Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#6661 User is offline   Tattersail_ 

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Posted 09 October 2013 - 03:36 PM

Yes, very good. everyone submit their orders today asap.
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#6662 User is offline   Galactic Council 

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Posted 09 October 2013 - 03:47 PM

I don't want to hit the SS/Tapper wall again. But some people are going to have to pass shortly.
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#6663 User is offline   Tattersail_ 

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Posted 09 October 2013 - 03:50 PM

View PostGalactic Council, on 09 October 2013 - 03:47 PM, said:

I don't want to hit the SS/Tapper wall again. But some people are going to have to pass shortly.


i have pm'd morgoth
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#6664 User is offline   Tattersail_ 

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Posted 09 October 2013 - 04:03 PM

@Tapper if you did engage Twelve's 5 ships then that would give me a good chance of taking the centre off of Twelve. You're not going to win, but you could be instrumental to the fall of the Eridani Empire.

Operation Phase shield :doh:

This post has been edited by Ganoes Paran: 09 October 2013 - 04:04 PM

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#6665 User is offline   Gnaw 

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Posted 09 October 2013 - 04:06 PM

View PostGanoes Paran, on 09 October 2013 - 02:06 PM, said:

I have seven more actions :doh:

Move, move, Research, upgrade, upgrade, upgrade, keep Twelve guessing B)


What are you going to research? tractor beam does nothing for you except take 1 VP away from D'rek.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#6666 User is offline   Tattersail_ 

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Posted 09 October 2013 - 04:11 PM

View PostGnaw, on 09 October 2013 - 04:06 PM, said:

View PostGanoes Paran, on 09 October 2013 - 02:06 PM, said:

I have seven more actions :doh:

Move, move, Research, upgrade, upgrade, upgrade, keep Twelve guessing B)


What are you going to research? tractor beam does nothing for you except take 1 VP away from D'rek.


Probably Phase shield ;)

I need to combat Twelve's big computers
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#6667 User is offline   D'rek 

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Posted 09 October 2013 - 04:15 PM

View PostGnaw, on 09 October 2013 - 04:06 PM, said:

View PostGanoes Paran, on 09 October 2013 - 02:06 PM, said:

I have seven more actions :doh:

Move, move, Research, upgrade, upgrade, upgrade, keep Twelve guessing B)


What are you going to research? tractor beam does nothing for you except take 1 VP away from D'rek.


How does it do that?

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#6668 User is offline   Tattersail_ 

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Posted 09 October 2013 - 04:18 PM

Filling your research track.
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#6669 User is offline   D'rek 

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Posted 09 October 2013 - 04:18 PM

View PostGanoes Paran, on 09 October 2013 - 04:18 PM, said:

Filling your research track.


It certainly doesn't take away anything from me though, and there's plenty of other tech I could research. Not that I'm going to, because I don't have any discs left to spare!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#6670 User is offline   Imperial Historian 

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Posted 09 October 2013 - 04:19 PM

I wouldn't get into a shield v computers match up tatts, it's no good twelve not hitting you if you don't hit him in return. His massive amounts of hull and initiative mean there is only one probable winner if you go that way. Have a play with the simulator, but I'm pretty sure your odds are going to be worse with shields.
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#6671 User is offline   Tattersail_ 

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Posted 09 October 2013 - 04:23 PM

View PostImperial Historian, on 09 October 2013 - 04:19 PM, said:

I wouldn't get into a shield v computers match up tatts, it's no good twelve not hitting you if you don't hit him in return. His massive amounts of hull and initiative mean there is only one probable winner if you go that way. Have a play with the simulator, but I'm pretty sure your odds are going to be worse with shields.


I worked it out that with me dreads as they are now he would need two hits with an anti matter cannon, yet if I upgrade one improved hull to a phase shield then he would still need two hits with an anti matter cannon BUT his computers would be worse off. It doesn't matter if my dread has 5HP or 7HP does it?
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#6672 User is offline   Tattersail_ 

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Posted 09 October 2013 - 04:25 PM

I will destroy his dread so easily enough, if Tapper pins those 5 ships then I am going against 4 starbases. With computers he would need a 5 or 6 to hit :doh:
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#6673 User is offline   twelve 

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Posted 09 October 2013 - 04:48 PM

View PostGanoes Paran, on 09 October 2013 - 04:25 PM, said:

I will destroy his dread so easily enough, if Tapper pins those 5 ships then I am going against 4 starbases. With computers he would need a 5 or 6 to hit :doh:



You do realize I have a few actions available to me as well right?
I don't know what I'm doing but it sounds good.
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#6674 User is offline   cerveza_fiesta 

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Posted 09 October 2013 - 04:53 PM

I have a sinking feeling that Tapper has his eyes on another prize and has no intention of helping you out. If his move against me was defensive, he could as easily have left forces in his own warp portal hex.
........oOOOOOo
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BEERS!

......
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#6675 User is offline   Gnaw 

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Posted 09 October 2013 - 04:59 PM

View PostGanoes Paran, on 09 October 2013 - 04:23 PM, said:

View PostImperial Historian, on 09 October 2013 - 04:19 PM, said:

I wouldn't get into a shield v computers match up tatts, it's no good twelve not hitting you if you don't hit him in return. His massive amounts of hull and initiative mean there is only one probable winner if you go that way. Have a play with the simulator, but I'm pretty sure your odds are going to be worse with shields.


I worked it out that with me dreads as they are now he would need two hits with an anti matter cannon, yet if I upgrade one improved hull to a phase shield then he would still need two hits with an anti matter cannon BUT his computers would be worse off. It doesn't matter if my dread has 5HP or 7HP does it?


You're forgetting the missiles. 1 pt of damage. Two hits brings each dread down to 4 armor. Then a single hit from the AM cannons do destroy you.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#6676 User is offline   Galactic Council 

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Posted 09 October 2013 - 05:05 PM

View PostGnaw, on 09 October 2013 - 04:59 PM, said:


You're forgetting the missiles. 1 pt of damage. Two hits brings each dread down to 4 armor. Then a single hit from the AM cannons do destroy you.


Which brings up an announcement.

The default for Round 9 battles will be interactive. I roll the dice and wait for the player to assign the hits.
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#6677 User is offline   Morgoth 

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Posted 09 October 2013 - 06:27 PM

You'll have to wait a little for my orders, sometimes later tonight, but they will involve some kind of upgrade so if that doesn't impact anyone feel free to move on.
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#6678 User is offline   D'rek 

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Posted 09 October 2013 - 06:30 PM

I'm going to upgrade too, but precisely what might depend on what Morgy upgrades.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#6679 User is offline   twelve 

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Posted 09 October 2013 - 06:35 PM

Okay so Solid go ahead and post your orders to lock in the two upgrade actions to be filled out in detail at later dates.
I don't know what I'm doing but it sounds good.
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#6680 User is offline   Galactic Council 

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Posted 09 October 2013 - 07:09 PM

Round 9
turns 1-4
Spoiler
  • SS: UPGRADE interceptor with improved hull over ion turret and upgrade cruiser improved hull over computer
  • VP
    • Twelve - 47
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 20
    • SS - 15
    • Morg - 10

    Turn 5:
    • Tapper: Upgrade 2x Hull to Sentient Hull on the Hull components of the Dreadnought blueprint.
    • Twelve: Upgrade Interceptor and cruiser with tachyon drive over nuclear drive. (17$, 0s, 9m)
    • CF: Move 2 interceptors from gamma valorum over to Pollux via the SE wormhole - ie up through Khell's territories. (U = -13. E = 0. S = 0. M = 1)
    • Khell: BUILD 1 Cruiser in Arcturus. [0, 1, 2] Thank you. I was about to charge you 6 mats. Caught the error because you did that.
    • GP: Move 2 interceptors to 001
    • Morgoth: Upgrade ?
    • D'rek: Upgrade ?
    • SS:
    • VP
      • Twelve - 47
      • D'rek - 36
      • CF - 31
      • Khell - 23
      • Tapper - 22
      • Tatts - 20
      • SS - 15
      • Morg - 10
    Turn 6
    • Tapper:
    • Twelve:
    • CF:
    • Khell:
    • GP:
    • Morgoth:
    • D'rek:
    • SS:
    • VP
      • Twelve - 47
      • D'rek - 36
      • CF - 31
      • Khell - 23
      • Tapper - 22
      • Tatts - 20
      • SS - 15
      • Morg - 10

    This post has been edited by Galactic Council: 09 October 2013 - 07:51 PM

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