Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#2121 User is offline   Galactic Council 

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Posted 16 November 2013 - 10:28 PM

View PostGanoes Paran, on 16 November 2013 - 09:40 PM, said:

provisional dread to 310


noted
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#2122 User is offline   Galactic Council 

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Posted 16 November 2013 - 11:34 PM

Round 4 Action Phase


Turn 1

Spoiler

Turn 2

Spoiler

Turn 3

Spoiler


Turn 4

Tatts
  • Pass 1st of Round
  • Upkeep - 10
  • Bank $4,S0,M10
  • Production $15,S6,M4

Gnaw -

  • Move 2 interceptors from Arcturus to Epsilon Indi.
  • $0, Sc 0, Ma 7. -17 -13 upkeep

Twelve

  • Provisionally PASS Second of round
  • (1$,0S,2M Upkeep -7)

IH
  • move 2 x crusiers into twelves homeworld
  • Upkeep -7 £0 S0 M1
    • Return the diplomatic relations cube to the materials track, take the traitor card
    • Twelve - Return mine to Money

Morgoth
- Move - both cruisers from 201 to 221

CF - Pass

Tapper -
Influence and flip colony ship

Khell -

D'rek - Pass



Turn 5

Tatts -
provisional Move dread to 310

Gnaw -

Twelve -

IH -

Morgoth -

CF -

Tapper -

Khell -

D'rek -

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#2123 User is offline   Khellendros 

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Posted 16 November 2013 - 11:44 PM

Hmm, I was of a mind to pass before using up all my moves, but seeing as it's transpired that pretty much everyone has passed before me, I might as well get an upgrade in for my final move.


UPGRADE: Remove one Plasma Cannon from dread; Insert Nuclear Drive in blank spot on Dread, and in blank spot on Cruiser.
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#2124 User is offline   Gnaw 

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Posted 17 November 2013 - 06:14 AM

Dammit. I should have built cruisers instead of interceptors.

I can do one action. That leaves me needing to convert 6 mats to money to pay upkeep. And the only action that would make sense would be to pull the two interceptors out of Tapper's hex. Pass and I lose 6 mats to his dread. Pull them and I lose 6 mats to upkeep.

IH, Tatts. Thoughts?

Edit: hell, it would help if Morgy took Arcturus.

This post has been edited by Gnaw: 17 November 2013 - 06:15 AM

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2125 User is offline   Gnaw 

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Posted 17 November 2013 - 09:08 AM

Morgoth. Have you and CF noticed that Tapper right now is as vulnerable as he's probably going to be all game?

I have the dread nailed down. He has resources. But not quite enough.

  • Build a dread
  • Buy AntiMatter cannon

he can do one or the other.

And you could attack his homeworld with 3 cruisers in 3 actions.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2126 User is offline   Imperial Historian 

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Posted 17 November 2013 - 09:37 AM

View PostGnaw, on 17 November 2013 - 06:14 AM, said:

Dammit. I should have built cruisers instead of interceptors.

I can do one action. That leaves me needing to convert 6 mats to money to pay upkeep. And the only action that would make sense would be to pull the two interceptors out of Tapper's hex. Pass and I lose 6 mats to his dread. Pull them and I lose 6 mats to upkeep.

IH, Tatts. Thoughts?

Edit: hell, it would help if Morgy took Arcturus.


I would do nothing. Having more material next turn is better than anything you can do with one action. You can just retreat your interceptors.
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#2127 User is offline   Gnaw 

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Posted 17 November 2013 - 04:16 PM

Mogoth, CF:

Right now Tapper is in as weak a position as he is likely to be for the remainder of the game. A fair amount of resources but not many moves

If forced he can get in this round:
  • anit matter cannon
  • build another dread
can't do both.

So the worst you could face is 3 interceptors with AM cannons.

Morgoth can field 3 cruisers with ease. 3 actions could put 3 cruisers into Tapper's homeworld.

I've got the dread pinned. And CF's starbases keep my last interceptor out of your territory.
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#2128 User is offline   Tapper 

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Posted 17 November 2013 - 04:35 PM

Given the ruthlessness with which Twelve is being dealt with, I have severe doubts that Morghy would want to over-extend, especially given the positions of both Tatts' and IH's dreads.
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#2129 User is offline   twelve 

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Posted 17 November 2013 - 05:47 PM

View PostTapper, on 17 November 2013 - 04:35 PM, said:

Given the ruthlessness with which Twelve is being dealt with, I have severe doubts that Morghy would want to over-extend, especially given the positions of both Tatts' and IH's dreads.
I've been a good neighbour and our interest has never been in war with either of them - it was in the centre.


I'm not dead yet.
I don't know what I'm doing but it sounds good.
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#2130 User is offline   Gnaw 

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Posted 17 November 2013 - 07:52 PM

View Posttwelve, on 17 November 2013 - 05:47 PM, said:

View PostTapper, on 17 November 2013 - 04:35 PM, said:

Given the ruthlessness with which Twelve is being dealt with, I have severe doubts that Morghy would want to over-extend, especially given the positions of both Tatts' and IH's dreads.
I've been a good neighbour and our interest has never been in war with either of them - it was in the centre.


I'm not dead yet.


Indeed he's not.

But Morgy could put a hurt on you. ^_^
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2131 User is offline   Morgoth 

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Posted 17 November 2013 - 08:09 PM

hurt (v.)

c.1200, "to injure, wound" (the body, feelings, reputation, etc.), also "to stumble (into), bump into; charge against, rush, crash into; knock (things) together," from Old French hurter "to ram, strike, collide," perhaps from Frankish *hurt "ram" (cf. Middle High German hurten "run at, collide," Old Norse hrutr "ram"). The English usage is as old as the French, and perhaps there was a native Old English *hyrtan, but it has not been recorded. Meaning "to be a source of pain" (of a body part) is from 1850. To hurt (one's) feelings attested by 1779. Sense of "knock" died out 17c., but cf. hurtle. Other Germanic languages tend to use their form of English scathe in this sense (cf. Danish skade, Swedish skada, German schaden, Dutch schaden).
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#2132 User is offline   Gnaw 

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Posted 17 November 2013 - 08:35 PM

View PostMorgoth, on 17 November 2013 - 08:09 PM, said:

hurt (v.)

c.1200, "to injure, wound" (the body, feelings, reputation, etc.), also "to stumble (into), bump into; charge against, rush, crash into; knock (things) together," from Old French hurter "to ram, strike, collide," perhaps from Frankish *hurt "ram" (cf. Middle High German hurten "run at, collide," Old Norse hrutr "ram"). The English usage is as old as the French, and perhaps there was a native Old English *hyrtan, but it has not been recorded. Meaning "to be a source of pain" (of a body part) is from 1850. To hurt (one's) feelings attested by 1779. Sense of "knock" died out 17c., but cf. hurtle. Other Germanic languages tend to use their form of English scathe in this sense (cf. Danish skade, Swedish skada, German schaden, Dutch schaden).


There is also a possibility of an alliance change.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2133 User is offline   Morgoth 

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Posted 17 November 2013 - 08:45 PM

I am quite fond of my alliance as it is, actually. Are you saying you'd like to join our little club? You'd have to publish several articles in peer reviewed publications of the highest quality. We, as in several of my PHDs, have gone through the relevant publications but have found nothing. A cursory search of the Grid have produced nothing but a few recipes for pure energy cookies, hardly the necessary qualifications for membership of the University and its sister schools.
Take good care to keep relations civil
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#2134 User is offline   Gnaw 

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Posted 17 November 2013 - 09:19 PM

View PostMorgoth, on 17 November 2013 - 08:45 PM, said:

I am quite fond of my alliance as it is, actually. Are you saying you'd like to join our little club? You'd have to publish several articles in peer reviewed publications of the highest quality. We, as in several of my PHDs, have gone through the relevant publications but have found nothing. A cursory search of the Grid have produced nothing but a few recipes for pure energy cookies, hardly the necessary qualifications for membership of the University and its sister schools.


I said possibility.

And I assure you I have several monographs on our Cousins just needing some polishing.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2135 User is offline   Imperial Historian 

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Posted 17 November 2013 - 09:38 PM

You know that alliance changes aren't possible right?
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#2136 User is offline   D'rek 

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Posted 17 November 2013 - 10:37 PM

View PostImperial Historian, on 17 November 2013 - 09:38 PM, said:

You know that alliance changes aren't possible right?


There's still one more flame alliance token, so somebody can join it - either twelve or anyone else after they betray their current alliance.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2137 User is offline   Imperial Historian 

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Posted 17 November 2013 - 11:20 PM

I thought you couldn't take an alliance token if you already had another, and even if you betray an alliance you will still have one alliance token
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#2138 User is offline   Gnaw 

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Posted 17 November 2013 - 11:21 PM

Alliance changes are possible. You cannot rejoin the one you left. But you can join another.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2139 User is offline   Gnaw 

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Posted 17 November 2013 - 11:21 PM

View PostImperial Historian, on 17 November 2013 - 11:20 PM, said:

I thought you couldn't take an alliance token if you already had another, and even if you betray an alliance you will still have one alliance token


nope. thread on it over at BGG
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2140 User is offline   Imperial Historian 

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Posted 17 November 2013 - 11:23 PM

I'm wrong apparently http://boardgamegeek...o-for-alliances
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