Satan, on 16 October 2013 - 07:17 PM, said:
Mentalist, on 16 October 2013 - 01:06 AM, said:
http://www.kickstart...7657/raindrop-0 -Raindrop--A first-Person survival horror Puzzler. A game that's like a mix of S.T.A.L.K.E.R and Myst.
http://www.kickstart...742/the-mandate The Mandate-which is like a Mass Effect, but set in a Freelancer-type universe. With Space Tsarist Russians as the main actors!
and also this: http://www.kickstart...ce?ref=category -Universum, which is a Starcraft 2 clone, but it's made by basically 1 guy, and it looks pretty amazing. The game's already cleared its very small initial goal, but more stretch goals mean added content and extra campaigns, so I'm hoping this pulls in lots and lots of cash money. And if nothing else, it'd give me a modern RTS I can play offline.
The Mandate is pushing all the right buttons for me - which is why I won't support it. It just sounds too good to be true. Or rather, it sounds like they're trying to do too much. If they somehow manages to tie together all those game mechanics and inspirations, and add a good story to it, it'll be amazing. But more likely they'll do a mishmash of the bare minimum or several disjointed elements that makes you love a little bit of the game but pine for the potential lost because they couldn't finish it all to the same standards of the bit you love.
I've also been on kickstarter today, though, backing a project called Rimjob. No, wait, Rimworld it's called. Also scifi, also pushing many of the right buttons, but much smaller in scope and apparently having a working game already (with a forum of people who've already played it, not just the developer bragging). On my mobile so I can't be bothered to link it, but I would argue it's worth the google search. [edit on a desktop: Link to Rimworld]
Also, we should have a Kickstarter thread, where we can discuss interesting projects and development of those we've backed. Someone with mouse and keyboard do your duty!
Thankfully, there were less people like Bryn in the world, and mandate got funded with 4 days to go. the latest Dev diary "Anatomy of the game" is a pretty nice overview of the game's layers.
I've failed to plug another title I've backed since. It's galled Greywalkers: purgatory, and it's a post-apocalyptic RPG ala Shadowrun (or Arcanum), where you've got magic and tech co-existing. it takes place after the Biblical Apocalypse, Darksiders-style. What seems to be the coolest thing about this one, other than the setting is that they were trying to create an immersive world, by creating an interactive economy of actions (it's hard to explain, better to watch the pitch video) http://www.kickstart...lkers-purgatory
the project is in its last hours, so i don't see it making it, but I hope they try again, because it's a pretty cool idea, imho.
I've also backed another Infinity-engine style RPG by a Spanish dev team that's called "Lords of Xulima" I can't say what particularly made me pledge to this one, it was just overall a very neat and well-organized KS pitch, and they only asked for 10K. It hit the goal, but they're working on some stretch goals and got 36 h to go--check it out!
http://www.kickstart...gods-and-humans
i"ve ALSO backed an RPG-adventure game called "Bloom". This one tries to be more about exploration than combat (which is good, because in some games I find combat to be tedious), and it also want to incorporate "Thief"-inspired stealth aspects. The whole idea of the game is to make an exploration-based RPG where violence is not the best answer.
This one's got 12 days left and needs another 7 K they've got a pre-alpha engine demo running
http://www.kickstart...pg?ref=activity