Malazan Empire: Mafia 103 - Codex Alera - Malazan Empire

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Mafia 103 - Codex Alera Game Thread

#2401 User is offline   Liosan 

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Posted 09 July 2013 - 10:42 PM

View PostPran Chole, on 09 July 2013 - 10:40 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

View PostPran Chole, on 09 July 2013 - 10:35 PM, said:

View PostFener, on 09 July 2013 - 10:33 PM, said:

View PostPran Chole, on 09 July 2013 - 10:31 PM, said:

View PostBlend, on 13 June 2013 - 11:18 PM, said:

Special Movement Abilities > Find > Guard > Attack > Recruit > Fortifications > Infestation > Heal


My immortals cover 4 tiles per cycle. Players can only move at dusk. Odds are in my favor.


Are you sure? Because if you have something that can move in other phases, someone else may have too.


Well since that's referring entirely to dawn phase actions, yes. I have no reason to believe that anything can stop my immortals. Judicious healing is recommended if you can't get out of their way.



Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


I don't even care, I'll keep throwing fire balls. I killed Nim with one, I'll kill others.



untill it's just you and the water-wielders?

#2402 User is offline   Pran Chole 

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Posted 09 July 2013 - 10:46 PM

View PostLiosan, on 09 July 2013 - 10:42 PM, said:

View PostPran Chole, on 09 July 2013 - 10:40 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

View PostPran Chole, on 09 July 2013 - 10:35 PM, said:

View PostFener, on 09 July 2013 - 10:33 PM, said:

View PostPran Chole, on 09 July 2013 - 10:31 PM, said:

View PostBlend, on 13 June 2013 - 11:18 PM, said:

Special Movement Abilities > Find > Guard > Attack > Recruit > Fortifications > Infestation > Heal


My immortals cover 4 tiles per cycle. Players can only move at dusk. Odds are in my favor.


Are you sure? Because if you have something that can move in other phases, someone else may have too.


Well since that's referring entirely to dawn phase actions, yes. I have no reason to believe that anything can stop my immortals. Judicious healing is recommended if you can't get out of their way.



Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


I don't even care, I'll keep throwing fire balls. I killed Nim with one, I'll kill others.



untill it's just you and the water-wielders?


Its still mafia. Let there by lynches.

#2403 User is offline   Ultama 

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Posted 09 July 2013 - 10:53 PM

View PostLiosan, on 09 July 2013 - 10:35 PM, said:

In his defence, he does this all the time.

We really should be used to it by now.




Well, there is no hurry in doing anything at least until we hear on Barghast. At this point it wouldn't surprise me if he popped in.

Ryllandaras respawning. I did not expect that. But there was somebody who was expecting Mockra to respawn.

And I'll have to go look at the trains again. It would seem possible that the vote manipulation was not so simple as "two extra alts whose votes don't count".


At least Rashan's death lowered the vote count. 8/15.

Barghast's won't. 8/14

Tia, Ryl. 8/12.

At least 1 Vord. 8/11.

#2404 User is offline   Ultama 

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Posted 09 July 2013 - 10:55 PM

View PostFener, on 09 July 2013 - 10:38 PM, said:




Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?

#2405 User is offline   Liosan 

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Posted 09 July 2013 - 10:59 PM

View PostUltama, on 09 July 2013 - 10:55 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?



Yeah, i'm kind of curous about that. The insane v the brainless. should be a good show.

#2406 User is offline   Ultama 

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Posted 09 July 2013 - 10:59 PM

View PostLiosan, on 09 July 2013 - 10:41 PM, said:


if you feel there's enough support, you may also try lynching the evil overlord?


That thought has occurred to me. If I thought it would fix at least half of the problems.

It would be extremely helpful to know if there are any loyalists left. But somehow I don't think they're going to believe a "Pran promises not to kill you until after the Vord are gone."

#2407 User is offline   Ultama 

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Posted 09 July 2013 - 11:02 PM

Ah shit. Is the evil overlord over 17? I'm going to feel really bad if he's a minor.

#2408 User is offline   Pran Chole 

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Posted 09 July 2013 - 11:03 PM

View PostUltama, on 09 July 2013 - 11:02 PM, said:

Ah shit. Is the evil overlord over 17? I'm going to feel really bad if he's a minor.


I'm 22 jackass.

#2409 User is offline   Fener 

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Posted 09 July 2013 - 11:07 PM

View PostUltama, on 09 July 2013 - 10:59 PM, said:

View PostLiosan, on 09 July 2013 - 10:41 PM, said:

if you feel there's enough support, you may also try lynching the evil overlord?


That thought has occurred to me. If I thought it would fix at least half of the problems.

It would be extremely helpful to know if there are any loyalists left. But somehow I don't think they're going to believe a "Pran promises not to kill you until after the Vord are gone."



Gaius is still around. Odds are currently looking as good as any he's Barghast though.

#2410 User is offline   Okaros 

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Posted 09 July 2013 - 11:09 PM

How much time left on the modkill timer?

#2411 User is offline   Ultama 

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Posted 09 July 2013 - 11:09 PM

View PostLiosan, on 09 July 2013 - 10:59 PM, said:

View PostUltama, on 09 July 2013 - 10:55 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?



Yeah, i'm kind of curous about that. The insane v the brainless. should be a good show.


Can anyone hazard a guess as to whether the army will be more hindrance than help? And, although I doubt enough people would go for it, will they disappear if he dies?

#2412 User is offline   Liosan 

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Posted 09 July 2013 - 11:11 PM

View PostUltama, on 09 July 2013 - 11:09 PM, said:

View PostLiosan, on 09 July 2013 - 10:59 PM, said:

View PostUltama, on 09 July 2013 - 10:55 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?



Yeah, i'm kind of curous about that. The insane v the brainless. should be a good show.


Can anyone hazard a guess as to whether the army will be more hindrance than help? And, although I doubt enough people would go for it, will they disappear if he dies?



Well, if they don't dissapear, i'm guessing Blend will make them move randomly, a la Garados.

I'm hopeful that without the evil overlord they'll just kind of disperse, and try to get on with their lives.

#2413 User is offline   Ultama 

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Posted 09 July 2013 - 11:14 PM

View PostLiosan, on 09 July 2013 - 11:11 PM, said:



Well, if they don't dissapear, i'm guessing Blend will make them move randomly, a la Garados.

I'm hopeful that without the evil overlord they'll just kind of disperse, and try to get on with their lives.


Like the Tiste Andii?

#2414 User is offline   Pran Chole 

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Posted 09 July 2013 - 11:14 PM

View PostOkaros, on 09 July 2013 - 11:09 PM, said:

How much time left on the modkill timer?


should be about 1:15 left by my count.

View PostUltama, on 09 July 2013 - 11:09 PM, said:

View PostLiosan, on 09 July 2013 - 10:59 PM, said:

View PostUltama, on 09 July 2013 - 10:55 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?



Yeah, i'm kind of curous about that. The insane v the brainless. should be a good show.


Can anyone hazard a guess as to whether the army will be more hindrance than help? And, although I doubt enough people would go for it, will they disappear if he dies?


They will persist as long as they have locked directions.

#2415 User is offline   Liosan 

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Posted 09 July 2013 - 11:19 PM

View PostPran Chole, on 09 July 2013 - 11:14 PM, said:

View PostOkaros, on 09 July 2013 - 11:09 PM, said:

How much time left on the modkill timer?


should be about 1:15 left by my count.

View PostUltama, on 09 July 2013 - 11:09 PM, said:

View PostLiosan, on 09 July 2013 - 10:59 PM, said:

View PostUltama, on 09 July 2013 - 10:55 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?



Yeah, i'm kind of curous about that. The insane v the brainless. should be a good show.


Can anyone hazard a guess as to whether the army will be more hindrance than help? And, although I doubt enough people would go for it, will they disappear if he dies?


They will persist as long as they have locked directions.



SO, if we were to lynch you today, they'd get to Narash and then disperse?

#2416 User is offline   Pran Chole 

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Posted 09 July 2013 - 11:21 PM

View PostLiosan, on 09 July 2013 - 11:19 PM, said:

View PostPran Chole, on 09 July 2013 - 11:14 PM, said:

View PostOkaros, on 09 July 2013 - 11:09 PM, said:

How much time left on the modkill timer?


should be about 1:15 left by my count.

View PostUltama, on 09 July 2013 - 11:09 PM, said:

View PostLiosan, on 09 July 2013 - 10:59 PM, said:

View PostUltama, on 09 July 2013 - 10:55 PM, said:

View PostFener, on 09 July 2013 - 10:38 PM, said:

Anyone else now waiting for a juddering thunk as the Immortal steamroller comes to an unexpected halt?

As I previously said, they didn't hurt me so I won't be needing healing, thanks for the hint though.


As in what happens when they hit a fully infested tile?



Yeah, i'm kind of curous about that. The insane v the brainless. should be a good show.


Can anyone hazard a guess as to whether the army will be more hindrance than help? And, although I doubt enough people would go for it, will they disappear if he dies?


They will persist as long as they have locked directions.



SO, if we were to lynch you today, they'd get to Narash and then disperse?


Yes. Which would render them pretty useless. I'm waiting for the next infestation update before I give new orders.

#2417 User is offline   Path-Shaper 

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Posted 09 July 2013 - 11:26 PM

It is now Day 6. 29 hours 30 minutes remaining.

Barghast has been modkilled for inactivity. He was the Loyalist Bernard Calderonus.

Players still alive: Demelain, Fener, Gait, Galain, Hood's Path, Kedeviss, Korbas, Liosan, Okaros, Pran Chole, Ryllandaras, Sheltatha Lore, Tiamatha, Ultama 

8 votes to lynch. 8 votes for night.



Players not voted: Demelain, Fener, Gait, Galain, Hood's Path, Kedeviss, Korbas, Liosan, Okaros, Pran Chole, Rashan, Ryllandaras, Sheltatha Lore, Tiamatha, Ultama 
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#2418 User is offline   Liosan 

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Posted 09 July 2013 - 11:27 PM

View PostPath-Shaper, on 09 July 2013 - 11:26 PM, said:

It is now Day 6. 29 hours 30 minutes remaining.

Barghast has been modkilled for inactivity. He was the Loyalist Bernard Calderonus.

Players still alive: Demelain, Fener, Gait, Galain, Hood's Path, Kedeviss, Korbas, Liosan, Okaros, Pran Chole, Ryllandaras, Sheltatha Lore, Tiamatha, Ultama

8 votes to lynch. 8 votes for night.



Players not voted: Demelain, Fener, Gait, Galain, Hood's Path, Kedeviss, Korbas, Liosan, Okaros, Pran Chole, Rashan, Ryllandaras, Sheltatha Lore, Tiamatha, Ultama


:laughing: :doh: :p :(

#2419 User is offline   Pran Chole 

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Posted 09 July 2013 - 11:31 PM

View PostLiosan, on 09 July 2013 - 11:27 PM, said:

View PostPath-Shaper, on 09 July 2013 - 11:26 PM, said:

It is now Day 6. 29 hours 30 minutes remaining.

Barghast has been modkilled for inactivity. He was the Loyalist Bernard Calderonus.

Players still alive: Demelain, Fener, Gait, Galain, Hood's Path, Kedeviss, Korbas, Liosan, Okaros, Pran Chole, Ryllandaras, Sheltatha Lore, Tiamatha, Ultama

8 votes to lynch. 8 votes for night.



Players not voted: Demelain, Fener, Gait, Galain, Hood's Path, Kedeviss, Korbas, Liosan, Okaros, Pran Chole, Rashan, Ryllandaras, Sheltatha Lore, Tiamatha, Ultama


Posted Image Posted Image Posted Image Posted Image

That makes 2 left, barring recruitments.

#2420 User is offline   Liosan 

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Posted 09 July 2013 - 11:37 PM

I'm gonna go take a nice bike ride to the pool.

Cool off.
release some of my anger at the defenceless water.

prevent massive property damage that would result from me punching a wall right now.

This post has been edited by Liosan: 09 July 2013 - 11:37 PM


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