Malazan Empire: Mafia 98: The Way of Kings - Malazan Empire

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Mafia 98: The Way of Kings

#261 User is offline   Liosan 

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Posted 20 February 2013 - 02:40 PM

The Factions:
Highprince Thandar's Camp
Highprince Dalinar Kholin's Camp
Highprince Sadeas's Camp
The Parshendi


It doesn't mention cult. He even says it is a faction game yet you bring up recruitment. This wasn't hinted at anywhere. So not so stupid.



The Highprince's are all on the same side in the book even though they are competing for the Gemstones. The Parshendi are the main force set against them. This is early on in the books and he specifically said no Kaladin meaning joint assault will be out of the question. Also to note that the Parshendi field the same numbers as any one of the Highprince's armies. That said, say each faction had 3 people. (9). Then the Parshendi would need 9 people minimum to go against that set up. The Parshendi are the odd faction out so I would say that they would have the numerous numbers right now. If it was 4 to a faction (12) then the rest could quite easily be Parshendi. In fact running that scenario in my head, what links 19 and 22?



4 people each faction, leaves 7 Parshendi. (19)



5 people each faction leaves 7 Parshendi. (22)



That fits. It also means that lover pairs throughout the Parshendi is a wrong way of thought. I am not saying that there isn't lover pairs but I know I am not one and you mentioned mechanics.



So the question is why 7?

This post has been edited by Liosan: 20 February 2013 - 02:43 PM


#262 User is offline   Tulas Shorn 

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Posted 20 February 2013 - 02:53 PM

View PostLiosan, on 20 February 2013 - 02:40 PM, said:

The Factions:
Highprince Thandar's Camp
Highprince Dalinar Kholin's Camp
Highprince Sadeas's Camp
The Parshendi


It doesn't mention cult. He even says it is a faction game yet you bring up recruitment. This wasn't hinted at anywhere. So not so stupid.



The Highprince's are all on the same side in the book even though they are competing for the Gemstones. The Parshendi are the main force set against them. This is early on in the books and he specifically said no Kaladin meaning joint assault will be out of the question. Also to note that the Parshendi field the same numbers as any one of the Highprince's armies. That said, say each faction had 3 people. (9). Then the Parshendi would need 9 people minimum to go against that set up. The Parshendi are the odd faction out so I would say that they would have the numerous numbers right now. If it was 4 to a faction (12) then the rest could quite easily be Parshendi. In fact running that scenario in my head, what links 19 and 22?



4 people each faction, leaves 7 Parshendi. (19)



5 people each faction leaves 7 Parshendi. (22)



That fits. It also means that lover pairs throughout the Parshendi is a wrong way of thought. I am not saying that there isn't lover pairs but I know I am not one and you mentioned mechanics.



So the question is why 7?


So you have basically just repeated everything that has already been discussed. Good for you. Now how about adding something new to the table?

As for the lover pairs being the wrong way of thought, how would you know? Could be three lover pairs and a leader, couldn't it? Oh but wait, cause I'm actually discussing mechanics, I must now be a lover pair, recruiter Parshendi, right?

#263 User is offline   Liosan 

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Posted 20 February 2013 - 03:05 PM

View PostTulas Shorn, on 20 February 2013 - 02:53 PM, said:

View PostLiosan, on 20 February 2013 - 02:40 PM, said:

The Factions:
Highprince Thandar's Camp
Highprince Dalinar Kholin's Camp
Highprince Sadeas's Camp
The Parshendi


It doesn't mention cult. He even says it is a faction game yet you bring up recruitment. This wasn't hinted at anywhere. So not so stupid.



The Highprince's are all on the same side in the book even though they are competing for the Gemstones. The Parshendi are the main force set against them. This is early on in the books and he specifically said no Kaladin meaning joint assault will be out of the question. Also to note that the Parshendi field the same numbers as any one of the Highprince's armies. That said, say each faction had 3 people. (9). Then the Parshendi would need 9 people minimum to go against that set up. The Parshendi are the odd faction out so I would say that they would have the numerous numbers right now. If it was 4 to a faction (12) then the rest could quite easily be Parshendi. In fact running that scenario in my head, what links 19 and 22?



4 people each faction, leaves 7 Parshendi. (19)



5 people each faction leaves 7 Parshendi. (22)



That fits. It also means that lover pairs throughout the Parshendi is a wrong way of thought. I am not saying that there isn't lover pairs but I know I am not one and you mentioned mechanics.



So the question is why 7?


So you have basically just repeated everything that has already been discussed. Good for you. Now how about adding something new to the table?

As for the lover pairs being the wrong way of thought, how would you know? Could be three lover pairs and a leader, couldn't it? Oh but wait, cause I'm actually discussing mechanics, I must now be a lover pair, recruiter Parshendi, right?



Oh so the number 7 has come up before has it? Go ahead and show me? I know you might want to keep your numbers vague but there you are.

#264 User is offline   Osseric 

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Posted 20 February 2013 - 03:16 PM

Olar Ethil said:

1361335935[/url]' post='1033341']
Okay, so the Parsh doesn't sound like it can be a one-man faction, then.

The numbers stated in sign-up were 19 or 22. How about 4-4-4-7 or 5-5-5-7, with the 7 being the Parshs?



Here we are Lio.

#265 User is offline   Osseric 

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Posted 20 February 2013 - 03:22 PM

To be fair, there wasn't much talk about it in the following posts, so it isn't a bad thing to think more about the numbers. It's important to know. Solely from the numbers 19/22 , I'm inclined to agree with you and Olar.

#266 User is offline   Liosan 

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Posted 20 February 2013 - 03:37 PM

View PostOsseric, on 20 February 2013 - 03:16 PM, said:

View PostOlar Ethil, on 20 February 2013 - 04:52 AM, said:

Okay, so the Parsh doesn't sound like it can be a one-man faction, then.

The numbers stated in sign-up were 19 or 22. How about 4-4-4-7 or 5-5-5-7, with the 7 being the Parshs?



Here we are Lio.



I missed that post from Olar. I thought i'd worked it out myself B)

#267 User is offline   Tennes 

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Posted 20 February 2013 - 03:54 PM

View PostLiosan, on 20 February 2013 - 03:37 PM, said:

View PostOsseric, on 20 February 2013 - 03:16 PM, said:

View PostOlar Ethil, on 20 February 2013 - 04:52 AM, said:

Okay, so the Parsh doesn't sound like it can be a one-man faction, then.

The numbers stated in sign-up were 19 or 22. How about 4-4-4-7 or 5-5-5-7, with the 7 being the Parshs?



Here we are Lio.



I missed that post from Olar. I thought i'd worked it out myself B)





I know it's sometimes difficult to keep things straight, but with only 7 pages in the game, it's way too early to be making those kinds of mistakes.

#268 User is offline   Liosan 

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Posted 20 February 2013 - 03:56 PM

View PostTennes, on 20 February 2013 - 03:54 PM, said:

View PostLiosan, on 20 February 2013 - 03:37 PM, said:

View PostOsseric, on 20 February 2013 - 03:16 PM, said:

View PostOlar Ethil, on 20 February 2013 - 04:52 AM, said:

Okay, so the Parsh doesn't sound like it can be a one-man faction, then.

The numbers stated in sign-up were 19 or 22. How about 4-4-4-7 or 5-5-5-7, with the 7 being the Parshs?



Here we are Lio.



I missed that post from Olar. I thought i'd worked it out myself B)





I know it's sometimes difficult to keep things straight, but with only 7 pages in the game, it's way too early to be making those kinds of mistakes.


You could say 266 posts and I missed that one, and probably others ha ha. Funny. Galain does not know what he started.

#269 User is offline   Meanas 

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Posted 20 February 2013 - 04:08 PM

View PostLiosan, on 20 February 2013 - 03:56 PM, said:

View PostTennes, on 20 February 2013 - 03:54 PM, said:

View PostLiosan, on 20 February 2013 - 03:37 PM, said:

View PostOsseric, on 20 February 2013 - 03:16 PM, said:

View PostOlar Ethil, on 20 February 2013 - 04:52 AM, said:

Okay, so the Parsh doesn't sound like it can be a one-man faction, then.

The numbers stated in sign-up were 19 or 22. How about 4-4-4-7 or 5-5-5-7, with the 7 being the Parshs?



Here we are Lio.



I missed that post from Olar. I thought i'd worked it out myself B)





I know it's sometimes difficult to keep things straight, but with only 7 pages in the game, it's way too early to be making those kinds of mistakes.


You could say 266 posts and I missed that one, and probably others ha ha. Funny. Galain does not know what he started.



I think it has a certain humour value. However, the numbers that crossed my mind were 5-5-5 and 4 parshendi for 19. With the three extra in 22 to the princes.

#270 User is offline   Fener 

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Posted 20 February 2013 - 04:09 PM

Here and read up. My thoughts:
I think Telas overreacted way too much.
I don't think a recruiter would be stupid enough to start speculating about his role like TS did.
Fuck you Spite.

#271 User is offline   Liosan 

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Posted 20 February 2013 - 04:10 PM

You think the Princes' factions will be that big? The Parshenddi have to counter the Princes somehow. There's a lot we don't know re the Gemstones and what happened before timeout yesterday.

#272 User is offline   Meanas 

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Posted 20 February 2013 - 04:20 PM

Liosan and Amp have played rather stupidly If they have a lover connection

Is it still night?

And I don't care about going any further wasting time on the 22 mechanics. We're in the 19. We all agree that the princes would start evenly matched. So 18+1, 15+4, or 12+7.

15+4 just seems mosy likely.

#273 User is offline   Fener 

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Posted 20 February 2013 - 04:20 PM

View PostLiosan, on 20 February 2013 - 04:10 PM, said:

You think the Princes' factions will be that big? The Parshenddi have to counter the Princes somehow. There's a lot we don't know re the Gemstones and what happened before timeout yesterday.

Why would the Parshendi need more numbers than princes? it's not like the princes are allied is it? I myself think a 5-5-5-4 distribution is more likely.

#274 User is offline   Meanas 

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Posted 20 February 2013 - 04:27 PM

View PostPath-Shaper, on 20 February 2013 - 12:49 PM, said:

It is Day 1. 1 hour and 22 minutes since time out




4 hour nights right?. So PS no longer needs provisionals to resolve night.

#275 User is offline   Osseric 

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Posted 20 February 2013 - 04:29 PM

Yeah, we are just awaiting resolution now. Night is technically over.

#276 User is offline   Liosan 

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Posted 20 February 2013 - 04:35 PM

Here that PS? That is the sound of inevitability!!!

#277 User is offline   Liosan 

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Posted 20 February 2013 - 04:35 PM

My name... Is.... Pathshaper.... Raaah!

#278 User is offline   Fener 

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Posted 20 February 2013 - 04:37 PM

View PostLiosan, on 20 February 2013 - 04:35 PM, said:

Here that PS? That is the sound of inevitability!!!

What?

#279 User is offline   Tulas Shorn 

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Posted 20 February 2013 - 04:38 PM

@Liosan:

View PostTulas Shorn, on 20 February 2013 - 02:52 AM, said:

View PostKorvalain, on 20 February 2013 - 02:13 AM, said:

View PostOsseric, on 20 February 2013 - 02:03 AM, said:

View PostMeanas, on 20 February 2013 - 01:54 AM, said:

View PostTulas Shorn, on 19 February 2013 - 08:39 PM, said:

However, I may have misunderstood the OP and game setup, but I figured there were three teams of 6 and one Parshendi. Why would a Parshendi signal to anyone? I'm just going by the very specific numbers - 19 or 22 players. I suppose it could be three teams of 5 with 4 Parshendi, but I just figured the Parshendi would be a recruiter. This is complete speculation, of course, but that's what I took away from the information we were given on the game.


I missed this the first time through.

What in the OP is giving you the idea that there would only be 1 Parshindi and a recruiter??


I actually meant to address this too, cause it seemed odd and I definitely didn't get that read from the OP. In the book, the Parshendi are their own army (as in a ton of them) fighting against the highprinces (who are also squabbling amongst themselves). To be a one man army would be absurd. Similarly, I highly doubt they'd be able to recruit humans, though there could always be creative liberty for the game.


That's where book knowledge would help. I haven't read it, so I have no idea whether or not it makes sense for the Parshendi to recruit.


Yeah, same here. I was just speculating based on the game numbers. Given that the Parshendi are their own army, it could just as easily be 3 teams of 4, with Parshendi being 7 players. That sounds like it would be more in line with what Korvalain has said about the book.


And if I'm not mistaken, this was before Osseric even posted the one HE quoted. So yeah, don't be an asshole, read the thread.

#280 User is offline   Tulas Shorn 

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Posted 20 February 2013 - 04:39 PM

View PostTulas Shorn, on 20 February 2013 - 04:38 PM, said:

And if I'm not mistaken, this was before Osseric even posted the one HE quoted. So yeah, don't be an asshole, read the thread.


Errr, Olar posted the one Osseric quoted rather.

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