Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#4861 User is offline   Galactic Council 

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Posted 09 August 2013 - 04:04 AM

Thank you.
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#4862 User is offline   Galactic Council 

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Posted 09 August 2013 - 04:16 AM

D'rek, GP, Khell, and Twelve:
Any particular orders for battle? GP can't retreat any of his. D'rek your cruiser can try to. Twelve, if you immediately retreat you can only lose one of the dreads wit a decent chance of both getting away.
I'm 99% certain that Tapper won't do anything and that Tatts will pass. But can't start shooting until I hear from them.
The rest of you, please get your upkeep done.
4 battles, 2 supernova rolls, and a tech draw. Then Round 7 can begin.
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#4863 User is offline   twelve 

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Posted 09 August 2013 - 05:28 AM

If I don't blow squid breath into infitesmially tiny fractions of DNA bits before he gets a shot off then I'm cursed and will lose the game in a rain of fire and brimstone. Fight till he's star dust.
I don't know what I'm doing but it sounds good.
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#4864 User is offline   Tattersail_ 

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Posted 09 August 2013 - 06:13 AM

Pass. Pass. Pass.
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#4865 User is offline   Solidsnape 

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Posted 09 August 2013 - 06:24 AM

Still passing.
"If you seek the crumpled bones of the T'lan Imass,
gather into one hand the sands of Raraku"
The Holy Desert
- Anonymous.
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#4866 User is offline   Tapper 

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Posted 09 August 2013 - 10:18 AM

No actions, reactions, invasions, evasions or interest in any of them.
Everyone is entitled to his own wrong opinion. - Lizrad
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#4867 User is offline   Solidsnape 

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Posted 09 August 2013 - 12:14 PM

Do the fighting already!
"If you seek the crumpled bones of the T'lan Imass,
gather into one hand the sands of Raraku"
The Holy Desert
- Anonymous.
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#4868 User is offline   Khellendros 

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Posted 09 August 2013 - 12:28 PM

View PostGalactic Council, on 09 August 2013 - 04:16 AM, said:

D'rek, GP, Khell, and Twelve:
Any particular orders for battle? GP can't retreat any of his. D'rek your cruiser can try to. Twelve, if you immediately retreat you can only lose one of the dreads wit a decent chance of both getting away.
I'm 99% certain that Tapper won't do anything and that Tatts will pass. But can't start shooting until I hear from them.
The rest of you, please get your upkeep done.
4 battles, 2 supernova rolls, and a tech draw. Then Round 7 can begin.



What are my chances of running away? Fairly good if he misses with the missiles? On the other hand:


STAND AND FIGHT!
"I think I've made a terrible error of judgement."
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#4869 User is offline   Tattersail_ 

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Posted 09 August 2013 - 01:53 PM

Bang.
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#4870 User is offline   Khellendros 

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Posted 09 August 2013 - 02:31 PM

View PostGanoes Paran, on 09 August 2013 - 01:53 PM, said:

Bang.



Ow.
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#4871 User is offline   Galactic Council 

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Posted 09 August 2013 - 02:48 PM

Updated D'rek's Dreads:

Spoiler


Setting up Orokos now.
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#4872 User is offline   Tattersail_ 

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Posted 09 August 2013 - 02:53 PM

No you haven't.
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#4873 User is offline   Tattersail_ 

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Posted 09 August 2013 - 02:54 PM

Attached File  D'rek Ship.png (311.85K)
Number of downloads: 0
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#4874 User is offline   Tattersail_ 

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Posted 09 August 2013 - 02:55 PM

D'rek has +2 computers not - 2 shields.
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#4875 User is offline   Galactic Council 

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Posted 09 August 2013 - 03:07 PM

Battle 306

GP 1 Dread and 2 interceptors vs D'rek Dread

GP Dread: Hits with (5,2) an (2,2) 6 pts damage to D'rek's cruiser destroying it.
GP Interceptor: misses with a 3 and a 3.
D'rek crusier: Hits with (6,2) and misses with 2. GP interceptor destroyed
GP dread: misses with 2, hits with (3,2) D'rek's cruiser destroyed.


http://orokos.com/roll/m-gnaw

R6306_e1 - GP Dred (1xO,1xY) GP int (2xY)

(The Y is why I screwed up the damage report.)


(Thanks Tatts. But I did the rolls using computers not shields. But will update the pic)

Edit: WTF, I edited this once already I thought.

This post has been edited by Galactic Council: 09 August 2013 - 03:23 PM

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#4876 User is offline   Tattersail_ 

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Posted 09 August 2013 - 03:09 PM

Well if my dread hits then that is 6 damage, correct me if I am wrong but if I roll a 2 then that is a hit. 2 + 4 = 6 = hit.

This post has been edited by Ganoes Paran: 09 August 2013 - 03:10 PM

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#4877 User is offline   Galactic Council 

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Posted 09 August 2013 - 03:10 PM

View PostGalactic Council, on 09 August 2013 - 03:07 PM, said:

Battle 306

GP 1 Dread and 2 interceptors vs D'rek Dread

GP Dread: Hits with (5,2) an (2,2) 6 pts damage to D'rek's cruiser
GP Interceptor: misses with a 3 and a 3.
D'rek crusier: Hits with (6,2) and misses with 2. GP interceptor destroyed
GP dread: misses with 2, hits with (3,2)
D'rek's cruiser destroyed.

http://orokos.com/roll/m-gnaw


(Thanks Tatts. But I did the rolls using computers not shields. But will update the pic)



Edit: GP's second hit was 4 points. So D'rek's cruiser was destroyed then.

This post has been edited by Galactic Council: 09 August 2013 - 03:12 PM

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#4878 User is offline   Galactic Council 

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Posted 09 August 2013 - 03:11 PM

View PostGanoes Paran, on 09 August 2013 - 03:09 PM, said:

Well if my dread hits then that is 6 damage, correct me if I am wrong but if I roll a 2 then that is a hit. 2 + 4 = 6 = hit.


Yes sir. Corrected.
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#4879 User is offline   Galactic Council 

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Posted 09 August 2013 - 03:19 PM

Battle 303a

GP 1 Dread vs D'rek Dread

GP Dread: Hits with (6,2)(5,4) doing 6 damage. D'rek's dread is dead.

http://orokos.com/roll/m-gnaw


DescriptionR6303_e1 - GP Dred (1xO,1xR) D'rek Dred (2x0)

Results4d6: 14 [4d6=6, 5, 1, 2]
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#4880 User is offline   Tattersail_ 

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Posted 09 August 2013 - 03:19 PM

cool. little fright then
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