I finished up Trails into Reverie last month but rather than jumping straight into Trails Through Daybreak 1 I decided since Death Stranding 2 was just a month away from release that I should just play…nothing. It really has felt strange this entire time being on a break but it has allowed me to have extra reading time.
The game I'm playing is...
#4782
Posted 23 June 2025 - 06:26 PM
Man, Stellar Blade has so much stuff on those relatively small maps.
#4783
Posted 14 July 2025 - 07:49 AM
The global version of Uma Musume dropped and it's very addictive.
For a gacha game the gameplay loop is pretty in depth: you have goals with turn limits, and can select to use turns to train certain stats (which impact race performance), you have to be quite strategic in how you approach training because if you mess up you can waste turns that cost you the run. It's surprisingly satisfying to play.
For a gacha game the gameplay loop is pretty in depth: you have goals with turn limits, and can select to use turns to train certain stats (which impact race performance), you have to be quite strategic in how you approach training because if you mess up you can waste turns that cost you the run. It's surprisingly satisfying to play.
Debut novel 'Incarnate' now available on Kindle
#4784
Posted 29 July 2025 - 05:21 PM
Got the "true" ending in Stellar Blade. The last boss was erratic AF.
Don't feel up to NG+ to get the other ending.
Also dipped into the backlog and played "Echo", the stealth game where you are trying to get around clones that gain abilities (sneaking, shooting, mantling, opening doors, etc) based on what you do. Interesting concept, the worldbuilding inspired me to read "Causal Angel" finally (when I re-read the other 2 books).
Currently messing around in Kena: Bridge of Spirits. Very pretty, decently fun to explore, combat is so-so, especially the timed and "don't get hit" challenges.
Don't feel up to NG+ to get the other ending.
Also dipped into the backlog and played "Echo", the stealth game where you are trying to get around clones that gain abilities (sneaking, shooting, mantling, opening doors, etc) based on what you do. Interesting concept, the worldbuilding inspired me to read "Causal Angel" finally (when I re-read the other 2 books).
Currently messing around in Kena: Bridge of Spirits. Very pretty, decently fun to explore, combat is so-so, especially the timed and "don't get hit" challenges.