello twelve. Look, you're not in the shittiest position any more. :p
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#3167 User is offline   Galactic Council 

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Posted 09 December 2013 - 04:45 AM

View PostD, on 09 December 2013 - 01:28 AM, said:

Assuming Tatts makes no reaction,

Turn 9 - MOVe Interceptor from 107-Aldebaran to 213-Iota-Bootis
Turn 10 - PASS



Robert's Rules of Orders here.

@D'rek: You posted that knowing Tatts had not made a Turn 9 decision yet?

I had completely missed this:

View PostGanoes Paran, on 08 December 2013 - 07:33 PM, said:

Pass

This post has been edited by Galactic Council: 09 December 2013 - 05:21 AM

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#3168 User is offline   Galactic Council 

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Posted 09 December 2013 - 05:12 AM

Round 5 Action Phase

Turn 1
Spoiler


Turn 2
Spoiler


Turn 3

Spoiler

Turn 4

Spoiler


Turn 5
Spoiler


Turn 6

Spoiler


Turn 7

Spoiler


Turn 8
Spoiler



Turn 9



Tatts - No reaction

Gnaw - Reaction Upgrade interceptor place ion cannon over nuclear drive. -25 upkeep

Twelve - no reaction

IH - no reaction
Morgoth - no reaction

CF - I confirm pass unless i am attacked

Tapper - Pass

Khell - no more moves.

D'rek
- MOVe Interceptor from 107-Aldebaran to 213-Iota-Bootis


Turn 10


Tatts - reaction?

Gnaw - reaction?

Twelve - no reaction (assumed)

IH -
reaction?

Morgoth -
reaction?

CF - I confirm pass unless i am attacked

Tapper - Provisional Pass

Khell - no more moves.

D'rek
- Provisional Pass

This post has been edited by Galactic Council: 09 December 2013 - 05:13 AM

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#3169 User is offline   Galactic Council 

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Posted 09 December 2013 - 05:21 AM

D'rek's move is the only difference between the boards posted on page one and the current situation:



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#3170 User is offline   Tattersail_ 

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Posted 09 December 2013 - 07:08 AM

Gnaw losing thay hex doesnt affect my upkeep. Drek is inviting me to crush her next round. Is it worth me reacting?
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#3171 User is offline   Morgoth 

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Posted 09 December 2013 - 07:17 AM

Battle orders: To the death!

Well, if Ih causes three damage without having received a single hit, retreat.
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#3172 User is offline   Tattersail_ 

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Posted 09 December 2013 - 07:35 AM

Gnaw do you need to lose your hw?
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#3173 User is offline   Gnaw 

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Posted 09 December 2013 - 08:16 AM

View PostGanoes Paran, on 09 December 2013 - 07:35 AM, said:

Gnaw do you need to lose your hw?


yeppers
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#3174 User is offline   Gnaw 

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Posted 09 December 2013 - 08:20 AM

View PostGanoes Paran, on 09 December 2013 - 07:35 AM, said:

Gnaw do you need to lose your hw?


To be very clear: If I do not lose 105 or 226 I will be bankrupt.

If I do not lose 226, then Morgoth can force me to keep 105 simply by retreating.
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#3175 User is offline   Tattersail_ 

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Posted 09 December 2013 - 08:27 AM

View PostGnaw, on 09 December 2013 - 08:20 AM, said:

View PostGanoes Paran, on 09 December 2013 - 07:35 AM, said:

Gnaw do you need to lose your hw?


To be very clear: If I do not lose 105 or 226 I will be bankrupt.

If I do not lose 226, then Morgoth can force me to keep 105 simply by retreating.


So with Drek taking two of my non money hexes that means I can afford another move. I was thinking either the cruiser out of your home world into the worm hole hex. That leaves IH to move his ship if he wants.

This post has been edited by Ganoes Paran: 09 December 2013 - 08:41 AM

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#3176 User is offline   Gnaw 

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Posted 09 December 2013 - 08:42 AM

View PostGanoes Paran, on 09 December 2013 - 08:27 AM, said:

View PostGnaw, on 09 December 2013 - 08:20 AM, said:

View PostGanoes Paran, on 09 December 2013 - 07:35 AM, said:

Gnaw do you need to lose your hw?


To be very clear: If I do not lose 105 or 226 I will be bankrupt.

If I do not lose 226, then Morgoth can force me to keep 105 simply by retreating.


So with Drek taking two of my non money hexes that means I can afford another move. I was thinking either the cruiser out of your home world into the worm hole hex. That leaves IH to move it if he wants.


He already said he wasn't going to influence that one. And I really do think you should move out of my homeworld hex.

However, that is moving your ship farther away from your own hexes and that would not be to your advantage.

Regardless of whether you leave the hex or not, I'm flipping my alliance marker.

If you're in the hex we'll lose our diplo. So it's your choice. Stay, lose diplo, and cap 226 or use a reaction move now to leave the hex you keep the ambassador.
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#3177 User is offline   Gnaw 

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Posted 09 December 2013 - 08:46 AM

IH is pinned in 105 so he's losing his diplo cube with me but he's also losing the betrayer card.
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#3178 User is offline   Tattersail_ 

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Posted 09 December 2013 - 08:48 AM

View PostGnaw, on 09 December 2013 - 08:46 AM, said:

IH is pinned in 105 so he's losing his diplo cube with me but he's also losing the betrayer card.


Why are you flipping your alliance card?
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#3179 User is offline   Morgoth 

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Posted 09 December 2013 - 08:59 AM

I don't think I'd benefit from removing you from the game, Gnaw. It is however hard to overcome the temptation. You shouldn't serve up your demise so readily.
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#3180 User is offline   Tapper 

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Posted 09 December 2013 - 09:00 AM

Combat order: Fight to the death.
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