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Mafia 103 Spoiler Thread Codex Alera

#41 User is offline   Vengeance 

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Posted 24 June 2013 - 01:42 PM

 Path-Shaper, on 24 June 2013 - 01:23 PM, said:

I have been thinking of the Vord VCs and whatnot...

Technically, if the Queen dies, the other factions have all met that part of the VCs, but there will still be puppet alts out there that could potentially finish infesting the game tiles (not likely, but you know how it is).

In order to make it so that no one gets pulled directly out of the game should the Queen die, I am thinking we leave the Loyalists and Rebels VCs the same and we change the First Aleran's to kill ALL Vord. That way if Khell loses the queen alt, he could still potentially win, and he wouldn't just be sitting around on thread causing shit, and that way the First Aleran would not leave the game should they manage to kill the queen.

What do you think?


That would work just fine.
How many fucking people do I have to hammer in order to get that across.
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Posted 24 June 2013 - 01:48 PM

Korbas:

Korbas, on 22 June 2013 - 11:11 AM, said:

Say What!!

It's a god job most of those are passive because I won't be able to keep track.

I almost dropped my phone when I opened this pm!


Korbas, on 24 June 2013 - 08:39 AM, said:

Okay I am going to make sure I understand some of this...

Path-Shaper, on 20 June 2013 - 08:22 PM, said:

Kitai


Faction: First Aleran - (

Quote

Victory Conditions

Eliminate the Vord Queen before all tiles are infested.


Location: Calderon - all the way on the right.

Furies:


Unfortunately, Octavian does not start the game with full access to his furies. Given that you only have access to furies because of Octavian, you will only gain access to your furies as he does. Do I get told when this happens?


Once the Vord have infested 3 tiles, all passive fury abilities will be unlocked. Once the Vord have infested 6 tiles, or if Gaius Sextus dies, you will gain access to all active fury abilities.



Abilities:

Princeps' Protection (passive): This ability is only available until you have unlocked your passive Fury abilities. You share a Lynchproof with Gaius Octavian. If one of you receives enough votes to be lynched, you will survive.

First Aleran (passive): Each tile that has a member of the First Aleran on it at the end of a Dawn Phase will receive + 1 fortifications per First Aleran faction member on it. These fortifications follow the members of the First Aleran, so if they leave the tile, the additional fortifications will be removed.

is the above ability always unlocked?

Chala (passive): Octavian is your Chala, your totem animal, affording you a deeper connection with him. At the end of each Dawn Cycle you will be told what action he used, and he will be told which action you have used. Furthermore, if you are on the same tile as Octavian, a lover conversation will be opened between you. If you go onto separate tiles, the lover conversation will be closed.

My hope is that he will not move and we can speak.

Calm Great Fury: If you are on a tile with a Great Fury, you may use this ability once every 3 dawns to reduce the Great Fury counter by 3 points. If you are on the Calderon tile, both Thana's and Garados' counters will be reduced.

Quote

Garados (Calderon): 0/100
Thana (Calderon): 0/30

Once Thana's counter is full, she will push all players currently on the Calderon tile to a random tile (excluding Shuar and Narash).

Once Garados' counter is full, the mountain will come to life and move from tile to tile during each Dusk Phase, doing 5 damage to anyone on his current tile during the Dawn Phase.


So it benefits me to stay on this tile day/night one. Although I am unsure whether self preservation or gung ho attack is the way forward here.

Circumvent Furycrafting (passive): If you are attacked by a negative fury-assisted attack, the fury's modifiers will not modify the attack. (i.e. if you are attacked by a metal crafter, they will not gain + X damage and become unblockable... However, if you are healed, it will remain a heal)


I kind of understand most of everything. I just haven't formed a plan.

I am again going to look at furies. Night One I need to use that ability that takes three dawns to regenerate. So Dawn one use ability, dawn 4 use ability is this right? I cannot do any other action on day one cycle through to day two?



You will be told when your abilities unlock via the daily tile status update. Once 3 tiles are infested, your passive fury abilities are all unlocked. When 6 tiles are affected, then your active fury abilities are also unlocked.

First Aleran ability is always unlocked.

Re: the Great Fury ability, the counters are also updated on the daily tile status update, so keep an eye on those and do as you see fit. If you use the ability on Dawn 1, then it will be available again on Dawn 4. That being said, given that the ability reduces the counter, and all the counters start at 0....

You always have an attack ability available. Until you unlock the furies, it cannot be modified. But you can still do an attack for 3 points of damage. You may only perform one active action per phase unless told otherwise. This includes an attack, and your Calm Great Fury ability.


Pran Chole:

Pran Chole, on 22 June 2013 - 01:32 AM, said:

Oooooooooh fuck. Good thing I have til Tuesday to figure all this shit out.



Pran Chole, on 22 June 2013 - 01:33 AM, said:

Lol, I'm Ahri. Fuckin' good luck with avatars these games.



Why do you say that re: avatars?

Pran Chole, on 22 June 2013 - 01:37 AM, said:

The ones I've gotten have been really cool. In my opinion. I'm a musician, I'm allowed to get squeeish over art.



Emurlahn:

Emurlahn, on 23 June 2013 - 06:16 AM, said:

Jesus fucking Christ, this is how I get welcomed back to Mafia? You gave me the role of the protagonist? Good grief...

I know nothing about the books, so a lot of googling may be in order.

While my head spins and I work on figuring out just what I can do and what I should do, let's clarify my victory conditions. The game looks like it's basically Loyalists vs Rebels vs Vord. My VC seems to side with either of the Loyalists or Rebels. If the Vord are eliminated (satisfying my victory condition) but both Loyalists and Rebels remain, does the game go until one of those factions wins, at which point I win with that faction? Or does the game end and they both lose and my faction wins alone?



If your faction meets their VCs before one of the Loyalists or Rebels has eliminated the other, then you will be announced as winners and you will leave the game. The remaining two teams will duke it out for second place.


Gait, on 24 June 2013 - 01:32 PM, said:

Nice role! I am the son of the original Kalarus right?



Correct!
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#43 User is offline   Path-Shaper 

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Posted 24 June 2013 - 01:52 PM

Fener:

Fener, on 22 June 2013 - 12:40 AM, said:

You know I only realised a couple of days ago this game was based on a series of books, I am going to be so out the picture for anyone signalling based on them it'll be unbelievable. Probably for the best as anyone signalling based on the books is going to be spotted for sure. Sneaky hat, where are you?


I'm guessing suggestions for previous games to read are along the lines of Tappers Tales of the Desert, me still being new and all?


In the spirit of enquiry, if I submit a provisional night action during the day, is it an absolute *must* that I have to get online at some point in a 4 hour window to confirm that action as per the OP "but they must be confirmed by the end of the Night Phase." or can I assume that the provisional will be acted on unless I say otherwise? Just wondering as if we get fast lynches that'll be an issue checking for the start of night when at work or sleeping...


With regard to the Manifest Fire Fury, being a fire fury it is still defeated by a passive water fury, right?


To think I thought I was jumping into the deep end in my first game!



If you provide a provisional during the day and haven't got a chance to change it in the night, I will act on your provisional.

Manifest Fire Fury cannot be modified by other furies, so no, it would not be affected by a passive water fury attack.

I think a better game to read up on would be Obdigore's Dresden game. Tapper's Tales of the Desert were MUCH more complicated than this.


Fener, on 22 June 2013 - 01:05 AM, said:

Games get more complicated? Oh dear, I'm going to be ripped apart by all the vets aren't I


I'll get reading Dresden tomorrow, not like I had much else planned for the weekend, thanks :p/> Of course this is where I find it is a 2 month long, 17500 post thread....


So the Vord can recruit, I'm going to hope that the finders on the Loyalists side track down the queen pretty fast. Either that or their finders suck and I'm recruited.


At a guess most of the Loyalist roles have some depth of finding ability, whilst us rebels have maybe 1 role with something approaching a find? I'd suspect they also have limited means for Gaius to communicate with his team, although probably blind - message passing by PS rather than direct. Maybe a rolling lover convo or similar?


I'm going to guess that people pick up a fair amount of random damage in the first few days from those of us that don't have find abilities so the 3rd dawn my fire fury is likely to prove effective as a NK (doing 4 damage and all) Although just because I have 6HP doesn't mean that someone else doesn't have a dozen. Or two. As an aside, even though it'll be dawn of day 4, it is only the 3rd dawn, right? Game isn't going to start with a dawn scene or anything to confuse my counting is it?


Now I need to avoid first NK and the game being over before I can even blink to make this my longest game to date - so not hard



Dawn is technically the last phase of the day. The game will start on Day 1, and end on Dawn 1.


Fener, on 22 June 2013 - 01:23 AM, said:

Thanks, will relax slightly on the counting front then :p/>


Just checked out wiki, by gods I'm a double crossing bitch.


I'd be tempted to try and find my library card and get hold of a book or two for some background info but Terry Ps Long War arrived today so finishing the Tawny Man trilogy then re-reading Long Earth before starting Long War is going to occupy all my non-mafia reading time.


At least with Ment having only read 1 book I won't be the only person missing stuff.


I guess it is a good job I don't have a list as there's rather a lot of new players for me on the signups so alting would be pretty damned dodgy.


Right, enough random dribble from me, time for some sleep, have a good one.



You shouldn't need to know anything about the books in order to play. Anything from the book would pretty much only be flavour. Also, there are quite a few people in the game who haven't read the books, so don't feel left out! :p

That being said, if you ever do read them, make sure you read past the first book, cause the first book is kind of cheesy, but it gets so much better!
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#44 User is offline   Path-Shaper 

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Posted 24 June 2013 - 02:13 PM

Korbas, on 24 June 2013 - 02:08 PM, said:

Secret player being Brujah, although I would love it to be Worry or Abyss, yet wouldn't mind a lynch of Brujah.

Not going to happen, I am doubtful we'll get many lynches this game.


The secret player is Ge...Er... Nothing to See here move along.

V
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Posted 24 June 2013 - 02:44 PM

Demelain, on 24 June 2013 - 02:42 PM, said:

This looks amazing!

and complicated...very very complicated

if I stay in one place, that place gains a fortification, when i move, it moves with me, does it then fortify my new location, or is it lost and I have to start again?



Lost and you have to start again.

V
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Posted 24 June 2013 - 02:45 PM

Ryllandaras, on 24 June 2013 - 02:42 PM, said:

Also, can I let you know now that I want to do Massive Infestation of Shuar as soon as the day begins, or will I have to wait to give the order until I get on after the day actually begins?



Usually you will have to wait until the day actually begins. However since we are in a weird time period I will allow it.

V
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#47 User is offline   Path-Shaper 

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Posted 24 June 2013 - 02:46 PM

Gait, on 24 June 2013 - 02:38 PM, said:

If the Vord queen is destroyed, will the First Aleran members just drop out of the game?



Perhaps/perhaps not.

V
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#48 User is offline   Path-Shaper 

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Posted 24 June 2013 - 03:18 PM

Demelain, on 24 June 2013 - 02:51 PM, said:

and I cant stay here for long because the counter will go up and nuke everyone on the tiile

I havent read the books, I'm guessing Im at some sort of capital?

can I use all my abilities everyday? or can I only use one?

If more than one of my team mates is on my square, do I see all of their names or just one per day?



Yes you are in the Alerian capital.

You can use as many ability per cycle as you don't have restrictions on.

All of their names.


V

This post has been edited by Path-Shaper: 24 June 2013 - 03:19 PM

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#49 User is offline   Path-Shaper 

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Posted 24 June 2013 - 03:26 PM

Korbas, on 24 June 2013 - 03:21 PM, said:

I am still undecided how I want to play this game. Talkative/quiet, attack/defense. I know people may keep notes, I won't unless I pick attack and talkative, otherwise I can keep watch but stay low.

I will use Earth Fury night/dawn one. I will not move tiles dusk day one.



Path-Shaper, on 24 June 2013 - 03:26 PM, said:

Korbas, on 24 June 2013 - 03:21 PM, said:

Ironman rules yes?



Yes. There are to many things going on for us to have to deal with multiple changes every time someone changes there retarded minds. :p/>

Also noted for the above.

V

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#50 User is offline   Path-Shaper 

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Posted 24 June 2013 - 03:34 PM

Korbas, on 24 June 2013 - 03:28 PM, said:

Path-Shaper, on 24 June 2013 - 03:26 PM, said:

Korbas, on 24 June 2013 - 03:21 PM, said:

Ironman rules yes?



Yes. There are to many things going on for us to have to deal with multiple changes every time someone changes there retarded minds. Posted Image

Also noted for the above.

V


I am not going to nitpick.



:p

Actually looking things over the IronMan rules only apply to movement I believe. Orders can have provisionals especially if they are put in a phase before they go into effect.

V
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Posted 24 June 2013 - 04:33 PM

Path-Shaper, on 20 June 2013 - 08:27 PM, said:

Fidelias


Faction: Rebels
Location: Alera Imperia
Hit Points: 5/5
Movement Speed: 2/1
Attack Power: 2

Furies:


Earth Furies

Passive Action: During the dawn phase, you will be told how many players are on your current tile, including yourself.
Active Action: Raise fortifications on the tile you are currently standing on, adding 1 extra points to the infestation counter total (i.e. it will require the Vord to attain 1 additional infestation points to infest the tile).

Wood Furies

Passive Action: Changes your attack into a long ranged attack. If your target is within 2 tiles of your current location, your attack will hit them. This effect does not stack with active fury actions (i.e. healing from water furies will not be long range)
Active Action: Your attack is now a guard ability. If your target is within 2 tiles of your current location, you will guard them during the current Dawn phase.


Abilities:

Valiar Marcus: If you are ever on the same tile as Gaius Octavian during the dusk phase, and neither Lord Kalare nor Invidia Aquitaine is on the same tile, you will join the First Aleran as Valiar Marcus. Gaius Octavian will be told that Valiar Marcus has joined the First Aleran. You will be told Gaius Octavian’s identity.

Balest Bolt (available only as a member of the First Aleran): You may use this ability once every 3 days. You may target a player. If they are within 2 tiles of your current tile, their HP will be reduced to 1.

Vamma: Vamma is your personal earth fury. You may use him to perform one of the following abilities instead of your attack, once every 3rd Dawn Phase. This does not share a timer with Etan’s timer, however you may not use Vamma and Etan at the same time.

Gargoyle: If a Loyalist or a Vord tries to move onto your current tile during the next Dusk phase, they will be attacked by a Gargoyle and take 5 points of damage. This damage may be modified by protective furies. If the Gargoyle is not triggered during the next Dusk Phase, it will die at the beginning of the following Dawn phase.

Travel Causeways: Add + 1 to your movement speed along non-infested tiles.

Detection: You use your earth furies to detect all movement to and from your current tile during the next dusk phase. You will be told how many players have moved onto your tile and how many players have left your tile.

Etan: Etan is your personal wood fury. You may use him to perform the following ability instead of your attack, once every 3rd Dawn Phase. This does not share a timer with Vamma’s timer, however you may not use Etan and Vamma at the same time.

Track: Provides you with the name of every character to have moved onto your current tile during the previous dusk phase.



Tellan, on 24 June 2013 - 04:23 PM, said:

OK.

SO I HAVE SOME STUPID QUESTIONS:

1) Are my furies' active actions something I have to say they have to do, or is it automatic? Obviously, the passive actions are automatic, yes?

2) I can have my furies perform active actions WITHOUT engaging their special abilities? Like, Vamma raises fortifications, but I don't have to choose Gargoyle or anything else?

3) Do I have to be attacking another player to engage my furies active actions? Or can they be performed separately / one without the other?

4) The abilities listed are my attack and/or other abilities, and there's no basic... like.. 'attack' move, right? So, if I want to attack someone, it would have to be using something like Gargoyle or Balest Bolt? Just checking.

My questions are stupid, I know, sorry. Just trying to wrap my head around all this.



1. Your furies actions are actions that you can take rather then using the active action for that power. So instead of using earth to fortify you say I wish to use my earth fury to do X of the following. This should also answer 3

2. Your Earth or Wood Active powers are separate from your furies. You can either use a active power or you can use the equivialt fury power but not a earth active and an earth fury at the same time. However you can use a earth active and a wood fury at the same time. Or a wood fury and a earth fury at the same time. Or a combination.

4. There is a basic attack it utilizes your attack power of 2. The passive portion of your wood fury allows for you to do long distance attacking using a power of 2. The active portion of your wood fury allows you to instead change that attack to a guard power of 2 still utilizing your passive function so still a long distance guard.


V
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#52 User is offline   Path-Shaper 

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Posted 24 June 2013 - 04:59 PM

Venge - I am going through some PMs you've been answering, just gotta make something clear. They can only modify their attack with one fury at a time. They can't attack using both Wood and Earth, or Wood and Fire and Wind or whatever, only one active modifier per attack. The passive modifiers are always 'active' and so will always affect whatever it is they affect.
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#53 User is offline   Path-Shaper 

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Posted 24 June 2013 - 05:03 PM

Tellan, on 24 June 2013 - 05:01 PM, said:

Path-Shaper, on 24 June 2013 - 04:54 PM, said:

Just to make it clear, you can only use one active fury modifier at a time, not 2 like Venge said above. Passive modifiers are always active, so will always affect whatever it is they affect.


OH. So for example... if I wanted to use both my earth fury's active action AND an action from Etan (my wood fury), I can only choose one? Or I can only use one MODIFIER (so either Etan's OR Vamma's abilities, but not both)?


I think what's confusing me is that I'm not sure what's a modifier. Like, I know what a modifier is generally, but for this game, do you mean Vamma's and Etan's abilities? Are those the modifiers we're referring to?



I read that last sentence incorrectly. Reading has been an issue today. Sorry about that.

Yes Vamma's and Etan's abilities are modifiers that we are referring too.

V
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#54 User is offline   Path-Shaper 

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Posted 24 June 2013 - 05:07 PM

 Path-Shaper, on 24 June 2013 - 05:03 PM, said:

Tellan, on 24 June 2013 - 05:01 PM, said:

Path-Shaper, on 24 June 2013 - 04:54 PM, said:

Just to make it clear, you can only use one active fury modifier at a time, not 2 like Venge said above. Passive modifiers are always active, so will always affect whatever it is they affect.


OH. So for example... if I wanted to use both my earth fury's active action AND an action from Etan (my wood fury), I can only choose one? Or I can only use one MODIFIER (so either Etan's OR Vamma's abilities, but not both)?


I think what's confusing me is that I'm not sure what's a modifier. Like, I know what a modifier is generally, but for this game, do you mean Vamma's and Etan's abilities? Are those the modifiers we're referring to?



I read that last sentence incorrectly. Reading has been an issue today. Sorry about that.

Yes Vamma's and Etan's abilities are modifiers that we are referring too.

V


I deleted that post from the PM as it's completely wrong! :p

Vamma and Etan are NOT fury modifiers, they are abilities. The modifiers are the generic furies. I explained it more clearly in the PM.
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#55 User is offline   Path-Shaper 

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Posted 24 June 2013 - 05:08 PM

 Path-Shaper, on 24 June 2013 - 04:59 PM, said:

Venge - I am going through some PMs you've been answering, just gotta make something clear. They can only modify their attack with one fury at a time. They can't attack using both Wood and Earth, or Wood and Fire and Wind or whatever, only one active modifier per attack. The passive modifiers are always 'active' and so will always affect whatever it is they affect.


I have had reading issues today. For some stupid reason I didn't see the can't use both at the same time and just read that as can use both at the same time. Didn't I say that the passive are always on. I thought that I did.
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#56 User is offline   Path-Shaper 

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Posted 24 June 2013 - 05:10 PM

 Path-Shaper, on 24 June 2013 - 05:07 PM, said:

 Path-Shaper, on 24 June 2013 - 05:03 PM, said:

Tellan, on 24 June 2013 - 05:01 PM, said:

Path-Shaper, on 24 June 2013 - 04:54 PM, said:

Just to make it clear, you can only use one active fury modifier at a time, not 2 like Venge said above. Passive modifiers are always active, so will always affect whatever it is they affect.


OH. So for example... if I wanted to use both my earth fury's active action AND an action from Etan (my wood fury), I can only choose one? Or I can only use one MODIFIER (so either Etan's OR Vamma's abilities, but not both)?


I think what's confusing me is that I'm not sure what's a modifier. Like, I know what a modifier is generally, but for this game, do you mean Vamma's and Etan's abilities? Are those the modifiers we're referring to?



I read that last sentence incorrectly. Reading has been an issue today. Sorry about that.

Yes Vamma's and Etan's abilities are modifiers that we are referring too.

V


I deleted that post from the PM as it's completely wrong! :p/>

Vamma and Etan are NOT fury modifiers, they are abilities. The modifiers are the generic furies. I explained it more clearly in the PM.


Fuck I have been thinking that the furies where the modifiers on to the generic powers this entire time.
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#57 User is offline   Path-Shaper 

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Posted 24 June 2013 - 05:11 PM

Hehehe, it's all good, no damage done!

And yes, you had said that the passive abilities are always on, I've just been adding that so that it's clear! :p
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Posted 24 June 2013 - 06:44 PM

Okaros, on 22 June 2013 - 02:46 AM, said:

Hi Odiana, it's Aldrick


Galain, on 24 June 2013 - 04:11 PM, said:

hey, looks like this will be fun and complicated, we must work together apparently

Who are you?



Okaros, on 24 June 2013 - 05:19 PM, said:

Azath, you?


Galain, on 24 June 2013 - 05:43 PM, said:

I'm HO

You have any strategy yet?


Okaros, on 24 June 2013 - 05:59 PM, said:

Nothing really yet. I've found that I help my faction better when I survivd to later stages in the gane, so I'll probably try to stay active but not top of the post count.

Any strategy for you?



Galain, on 24 June 2013 - 06:42 PM, said:

nah, that would require more skill than I actually possess. We'll come up with something along the way.


Do you have a handle on the use of powers yet?

Also, do we want to establish a code to identify our lover role on thread?

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#59 User is offline   Vengeance 

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Posted 24 June 2013 - 08:57 PM

Drek is trying to get a noob thing going but my patience is such that I will silence her if she asks a mod question on thread again. FYI
How many fucking people do I have to hammer in order to get that across.
Hinter - Vengy - DIE. I trusted you you bastard!!!!!!!

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Posted 25 June 2013 - 03:05 AM

Gust Hubb, on 25 June 2013 - 02:53 AM, said:

Blend,

I'm sorry, but I need to bow out of the game. This week is the first week of residency, and it is going to be a lot more time consuming than I anticipated. Again my apologies.

GH


Shit, now what?

Give the Crassus role to Roldom?
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