Because the QuickSave function in Exodus isn't really working, I lost all my progress in the 1st open-ish area. I got my face mask 100% damaged (basically punctured through when I got mauled by a Watchman), and I couldn't fix it at a workbench, b/c I remapped some "crucial" keys, so the "repair equipment" key wasn't working.
Then I proceeded to follow the story and found myself falling into a radiated bunker, where the game promptly autosaved, leaving me with a checkpoint where I immediately starting to choke to death with filters that do nothing,
Bit of a disappointing finish to the weekend's session. I actually had a good time stealthing my way through bandit camps and trying to navigate my row boat while not getting killed by the mutated shrimp or devoured by the Tsar-Fish. That thing is terrifying, and it can jump surprisingly far up the shore to insta-kill you with a
horrifying jump scare when its face suddenly fills your entire screen before you die. (Except it's not really a cheap jump scare, b/c you
should have been paying more attention when it suddenly submerged in the shallow water close to the shore. That's kinda suspicious given its size).
Sigh. I'm really loving it, but the lack of a working quicksave is a bizarre omission, esp since the autosave checkpoints are far sparser now in the "open-ish" world.
This post has been edited by Mentalist: 23 February 2019 - 07:42 AM
The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю
Jump Around, on 23 October 2011 - 11:04 AM, said:
And I want to state that Ment has out-weaseled me by far in this game.