Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#5521 User is offline   Khellendros 

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Posted 27 August 2013 - 03:28 PM

View Postcerveza_fiesta, on 27 August 2013 - 03:22 PM, said:

Ok, I'll wait a bit to make sure d'rek, SS and Tapper all still pass, and then call the round over.

Anybody in combat please issue your orders so I can resolve the fights this evening.



Hasn't twelve still not passed?

For my combat, if I'm fighting Tatts in Aldebaran first, I'd love to retreat, but it's not possible because I don't own any adjacent hex, is that correct? So my orders are: fire warning shots at Tatts only ;)
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#5522 User is offline   Tattersail_ 

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Posted 27 August 2013 - 03:38 PM

What orders would you like from me? Any complications you know of? I think my battles are self explanatory
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#5523 User is offline   cerveza_fiesta 

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Posted 27 August 2013 - 03:40 PM

Everyone has passed except Twelve and SS. I think that the turn will end with Twelve even though he passes by default.

Given the precarious position of D'rek, SS's obvious move toward Tatts' territories and some possible last minute action by Tapper vs. another one of Twelve's hexes, I want to wait and make sure that there are no further actions/reactions.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#5524 User is offline   cerveza_fiesta 

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Posted 27 August 2013 - 03:42 PM

View PostGanoes Paran, on 27 August 2013 - 03:38 PM, said:

What orders would you like from me? Any complications you know of? I think my battles are self explanatory


The only thing I see for you is a possible conditional retreat from Aldebran. If you want to fight to the death then that's cool. Just mention it so that I know.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#5525 User is offline   Tattersail_ 

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Posted 27 August 2013 - 03:44 PM

View Postcerveza_fiesta, on 27 August 2013 - 03:42 PM, said:

View PostGanoes Paran, on 27 August 2013 - 03:38 PM, said:

What orders would you like from me? Any complications you know of? I think my battles are self explanatory


The only thing I see for you is a possible conditional retreat from Aldebran. If you want to fight to the death then that's cool. Just mention it so that I know.


Okay well, fight to the death.
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#5526 User is offline   Khellendros 

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Posted 27 August 2013 - 03:50 PM

View Postcerveza_fiesta, on 27 August 2013 - 03:40 PM, said:

Everyone has passed except Twelve and SS. I think that the turn will end with Twelve even though he passes by default.

Given the precarious position of D'rek, SS's obvious move toward Tatts' territories and some possible last minute action by Tapper vs. another one of Twelve's hexes, I want to wait and make sure that there are no further actions/reactions.



I haven't missed anything, have I? Twelve has decided not to come to Arcturus, is that right?
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#5527 User is offline   cerveza_fiesta 

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Posted 27 August 2013 - 03:54 PM

View PostKhellendros, on 27 August 2013 - 03:50 PM, said:

View Postcerveza_fiesta, on 27 August 2013 - 03:40 PM, said:

Everyone has passed except Twelve and SS. I think that the turn will end with Twelve even though he passes by default.

Given the precarious position of D'rek, SS's obvious move toward Tatts' territories and some possible last minute action by Tapper vs. another one of Twelve's hexes, I want to wait and make sure that there are no further actions/reactions.



I haven't missed anything, have I? Twelve has decided not to come to Arcturus, is that right?


You are free & clear in Arcturus
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#5528 User is offline   cerveza_fiesta 

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Posted 27 August 2013 - 05:20 PM

OK, I have a previous commitment at 5 that will probably go to later this evening, so there's no rush to finish up the round. I'll still try to resolve combat tonight, so let's set a tentative deadline for reactions / actions to 8:00PM my time (GMT-4h).
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#5529 User is offline   Imperial Historian 

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Posted 27 August 2013 - 05:28 PM

View Postcerveza_fiesta, on 27 August 2013 - 03:40 PM, said:

Everyone has passed except Twelve and SS. I think that the turn will end with Twelve even though he passes by default.

Given the precarious position of D'rek, SS's obvious move toward Tatts' territories and some possible last minute action by Tapper vs. another one of Twelve's hexes, I want to wait and make sure that there are no further actions/reactions.


Well I think at a minimum we'll see Tapper moving one interceptor to take the neighboring territory (and save an interceptor), and SS taking one of Tats territories first. So I would have thought SS will be the last to pass.
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#5530 User is offline   cerveza_fiesta 

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Posted 27 August 2013 - 05:44 PM

In a PM


D'rek has told me "no reaction"


Over to SS.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#5531 User is offline   Gnaw 

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Posted 27 August 2013 - 06:25 PM

View Postcerveza_fiesta, on 27 August 2013 - 03:22 PM, said:

Ok, I'll wait a bit to make sure d'rek, SS and Tapper all still pass, and then call the round over.

Anybody in combat please issue your orders so I can resolve the fights this evening.


SS is the only one who hasn't passed I believe.

And if he passes now, he's an idiot.
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#5532 User is offline   Gnaw 

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Posted 27 August 2013 - 06:36 PM

View PostGnaw, on 27 August 2013 - 06:25 PM, said:

And if he passes now, he's an idiot.


SS I'm sorry. RL is making me irritabler. If he passes now, it would be unwise if the situation is as it appears to my haphazardly updated map.


Edit:

@SS

You have:
  • 2 cruisers and a dread in 311.
  • You have 3 colony ships available
  • You are at -13 upkeep.
  • You have $4, 6 mats, and 6 sci in the bank.
  • Current income would be $12, 6 sci, and 6 mats.


Tatts has
  • 1 interceptor with plasma missiles in Altair.
  • Has one disc he can use as a reaction. Theoretically he could do a reaction and change the config of the fighter. But that would affect his battle with D'rek.


Edit #2: You don't have advanced economy. And I can't really see a way for more actions to pay off without that.

This post has been edited by Gnaw: 27 August 2013 - 07:14 PM

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#5533 User is offline   Solidsnape 

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Posted 27 August 2013 - 08:00 PM

So if I flip and trade everything, I could free up 2 more actions? That would get me 3 ships into the area. Or 2 ships and a reaction remaining?
That right?
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#5534 User is offline   Path-Shaper 

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Posted 27 August 2013 - 08:05 PM

Pass.
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#5535 User is offline   Tattersail_ 

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Posted 27 August 2013 - 08:06 PM

Solid I will still be open to attack tomorrow. I'm not going to ask you bot to attack but it would help of I had those hexes one more round. I do plan to get the artifact key tomorrow. Lots of materials to play against twelve. You may bot even take my hexes because you do not have neutron bombs.
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#5536 User is offline   Solidsnape 

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Posted 27 August 2013 - 09:45 PM

Turn 8.

MOVES 2 cruisers NE one hex each, from hex 311.


Sorry I don't know the names of the systems.
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#5537 User is offline   Imperial Historian 

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Posted 27 August 2013 - 10:55 PM

Pssst, you have much better odds if you put the cruiser against tats interceptor, and the dread in the next system (your odds of taking the system are pretty much certain with the dread).
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#5538 User is offline   Gnaw 

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Posted 28 August 2013 - 12:53 AM

View PostSolidsnape, on 27 August 2013 - 08:00 PM, said:

So if I flip and trade everything, I could free up 2 more actions? That would get me 3 ships into the area. Or 2 ships and a reaction remaining?
That right?


View PostSolidsnape, on 27 August 2013 - 09:45 PM, said:

Turn 8.

MOVES 2 cruisers NE one hex each, from hex 311.


Sorry I don't know the names of the systems.



@CF and SS

SS has:
  • 3 colony ships available
  • is at -17 upkeep after the Turn 8 move of 2 cruisers to Altair
  • has $4, 6 mats, and 6 sci in the bank.
  • Current income would be $12, 6 sci, and 6 mats.

Is that correct?

Edit: You two should exchange ambassadors btw. since Tapper has traitor card now instead of CF.

This post has been edited by Gnaw: 28 August 2013 - 01:04 AM

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#5539 User is offline   Solidsnape 

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Posted 28 August 2013 - 06:42 AM

View PostImperial Historian, on 27 August 2013 - 10:55 PM, said:

Pssst, you have much better odds if you put the cruiser against tats interceptor, and the dread in the next system (your odds of taking the system are pretty much certain with the dread).



You mean move the dread next, and move it straight through to the next influenced system?
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#5540 User is offline   Imperial Historian 

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Posted 28 August 2013 - 07:33 AM

No I mean don't move one of your cruisers and move the dread instead.
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