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Ye Big Videogames Thread

#181 User is offline   Gothos 

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Posted 29 July 2010 - 12:33 PM

here's something I found that compares HoN to DotA:

Quote

I've played DotA since way back. Further back than when Medusa had 100% split shot, and rikimaru had his deathstick. Back when the loads were literally minutes long and I still play with my friends up until the latest WC3 patch killed the game. I'll prolly continue to play it whenever they patch it because it's still really fun and I'm still more comfortable with the game and I'm used to all it's little changes and balance fixes.

Still, long term, I think Heroes of Newerth is the way to go. Let me explain.

I'll start though with what I view as the game's shortcomings and why I think DotA players will hate on the game.

The biggest thing DotA has on HoN is just that DotA is the original. Even though it's passed through many different teams of people working and updating the map, it's still always been called Defense of the Ancients and is the original DotA. I know there were other custom maps like it before, but as far as DotA goes, this is it. The original, and all others are copies. So there is the first and largest issue most DotA players have, that HoN is just a copy of DotA and it's true. HoN is unquestionable rip off of DotA. Down to many of it's heroes and the mechanics of how the game works, it is as close a copy to DotA as you'll find anywhere. Hell, in the patch notes, when they add new heroes, 90% of the time the new heroes are described as which hero they are in DotA with whatever modifications were made to them. Many people will just use this argument as their base and not give HoN a chance due to it.

Now, onto the first thing people who were DotA fans will complain about once they actually start to play the game. How come they changed all the names of the items and heroes if they're still the same items and heroes. I myself don't know the answer to this one and this was personally my biggest strike against HoN. Since it's already such a rip off, why not just keep the item names and heroe names? I don't have an answer and think it's most likely due to HoN not wanting to be sued later on down the line if it's a carbon copy of Blizzards character models and DotA's names. Maybe that's not enough to really protect them but a lot of genres are blatant rip offs of other games in that same genre with a facelift and a few new features so I don't see why HoN doing the same thing would be much different. Pretty much, since everyone is called something else and in some cases look drastically different (Sand King is now a Magma looking guy that runs around on fire) it's almost like learning DotA all over again. You still have your basic skill set, but not being able to see what's on the screen and instantly know who's who with what powers is a distinct disadvantage and initially very frustrating. The better you are at DotA, the more frustrating it is for you to feel like a noob that doesn't know what hero can do what and where to find the item you're looking for. It's a valid complaint, but not something that's insurmountable and this complaint also only applies to people who played DotA. I would say this is sort of akin to someone who's played a ton of Halo 3 then got mad that the control scheme for Call of Duty isn't the same and they have to relearn it. As much as they're sort of the same game, you have to learn to play the new one.

The final large complaint any DotA fan would have against HoN, is in my opinion the largest one and the one that keeps me going back to DotA whenever there's an update. Currently, HoN is at least a few versions behind DotA in it's updates. For example, Rootfellen still puts eyes in trees instead of placing actual trees themselves. Whenever DotA releases a new version, there are balance fixes, new heroes, reworked ones and all kinds of little different things that make it "better". HoN is still in beta, doesn't have all the heroes implemented and the ones they do have that are copies of DotA heroes, are most times outdated. Now, it's not like everytime DotA patches, HoN can just copy the new prices, damage amounts, cooldown times, ranges and everything else. If they did that, they wouldn't be working on their game, they'd just be trying to play catchup to DotA. This is just something you'll have to live with to play HoN. It's funny that most DotA people will complain that it's a copy, then also complain that it's not copying enough. Catch 22 anyone? In any case, if you play HoN, as hard as it may be, you have to mentally separate it from DotA.

Now, onto what I think this game does better than DotA.

DotA in a lot of ways can be argued to be a better balanced and have better gameplay because that's all subjective. What you can not really argue though, is the things HoN brings that can't be brought to DotA due to it being a custom map in another game instead of a game built around just it. Basically, what tips the scale in HoN's favor is that the game is built from the ground up to support the type of game it is, and it's community.

The single largest reason why I prefer HoN over DotA is it's stat tracking. No more banlists, no more TDA, no more complaining about pubbies. When you join a game now, you can see the stats and general skill level of everyone in the game prior to the start of the game. The game keeps track of a laundry list of stats. Off the top of my head, the interesting ones are games played, games won, games lost, kills, deaths and most importantly, disconnects. People are generally less likely to play like idiots who decide to feed because they didn't get their way, or just leave any game they don't like because this all gets recorded. There are long term consequences for being a jackass in these games and since it's not like Blizzard's battlenet, you can't just continually recreate new account names so that people don't know you're a quitting, feeding moron. Hosts can create games that automatically don't allow people with a certain disconnect percentage to join if they like. They can also create games where you can't have lower than a certain kill/death ratio. Now, this isn't bad for noobs or people who just aren't good because anyone can create a room and wouldn't you rather play with people around your own skill level anyway rather than get beat down constantly and belittled for playing badly?

Now, just because you can't disconnect doesn't mean you have to stay till the bitter end in every game. There's an option to vote to concede the match where if 100% of your team votes yes, the game will no longer keep stats and you are free to leave without taking a discon. This way, if you want to stay even though you are losing and have fun, you can with whoever else wants to while those who want to leave just can. Of course if you concede, you'll still take a loss but isn't it better if the whole team thinks it's over to leave and find a new game rather than slowly ride out an ass kicking?

As for disconnecting, if your computer freezes, your internet goes down or whatever the hell happens, you have a couple minutes worth of time to load the game back up, and hop right back into the game you were playing and not take a discon. When you drop from the game, your hero will no longer be under anyone's control but instead wait for you to reconnect.

The games interface is also much more suited for the style of game than DotA is in my opinion. Your full team's portraits with health and mana bars are displayed along the left side of the screen so with a glance you can tell how much life and mana or how long to respawn every hero on your team is. In addition to that, if you hover your cursor over any of their heads, a list of details will roll out including what powers they have taken and how much cooldown is left before they can cast it again. No more asking if someone has their ult, you can just check. In addition to that, a small thing but something I really appreciate is that there is a numerical counter that counts down how long it is until your own powers are ready to be reactivated.

In game voice is another great thing that I didn't really know I wanted till I had it. I play DotA lan with my friends so we never needed to use ventrilo or anything but the way that it's implemented is pretty good. You hold down one button to talk to your whole team, and there's a different button you can hold down to talk to the people in just the lane you're in. That way, if you're planning an action with someone in your lane and your lane only, the whole team doesn't have to hear it, just the one's involved. In addition to that, when you use voice com, your icon in the minimap will change to show that you're the one talking. That way, if you way something along the lines of "I'm coming to jump" and the other's on your team don't know your voice, they can glance at the minimap and see who said it and where you're coming from. Small but nice again.

Another thing I like about this game is the way you buy items. Pretty much it's a copy paste as far as what's available including recipies but the way you shop is much better than the way it's set up in DotA. In HoN, you can click any recipie and it will tell you in a visual interface what items are needed to build it, and which items you already own that work into the recipie. From this list that clicking on the recipie shows you, you can click the individual pieces and they will be purchased from the list instead of forcing you to find the item in it's respective store. So for example, when the game starts, you click the recipie for the Strength bracer which then displays all the components including the recipie. You click, click, click the two items and recipie from that one menu and you're done. Quick and easy.

The visuals is just eye candy, but once you get used to who's who, it's really pretty and it looks great. The models are also built around the abilities of the heroes instead of the other way around as with DotA. A quick example of this would be the two heroes Slardar and Bloodseeker. Both have an ability that greatly increases their speed. Sprint and Bloodlust?. In Hon, Slardar looks like a giant carrion beetle and when you turn on his sprint, he opens up his back and he starts to fly. Bloodseeker looks like some freaky alien and when he's in chase mode, his limbs all outstretch and his actual model changes to show that he's in that mode. The game is littered with things like this and I really like it.

If you're read this far, congratulations, you made it to the end. I will most likely continue to play DotA as they release updates but once HoN goes full retail, as long as there's people playing, it's where I'll be. I'm not too sure about League of Legends and I can't say anything about it since I haven't played it, but really, what I like is DotA and I don't want to learn a whole new game. If it's really good and gets a huge audience, I'll give it a shot, but right now, I'm happy w/an upgraded DotA :);; Demigods really killed the idea of playing a new DotA like game for me. That game was kinda cool and had good ideas but it's issues at launch ruined it for me.

Steve

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#182 User is offline   ansible 

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Posted 29 July 2010 - 02:24 PM

I played HoN in beta, when it was free, and yeah, it's exactly like DotA with some new heroes. I was always bad at DotA, somehow, and so I'm still bad at HoN, and for this reason I didn't buy it, even though a few of my friends are fanatics. I guess I just can't put all the time into learning all the heroes and their specials and what to buy for each one and how to counter other heroes, et cetera. It is fun, though. But if you are as unskilled as I am, you are routinely spanked and this makes it less fun.
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#183 User is offline   Gothos 

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Posted 29 July 2010 - 02:29 PM

Well it does have some options for filtering games and players, like you can set boundaries of a player's win/lose ration to enter - a lot more control over what game you're joining than in DotA, I think I like that feature.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#184 User is offline   ansible 

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Posted 29 July 2010 - 02:41 PM

I meant in terms of gameplay. Functionally, the game is a replica. Yes, there are minor differences, like not being able to disconnect in the middle of a match without a vote or the other things you mentioned.
We sail in and out of Time, then back again. There is only one ship, the captain says. All the ships we hail between the galaxies or suns are this ship.
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#185 User is offline   Morgoth 

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Posted 29 July 2010 - 11:05 PM

http://www.leagueofl...eoflegends.com/


This post has been edited by Morgoth: 29 July 2010 - 11:05 PM

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#186 User is offline   Slow Ben 

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Posted 30 July 2010 - 12:21 AM

I dont know what the heck LoL is, but that trailer was cool.



Just an fyi. All 3 Borderlands DLC's are 50% off XBL.
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#187 User is offline   Cause 

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Posted 30 July 2010 - 10:35 AM

 Slow Ben, on 30 July 2010 - 12:21 AM, said:

I dont know what the heck LoL is, but that trailer was cool.



Just an fyi. All 3 Borderlands DLC's are 50% off XBL.


Good to know.
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#188 User is offline   Aptorian 

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Posted 01 August 2010 - 02:37 PM

Old school pixel versions of current video games. The style is getting me all nostalgic.

How many do you recognize? If you click the pictures they become bigger.

http://www.wayofthep...8&topic=10694.0

As far as I can tell it's:

1 Batman: Arkham Asylum:

2 Not sure, first thought it was a plane but enlarging I see its a person shooting. Maybe Wet?

3 Bioshock (2?)

4 Super Smash Bro or what ever that game is called

5 Brutal Legend

6 Dead Space I think

7 Final Fantasy (13?)

8 Guitar Hero

9 I'm not sure. Maybe Army of Two? (40th day?)

10. No idea. Don't recognize the characters.

11. Metal Gear Solid 4

12. Mirrors Edge

13. I have no idea who or what Noby noby boy is. Maybe some indie game?

14. I'm guessing this is one of the Need for Speed games. I don't think it's GTA.

15. One of the FPS Metroid games.

16. I have no idea, but I recognize the little guy with the fish-bowl helmet from somewhere.

17. I'm guessing Red Dead Redemption or Call of Juarez.

18. Resident Evil 5.

19. Some guy flying on a board shooting people called Kachi? No idea.

20. I have no idea who Sophitia or Mitsurugi is.

21. Star Craft

22. Mario Cart
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#189 User is offline   Illuyankas 

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Posted 01 August 2010 - 02:43 PM

2 is Bayonetta, 7 is FFXIII, 16 is Pikmin, 20 is Soul Blade (fuck you I know the series is called Soul Calibur now but Soul Blade was the first game and both of them were in it)
Hello, soldiers, look at your mage, now back to me, now back at your mage, now back to me. Sadly, he isn’t me, but if he stopped being an unascended mortal and switched to Sole Spice, he could smell like he’s me. Look down, back up, where are you? You’re in a warren with the High Mage your cadre mage could smell like. What’s in your hand, back at me. I have it, it’s an acorn with two gates to that realm you love. Look again, the acorn is now otataral. Anything is possible when your mage smells like Sole Spice and not a Bole brother. I’m on a quorl.
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#190 User is offline   Beezulbubba 

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Posted 01 August 2010 - 03:48 PM

I believe 10 is "Little Big Planet" .... the little fellas look like Sackboy.

#191 User is offline   Aptorian 

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Posted 04 August 2010 - 03:41 PM

Torchlight 2 announced.

So, not an MMO after all, but now with a proper story and multiplayer.

Looking forward to this.

Bet Runic are desperately hoping that Blizzard keeps pushing Diablo III back.
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#192 User is offline   Beezulbubba 

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Posted 04 August 2010 - 04:28 PM

Just started playing Limbo (available on Xbox Arcade)... I highly recommend the game. Has a visual style you don't see very often in video games.


#193 User is offline   Silencer 

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Posted 04 August 2010 - 10:45 PM

Can I just say: Transformers - War for Cybertron, is freaking epic? It's not particularly unique or exceptional, but it's a *quality* Transformers game, ffs. <3
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<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#194 User is offline   Aptorian 

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Posted 05 August 2010 - 07:08 AM

Yahtzee review Limbo yesterday

http://www.escapistm...eathSpank-Limbo
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#195 User is offline   Beezulbubba 

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Posted 07 August 2010 - 02:28 PM

Finished Limbo (short game), but highly enjoyable. If you have Xbox, I highly recommend downloading it. Costs $15, so reasonable.

If you can get the achievement -- die 5 times (or less) -- on your first play through, then you have freakish powers of premonition and should work for the police department helping with unsolved murders.

#196 User is offline   Cause 

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Posted 09 August 2010 - 04:31 PM

Splinter cell conviction is amazing!
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#197 User is offline   Slow Ben 

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Posted 09 August 2010 - 04:48 PM

Yeah, me and a friend played a bunch of co-op in that the other day. Pretty good stuff.


Finally playing the original Mass Effect. Awesome so far. Went with Vangaurd Shock Trooper. I'd prob use Warp and Throw more if i didnt love my damn shotgun so much.
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#198 User is offline   Aptorian 

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Posted 09 August 2010 - 04:59 PM

Did you pick male or female?
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#199 User is offline   Slow Ben 

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Posted 09 August 2010 - 06:45 PM

I was going to after the suggestion, then started the game and completely forgot.,. I always do 2 playthroughs, good and bad.

I'm going to go female when i do the second playthrough as the asshole.
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#200 User is offline   Aptorian 

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Posted 10 August 2010 - 12:58 PM

I'm pretty sure this is where video game nerds respawn after death
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