Eclipse - Game #2 Rise of the Ancients
#1741
Posted 14 February 2013 - 03:47 PM
Move
Interceptor, from Eta Geminorum to Psi Capricornii
and
Interceptor, from Zeta Chameleontis to Castor
Interceptor, from Eta Geminorum to Psi Capricornii
and
Interceptor, from Zeta Chameleontis to Castor
#1742
Posted 14 February 2013 - 03:48 PM
Tattersail, on 14 February 2013 - 03:46 PM, said:
I've been non aggressive to you all.
D'rek's fault about our little war.
D'rek's fault about our little war.
D'rek's also the only thing stopping you from getting like a million victory points from your researching.
"I think I've made a terrible error of judgement."
#1743
Posted 14 February 2013 - 03:48 PM
D, on 14 February 2013 - 03:40 PM, said:
I like all these people egging Tatts on to attack me, being so pleasantly optimistic. As if it isn't going to end in anything but horrible pain for poor Tattersail.
I don't see how, we'll see.
Apt is the only one who reads this. Apt is nice.
#1744
Posted 14 February 2013 - 03:49 PM
Khellendros, on 14 February 2013 - 03:36 PM, said:
Gosh, just imagine, in theory - IN THEORY - if Tatts were to attack twelve from the west, IH comes in from the north, EM bulldozes through CF and into twelve from the east, and I sneak through the warp portal to come from the south. How glorious would that be?
In theory.
In theory.
There would definately be a ton of carnage. More or less all the ships on the board would be wiped out in one round.
I don't know what I'm doing but it sounds good.
#1745
Posted 14 February 2013 - 03:50 PM
twelve, on 14 February 2013 - 03:49 PM, said:
Khellendros, on 14 February 2013 - 03:36 PM, said:
Gosh, just imagine, in theory - IN THEORY - if Tatts were to attack twelve from the west, IH comes in from the north, EM bulldozes through CF and into twelve from the east, and I sneak through the warp portal to come from the south. How glorious would that be?
In theory.
In theory.
There would definately be a ton of carnage. More or less all the ships on the board would be wiped out in one round.
I am liking this more and more
#1746
Posted 14 February 2013 - 03:51 PM
Imperial Historian, on 14 February 2013 - 03:43 PM, said:
I'd be happy to join a theoretical alliance to split twelves territories between us
Upgrade: starbase with fusion source over the hull and antimatter cannons over the ion cannon
Upgrade: starbase with fusion source over the hull and antimatter cannons over the ion cannon
Definately not attacking you with missle ships now.
I don't know what I'm doing but it sounds good.
#1747
Posted 14 February 2013 - 03:51 PM
D, on 14 February 2013 - 03:47 PM, said:
Move
Interceptor, from Eta Geminorum to Psi Capricornii
and
Interceptor, from Zeta Chameleontis to Castor
Interceptor, from Eta Geminorum to Psi Capricornii
and
Interceptor, from Zeta Chameleontis to Castor
What does this do? Does it stop me from moving? Can I not advance into Vega now?
Apt is the only one who reads this. Apt is nice.
#1748
#1749
Posted 14 February 2013 - 03:53 PM
D, on 14 February 2013 - 03:47 PM, said:
Move
Interceptor, from Eta Geminorum to Psi Capricornii
and
Interceptor, from Zeta Chameleontis to Castor
Interceptor, from Eta Geminorum to Psi Capricornii
and
Interceptor, from Zeta Chameleontis to Castor
Pinning Tatts Dread. Nice move and setting it up for if I attack IH I get the traitor card. Very nice.
I don't know what I'm doing but it sounds good.
#1750
#1751
Posted 14 February 2013 - 03:55 PM
Upgrade Dread
Antimatter Cannon over ION Cannon and Zero Point Source over Source.
Antimatter Cannon over ION Cannon and Zero Point Source over Source.
Apt is the only one who reads this. Apt is nice.
#1752
Posted 14 February 2013 - 03:57 PM
OP images updated to just before Tatts' latest action.
#1753
Posted 14 February 2013 - 03:58 PM
Upgrade
Cruiser with Antimatter cannons and tachyon source. cover Ion Cannon and the original Nuclear source leave the upgrade there.
Cruiser with Antimatter cannons and tachyon source. cover Ion Cannon and the original Nuclear source leave the upgrade there.
I don't know what I'm doing but it sounds good.
#1754
Posted 14 February 2013 - 04:11 PM
Tattersail, on 14 February 2013 - 03:55 PM, said:
Upgrade Dread
Antimatter Cannon over ION Cannon and Zero Point Source over Source.
Antimatter Cannon over ION Cannon and Zero Point Source over Source.
Isn't the Zero Point source an outside-of-the-blueprints slot? Or am I mixing that up with something else?
"I think I've made a terrible error of judgement."
#1755
#1756
Posted 14 February 2013 - 04:17 PM
Tattersail, on 14 February 2013 - 04:16 PM, said:
You could paint some go-faster stripes?
"I think I've made a terrible error of judgement."
#1757
Posted 14 February 2013 - 04:26 PM
@Khell,
oh sorry...misunderstood. I thought you had moved a ship to the far northeast warp portal hex and that it might be a move to block our entry via that route or to sneakily attack before I could get a ship in place to block you. I see now your intentions were not aggressive at all and I apologize for my harsh words. I too have no ill intentions toward your civilization unless provoked.
@ Tats,
Don't let that interceptor deter you. You should probably do a build anyway to ensure victory and establish some staying power in Vega cos god knows you've got the materials for it. If you, say, built a dread and an interceptor, then left 2 interceptors in your system threatened by D'rek's interceptor, then you'd be set and her ship would be trapped. Plus immediate influence and colonization of Vega would net you 2 moneycubes and a materialcube. I can't be arsed to do all the calculations but it seems viable and any deficit could be made up with material conversions if absolutely necessary.
@ Twelve,
This time around the board leaves me with a quandary with what to do. I can put an interceptor through the warp portal right now and reinforce it with ships from my build action. Those ships could stay there and chill out until next phase, allowing me to influence and occupy the sector, or they could continue to move and try to do some economic damage to IH. (Khell...no intention on swinging south, no worries).
Thing is I'd probably have to do it now to take full advantage, and could probably use some support from your ships. Do you want to try a sneak assault?
Alternate option might be to go for Drek's lightly defended Delta Corvi, but would require a heavier commitment on our part to keep the hex afterward.
oh sorry...misunderstood. I thought you had moved a ship to the far northeast warp portal hex and that it might be a move to block our entry via that route or to sneakily attack before I could get a ship in place to block you. I see now your intentions were not aggressive at all and I apologize for my harsh words. I too have no ill intentions toward your civilization unless provoked.
@ Tats,
Don't let that interceptor deter you. You should probably do a build anyway to ensure victory and establish some staying power in Vega cos god knows you've got the materials for it. If you, say, built a dread and an interceptor, then left 2 interceptors in your system threatened by D'rek's interceptor, then you'd be set and her ship would be trapped. Plus immediate influence and colonization of Vega would net you 2 moneycubes and a materialcube. I can't be arsed to do all the calculations but it seems viable and any deficit could be made up with material conversions if absolutely necessary.
@ Twelve,
This time around the board leaves me with a quandary with what to do. I can put an interceptor through the warp portal right now and reinforce it with ships from my build action. Those ships could stay there and chill out until next phase, allowing me to influence and occupy the sector, or they could continue to move and try to do some economic damage to IH. (Khell...no intention on swinging south, no worries).
Thing is I'd probably have to do it now to take full advantage, and could probably use some support from your ships. Do you want to try a sneak assault?
Alternate option might be to go for Drek's lightly defended Delta Corvi, but would require a heavier commitment on our part to keep the hex afterward.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#1758
Posted 14 February 2013 - 04:27 PM
Just waiting for some word back from my ally before committing to an action.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#1759
Posted 14 February 2013 - 04:32 PM
cerveza_fiesta, on 14 February 2013 - 04:26 PM, said:
@Khell,
oh sorry...misunderstood. I thought you had moved a ship to the far northeast warp portal hex and that it might be a move to block our entry via that route or to sneakily attack before I could get a ship in place to block you. I see now your intentions were not aggressive at all and I apologize for my harsh words. I too have no ill intentions toward your civilization unless provoked.
@ Tats,
Don't let that interceptor deter you. You should probably do a build anyway to ensure victory and establish some staying power in Vega cos god knows you've got the materials for it. If you, say, built a dread and an interceptor, then left 2 interceptors in your system threatened by D'rek's interceptor, then you'd be set and her ship would be trapped. Plus immediate influence and colonization of Vega would net you 2 moneycubes and a materialcube. I can't be arsed to do all the calculations but it seems viable and any deficit could be made up with material conversions if absolutely necessary.
@ Twelve,
This time around the board leaves me with a quandary with what to do. I can put an interceptor through the warp portal right now and reinforce it with ships from my build action. Those ships could stay there and chill out until next phase, allowing me to influence and occupy the sector, or they could continue to move and try to do some economic damage to IH. (Khell...no intention on swinging south, no worries).
Thing is I'd probably have to do it now to take full advantage, and could probably use some support from your ships. Do you want to try a sneak assault?
Alternate option might be to go for Drek's lightly defended Delta Corvi, but would require a heavier commitment on our part to keep the hex afterward.
oh sorry...misunderstood. I thought you had moved a ship to the far northeast warp portal hex and that it might be a move to block our entry via that route or to sneakily attack before I could get a ship in place to block you. I see now your intentions were not aggressive at all and I apologize for my harsh words. I too have no ill intentions toward your civilization unless provoked.
@ Tats,
Don't let that interceptor deter you. You should probably do a build anyway to ensure victory and establish some staying power in Vega cos god knows you've got the materials for it. If you, say, built a dread and an interceptor, then left 2 interceptors in your system threatened by D'rek's interceptor, then you'd be set and her ship would be trapped. Plus immediate influence and colonization of Vega would net you 2 moneycubes and a materialcube. I can't be arsed to do all the calculations but it seems viable and any deficit could be made up with material conversions if absolutely necessary.
@ Twelve,
This time around the board leaves me with a quandary with what to do. I can put an interceptor through the warp portal right now and reinforce it with ships from my build action. Those ships could stay there and chill out until next phase, allowing me to influence and occupy the sector, or they could continue to move and try to do some economic damage to IH. (Khell...no intention on swinging south, no worries).
Thing is I'd probably have to do it now to take full advantage, and could probably use some support from your ships. Do you want to try a sneak assault?
Alternate option might be to go for Drek's lightly defended Delta Corvi, but would require a heavier commitment on our part to keep the hex afterward.
The problem I have is that D'rek has Nanorobots, If I commit to taking Vega her cruiser can jump two spaces into my homeworld which is practically undefended. I was going to pretend to attack there and thenm upgrade fusion drive and go for the one that had the ancient in. She can build two cruiser so unless someone else wants to keep her occupied i'm screwed. I'll win vega but lose my homeworld.
I say Twelve should take my homeworld first or I concentrate my defense there this go.
Apt is the only one who reads this. Apt is nice.
#1760
Posted 14 February 2013 - 04:46 PM
Why would Twelve take your homeworld?
Yes, you'd be in a bit of a base-race. Not the best way to win as you'd both damage each others' economy and leave each other weakened with a potential rival directly south. We could make a little handshake agreement to go after Delta Corvi while you assault from the other side.
All this cold-war play is kind of stalling the action here.
What you think about that Twelve?
Yes, you'd be in a bit of a base-race. Not the best way to win as you'd both damage each others' economy and leave each other weakened with a potential rival directly south. We could make a little handshake agreement to go after Delta Corvi while you assault from the other side.
All this cold-war play is kind of stalling the action here.
What you think about that Twelve?
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'