Obdigore, on 12 November 2019 - 06:05 PM, said:
Serenity, on 12 November 2019 - 04:54 PM, said:
Obdigore, on 12 November 2019 - 01:39 PM, said:
Serenity, on 12 November 2019 - 01:09 PM, said:

Anyhow, it's annoying that this game was knobbled by being released in an incomplete/bugged to hell state and got average/poor reviews as a result, because now it's been patched and balanced to a point where it is as slick as hell and an absolute joy to play, plus the Kingdom management adds another level of complexity and fun that I heven't really encountered in other games of this type. Love it.
My biggest problem with this game, in 2 different playthroughs, is you don't have time to do all the quests and all the kingdom management aspects, which frustrates my gaming OCD. I believe that is very true to the Kingmaker module, but it's about my only real complaint of the game.
Yeah, I can see the beginnings of that. These sorts of games usually cripple me with indecision, which this one certainly does with the character builds (usually takes me the best part of an hour just to go through the level up decisions), but the kingdom management doesn't bother me so much (so far) as I'm enjoying having to make those calls.
Yea as you get further in, there are what seem like very important kingdom 'opportunities/threats' and of course you only have so many people in your council, and each one can only do a single thing at once. Plus there is the side quests/main quests, and then you even get to a point where a couple of your party members run off, and you have to choose which order you go after them.
It feels more realistic, but also more punishing in that effect, over something like the Divinity games, or even more arcad-y games like Dragon Age or Mass Effect, or even The Outer Worlds, which has the same kind of binary choices, but you make each choice, it isn't a question of 'I have 5 opportunities and 5 threats to deal with, and 3 available councilors, each of which can deal with one thing. Well fuck.
I've been told its very true to the source material in this regard, which is cool, and great if that's what you're looking for, but it wasn't something I enjoyed. The gameplay and story and all that was great.
I genuinely don't know how I'll feel about that at the moment. My characters have only just hit level 7, around 40 hours in. I'm generally not someone who feels the need to 100% games, though, so it may not bother me so much unless it completely screws up something I'm trying to do. But then it might be fun to try and figure those problems out.
At the moment I'm really enjoying how this gives the game such a different feel to others of the same ilk, and that it wants me to make those difficult choices. I just had a guy from Pitax turn up in the throne room and start scoffing at the state of my kingdom. I gave him pretty short shrift. Can't wait to see how that comes back to bite me on the arse later on
