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Dragon Age 2 Behold!

#141 User is offline   Gothos 

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Posted 13 March 2011 - 11:22 PM

I think the Quick Heal uses the weakest one automatically.
Just ditch the weaker potions.

Anyway - that attack there isn't a class combo - assassinate is just that strong on it's own.
On the mage, so far the biggest hit I've done was Chain Lightning on a Staggered target - 2500-ish. Not as impressive as rogue!

Spoiler

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#142 User is offline   Obdigore 

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Posted 14 March 2011 - 12:02 AM

yes arishok and the high dragon were the two hardest fights... the high dragon was only hard because I screwed up on healing.
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#143 User is offline   Gothos 

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Posted 14 March 2011 - 07:34 AM

I found the High Dragon pretty easy to be honest. Comparably, at least. And that's saying on my rogue (went with Aveline, Fenris and Merril). I guess that a well made high-level Aveline is an iron tank.
The Arishok... well, if you depend on class combos, you're in for some nasty trouble. As a Force Mage with all the bonuses to physical force and 100 fortitude I still got thrown around by his charge, and couldn't for the love of me ever knock him down, I think I only managed to delicately knock him back a few steps with a stonefist... once. Thankfully Petrify worked.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#144 User is offline   Cause 

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Posted 14 March 2011 - 10:15 AM

I was forced to abandon the Duel against the Arishok and use my whole party. My mage was more of an AoE Killing machine then High Damage vs one target and his health and as Gothos says ability to stay on his feet was minimal. Even with my whole I found it hard and really only survived because of an exploit. I had Isabella there as a helpfull NPC and she cant be killed so long as one of my party was alive. So Avaline tanked and ran and ran while Isabella did an occasional backstab when not getting tossed to the floor.

Speaking of Force Mage I was very disappointed with the specialization. The extra hundred fortitude did not often help keep me on my feet and fist of the maker was almost always resisted by everyone! It has few sacrifices (none really) for what you gain but you dont gain much.
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#145 User is offline   Gothos 

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Posted 14 March 2011 - 12:25 PM

Mages are surprisingly weak in this game in general, compared to Origins. On higher difficulty levels, I only see them as healers/buffers for the party, and maybe with crowd control. No spell combinations, comparably low damage and extreme dependancy on status effects from warriors and rogues make them... rather odd.
For control, however... Gravity Well from Force Mage is great for lowering incoming damage if you can keep enemies within it. It even actually roots at it's centre, and that even worked on the Arishok (though, his Charge breaks him out of this and ignores snares). I took Force Mage mainly because it was new from Origins, and yes, I'm very disappointed. Unless you can get a Stagger, Fist of the Maker is limited to perhaps interrupting spellcasting... However, the passive 100 Fortitude is kind of good. My mage can remain on her feet even if charged by an ogre. Arishok is kind of a... special case. It's also a real pity that Hawke can't convert to the Qun. I found myself agreeing with the Arishok a lot as the game went on, and I was sorry I had to kill him. Perhaps DA3 will have siding with a Qunari invasion as an option in handling the peculiar situation Thedas finds itself in.
On my rogue I had little difficulty beating the Arishok, just run around and wait for Assassinate/Twin Fangs+Evasion, eventually he'll drop dead.
I'm looking forward to a playthrough as a warrior. Two Handed seems absurdly overpowered right now, and Sword/Shield might be nice for never having to bring Aveline with you, even if her personal tree is incredibly strong for a tank.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#146 User is offline   Obdigore 

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Posted 14 March 2011 - 01:03 PM

Go Primal - I killed most of Arishok's friends with a burst of 3 spells as they ran down the stairs. The second fire thing (rain?) to stun them, then fireball in their midst, then fist of the maker and all of his melee people are dead. I ran up to take care of his 3 ranged on each size and he was beating the crap out of my rogue.

You guys were able to have the fight be him vs you? Mine was always my party versus his. I love the cinematic when you kill him as a mage.

Spoiler for the end of the game:
Spoiler


Anyway, started a new game as a warrior and am doing the chick-power party. Me, My Sister, Aveline, and the Female Rogue whos name I cannot remember. Working well so far. Doing the charge spin thing as a 2H warrior against a bunch of low-health enemies is hilarious, they just burst into clouds of blood.

This post has been edited by Obdigore: 14 March 2011 - 01:04 PM

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#147 User is offline   Gothos 

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Posted 14 March 2011 - 01:18 PM

I think you mean Elemental - Primal is Chain Lightning, Stonefist, Petrify and Tempest :)
In any case, yes, both playthroughs I had the option to duel him. Basically it comes from having his respect from the various encounters - I think having Fenris with you also helps as he's quite good with their customs. You can duel him if he admits you're a Worthy Outsider.
But seriously, the duel just has to be the hardest thing in this game, 'clever use of gameplay mechanics' aside.

As for the spoilered part,
Spoiler


And: you mean Isabela. She's a surprisingly durable combatant with her special tree.


By the way, are you guys also disturbed by the ridiculous swaying of hips by every female in this game? Seriously, with Flemeth and Meredith it's seriously creeping me out.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#148 User is offline   Tapper 

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Posted 14 March 2011 - 01:24 PM

:)

View PostObdigore, on 14 March 2011 - 01:03 PM, said:

Go Primal - I killed most of Arishok's friends with a burst of 3 spells as they ran down the stairs. The second fire thing (rain?) to stun them, then fireball in their midst, then fist of the maker and all of his melee people are dead. I ran up to take care of his 3 ranged on each size and he was beating the crap out of my rogue.

You guys were able to have the fight be him vs you?

Yup. But since you lacked Isabella on your play through, that may be the cause.

Currently doing the "duel" (read: kiting until your cooldowns are back up) on my rogue - hate how my stamina regen is completely messed up now... I never run out of stamina in regular fights (in fact, it builds up faster than the time it takes for my cooldowns tick away) with the what's-its-name talent from the Scoundrel tree and Bloodlust from the assassin tree - except when you're only using abilities and running for your life the remaining amount of time. I'd hate to have that fight on Nightmare.

@ Gothos: Assassinate is god - definately the most OP assassin skill available. Got my first few 1.2k hits and I'm only level 16 at the moment and do not even have the cunning-bonus-to-crit-damage from that assassin talent yet... that will really wipe the floor with my enemies.
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#149 User is offline   Gothos 

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Posted 14 March 2011 - 01:36 PM

For Stamina regen - it's a bit different than in Origins. Rogues replenish stamina from regular melee hits. Warriors only replenish stamina from killing enemies. It makes Willpower a much more desirable attribute than in Orginis, I think - and good, really. Between 40 cunning for Master picks/traps and 41+ dexterity for the best daggers, you really want to spend some points on willpower and constitution to stay in the game.
Also, Stamina Draughts!

Isabela may be the culprit, as on my mage playthrough I didn't have enough rival/friend with her for her to come back after she dashes off, but still could duel him - admitting she's done what she's done to the Arishok does earn you his respect, as does standing up to him for her life.


Bonus mini-rant: don't you just hate it when rogue enemies do Evasion+Stealth just as you use a skill on them, and they take no damage from it AND your cooldown is taken? Hate it hate it hate it. Same for mage enemies doing the teleport.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#150 User is offline   Tapper 

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Posted 14 March 2011 - 01:45 PM

View PostGothos, on 14 March 2011 - 01:36 PM, said:

For Stamina regen - it's a bit different than in Origins. Rogues replenish stamina from regular melee hits. Warriors only replenish stamina from killing enemies. It makes Willpower a much more desirable attribute than in Orginis, I think - and good, really. Between 40 cunning for Master picks/traps and 41+ dexterity for the best daggers, you really want to spend some points on willpower and constitution to stay in the game.
Also, Stamina Draughts!

Isabela may be the culprit, as on my mage playthrough I didn't have enough rival/friend with her for her to come back after she dashes off, but still could duel him - admitting she's done what she's done to the Arishok does earn you his respect, as does standing up to him for her life.


Bonus mini-rant: don't you just hate it when rogue enemies do Evasion+Stealth just as you use a skill on them, and they take no damage from it AND your cooldown is taken? Hate it hate it hate it. Same for mage enemies doing the teleport.

Re Stamina: 'zactly. But the real stamina problems are for warriors, I think. Too many %s they have to sacrifice to tank or aid dps, hefty ability costs and very little regen.

I run only Precision as a persistent ability (for the extra crit chance), which means that the 6 points or so I sank in Stamina ought to be enough in regular fights. So far, it has been. Isabela and Varric have a stamina of 20 or even higher, in comparison - but both run several persistent thingies.

Only ran into issues with the Arishok.

Re cooldowns: Or if they zap away to backstab you just before your own animation starts.
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#151 User is offline   Cause 

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Posted 14 March 2011 - 02:35 PM

Aveline is invincible. Between Shield Defence, turn the blade and her personnel tree she cant be killed!

Should I play a warrior or rogue on my next warrior. I think A two handed Hawke and Fenris with Aveline and then a mage or ranged fourth character could be fun or the same except with me as a rogue.

I also wonder how you play this game without your trust dog. Its like having a free extra tank come to the party. I would have died a lot more without him, and yet people who buy second hand wont get him.

Spoiler

This post has been edited by Cause: 14 March 2011 - 02:40 PM

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#152 User is offline   Obdigore 

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Posted 14 March 2011 - 02:49 PM

@Cause - I agree with the spoiler

Spoiler


Do you guys have to spend a specialty point on your dog? It seems like I cannot select him, although he is there under the Garrett Tree.

I'm playing two-handed warrior, and although exploding enemies with magic was fun. Doing the Scythe through about 5+ low-health enemies and watching them explode in blood and gore behind you is a great feeling.

This post has been edited by Obdigore: 14 March 2011 - 02:51 PM

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#153 User is offline   Cause 

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Posted 14 March 2011 - 04:36 PM

The dog will be under sustained talents though he costs absolutely nothing to summon or maintain.
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#154 User is offline   Tapper 

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Posted 14 March 2011 - 10:19 PM

Oh boy. Look, I just Assassinated an Ogre. One shot kill. Look at the 13k Assassinate hit, and cry :)
Attached File  2011-03-14_00004.jpg (283.81K)
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This post has been edited by Tapper: 14 March 2011 - 10:20 PM

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#155 User is offline   Gothos 

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Posted 14 March 2011 - 11:11 PM

Oh my. I never got quite that high, though I guess you could with upgraded Mark and Hex stacked. Also, I see Brittle? I never quite remember if Assassinate gets a class combo.


In other news, just finished as mage. Still a few achievements to unlock! Gonna go warrior tomorrow, 2handed.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#156 User is offline   MTS 

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Posted 15 March 2011 - 09:03 AM

How do you screenshot? Not long ago my archer rogue (fucking awesome class btw) assassinated a petrified/Mark of Death'd abomination for ~36000 dmg. Print screen didn't seem to work though, so I missed it...
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#157 User is offline   Gothos 

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Posted 15 March 2011 - 09:10 AM

F12 (with Steam)

This post has been edited by Gothos: 15 March 2011 - 09:20 AM

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#158 User is offline   Slow Ben 

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Posted 15 March 2011 - 01:38 PM

They dont show the damage numbers on the 360 like they did in Origins.

Disappointing.



Anybody else have any problems with glitches.

Spoiler

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#159 User is offline   Tapper 

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Posted 15 March 2011 - 01:46 PM

I'd say that's a glitch. The Act 3 quest to rescue a nobleman's daughter is also bugged (on PC at least) - she is nowhere on the map everytime I clear it yet the quest persists. I had one CTD during the act 3 quest to the Roads (incidentally, where that screenie came from - and yeah, Brittle + Assassinate combo, although I am not sure at all Merril had the upgrade to frostbolt or whatever it is that makes frozen targets Brittle
Spoiler

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#160 User is offline   Gothos 

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Posted 15 March 2011 - 01:53 PM

View PostSlow Ben, on 15 March 2011 - 01:38 PM, said:

They dont show the damage numbers on the 360 like they did in Origins.

Disappointing.


Try enabling it in options, I had to as it was disabled by default on the PC.
Also, get a PC.



Quote

Anybody else have any problems with glitches.

Spoiler



Spoiler


@Tapper - what quest to rescue a nobleman's daughter?
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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