Malazan Empire: MAFIA 75.5 - The Nanman Rebellion - Malazan Empire

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MAFIA 75.5 - The Nanman Rebellion A Tale of the Romance of the Three Kingdoms

#201 User is offline   Roldom 

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Posted 14 July 2011 - 12:43 PM

View PostTattersail, on 13 July 2011 - 09:31 PM, said:

View PostGust Hubb, on 13 July 2011 - 09:18 PM, said:

Nope, no Roldom that I could see in a skim through the pages. And other than saying he's reading up, ansible has also been merely lurking so far.


Roldom lives in NZ does he not? Well he will be posting tonight when most of us go to bed. Same with Shin, I'm not sure where Ansible is from but you got to give them the benefit of the doubt as the game has only just begun.


I did live in Australia, but im in the uk now, sorry ive been awol, i forgot wed morning and then real life interrupted wed evening and ive only just had chance to check in, still catching up
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#202 User is offline   Mentalist 

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Posted 14 July 2011 - 12:44 PM

hey all, slept in, running late for work, back in the evening.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#203 User is offline   Roldom 

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Posted 14 July 2011 - 12:54 PM

right, finally hacked my way through the pages and pages of posts

I cant see why a finder reveal is a bad idea, if everyone goes all Spartacus and pretends to be the FK we can organize the fks to do the finds on each other, to figure out which two are real.

anyone pretending to be the FK will be found out almost instantly and it would die without achieving anything.

can we get clarification on whether they have 3 kills shared between them or three kills each?

If its three kills each they can both kill twice and let us lynch to get the numbers down, then if we dont manage to hit scum the finders can continue there finds in the smaller pool of players. if one of the FKS hits a target and becomes RI it would be silly for scum to choose them as they would be the first target the other FK does a find on
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#204 User is offline   Roldom 

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Posted 14 July 2011 - 01:08 PM

the way i see it theres only two people who would fake reveal, thats MK and his first recruit MK, within two turns both would be found out and killed town would be 2 our of 6 kills already and we will have 2 players we know are 100% on towns side.

when we kill a MK the next person in the chain becomes MK right? so what happens if the MK picks person A, we lynch person A and before MK has chance to change his target he gets found and killed.

there could be no more MKs left in the game, yet we havent killed him 6 times, i assume town would win, but technically shouldnt the win go to MK because we didnt kill them 6 times?
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#205 User is offline   Khellendros 

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Posted 14 July 2011 - 01:41 PM

View PostRoldom, on 14 July 2011 - 12:54 PM, said:

right, finally hacked my way through the pages and pages of posts

I cant see why a finder reveal is a bad idea, if everyone goes all Spartacus and pretends to be the FK we can organize the fks to do the finds on each other, to figure out which two are real.

anyone pretending to be the FK will be found out almost instantly and it would die without achieving anything.

can we get clarification on whether they have 3 kills shared between them or three kills each?

If its three kills each they can both kill twice and let us lynch to get the numbers down, then if we dont manage to hit scum the finders can continue there finds in the smaller pool of players. if one of the FKS hits a target and becomes RI it would be silly for scum to choose them as they would be the first target the other FK does a find on


You say anyone pretending to be a finder would be found out almost instantly - but how? Only if the true finders investigated them and it turned out to be MH himself. BUT, if it's a symp, then nothing would come up, and the finders would have to simply assume that it may be the other finder, because they don't know each other. So if there's, for example, three people who've revealed as finders (with one being a symp), there's no way for the other finders to know which one's telling the truth. That's the problem with revealing as far as I see it.

The only ways we can prove if a symp has revealed as a finder is if we lynch someone they say they've investigated and found inno, only for that person to turn out to be MH when we lynch them. The other way is for the real finders to happen to investigate someone the symp has told us they've looked into and found inno, only for the finders to find an MH and kill them.

I'm not saying we should definitely discount the idea to reveal, but you need to be aware of the potential repurcussions and prepare for them.
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#206 User is offline   Path-Shaper 

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Posted 14 July 2011 - 01:43 PM

End of Day 1. 6 hours and 51 minutes since time out
12 Players still alive: ansible, Grief, Gust Hubb, HiddenOne, Khellendros, Kurt Montandon, Mentalist, Roldom, Shinrei, Tattersail, twelve, Vengeance

7 votes to lynch, 6 votes to go to night.

1 Vote for Mentalist ( Tattersail )
1 Vote for HiddenOne ( Vengeance )
3 Votes for twelve ( Grief, Khellendros, ansible )
3 Votes for Grief ( Mentalist, HiddenOne, twelve )
1 Vote for ansible ( Gust Hubb )

Players not voted: Kurt Montandon, Roldom, Shinrei
Only someone with this much power could make this many frittatas without breaking any eggs.
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#207 User is offline   Path-Shaper 

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Posted 14 July 2011 - 01:44 PM

It is Day 2. 28 hours remaining
12 Players still alive: ansible, Grief, Gust Hubb, HiddenOne, Khellendros, Kurt Montandon, Mentalist, Roldom, Shinrei, Tattersail, twelve, Vengeance

7 votes to lynch, 6 votes to go to night.


Players not voted: ansible, Grief, Gust Hubb, HiddenOne, Khellendros, Kurt Montandon, Mentalist, Roldom, Shinrei, Tattersail, twelve, Vengeance
Only someone with this much power could make this many frittatas without breaking any eggs.
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#208 User is offline   Khellendros 

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Posted 14 July 2011 - 01:45 PM

View PostRoldom, on 14 July 2011 - 01:08 PM, said:

the way i see it theres only two people who would fake reveal, thats MK and his first recruit MK, within two turns both would be found out and killed town would be 2 our of 6 kills already and we will have 2 players we know are 100% on towns side.

when we kill a MK the next person in the chain becomes MK right? so what happens if the MK picks person A, we lynch person A and before MK has chance to change his target he gets found and killed.

there could be no more MKs left in the game, yet we havent killed him 6 times, i assume town would win, but technically shouldnt the win go to MK because we didnt kill them 6 times?


Here you are making two assumptions. 1) That MH's successor knows that he is the successor. 2) That there are no symps. Both assumptions were questioned by Vengeance, and for now I'm going along with that as it seems to make sense, i.e. that without symps the town seems to hold a ridiculous advantage over MH, and that if the successor doesn't know they are so it makes for a more interesting game, in which anyone's role could change entirely the next day.
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#209 User is offline   Khellendros 

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Posted 14 July 2011 - 01:46 PM

Ah, P-S is here - I assume that means the finders found nadda overnight.
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#210 User is offline   Khellendros 

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Posted 14 July 2011 - 03:02 PM

Ah Khell, you appear to be talking to yourself.
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#211 User is offline   twelve 

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Posted 14 July 2011 - 03:32 PM

I'm here Khell.So no night kills. So if we have the finders reveal themselves and who they did finds on that will leave 8-9 players that MH is hiding. We then disect each of those players and string someone up.Most likely I'll be in that group so I'll help you all along just to help remove a distraction

vote twelve

Just be aware that town can only get 5 wrong lynches or Meng Huo wins.

Edit:Stupid formating

This post has been edited by twelve: 14 July 2011 - 03:32 PM

I don't know what I'm doing but it sounds good.
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#212 User is offline   Khellendros 

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Posted 14 July 2011 - 03:49 PM

I don't think it's necessary yet to have the finders reveal themselves - as you say, we can make a few lynch mistakes, this is still day 1 situation really for everyone except the two finders, who have a bit more info than the rest of us. And when I say a bit more, that's what I mean. They both know of only one person who isn't MH now, leaving another 10 they each continue to suspect.

Vote HiddenOne

Because that was my initial vote and I've seen his name on the list of those viewing the thread for like the past two hours now without him saying a word. What's zipped him up I wonder?
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#213 User is offline   twelve 

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Posted 14 July 2011 - 04:09 PM

He probably does what I do. I have a tab open in my browser that I go and refresh every so often to see what is up even if I don't have anything to say.
I don't know what I'm doing but it sounds good.
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#214 User is offline   Gust Hubb 

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Posted 14 July 2011 - 04:11 PM

twelve, you don't seem to want to stick around. If you are busy this weekend or something get mod-killed. I don't want to waste a lynch when we have a limited amount of time to nail MH.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
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#215 User is offline   HiddenOne 

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Posted 14 July 2011 - 04:12 PM

Nothing, Kell Pay closer attention and you'll see I come on for a moment to look for new posts then leave. Although it shouldn't make any difference if I leave the window open, or log in anon, or wear a yellow ribbon in my hair.
HiddenOne. You son of a bitch. You slimy, skulking, low-posting scumbag. You knew it would come to this. Roundabout, maybe. Tortuous, certainly. But here we are, you and me again. I started the train on you so many many hours ago, and now I'm going to finish it. Die HO. Die. This is for last time, and this is for this game too. This is for all the people who died to your backstabbing, treacherous, "I sure don't know what's going on around here" filthy lying, deceitful ways. You son of a bitch. Whatever happens, this is justice. For me, this is justice. Vote HiddenOne Finally, I am at peace.
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#216 User is offline   Tattersail_ 

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Posted 14 July 2011 - 04:17 PM

I'll be back on i few hours
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#217 User is offline   twelve 

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Posted 14 July 2011 - 04:37 PM

View PostGust Hubb, on 14 July 2011 - 04:11 PM, said:

twelve, you don't seem to want to stick around. If you are busy this weekend or something get mod-killed. I don't want to waste a lynch when we have a limited amount of time to nail MH.



Then don't vote for me if you don't think I'm Meng Huo. I'm not going to be modkilled. My weekend plans were pushed back and it will be standard weekend length for me that was why I decided to play after all. I'm playing to win but I'm also playing to have some fun too.
I don't know what I'm doing but it sounds good.
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#218 User is offline   Gust Hubb 

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Posted 14 July 2011 - 04:48 PM

Ok, great, what I needed to hear. You just seem like you had a death wish.
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#219 User is offline   ansible 

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Posted 14 July 2011 - 04:53 PM

View Posttwelve, on 14 July 2011 - 04:37 PM, said:

View PostGust Hubb, on 14 July 2011 - 04:11 PM, said:

twelve, you don't seem to want to stick around. If you are busy this weekend or something get mod-killed. I don't want to waste a lynch when we have a limited amount of time to nail MH.



Then don't vote for me if you don't think I'm Meng Huo. I'm not going to be modkilled. My weekend plans were pushed back and it will be standard weekend length for me that was why I decided to play after all. I'm playing to win but I'm also playing to have some fun too.


Isn't winning fun?

I'm confused by the self-vote.
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#220 User is offline   twelve 

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Posted 14 July 2011 - 05:07 PM

People have mentioned that this game is balanced too much in favor of town. I disagree. I think it is more balance in favor of scum. Even with two finders with 3 kills total. If it was 6 finder/kills total then I would agree. Scum would have no chance.

The reason I think it's balanced in favor of scum is this. You have to kill him 6 times. Town (baring something catastrophic) will get 3 freebies so we only need to lynch scum 3 times. As I mentioned before there can only be 5 wrong lynches before it becomes mathmatically impossible for town to win. It may be 6 wrong lynches but there has to be one general and one scum at the very end and I'm not sure if the mechanics allow that possibility. So to lynch players just to get information doesn't make sense because you will require too many lnyches to get information and then you would have to start all over when Meng Huo's recruit becomes Meng Huo.

I think I'm talking myself back into a night vote.

We need to use the finders finds to narrow the lynch pools so we are not wasting as much time lynching people to find scum. We need a smaller pool to start with.

remove vote

voting myself out actually hurts town. I strongly suggest that the finders reveal themselves. That gives us two fewer suspects to look at and hopefully they have cleared two other people. I also suggest that we vote for night so the finders can clear two more people. That would halve the suspect pool but not likely use a kill. At that point I think we should start lynching players in the remaining pool and have the finders not waste their finds. After two failed lynches then we should have the finders use a kill to take out Meng Huo and repeat the process.

It's a systematic approach that balances the need for town to use finds and lynches but still gives Meng Huo a good chance to win because it is still hard for town to get it right in the limited number of chances we have to lynch correctly.
I don't know what I'm doing but it sounds good.
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