HoosierDaddy, on 10 March 2013 - 12:26 PM, said:
Evidently I pushed the ball past the post.
Apologies for having done so.
I'm always okay with people being frank with me Hoosier. I still have much love to you. With that being said, I should have elaborated on why I thought it was a waste of time and offered something constructive to my post. I do want to know what you said though lol.
amphibian, on 10 March 2013 - 06:12 PM, said:
Assail, on 10 March 2013 - 11:04 AM, said:
So you mean to tell me.... these people are spending countless hours trying to prove that an age old story arc/plot device in video games is disempowering women?
This is definitely one of the biggest wastes of time I have ever witnessed.
Why is it a waste of time?
I just fail to see the value in obviously spending countless hours going through and ranting about how a storyline that has often defined many cultures mythos is "taking power away from women". 1) It is a work of fiction, 2) If you're letting a work of fiction take away from personal value of yourself, your issues probably don't lie with the people making these games, and you should go pursue these with a psychologist/psychiatrist 3) I don't think any man here, or any man in the world who is of sound mind feels empowered by having a male protagonist rescuing a damsel in distress, just as a woman most likely doesn't feel disempowered because a female character is not playable, in skimpy clothes and in need of a rescue.
Not to mention the plethora of female protagonists out there.... Beyond: Two Souls, Remember Me, Tomb Raider, Assassin's Creed III: Liberation, Resident Evil, Metroid Prime etc.
Seems like a silly argument to me in a world where, if anything, the empowerment of women is more prolific than it ever was.
As for her entire argument and all that it hinges upon (Women being objectified, thus are an object of mens desire, goal of acquisition, something to be had), it's a video game. Everything is objectified. The powering up of a character, choosing male/female companions to accompany you through the game. They're not being picked because you like the pixels they're made out of... it's mostly because of the assets they bring to the table. Having a scantily clad woman is just a device, much like a mystical magical object that you must attain, and it's simply a plot device in order for you to have goals. This isn't demeaning, it's just a tool.
My real question would be, is if it was a woman kicking ass and being the most badass protagonist that she can be (Oh wait, Tomb Raider games..), would this issue be an issue? Apparently so. Which is just another reason why it seems silly to me.
Have some more stuff to say, no time to expand, I'll be back later to do so though