Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#4961 User is offline   Tattersail_ 

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Posted 10 August 2013 - 07:22 AM

Oh dear.
Apt is the only one who reads this. Apt is nice.
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#4962 User is offline   Morgoth 

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Posted 10 August 2013 - 10:11 AM

View PostD, on 09 August 2013 - 05:39 PM, said:

By my count, VPs are:

Morgoth - 7
Khell - 12
SS - 13
Tapper - 14
CF - 19
drek - 24
tatts - 29
twelve - 37



I'm in the lead!
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#4963 User is offline   Tattersail_ 

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Posted 10 August 2013 - 10:45 AM

What is the situation here?
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#4964 User is offline   Gnaw 

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Posted 10 August 2013 - 02:58 PM

Morgoth, SS, Tapper, and you have not finished upkeep and cleanup. I'm going to look at them to see if there are any actual choices to make. Morgy for example. Doesn't matter who records it 'cause there's nothing to do but add a couple of numbers.

IHCF has already made round 7 turn 1 action.

It's Khell's turn.


And when does CF get back?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4965 User is offline   Tattersail_ 

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Posted 10 August 2013 - 03:08 PM

I am on phone so cannot update op.
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#4966 User is offline   Tattersail_ 

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Posted 10 August 2013 - 03:08 PM

What's, wrong with my upkeep?
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#4967 User is offline   Gnaw 

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Posted 10 August 2013 - 03:28 PM

"This post has been edited by Ganoes Paran: Yesterday, 07:15 PM"

The last time I looked at it, it wasn't done yet. So don't try the innocent act. :thumbup:

This post has been edited by Gnaw: 10 August 2013 - 03:30 PM

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4968 User is offline   Tattersail_ 

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Posted 10 August 2013 - 03:48 PM

View PostGnaw, on 10 August 2013 - 03:28 PM, said:

"This post has been edited by Ganoes Paran: Yesterday, 07:15 PM"

The last time I looked at it, it wasn't done yet. So don't try the innocent act. :thumbup:


So i'm in the clear?
Apt is the only one who reads this. Apt is nice.
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#4969 User is offline   Galactic Council 

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Posted 10 August 2013 - 04:07 PM

View PostGanoes Paran, on 10 August 2013 - 03:48 PM, said:

View PostGnaw, on 10 August 2013 - 03:28 PM, said:

"This post has been edited by Ganoes Paran: Yesterday, 07:15 PM"

The last time I looked at it, it wasn't done yet. So don't try the innocent act. :)


So i'm in the clear?


Yep, you're good. I've done Morgy and Tapper.


We're all really observant. /sarcasm

D'rek has only had one dread on the board since she took out the hive. CF must have deleted it accidentally. She had 2 on 3 Jun but only 1 since 5 Jun. :thumbup:
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#4970 User is offline   Galactic Council 

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Posted 10 August 2013 - 04:24 PM

SS upkeep done.

I'll post an update shortly.

Khell, are you around?
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#4971 User is offline   Solidsnape 

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Posted 10 August 2013 - 04:52 PM

So my upkeeps done? I've just got up, was going to see to it.
"If you seek the crumpled bones of the T'lan Imass,
gather into one hand the sands of Raraku"
The Holy Desert
- Anonymous.
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#4972 User is offline   Tattersail_ 

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Posted 10 August 2013 - 04:53 PM

So where is D'rek's other dread and why was it not involved last round?
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#4973 User is offline   Galactic Council 

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Posted 10 August 2013 - 05:05 PM

View PostSolidsnape, on 10 August 2013 - 04:52 PM, said:

So my upkeeps done? I've just got up, was going to see to it.


I just added the numbers up.


View PostGanoes Paran, on 10 August 2013 - 04:53 PM, said:

So where is D'rek's other dread and why was it not involved last round?


It was destroyed when she took the hive in round 2. She hasn't built a second one, so nobody noticed that the board doesn't have a second one. *shrug* I simply duplicated the one so there are now 2. It had zero affect on the game. I just found it amusing that it was gone and nobody noticed it.
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#4974 User is offline   Galactic Council 

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Posted 10 August 2013 - 05:06 PM

I did the upkeeps only because they were simple. No decisions to be made. I want to hand a functioning game back to CF.

I suspect that one of the first things he will do is post a notice that he won't do that for anyone. :thumbup:
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#4975 User is offline   Solidsnape 

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Posted 10 August 2013 - 05:42 PM

View PostGalactic Council, on 10 August 2013 - 05:06 PM, said:

I did the upkeeps only because they were simple. No decisions to be made. I want to hand a functioning game back to CF.

I suspect that one of the first things he will do is post a notice that he won't do that for anyone. :thumbup:


Ok then fair enough.
I'll be on tonight. In about an hour or so.
"If you seek the crumpled bones of the T'lan Imass,
gather into one hand the sands of Raraku"
The Holy Desert
- Anonymous.
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#4976 User is offline   Morgoth 

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Posted 10 August 2013 - 06:21 PM

Ah, sorry. We had family over and I forgot
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#4977 User is offline   Galactic Council 

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Posted 10 August 2013 - 09:18 PM

I need a favor and a sharp eye. Two images of the gameboard. Are there any differences? So much as a resource peg. I made changes in the structure* of the file that should make it much easier to use and simple to re-use it for other games.

Version C

Spoiler


Version G

Spoiler


Thank you.
-gnaw


*I added more layers. Layers can be locked disallowing accidental changes. Having objects like the hexes and ships in different layers makes it much easier to move them around.

This post has been edited by Galactic Council: 10 August 2013 - 09:20 PM

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#4978 User is offline   Solidsnape 

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Posted 10 August 2013 - 09:20 PM

View PostGalactic Council, on 10 August 2013 - 09:18 PM, said:

I need a favor and a sharp eye. Two images of the gameboard. Are there any differences? So much as a resource peg. I made changes in the structure* of the file that should make it much easier for to use and make it simple to re-use it for other games.

Version C



Version G



Thank you.
-gnaw


*I added more layers. Layers can be locked disallowing accidental changes. Having objects like the hexes and ships in different layers makes it much easier to move them around.


If you say so.
So where we at, we started turn 1 yet.
"If you seek the crumpled bones of the T'lan Imass,
gather into one hand the sands of Raraku"
The Holy Desert
- Anonymous.
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#4979 User is offline   Galactic Council 

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Posted 10 August 2013 - 09:21 PM

Oh. Round 7 update is posted.

Turn 1

Waiting on Khell.
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#4980 User is offline   Gnaw 

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Posted 11 August 2013 - 03:40 AM

View PostGalactic Council, on 10 August 2013 - 09:21 PM, said:


Waiting on Khell.


Squids go on vaca again?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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