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Early vs Later Malazan spoilers to and including TCG

#1 User is offline   King Bear 

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Posted 24 April 2011 - 02:11 PM

Browse around various other fantasy forums or book review sites and you'll probably find that a common complaint against Erikson's later books - usually RG onwards - is that they aren't as good as his earlier ones. They started too slowly, were too bogged down in philosophy. were too introspective, weren't epic enough, the characters weren't as engaging, too much deus ex machina, the malazans become overpowered and unbeatable, the story wasn't as emotive etc. These sentiments have led some people to give up on the series after book 7 or 8.

So what are your opinions on the early vs later Malazan novels? Do you agree that the series goes downhill over time? Do you think it improves as it goes along? Or does it pretty much stay the same in terms of quality and your enjoyment of it? And why?

I'm really interested in what people have to say about this. I'm going to refrain from commenting too much since it's been 6 years since I read books 1-5, so they're not fresh enough in my mind. Still, I don't remember the first 5 books being collectively any better than the last 5. My favourite book in the series is from the first 5, MOI, but then my least favourite is too, HOC. And I walked around around in a daze after finishing each malazan novel and couldn't read fiction for a while, so emotionally they all deeply affected me.

This post has been edited by Quickie Ben: 24 April 2011 - 03:28 PM

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#2 User is offline   Jade-Green Pig-Hog Swine-Beast 

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Posted 24 April 2011 - 02:40 PM

I would agree with that (though I would say it's different, rather than it's gone downhill). Don't get me wrong -- the entire series is brilliant but I do prefer the earlier books for (some of) the reasons you mentioned.

I think that as the series progressed, the convergences became increasingly anticlimactic, never reaching their fullest awesome potential. I would also agree that the Malazans do become somewhat overpowered. I think what is great -- and also different -- about the first half of the series in particular is the ambiguity of what's good and what's bad and that, for the most part, we seem to be following some pretty regular soldiers who are just as likely to die as anyone else. However I think that later on in the series, the good guys/bad guys boundary becomes a lot more clear cut and the Malazans (whether they be the Bonehunters or the Whateverth Army featured in Stonewielder) are portrayed more and more as super-soldiers.

Now, I don't really have a problem with that, nor am I complaining; I think that the series has certainly changed in style along the way and prefer the style of the ealier books more.
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#3 User is offline   King Bear 

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Posted 24 April 2011 - 03:26 PM

View PostJade-Green Pig-Hog Swine-Beast, on 24 April 2011 - 02:40 PM, said:

I would agree with that (though I would say it's different, rather than it's gone downhill). Don't get me wrong -- the entire series is brilliant but I do prefer the earlier books for (some of) the reasons you mentioned.

I think that as the series progressed, the convergences became increasingly anticlimactic, never reaching their fullest awesome potential. I would also agree that the Malazans do become somewhat overpowered. I think what is great -- and also different -- about the first half of the series in particular is the ambiguity of what's good and what's bad and that, for the most part, we seem to be following some pretty regular soldiers who are just as likely to die as anyone else. However I think that later on in the series, the good guys/bad guys boundary becomes a lot more clear cut and the Malazans (whether they be the Bonehunters or the Whateverth Army featured in Stonewielder) are portrayed more and more as super-soldiers.

Now, I don't really have a problem with that, nor am I complaining; I think that the series has certainly changed in style along the way and prefer the style of the ealier books more.


I like your point that the series becomes more black and white. Comparing books 1 and 10 shows a clear difference there. In GotM we have two (main) sides, the malazans/bridgeburners vs the people of Dharujistan (which I fear I just misspelt horribly) and their allies Rake, Brood and co. Neither side is really 'good' or 'evil'. They're mostly sympathetic really but each have a few seeming assholes - eg Kallor and Hairlock. In book 10 the line between good and evil is much sharper, with the Bonehunters and friends pretty much the good guys, and the FA in the role of the baddies. In GotM I sympathised with both sides to the degree that I didn't want either to triumph but wished they could set their differences aside and become friends (turns out they do!). That was quite compelling, and rare in any tale, especially a fantasy one. In TCG I had very little sympathy for the FA.

But each book after GotM had a 'good' and 'bad' side, so I guess comparing just GotM and TGC is a bit extreme. eg - MOI made a fairly sharp distinction between the good side and the bad side. But I think that in general in the latter books the division between good and bad was sharper than in the earlier ones, and was at it's weakest in GotM and strongest in TCG.
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#4 User is offline   Ursus 

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Posted 24 April 2011 - 03:54 PM

I would agree that the nature of the story has changed through the books.
I stopped shuddering and crying halfway through the series. I still felt my eyes grow a little wet at times but once i would have cried.
The reason is the death of mystery.

The early books are all about the small individual against the dark and looming unknown. We hear rumors of distant continents, strange beasts and stranger peoples. We get tidbits of information on the history of the world, fragments of tidbits of the history of other worlds - myths. We hear that there are gods and heroes in the world and these are aloof and distant, far too terrible to meddle with.

Then slowly we piece together all these fragemnts and we reach some insight. We think we begin to see how the warrens function, perhaps even how they were made. We learn the names of the gods and we begin to guess at their motivations. The rumors of distant lands prove true and we understand that beyond the horizon lies an entire world waiting to be discovered. The world as we know it becomes alive as its true history is laid bare piece by piece. We meets the great heroes, gods and mortals alike are scheming and the world is in chaos. We cry as the brave meets a pointless end in a dark alley and we sit wide-eyed holding our breaths as the great ones clashes.

It is magnificent, it is grand, it is glorious, it is terrifying.


And then! Then we suddenly learn... too much!
The place is crawling with supposedly extinct races, the dead we cried over come back and makes our grief a thing of little meaning. Myths that have been only hinted at over several thousand pages get thrown into our faces. We find out that knowledge of the hidden places of the world are suddenly common knowledge. We hear the thoughts of the most ancient and powerful beings. Schemes that have run their course over millennia are explained to us plainly. The sudden and clear knowledge belittles the years spent guessing, dreaming, not-knowing.

What then is left to fantasy? What can we dream of when we already know the farthest places and the most ancient beings? Little. I wish SE and ICE had kept more secrets.




The Malazan novels are the best piece of fiction i have ever read but i no longer live in the belief that they cannot be surpassed. It did not turn out to be the greatest tragedy that i expected for a while.
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#5 User is offline   Jade-Green Pig-Hog Swine-Beast 

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Posted 24 April 2011 - 03:57 PM

You, sir, make a very good point!
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#6 User is offline   Aptorian 

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Posted 24 April 2011 - 04:00 PM

My problem with the series is that I was not on the same page as Erikson in terms of what the series was about. Sure Erikson constantly showed that his idea of how to write a fantasy series was different from the norm, but from the early books you still feel that the series is heading towards a showdown between a big threat built up by the Crippled God and the Malazan Empire. Along with that a Pantheon War is in the works which was already hinted at in MoI. Basically there is a world that needs saving. In the end it doesn't really feel like it matters.

From book 3 to 7 we are lead to believe that the Crippled God is the main baddy and then we reach the ending of Reapers Gale and Erikson just drops all our expectations on the ground and picks up an entirely different story. What the hell? Suddenly the Edur are gone. The Crippled God no longer looks like a threat. So what is the rest of the series going to be about?

Book 8 starts and we hear nothing at all about the Crippled God. Instead we get a weird story of the redeemer and that oil god thingy along with some showdown in Darujistan that made little sense other than needing to have another convergence. What is worse, book 8 doesn't even wrap up properly, we never learn what happens to the throne Kallor was seeking or what Humble Measure was looking for under Darujistan.

Then book 9 starts and we have no fucking clue what is going. This to me is not goo storytelling. As stand alone books the Malazan Book of the Fallen is amazing, probably the best books on the market in my opinion, but as a series, as a whole, the series is a mess. Normally the point of a series is to build up the final book where all the threads come together and the reader gets to see what the Author was always building towards. There's a sense of tension and progress. There isn't really much of this at all in the last books because Erikson has kept us too much in the dark. As such I really didn't feel as excited during the last couple of years as I did back when I thought Erikson actually had it all wrapped up as tight as DG, MOI and HOC felt.

He should have done more about the power struggle between the gods. He should have introduced the FA earlier. In general he should have focused more on making the convergences make sense.

Also, by the end I got really tired of that whole "I will lead you to think one thing is going to happen and then I will do something completely opposite in the end" approach. Rhulad turned out to be a pussy. Red Mask was just a waste. Karsa never got to face Calm. He never got to fight Icarium either. And we never got to see Icarium go nuclear even though we had been waiting for 8 books. He never explained what the deal was with Icariums new warrens. We never got a showdown between the Masters of the Tiles and the Deck. All the FA in TCG turned out to be Red Shirts. In general I was expecting an insane convergence with every living ascendant converging. With dozens of armies. Dragons every where. Cadres of Mages. Mountains of munitions. Demons. Jade statues. D'ivers. Everything but the kitchen sink. Instead we got a lack lustre final showdown that never managed to outshine The Fall of Coltaine or the defense of Capustan or the Claw Battles in Malaz City, etc.

I know this is all a matter of perception, but I think that Erikson was pulling his punches and never gave us a real climax, instead the story sort of fizzled out.

EDIT: I also felt that Erikson almost began a whole new series in TCG with his story of Mankind vs Nature. I know this theme was underlying every book, but it is only in TCG that he brought it to the forefront and made it matter. Something that I think is a damn shame, because I really loved his portrail of the cruel and greedy nature of mankinds rule.

This post has been edited by Battle Plaptypus: 24 April 2011 - 04:05 PM

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#7 User is offline   King Bear 

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Posted 24 April 2011 - 05:02 PM

I'm glad you wrote that Apt. In another thread you expressed disappointment that the series didn't have a single 'thread' running through it, but completely changed course several times. I sorely wanted more detail on that opinion, and now you have provided it. Thanks!

The inconsistency of the overall story-line is a VERY interesting point. I think we could have a fascinating debate on here over whether the story is generally characterised by change or continuity. If change, then whether it's the sort of change that's palatable in a series, whether there is a jarring disconnect in the series before and after each point that a major change occurs.

Anyone of the opposing view care to contribute?

This post has been edited by Quickie Ben: 24 April 2011 - 05:25 PM

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#8 User is offline   Jade-Green Pig-Hog Swine-Beast 

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Posted 24 April 2011 - 06:06 PM

I think Apt is right -- there are a whole bunch of scenes throughout the series which, at the time, appeared to be really important but in actual fact turned out to be more or less inconsequential, and while some events do turn out to be mildly important, a lot of them are never picked up on again and if they are, they seem far far less important. For example, I'm reminded of the time where Quick speaks to those giant things 'inside' Burn and it seems like the existance of the entire world is at stake but in TCG it would appear that it actually doesn't matter that much -- it would just be better if the Crippled got went that if he stayed.

Also, I think the portrayal of the Crippled God that we see through the Pannion domin in MoI and also through the Edur in MT is the complete opposite of his portrayal in TCG, and I think that -- as I said before -- while the ambiguity of good and evil is a great thing about the series, to be saying "The Crippled God is evil, the Crippled God is evil, THE CRIPPLED GOD IS EVI-- actually, he's not,"...is kinda extreme and leaves you feeling like 'whoah! what just happened there? So he's a good guy now?'

In a way, I think that one is almost left feeling a bit cheated by the ending of the series, in a sense that with all the theads that there's been over ther course of the ten books and with all the seemingly important plot points, the fact that the final two book focus solely on what would appear to be such a small aspect of everything that's been covered, you're left with a host of unanswered questions which just feels wrong at the end of a series. Combine this with the fact that by TCG, the Crippled God seems to be a relatively unimportant plot point in the series (at least compared with how he was shown in the early books), and you're left feeling a bit underwhelmed by a rather anticlimactic series ending.

All that said, I still enjoyed it. :D

This post has been edited by Jade-Green Pig-Hog Swine-Beast: 24 April 2011 - 06:09 PM

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"Perhaps we think up our own destinies and so, in a sense, deserve whatever happens to us, for not having had the wit to imagine something better." Iain Banks
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#9 User is offline   POOPOO MCBUMFACE 

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Posted 24 April 2011 - 06:32 PM

View PostJade-Green Pig-Hog Swine-Beast, on 24 April 2011 - 06:06 PM, said:

I think Apt is right -- there are a whole bunch of scenes throughout the series which, at the time, appeared to be really important but in actual fact turned out to be more or less inconsequential, and while some events do turn out to be mildly important, a lot of them are never picked up on again and if they are, they seem far far less important. For example, I'm reminded of the time where Quick speaks to those giant things 'inside' Burn and it seems like the existance of the entire world is at stake but in TCG it would appear that it actually doesn't matter that much -- it would just be better if the Crippled got went that if he stayed.

Also, I think the portrayal of the Crippled God that we see through the Pannion domin in MoI and also through the Edur in MT is the complete opposite of his portrayal in TCG, and I think that -- as I said before -- while the ambiguity of good and evil is a great thing about the series, to be saying "The Crippled God is evil, the Crippled God is evil, THE CRIPPLED GOD IS EVI-- actually, he's not,"...is kinda extreme and leaves you feeling like 'whoah! what just happened there? So he's a good guy now?'

In a way, I think that one is almost left feeling a bit cheated by the ending of the series, in a sense that with all the theads that there's been over ther course of the ten books and with all the seemingly important plot points, the fact that the final two book focus solely on what would appear to be such a small aspect of everything that's been covered, you're left with a host of unanswered questions which just feels wrong at the end of a series. Combine this with the fact that by TCG, the Crippled God seems to be a relatively unimportant plot point in the series (at least compared with how he was shown in the early books), and you're left feeling a bit underwhelmed by a rather anticlimactic series ending.

All that said, I still enjoyed it. :D


I agree with most of what you and Apt are saying here - it's been my problem with the series since Reaper's Gale/Toll the Hounds, I explained as much when I registered here first time for a couple of rants a couple of years back - but I don't know if I quite agree with the bolded section.

From the earliest stages of our introduction to the nature of the Crippled God and his chainings, I really felt like something was up. Having been introduced to the power games of the various Ascendants in great detail, I could only suspect that to chain, contain and hold this massive, alien source of power might have been done with less altruistic motives than the reader might be expected to assume. He certainly seemed like a dick in MoI through to RG, but frankly, I can't blame him; he's been dragged into what is (let's face it) a bit of a shithole of a world, chained and crippled and forced to suffer for the sake of being a glorified power source. I think this was a very interesting insight into something fantasy authors gloss over a lot, and that's an attempt at understanding how gods might think; Erikson himself is guilty of not really addressing this often, with characters who've lived for hundreds of thousands of years like Rake and Kallor being, in many ways, identifiably human. We don't really get to see the extent of Kaminsod's unchained power, but the implication as I read it was that he outmatches just about anything on Wu, and was the head of his pantheon (assuming it wasn't monotheistic) back home.

Looked at from that perspective, the games of the Pannion Domin and Edur Empire don't seem entirely at odds with how he's portrayed in TCG. Basically, we're fucking nothing to something of that power level. We're ants. Even if he were compassionate, kind and just - which he wasn't exactly in the mood for after being dragged to Wu - the lives and existences of individual armies and empires? They're just hills of ants, and if I have to burn down an anthill to prevent them mobilising in an A Bug's Life manner and murdering me, you can bet I'll do it. If I can muster a bunch of other ants to follow my cause and smash themselves against it... sure, I'll feel pretty bad, but I'll go for it. To Kaminsod, these ants forcibly dragged him out of his house and they now have him tied up in the garden and are leeching his precious bodily fluids. I didn't see the change of perspective on him coming and being so extreme, but looking back on it, I did feel like it fit in perfectly with what we've been given. Compassion has been a theme throughout the series from the start - from Rake's struggle to remain in touch with the people "down below" to Lorn's attempts to reign in her humanity in service to the Empress - and, to me at least, Erikson forcing us to come out and show compassion for a pretty damn reprehensible being brings that full circle.

Just a slightly drunken two cents from soneone who's been utterly frustrated with the series at times and felt that TCG redeemed it, if not completely, in many ways.

My main wish is that I had some means of blackmail over Erikson to get him to explain all those frustrating "they made a bargain", "he told him his plans" and "you know the truth behind this matter" moments...

This post has been edited by POOPOO MCBUMFACE: 24 April 2011 - 06:33 PM

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#10 User is offline   D'rek 

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Posted 24 April 2011 - 07:12 PM

View PostBattle Plaptypus, on 24 April 2011 - 04:00 PM, said:

Then book 9 starts and we have no fucking clue what is going. This to me is not goo storytelling. As stand alone books the Malazan Book of the Fallen is amazing, probably the best books on the market in my opinion, but as a series, as a whole, the series is a mess. Normally the point of a series is to build up the final book where all the threads come together and the reader gets to see what the Author was always building towards. There's a sense of tension and progress. There isn't really much of this at all in the last books because Erikson has kept us too much in the dark. As such I really didn't feel as excited during the last couple of years as I did back when I thought Erikson actually had it all wrapped up as tight as DG, MOI and HOC felt.


I don't think there's much difference in how MoI and DoD start out. Both times we begin with a familiar Malazan army in a weird situation where they are now friends with the enemies from the previous books (Brood's army and the Letheri, respectively), and then they set out towards a mysterious unknown evil, etc etc. But there's some pretty major differences in how each book (and TCG following on DoD) go about it:

In MoI, we have the added perspective of Capustan facing the Pannion wrath, which sets the Domin up nicely as a true force to be reckoned with and actually makes it seem dangerous. We also get Toc's journey showing what things are like in the Domin and adding that extra bit of grey morality because the Pannions are not all so bad. In DoD and tCG, the only perspective inside Kolanse is the twelve FAs themselves, and while there is a bit of dissenting opinions between them, they all still seem pretty much straightforward evil.

In MoI, we have PoVs from WJ, Paran and Korlat and we see meetings within the command tents. We see the commanders discovering the Malazan ruse, arguing about plans and hidden motivations. We have a very clear speech from Dujek about how the Malazans know damn well that the CG is behind the Pannion Domin but they are treating it like a normal dominion and hoping the Ascendants will deal with that part of it. In contrast, from RG to tCG, all meetings consist solely of Tavore telling everyone else what to do. There is nothing given of motivations, of overall strategy, of true purpose. The only dissent is Blistig repeatedly complaining and being ignored. In turn, all the screentime that would go towards conflict and Kallor-esque hidden motivations within Tavore's army are given over completely to marines complaining and the romantic troubles of Brys/Havanat/Lostara/Skulldeath/Badan Gruk/Ruthan Gudd. The only dissent in the army is the Grey Helms, of which we get 1 PoV, 3 named characters and nothing shown on-screen.

Both books have their own uber-bads, the undead K'ell and the FA respectively, with Pannion himself thrown in at the end of MoI. DoD's handling of the encounters with the FA is just not as interesting as the handling of the K'ell. Every FA is more or less taken out by a super-good character. The methods differ, but it is always a case of the super-good character attacking the uber-bad and winning. MoI handled it much more interestingly, with the K'ell whooping Itkovian's butt before the Kron arrived out of nowhere to beat them. Then in the final convergence, it appears to be the same with the Kron once again appearing to destroy the K'ell who are beating the alliance, only for another reversal to occur in Itkovian paralyzing the Kron, which in turn is later followed by another reversal when the wolf gods reunite and the Kron finally go about their business.

There's a lot more of these comparisons I can do, like how the CG's reversal of personality was much less believable than Pannion's, but the last one I really want to mention is the changes of setting, especially with the convergences.
MoI has:
-big armies in open-plains fighting west of Capustan and outside Coral
-Urban street-to-street and in-building fighting in Capustan and the BBs inside Coral
-Aerial combat between the Moranth and condors, with waves of air-to-ground cusser bombing
-mountainous forest defense between the BBs and the Pannion forces

RG has:
-dense forest fighting
-small town fighting
-a bit of urban street-to-street fighting in Letheras
-open plains fighting between the Letheri and Awl

TtH has:
-slaughter inside a temple
-open-plain fighting in Dragnipur

DoD has:
-open plains fighting between Malazans and KCN, then between KCCM and KCN

TCG has:
-open plains fighting between a lot of different forces
-one mountain-pass battle

The variety of the clashes in the books after RG are simply not as varied as the previous ones. Granted there are personal clashes I didn't list, but most of those do not make as much of impact because of the smaller scale (with Rake vs Dassem being perhaps the only exception) of the event. It's just harder to grab hold of the audiences' attention when a whole book consists of walking across a plain, then a dry plain, then another plain, only to fight an enemy on a giant plain. The setting has a huge impact on how the battle is fought, and the different settings of conflicts in MoI, tBH or RG leads to lots of different types of battles, while every battle in DoD and tCG is just giant hordes flowing over an equal or smaller other force (with the Redbolts battle being the lone exception).

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#11 User is online   worry 

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Posted 24 April 2011 - 08:07 PM

I was impressed with each book as it came to me. I didn't think "each book was better than the last" and I wasn't looking for them to be, but every single one of them holds up. I wanted something new but necessary each time, and that's what SE provided. I always thought the "first five books are stand-alone stories" line was basically nonsense. And while he rarely repeated himself, nothing struck me as inconsistent. We've already had the conversation, but taking the TCG's POVs as a sudden shift in his personality is (to me, at least) a misreading, plain and simple. Which isn't to say some things don't happen suddenly, but ask the ghosts of Pompeii about sudden monumental shifts and they'll tell you: it happens.

As far as "too philosophical" and "too introspective" goes, authors shouldn't really be taking dullards into account when they write. Matters of taste are one thing, but that stuff basically mans it's too intellectual or too challenging, and it's a cancerous outlook on lit in general, let alone fantasy. I think good authors trust their readers to understand that what happens off stage can be just as important as what happens on stage. And I think SE, dealing with millennia of history, mythology with roots in reality, and multiple planes of existence, perhaps asks too much of the reader sometimes. I also think he's addressed that in interviews before, how his secretive nature -- which is rewarding and enriching so often with long-term payoffs for the most part -- can still sometimes get the better of him. But I also think there have been some overly simplistic readings of what he's doing. Kelyk isn't oil, and Lether isn't the United States. They share similarities, but that's because humans repeat their mistakes time and time again. SE is more familiar than most with civilizations that simply don't exist anymore, for one reason or another, and he's bound to compare and contrast what made them work and what made them eventually collapse. It happens.

Which isn't to say I don't have complaints -- primarily with the ends of the Eleint convergence (too much happens off screen) and Olar Ethil (too many secrets withheld). But that was always going to be the case, for everyone. And yah, it's clear that the series has sprawl (I enjoyed that though), and there are fairly distinct movements (I'd call them books 1-4, then 5-7, then 8 is on its own as an interlude, and 9-10 finish us out). But I loved nearly every minute of it from start to finish, and wouldn't excise a single storyline, even the ones I didn't care for (Sinter/Kisswhere/Badan comes to mind).
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