The game I'm playing is...
#1701
Posted 05 March 2016 - 08:50 AM
No, exploration does that. Plus lighting bonfires (not climbable, but often on hills) does more plus reveals points of interest. It's not hugely different from standard Far Cry fare, but for what is essentially a standalone expansion type product (i.e. same engine, shared assets) it does play differently and feels like its own game.
***
Shinrei said:
<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.
#1702
Posted 05 March 2016 - 08:56 AM
Gonna be getting the arcade stick and BlazBlue out for a bit tonight. Need to practice. Had an offer to play with someone who plays tournament level and whilst I'd love to, I need to not utterly suck first.
Also, Brood War, Zerg 7: Drawing of The Web can EAT A DICK. Fucking Dark Templar.
Also, Brood War, Zerg 7: Drawing of The Web can EAT A DICK. Fucking Dark Templar.
Debut novel 'Incarnate' now available on Kindle
#1703
Posted 05 March 2016 - 11:49 AM
Silencer, on 05 March 2016 - 08:50 AM, said:
No, exploration does that. Plus lighting bonfires (not climbable, but often on hills) does more plus reveals points of interest. It's not hugely different from standard Far Cry fare, but for what is essentially a standalone expansion type product (i.e. same engine, shared assets) it does play differently and feels like its own game.
How about the 'hunter vision' thing? Do you have to keep flipping into a monochrome mode that highlights objectives in order to hunt and track? It seems a waste to have such a lush prehistoric landscape to spend most of the time in a weird neon highlight mode, like the guy on youtube seems to. Seems at odds with the setting.
I read somewhere that the main character is meant to be the first 'Assassin' from the AC universe - as his descendents all share the hawk vision which is passed down.
This post has been edited by Traveller: 05 March 2016 - 11:51 AM
So that's the story. And what was the real lesson? Don't leave things in the fridge.
#1704
Posted 05 March 2016 - 12:20 PM
I'm playing Rise of the Tombraider and it is good!
Screw you all, and have a nice day!
#1705
Posted 06 March 2016 - 09:34 AM
Traveller, on 05 March 2016 - 11:49 AM, said:
Silencer, on 05 March 2016 - 08:50 AM, said:
No, exploration does that. Plus lighting bonfires (not climbable, but often on hills) does more plus reveals points of interest. It's not hugely different from standard Far Cry fare, but for what is essentially a standalone expansion type product (i.e. same engine, shared assets) it does play differently and feels like its own game.
How about the 'hunter vision' thing? Do you have to keep flipping into a monochrome mode that highlights objectives in order to hunt and track? It seems a waste to have such a lush prehistoric landscape to spend most of the time in a weird neon highlight mode, like the guy on youtube seems to. Seems at odds with the setting.
I read somewhere that the main character is meant to be the first 'Assassin' from the AC universe - as his descendents all share the hawk vision which is passed down.
Yeah, I'm not enamored with that aspect of the game. It's not been forced on me much so far - but it is really useful sometimes. I'd rather they hadn't gone with the washed-out colour palette, and if they'd made it more like the camera in 3/4 - as something you use to tag and scout (like the owl), rather than something that you use to track (what makes this more odd, is that it's still on a timer - so you have to keep re-activating it if you are doing something like tracking, which is silly, and you can't just turn it off after a second if you only want to check if anything is around; a toggle mode would have been better). So that's the one aspect of the game so far I don't really like.
Still, not like you *have* to use it that often.
If that tie-in is legit, that's actually pretty cool in a continuity kind of way. It makes sense that this far back in the past, it'd be pretty hard to get someone who *didn't* have descendants amongst the other games, and making your (obvious survivor of the game) player character be a kind of overall ancestor for the later characters is a nice, irrelevant, little bit of trivia.
Primateus, on 05 March 2016 - 12:20 PM, said:
I'm playing Rise of the Tombraider and it is good!
Yes, yes it is.

***
Shinrei said:
<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.
#1706
Posted 07 March 2016 - 03:11 PM
So much Rocket League just now. Getting the hang of aerials. Most of my playstyle seems to be based around defending and space control - I hang back, generally only go forward if there's an opening.
Debut novel 'Incarnate' now available on Kindle
#1707
Posted 07 March 2016 - 04:33 PM
Messed around with NG+ of Arkham Origins some more.
Finished Deadshot, earning Nightmare rank 6. I don't think i'll be able to max it out: not enough Predator encounter opportunities. The completionist in me is saying i'll have to start again under a diff. Profile to get that progression right. (maybe in a year or so, when I get around to buying Arkham Knight I'll do a full run-through of the series chronologically).
For some reason I can't trigger Shiva's Most Wanted. When I did this on Normal, I'm pretty sure I beat her really early on. Now i'm getting ready to infiltrate Bane' base, and still no sign of her.
Finished Deadshot, earning Nightmare rank 6. I don't think i'll be able to max it out: not enough Predator encounter opportunities. The completionist in me is saying i'll have to start again under a diff. Profile to get that progression right. (maybe in a year or so, when I get around to buying Arkham Knight I'll do a full run-through of the series chronologically).
For some reason I can't trigger Shiva's Most Wanted. When I did this on Normal, I'm pretty sure I beat her really early on. Now i'm getting ready to infiltrate Bane' base, and still no sign of her.
#1708
Posted 07 March 2016 - 06:49 PM
I finally managed to kill the Orphan, and the two final bosses of the main game in quick succession. That was so very satisfying.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1709
Posted 07 March 2016 - 07:49 PM
Finished Farcry Primal this evening. Or perhaps I should say I wrapped up the core story and side quests. There's still plenty of side content to pick off later.
This is a strange game. The over arching plot never really seems to get going, it feels very episodic and then it's over. But on the other hand all the little character connected stories feel like small short stories about people in a cartoonish stone age. Good and short. There's some really dark, heart warming and freaky stories that unfold in this game. Even more so than in earlier Farcry games.
I really liked the gameplay. It basically captures what I liked about Farcry 4, it just makes it feel more raw. I would love a spin off sequel that goes even further into the hunting and gathering stuff.
In the end I sort of wish they'd done more with game. A sci-fi connection to the pre-assassin run aways would have been cool. Or a more super natural mysticism angle, with spirits and beast gods could have been good. But I think the game overall succeeds in what it tried to do.
I am putting the rest of the game aside in anticipation of The Division that's coming out tomorrow.
This is a strange game. The over arching plot never really seems to get going, it feels very episodic and then it's over. But on the other hand all the little character connected stories feel like small short stories about people in a cartoonish stone age. Good and short. There's some really dark, heart warming and freaky stories that unfold in this game. Even more so than in earlier Farcry games.
I really liked the gameplay. It basically captures what I liked about Farcry 4, it just makes it feel more raw. I would love a spin off sequel that goes even further into the hunting and gathering stuff.
In the end I sort of wish they'd done more with game. A sci-fi connection to the pre-assassin run aways would have been cool. Or a more super natural mysticism angle, with spirits and beast gods could have been good. But I think the game overall succeeds in what it tried to do.
I am putting the rest of the game aside in anticipation of The Division that's coming out tomorrow.
#1710
Posted 07 March 2016 - 08:49 PM
Apt, on 07 March 2016 - 07:49 PM, said:
Finished Farcry Primal this evening. Or perhaps I should say I wrapped up the core story and side quests. There's still plenty of side content to pick off later.
This is a strange game. The over arching plot never really seems to get going, it feels very episodic and then it's over. But on the other hand all the little character connected stories feel like small short stories about people in a cartoonish stone age. Good and short. There's some really dark, heart warming and freaky stories that unfold in this game. Even more so than in earlier Farcry games.
I really liked the gameplay. It basically captures what I liked about Farcry 4, it just makes it feel more raw. I would love a spin off sequel that goes even further into the hunting and gathering stuff.
In the end I sort of wish they'd done more with game. A sci-fi connection to the pre-assassin run aways would have been cool. Or a more super natural mysticism angle, with spirits and beast gods could have been good. But I think the game overall succeeds in what it tried to do.
I am putting the rest of the game aside in anticipation of The Division that's coming out tomorrow.
This is a strange game. The over arching plot never really seems to get going, it feels very episodic and then it's over. But on the other hand all the little character connected stories feel like small short stories about people in a cartoonish stone age. Good and short. There's some really dark, heart warming and freaky stories that unfold in this game. Even more so than in earlier Farcry games.
I really liked the gameplay. It basically captures what I liked about Farcry 4, it just makes it feel more raw. I would love a spin off sequel that goes even further into the hunting and gathering stuff.
In the end I sort of wish they'd done more with game. A sci-fi connection to the pre-assassin run aways would have been cool. Or a more super natural mysticism angle, with spirits and beast gods could have been good. But I think the game overall succeeds in what it tried to do.
I am putting the rest of the game aside in anticipation of The Division that's coming out tomorrow.
This - I've finished Primal's main story, still some side quests to do and a ton of 'stuff' to collect if I want to do it (which I don't), but I'm ready for The Division tonight.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
#1711
Posted 07 March 2016 - 09:20 PM
Hmmm I might have had too much fun hijacking cargo & jumping across the Thames to get smugglers cos now I'm level 10 & the main missions are all level 6... It means they're a bit easy but that's cool cos I'm still really enjoying it - I'm now trying to make it more challenging by thinking of more creative ways to kill people...
A Haunting Poem
I Scream
You Scream
We all Scream
For I Scream.
I Scream
You Scream
We all Scream
For I Scream.
#1712
Posted 08 March 2016 - 07:20 AM
Briar King, on 08 March 2016 - 01:40 AM, said:
What's the better Mage on DS sorcer, pyromancer, or cleric?
Well, that's a tricky question. I'd say that pyromancer is the easiest to combine with a more martial focus. It also requires the least understanding of the mechanics. Throw a fireball, draw your great axe and wade into the fray.
The Sorceror and the Cleric are both powerfull, but my experience was that the faith based spells required longer to become viable. Sorcery is quite effective from very early on. Faith spells are a lot of fun though, and have some amazing choices in the late game.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1713
Posted 08 March 2016 - 01:56 PM
Morgoth, on 08 March 2016 - 07:20 AM, said:
Briar King, on 08 March 2016 - 01:40 AM, said:
What's the better Mage on DS sorcer, pyromancer, or cleric?
Well, that's a tricky question. I'd say that pyromancer is the easiest to combine with a more martial focus. It also requires the least understanding of the mechanics. Throw a fireball, draw your great axe and wade into the fray.
The Sorceror and the Cleric are both powerfull, but my experience was that the faith based spells required longer to become viable. Sorcery is quite effective from very early on. Faith spells are a lot of fun though, and have some amazing choices in the late game.
Yay not the only one playing DS lol.
I have 3 characters on the go these are:
HolyPyroSamurai (started as Cleric Class and got pyro flame from trainer) - Using Maxed Pyro flame and light armor (fast roll), Uchikatana +15, high dex, medium faith (enough to use Wrath of Gods and homeward). Very fun to use. (can update properly when at home) Very easy to cheese most boses using Pyro alone, I Sif in 4 hits using it. Very good for a starting character getting to know the mechanics and get a feel for the weapons as well as being able to dish out serious damage (with all buffs at full health I deal 400+ with a basic fireball)
Knight - this is a medium armour (mid - fat roll) build that's focusing on Health hand Stamina while using elemental weapons primarily (fire broadsword +5 and standard claymore +9). Also will be building him into a strength build as I tend to do quick toons, so this is effectively my tank. So far only a short while in but done some late game stuff at an early low level (such as getting large and VL embers)
Now for my most fun (and again new build) my Glass Cannon Mage - So far SL 35 with 40 int, using Dusk Crown and Bellowing Dragoncrest ring with sorcerers catalyst I can hit a basic soul arrow for nearly 300, if I use Red tearstone ring I'm hitting in excess of 400. I also use a magic bandits knife +5 (causes bleed and deals magic damage and sclaes with Int) very very fun build but it is very very squishy. (capra nailed me ALOT)
If you are going pure caster I'd recommend sorcerer gives you 2 spell slots to start plus soul arrow and the catalyst and you can buy another soul arrow as soon as you reach firelink, which gives 60 casts at the beginning of the game more than enough to make it through to the first main boss with ease. You don't get any other spells until a little bit in (after aforementioned main boss) so starting as a pyro can hinder.
If you chose Pyro as Morgoth says its easier to do caster/melee hybrid, but with fewer fireball casts you will conserve a lot more and go toe to toe more. Plus side though the pyro glove is not dependent on any stats and all it requires is souls to be upgraded and this is possible before the 2 'big boss' (I've don't it before) and it effectively becomes easy mode.
Out of my 3 toons, the one I'm further on in is my faith/pyro but I find there is little challenge there now as I just need to use a pyro and I can one shot regular mobs, but it is a good class as a first character. But my favourite is my sorcerer as I haven't levelled health so I can be one shot by a lot and I need to play more conservative.
Hopefully that will have helped
Forgot to say if you want to see how powerful a made is check out Vageta311 on the YouTube he did a SL3 (base level mage) run through the whole game without levelling at all, it will show how OP a mage (even base level) can be.
This post has been edited by DeadHedge: 08 March 2016 - 01:59 PM
"The wise say that as vows are sworn, so are the reaped. I found this to be true"
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
#1714
Posted 08 March 2016 - 02:10 PM
My favourite character was a dexterity - sorcery hybrid. Light and fast, with a focus on parying for the regular mobs and sorcerous attacks for the boss fights. Worked very well, but is not something I would suggest for a new player.
I imagine that's one of the reasons why I immediately fell in low with the Bloodborne play style, as it was very similar to how that character played.
I imagine that's one of the reasons why I immediately fell in low with the Bloodborne play style, as it was very similar to how that character played.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1715
Posted 08 March 2016 - 02:29 PM
Morgoth, on 08 March 2016 - 02:10 PM, said:
My favourite character was a dexterity - sorcery hybrid. Light and fast, with a focus on parying for the regular mobs and sorcerous attacks for the boss fights. Worked very well, but is not something I would suggest for a new player.
I imagine that's one of the reasons why I immediately fell in low with the Bloodborne play style, as it was very similar to how that character played.
I imagine that's one of the reasons why I immediately fell in low with the Bloodborne play style, as it was very similar to how that character played.
That's my plan with my sorcerer, I'm about to pile lots of points into dex for the cast speed.
I've just got to Sens so once I rescue Big Hat I can optimise my spells a bit more.
You tried a pure melee Build Morpeth?
"The wise say that as vows are sworn, so are the reaped. I found this to be true"
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
#1716
Posted 08 March 2016 - 04:05 PM
Pyro is great to add to a strength/dex build as it doesn't require loads of int.
My pure mage build was so much easier - homing crystal soulmass pretty much nukes things before you even see them! Apart from the Four Kings; for some reason I got really stuck on them as a mage.
My pure mage build was so much easier - homing crystal soulmass pretty much nukes things before you even see them! Apart from the Four Kings; for some reason I got really stuck on them as a mage.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
#1717
Posted 08 March 2016 - 05:52 PM
We need to start a DS topic to discuss our tactics and builds lol
"The wise say that as vows are sworn, so are the reaped. I found this to be true"
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
#1718
#1719
Posted 08 March 2016 - 09:55 PM
Briar King, on 08 March 2016 - 05:55 PM, said:
Pyromancer just sounds cool
If it's tour first playthrough of the game keep us posted on progress.
Even if not first play still progress updates welcome
"The wise say that as vows are sworn, so are the reaped. I found this to be true"
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
Prince K'azz D'avore
Founder of the Crimson Guard
xbl GT - Arai Zenko
#1720
Posted 09 March 2016 - 09:54 AM
Trying my hand at NG+ in Bloodborne for the first time. So far its been a breeze. I've killed the two first bosses and have opened everything up for the Grand Cathedral.
I run around with a sinister bell, and the fights in PVP also seem a lot easier. I guess I'm encountering less PVP focused players when I'm out of the nightmares. Lots of gifts for the queen, but no real way of getting to her for some time.
I run around with a sinister bell, and the fights in PVP also seem a lot easier. I guess I'm encountering less PVP focused players when I'm out of the nightmares. Lots of gifts for the queen, but no real way of getting to her for some time.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil