Venesara, on 25 March 2013 - 07:38 AM, said:
Ohmygosh, this looks awesome! I don't think I've ever been more excited about a Mafia game!
This is kinda tricky, because I don't really want to start with any of them! I think the Longinus role would be better used towards the end of the game, to protect my leader. The FM role would be better early on, when there are more people to choose from, but not first off because it would be better if I had an idea of who my team mates are, so I don't jump into them. The adventurer would be best in the middle, because I can't see myself lasting very long in that role, with such an obvious trigger! Also, I don't really understand how that role works. Basically I want to use all of them in the middle of the game
So, can I ask questions before I choose? I'm really confused about the Adventurer role. I get that I choose someone to target, and provided I have made more than 20 posts during the day, before I use the trigger, I kill both of us. How do I respawn? Do I come back in the same alt, or a new one? Is the target instantaneous, or do the other players have a chance to lynch me before it is resolved?
Also, are we given any information about other people in our team?
Secondary aim to this game is to find Gnaw and kill him dead!
Venesara, on 25 March 2013 - 07:52 AM, said:
Argh, ok, so the thread says you aren't going to be around for AGES, and I'm not prepared to wait that long for my Mafia fix. So I'm going to pick, and see what happens.
Role 1: Fanderay: Chaos Sorceror
Role 2: Iparth Erule: Mekin Zikulka
Role 3: Venesara: Longinus
So, the theory behind this is that I will need time to think about how to play Mekin Zikulka, and also time to get my questions answered. The FM will probably be more time consuming, so I'm best using him now, while I have a bit more time to post. I do think the Chaos Sorceror will be best used at the end, to protect my leader. Also, there were a number of people planning to low post in this game, so I can lurk around, jumping into them, and hopefully protect myself. If I don't slip up there shouldn't be much indication that there is a Faceless Man lurking around, although I do recall that Obdi is pretty good at picking them out.
So, time to log out of this alt and into a nice, shiny new one!
Fanderay, on 25 March 2013 - 08:25 AM, said:
Also, as a FM does my jump occur at night or during the day?
(I've never played a FM, sorry!)
Also, sorry for the question spam! I'm sure you're getting it from everyone at the moment...
I will go through the questions 1 by 1. Please note that D'rek can overrule this at will.
1. Adventurer:
As soon as this role is activated, you MUST use this ability every day. On the first day, you can use it whenever you like, by posting the trigger message (a PM to the mods to alert us is appreciated
). You and your target both die. We give you a new alt and your Adventurer role transfers to that alt. On the next day, you MUST use this ability again.
However, in order to return in a new alt with this vig ability, you must have at the least have made 20 posts. If you post 19 times or less (also, if you are lynched/vigged/killed/FMed/silenced and what else you can think of), the Adventurer role dies a permanent death and you will move to your next role (in this case, Longinus).
2. the FM jump is night only. Ment's original PM says "prepare 1 night by sending a PM to the mods, then jump on the next". Since D'rek mentions nothing about timing, I will assume for now that the jump happens with the same timing - and at night. So you have to prep your target. D'rek might overrule this.
3. You are only given information about your team if it is in your role. Please note though that you are Meyern #3 so logic suggests there are at the least 2 others.
- T.
Only someone with this much power could make this many frittatas without breaking any eggs.