Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#6581 User is offline   Tattersail_ 

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Posted 07 October 2013 - 07:17 PM

I'm not changing my mind.:doh:
Apt is the only one who reads this. Apt is nice.
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#6582 User is offline   Khellendros 

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Posted 07 October 2013 - 07:18 PM

MOVE Interceptor from Arcturus to Mu Herculis.
"I think I've made a terrible error of judgement."
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#6583 User is offline   twelve 

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Posted 07 October 2013 - 07:30 PM

View PostGalactic Council, on 07 October 2013 - 07:11 PM, said:

@all During R8 cleanup, I put both of Tatts grey planet cubes from the graveyard onto the Science track as he asked. It occurred to me last night that I might have screwed that up. Can the 2 box have a cube placed on it?



Yes the 2 box can be covered putting the production of a resource to zero.
I don't know what I'm doing but it sounds good.
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#6584 User is offline   Galactic Council 

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Posted 07 October 2013 - 07:54 PM

Round 9

Turn 1:
Spoiler
  • VP
    • Twelve - 39
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 21
    • SS - 15
    • Morg - 9

    Turn 2:
    Spoiler
  • VP
    • Twelve - 41
    • D'rek - 36
    • Tatts - 26
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • SS - 15
    • Morg - 9

    Turn 3:
    Spoiler
  • VP
    • Twelve - 44
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 20
    • SS - 15
    • Morg - 10

    Turn 4:


    • Tapper: Move 1 cruiser and 1 fighter from homeplanet to Beta Sextansis (CF's lower bottom right wormhole world).
    • Twelve: Build 2 cruisers in Zeta Hurculis 1 monolith in Zeta Hurculis (17$, 0S, 9M Upkeep -5)
    • Change in VP: +3
    • CF: Build Starbase in Beta Sextantis and one in 55 Cancri.
    • Khell: MOVE Interceptor from Arcturus to Mu Herculis.
    • GP: Build two interceptors in Aldebran. flipping all 3 colony ships
    • Morgoth: move - Dreadnaught into hex 103
    • D'rek:
    • SS:
    • VP
    • Twelve - 47
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 20
    • SS - 15
    • Morg - 10

    This post has been edited by Galactic Council: 07 October 2013 - 08:05 PM

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    #6585 User is offline   Galactic Council 

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    Posted 07 October 2013 - 07:54 PM

    View Posttwelve, on 07 October 2013 - 07:30 PM, said:

    View PostGalactic Council, on 07 October 2013 - 07:11 PM, said:

    @all During R8 cleanup, I put both of Tatts grey planet cubes from the graveyard onto the Science track as he asked. It occurred to me last night that I might have screwed that up. Can the 2 box have a cube placed on it?



    Yes the 2 box can be covered putting the production of a resource to zero.


    Xiexie
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    #6586 User is offline   Galactic Council 

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    Posted 07 October 2013 - 07:55 PM

    D'rek, SS, Tapper up next
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    #6587 User is offline   Galactic Council 

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    Posted 07 October 2013 - 08:05 PM

    View PostGalactic Council, on 07 October 2013 - 07:54 PM, said:

    • Twelve: Build 2 cruisers in Zeta Hurculis 1 monolith in Zeta Hurculis (17$, 0S, 9M Upkeep -5)


    As a reminder, when placing an action order in game IV the available resources and upkeep will be required.

    This post has been edited by Galactic Council: 07 October 2013 - 08:06 PM

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    #6588 User is offline   D'rek 

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    Posted 07 October 2013 - 08:09 PM

    Move Cruiser in Mu Arae to Vega. Move Dreadnaught in Vega to Altair.

    View Postworrywort, on 14 September 2012 - 08:07 PM, said:

    I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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    #6589 User is offline   twelve 

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    Posted 07 October 2013 - 08:13 PM

    View PostD, on 07 October 2013 - 08:09 PM, said:

    Move Cruiser in Mu Arae to Vega. Move Dreadnaught in Vega to Altair.




    And this is why I thought that Khell should have pinned that cruiser instead of flying to Mu Hurculis.

    Damn SolidSnape. You are taking a serious beating these last few rounds.
    I don't know what I'm doing but it sounds good.
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    #6590 User is offline   D'rek 

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    Posted 07 October 2013 - 08:21 PM

    View PostGalactic Council, on 07 October 2013 - 08:05 PM, said:

    View PostGalactic Council, on 07 October 2013 - 07:54 PM, said:

    • Twelve: Build 2 cruisers in Zeta Hurculis 1 monolith in Zeta Hurculis (17$, 0S, 9M Upkeep -5)


    As a reminder, when placing an action order in game IV the available resources and upkeep will be required.


    Uh.... 2, 10, 0, upkeep -15 after my latest I think but you should double check.

    View Postworrywort, on 14 September 2012 - 08:07 PM, said:

    I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
    0

    #6591 User is offline   Galactic Council 

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    Posted 07 October 2013 - 08:21 PM

    Round 9

    Turn 1:
    Spoiler
  • VP
    • Twelve - 39
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 21
    • SS - 15
    • Morg - 9

    Turn 2:
    Spoiler
  • VP
    • Twelve - 41
    • D'rek - 36
    • Tatts - 26
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • SS - 15
    • Morg - 9

    Turn 3:
    Spoiler
  • VP
    • Twelve - 44
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 20
    • SS - 15
    • Morg - 10

    Turn 4:


    • Tapper: Move 1 cruiser and 1 fighter from homeplanet to Beta Sextansis (CF's lower bottom right wormhole world).
    • Twelve: Build 2 cruisers in Zeta Hurculis 1 monolith in Zeta Hurculis (17$, 0S, 9M Upkeep -5)
    • Change in VP: +3
    • CF: Build Starbase in Beta Sextantis and one in 55 Cancri.
    • Khell: MOVE Interceptor from Arcturus to Mu Herculis.
    • GP: Build two interceptors in Aldebran. flipping all 3 colony ships
    • Morgoth: move - Dreadnaught into hex 103
    • D'rek: Move Cruiser in Mu Arae to Vega. Move Dreadnaught in Vega to Altair.
    • SS:
    • VP
    • Twelve - 47
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 20
    • SS - 15
    • Morg - 10

    0

    #6592 User is offline   Gnaw 

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    Posted 07 October 2013 - 08:22 PM

    View Posttwelve, on 07 October 2013 - 08:13 PM, said:

    View PostD, on 07 October 2013 - 08:09 PM, said:

    Move Cruiser in Mu Arae to Vega. Move Dreadnaught in Vega to Altair.




    And this is why I thought that Khell should have pinned that cruiser instead of flying to Mu Hurculis.

    Damn SolidSnape. You are taking a serious beating these last few rounds.


    And it's why I thought he should have capped the shellworld hex. Then build in it.
    "Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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    #6593 User is offline   Galactic Council 

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    Posted 07 October 2013 - 08:24 PM

    View PostD, on 07 October 2013 - 08:21 PM, said:

    View PostGalactic Council, on 07 October 2013 - 08:05 PM, said:

    View PostGalactic Council, on 07 October 2013 - 07:54 PM, said:

    • Twelve: Build 2 cruisers in Zeta Hurculis 1 monolith in Zeta Hurculis (17$, 0S, 9M Upkeep -5)


    As a reminder, when placing an action order in game IV the available resources and upkeep will be required.


    Uh.... 2, 10, 0, upkeep -15 after my latest I think but you should double check.


    I have you at 2, 10, 0 -13 upkeep.

    Edit: That is the reason I'm wanting it to be a part of the action order. Not only does it mean the player is keeping track, it allows all the players to see and we're more likely to catch a mistake sooner. Computer code aphorism: with enough eyes, all bugs are shallow.

    This post has been edited by Galactic Council: 07 October 2013 - 08:27 PM

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    #6594 User is offline   D'rek 

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    Posted 07 October 2013 - 08:26 PM

    View PostGalactic Council, on 07 October 2013 - 08:24 PM, said:

    View PostD, on 07 October 2013 - 08:21 PM, said:

    View PostGalactic Council, on 07 October 2013 - 08:05 PM, said:

    View PostGalactic Council, on 07 October 2013 - 07:54 PM, said:

    • Twelve: Build 2 cruisers in Zeta Hurculis 1 monolith in Zeta Hurculis (17$, 0S, 9M Upkeep -5)


    As a reminder, when placing an action order in game IV the available resources and upkeep will be required.


    Uh.... 2, 10, 0, upkeep -15 after my latest I think but you should double check.


    I have you at 2, 10, 0 -13 upkeep.


    That would make a lot of sense given that there is no -15 upkeep.

    View Postworrywort, on 14 September 2012 - 08:07 PM, said:

    I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
    0

    #6595 User is offline   Khellendros 

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    Posted 07 October 2013 - 08:36 PM

    View PostGnaw, on 07 October 2013 - 08:22 PM, said:

    View Posttwelve, on 07 October 2013 - 08:13 PM, said:

    View PostD, on 07 October 2013 - 08:09 PM, said:

    Move Cruiser in Mu Arae to Vega. Move Dreadnaught in Vega to Altair.




    And this is why I thought that Khell should have pinned that cruiser instead of flying to Mu Hurculis.

    Damn SolidSnape. You are taking a serious beating these last few rounds.


    And it's why I thought he should have capped the shellworld hex. Then build in it.




    Alas, not enough moves available for either action to take place. We make do with what we have.
    "I think I've made a terrible error of judgement."
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    #6596 User is offline   Tattersail_ 

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    Posted 07 October 2013 - 08:41 PM

    slimey
    Apt is the only one who reads this. Apt is nice.
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    #6597 User is offline   Gnaw 

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    Posted 07 October 2013 - 08:44 PM

    View PostKhellendros, on 07 October 2013 - 08:36 PM, said:

    View PostGnaw, on 07 October 2013 - 08:22 PM, said:


    And it's why I thought he should have capped the shellworld hex. Then build in it.


    Alas, not enough moves available for either action to take place. We make do with what we have.


    Yeah, there were. But moot now.
    "Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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    #6598 User is offline   Gnaw 

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    Posted 07 October 2013 - 08:48 PM

    And read your PMs Khell.
    "Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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    #6599 User is offline   Khellendros 

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    Posted 07 October 2013 - 09:31 PM

    View PostGnaw, on 07 October 2013 - 08:44 PM, said:

    View PostKhellendros, on 07 October 2013 - 08:36 PM, said:

    View PostGnaw, on 07 October 2013 - 08:22 PM, said:


    And it's why I thought he should have capped the shellworld hex. Then build in it.


    Alas, not enough moves available for either action to take place. We make do with what we have.


    Yeah, there were. But moot now.



    No, there weren't. Don't pretend you know what I'm up to :doh:
    "I think I've made a terrible error of judgement."
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    #6600 User is offline   twelve 

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    Posted 07 October 2013 - 10:06 PM

    I saw SolidSnape on eariler when it was his turn. I wonder if he knew it or if he is taking his time trying to figure out what to do.
    I don't know what I'm doing but it sounds good.
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