Malazan Empire: Wolves of the East, Sengoku Chapter 2 Spoilers - Malazan Empire

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Wolves of the East, Sengoku Chapter 2 Spoilers Samurai 'splosion!

#161 User is offline   Atrahal 

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Posted 28 January 2012 - 06:52 AM

ah, it's Vengy. even more reason to keep killing him.





as for why I played how I played: I didn't realise this was a chain-merc. I assumed everyone knew the leader.


and I was being healed by JA...and then he was recruited.... alas.

we had an uber-team, but none of us are good at really being quiet, which, in a game like this, can easily be your downfall.

#162 User is offline   Path-Shaper 

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Posted 28 January 2012 - 09:32 AM

Sheltatha Lore, on 28 January 2012 - 08:24 AM, said:

Well, I re-read all of Kessobahn, and there is NOTHING there.

90% of his posts are one-liners, and his only vote was the hammer on Liosan. Only his lecturing of Tulas Shorn (extremely weak by mafia standards) makes me think that maybe Tulas is not with us. But then again, who knows if he recruited him? Although Tulas has a target in his ass, might not have too many buyers.

All this to say I have no clue what to do.

Protect Kessobahn today,

I think I do have my day action back. I give up trying to figure out what "open" means.

Only someone with this much power could make this many frittatas without breaking any eggs.
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#163 User is offline   Path-Shaper 

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Posted 28 January 2012 - 09:55 AM

View PostPath-Shaper, on 21 January 2012 - 08:18 AM, said:

Player Role Alt Password Clan

Gust Hubb Leader Eloth kaban Uesugi Lynched Day 1
Vengeance General Tulas Shorn umeboshi Uesugi
Starling Lieutenant Olar Ethil mugicha Uesugi Recruited Night 2
Ansible Spearman Tiamatha morokoshi Uesugi
--------------------------------------------------
Morgoth Leader Okaros shochu Miura Killed Night 3
Tattersail General Karatallid denki Miura
Theblindsapper Lieutenant Silanah usage Miura Lynched Day 2
Obdigore Spearman Sorrit dango Miura Killed Night 3
------------------------------------------------------
Tapper Leader Galayn Lord kirin Takeda Killed Night 2
Mentalist General Atrahal ikiteru Takeda Killed Night 3
Jump Around Lieutenant Sheltatha Lore pasocon Takeda Recruited Night 2
JLV Spearman Shadow gakko Takeda
-------------------------------------------------------
Khellandros Leader Fener kabuki Ashikaga
HiddenOne General Kessobahn tanto Ashikaga
Twelve Lieutenant Osseric hokuto Ashikaga Killed Night 1
Jump Around Lieutenant Sheltatha Lore pasocon Ashikaga (From Day 3)
Azathmaster Spearman Liosan chairo Ashikaga Lynched Day 3
-------------------------------------------------------
The Dude Leader Korvalain temaki Fujiwari
King Lear General Korlat densha Fujiwari
D’rek Lieutenant Merrid gohan Fujiwari Killed Night 2
Starling Lieutenant Olar Ethil mugicha Fujiwari (From Day 3)
Mott Spearman Omtose ningen Fujiwari


Posted again for easy reference.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#164 User is offline   Path-Shaper 

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Posted 28 January 2012 - 09:57 AM

It's an outside shot, but the Uesugi aren't out of it. Even after losing their leader Day 1.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#165 User is offline   Morgoth 

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Posted 28 January 2012 - 11:12 AM

wow, well that partial recruit reported as failure really threw me for a loop as they say. Shit, I had been so sure that Kesso was a power role but not a leader the failed message made me reassess everything. If only I'd been a little more confident, but I couldn't risk trying to recruit someone who might very well have been immune in some way.

At least I'd placed all the other leaders. Fener was the only of the three (Eloth being already dead - HAHA) who didn't reveal himself in the whole 5 factions and secret alliances discussion. It's strange that they didn't see the danger. Fener was a poor recruitment choice though, I should have seen it.

I considered trying to recruit Shelly, but decided that she would be an obvious recruit target for everyone (early voter in all trains) and so turned to look elsewhere.

I also thought Olar was on my team for some reason. Had I known that my two lowest members didn't know me I wouldn't have but alas.
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#166 User is offline   Morgoth 

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Posted 28 January 2012 - 11:28 AM

I had originally thought to recruit Tulas on night 2 if I'm to believe my notes. He talked about Miura as a possible 5th faction, so I knew he wasn't mine, and it was pretty obvious that he's Vengyboy. To quote "It's Vengy! He'll love being on my team!"<- sarcasm :)

Alas I decide he was likely to be lynched on d3 and so went for Fener instead.
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#167 User is offline   Obdigore 

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Posted 28 January 2012 - 11:47 AM

I really didn't like not knowing anyone on my team in a faction game :)

Ahhh well it was pretty fun but I was completely lost as to what was going on for a large majority of the thread.

Only person on thread I had alted was Vengy... and I was trying hard not to argue with him like we always do.

Just notes for next game, Shin, but it would be nice for us dumb spearmen to have a little more clue of some of the possibilities or stuff like what an open alliance does, that sort of thing. Not saying the setup was bad or anything, in fact it was pretty cool, but not knowing anyone on your team in a merc game and not knowing any of the mechanics is... difficult.

This post has been edited by Obdigore: 28 January 2012 - 11:48 AM

Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
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#168 User is offline   Morgoth 

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Posted 28 January 2012 - 12:02 PM

You didn't know anyone? Yeah that's a little rough when no one knows you either.

I think it would have been better if the entire team knew only the leader. I generally think that creates a better dynamic in thread and makes people less worried about hitting their own. Then again, that's just me.
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#169 User is offline   Path-Shaper 

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Posted 28 January 2012 - 01:21 PM

The spearman was the experiment, that I actually kinda like. Floating out there, unrecruitable and unidentifiable adds a new element to the game. It presents an extra challenge for the player, and I feel it is more interesting than being just the grunt on the lowest rung of the faction.

It may or may not make an appearance in later games. I'm making each game based on where the history is going and fitting roles accordingly.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#170 User is offline   Morgoth 

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Posted 28 January 2012 - 01:55 PM

Being without knowledge of anyone on ones team is pretty demotivational when you're at the bottom of the rung though. You can't be aggressive and try to stir up chaos because you cannot know whether you'll hit anyone on your team and there's really no way to figure it out until the very endgame.

You're basically stuck holding no game changing powers without any incentive to participate in the discussion outside of staying alive.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#171 User is offline   Path-Shaper 

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Posted 28 January 2012 - 02:38 PM

Shadow, on 28 January 2012 - 02:05 PM, said:

My team has played well in that we haven't been lynched at all. But we're getting murdered at night. Quite unfortunate. If we have 0 chance of winning at any point, I'm rooting for the Ashikaga, in honor of my role last game.



Shadow, on 28 January 2012 - 02:10 PM, said:

Also, I've been leading the thread inadvertantly for a while. Other people have been doing it for me, but the past 2 day's lynches have been from my list of who was most likely to be a Uesugi. They were both wrong, but I didn't claim to be good :)

I intend to get Tulas lynched today, unless I find that he may be takeda when I look back through his posts. The fact that he's been posting as he has been and is still not dead, PLUS we haven't lynched him makes me feel he is one of the remaining generals types or a leader.

On my team it should only be me and 1 other lower rank, seeing as the Leader and General type are both dead.

Only someone with this much power could make this many frittatas without breaking any eggs.
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#172 User is offline   Path-Shaper 

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Posted 28 January 2012 - 02:40 PM

View PostMorgoth, on 28 January 2012 - 01:55 PM, said:

Being without knowledge of anyone on ones team is pretty demotivational when you're at the bottom of the rung though. You can't be aggressive and try to stir up chaos because you cannot know whether you'll hit anyone on your team and there's really no way to figure it out until the very endgame.

You're basically stuck holding no game changing powers without any incentive to participate in the discussion outside of staying alive.


The point of faction games is to figure out who is on your team. Yes, this makes it a little harder, but in the end you're just starting with one person less. You still have trains to analyze and player comments to mull over.

Lord knows, I've been on a faction where I know someone and never figured out who anyone else was, so I'm not sure the advantage of knowing someone is as strong as you think.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#173 User is offline   Morgoth 

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Posted 28 January 2012 - 02:58 PM

View PostPath-Shaper, on 28 January 2012 - 02:40 PM, said:

View PostMorgoth, on 28 January 2012 - 01:55 PM, said:

Being without knowledge of anyone on ones team is pretty demotivational when you're at the bottom of the rung though. You can't be aggressive and try to stir up chaos because you cannot know whether you'll hit anyone on your team and there's really no way to figure it out until the very endgame.

You're basically stuck holding no game changing powers without any incentive to participate in the discussion outside of staying alive.


The point of faction games is to figure out who is on your team. Yes, this makes it a little harder, but in the end you're just starting with one person less. You still have trains to analyze and player comments to mull over.

Lord knows, I've been on a faction where I know someone and never figured out who anyone else was, so I'm not sure the advantage of knowing someone is as strong as you think.


But we can't use you as some sort of measure. I mean, You're daft.
Take good care to keep relations civil
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#174 User is offline   Path-Shaper 

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Posted 28 January 2012 - 03:49 PM

Karatallid, on 28 January 2012 - 03:06 PM, said:

Attack Sheltatha

Only someone with this much power could make this many frittatas without breaking any eggs.
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#175 User is offline   Gust Hubb 

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Posted 28 January 2012 - 04:39 PM

View PostAtrahal, on 28 January 2012 - 06:32 AM, said:

The Takeda will rise again ©


dammit, I knew I should've kept killing TS. it's khell, isn't it?


Haha!!! Venge. I always get the two mixed up.
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#176 User is offline   Atrahal 

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Posted 28 January 2012 - 07:05 PM

Hmmm

At this point, I think Fujiwari should take the game. none of them have had any heat whatsoever.

#177 User is offline   Path-Shaper 

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Posted 29 January 2012 - 01:22 AM

View PostMorgoth, on 28 January 2012 - 02:58 PM, said:

View PostPath-Shaper, on 28 January 2012 - 02:40 PM, said:

View PostMorgoth, on 28 January 2012 - 01:55 PM, said:

Being without knowledge of anyone on ones team is pretty demotivational when you're at the bottom of the rung though. You can't be aggressive and try to stir up chaos because you cannot know whether you'll hit anyone on your team and there's really no way to figure it out until the very endgame.

You're basically stuck holding no game changing powers without any incentive to participate in the discussion outside of staying alive.


The point of faction games is to figure out who is on your team. Yes, this makes it a little harder, but in the end you're just starting with one person less. You still have trains to analyze and player comments to mull over.

Lord knows, I've been on a faction where I know someone and never figured out who anyone else was, so I'm not sure the advantage of knowing someone is as strong as you think.


Exactly. I assume everyone else is much smarter and more perceptive. Therefore, my role is EXACTLY what smug players like you need for a challenge! Or are you saying you really do need a bigger handicap?

But we can't use you as some sort of measure. I mean, You're daft.

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#178 User is offline   Mentalist 

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Posted 29 January 2012 - 01:53 AM

View PostPath-Shaper, on 29 January 2012 - 01:22 AM, said:

View PostMorgoth, on 28 January 2012 - 02:58 PM, said:

View PostPath-Shaper, on 28 January 2012 - 02:40 PM, said:

View PostMorgoth, on 28 January 2012 - 01:55 PM, said:

Being without knowledge of anyone on ones team is pretty demotivational when you're at the bottom of the rung though. You can't be aggressive and try to stir up chaos because you cannot know whether you'll hit anyone on your team and there's really no way to figure it out until the very endgame.

You're basically stuck holding no game changing powers without any incentive to participate in the discussion outside of staying alive.


The point of faction games is to figure out who is on your team. Yes, this makes it a little harder, but in the end you're just starting with one person less. You still have trains to analyze and player comments to mull over.

Lord knows, I've been on a faction where I know someone and never figured out who anyone else was, so I'm not sure the advantage of knowing someone is as strong as you think.




But we can't use you as some sort of measure. I mean, You're daft.
Exactly. I assume everyone else is much smarter and more perceptive. Therefore, my role is EXACTLY what smug players like you need for a challenge! Or are you saying you really do need a bigger handicap?


We need something to go off of.
in order to figure out who's in your own faction, you need a point of reference.
"everyone knows the leader" vanilla merc mechanic provides such a point. sure, it places far more importance on a single player in a team, and his poor play(like getting lynched on day 1) becomes more devastating for the team, but even without the inheriting mechanic, it provides a solid reference point the entire team can fall back on.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#179 User is offline   Path-Shaper 

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Posted 29 January 2012 - 02:47 AM

Fair enough. I'm a little more interested in hearing from more spearmen though.

I don't feel that it is that ridiculous what I did. It's just a small wrinkle in the game, and part of it was I was hoping it would create more involvement from people low on the totem pole. Too often you get the RI at the bottom of the merc chain and they barely pay attention to the game.

If most people think this sort of no-team-knowledge role has no place, I won't use it again. (Not that I had a specific plan to anyways)
Only someone with this much power could make this many frittatas without breaking any eggs.
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#180 User is offline   Azathmaster 

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Posted 29 January 2012 - 02:55 AM

What? No scene for the newb?
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