Posted 18 June 2013 - 01:25 PM
OK, I'm just going to re-roll. I did make the rule earlier so best to stick with that. I still don't think it applies for SS because outcome was unaffected by my mistake. Twelve's is certainly affected, so best to re-do.
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Eridani v. Ancients in the Galactic Centre.
1x Ancient dreadnought defending - 3 init
2x Eridani Dreadnought attacking - 5 init
Missile Round - Ancient dread health bar [000000]
Eridani dreadnought # 1 fires 4x flux missiles [6,3,1,6] +3 = [6,6,1,6] - 3 HITS. - Aims 3 missiles at ancient dreadnought
- Ancient dreadnought sustains 3 damage
Eridani dreadnought # 2 fires 4x flux missiles [1,4,2,4] +3 = [1,6,5,6] - 2 HITS. - Aims 2 missiles at ancient dreadnought
- Ancient dreadnought sustains 2 damage
Cannon round 1 - Ancient dread health bar [0=====]
Eridani dreadnought # 1 fires 1x Plasma Cannon [4] +3 = [5] - 1 HITS.
- Ancient dreadnought is destroyed
Eridani Emerge Victorious!
rep tile picks x 2 = [3,2] keep the 3, replace the existing 2 on player board. 2vp tile from Twelve's board goes back to the draw bag.
+1 vp for killing the ancient dread.