Malazan Empire: Mafia 61 - Liu Bei's Conspiracy - Malazan Empire

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Mafia 61 - Liu Bei's Conspiracy Romance of the Three Kingdoms: Chapter 4

#241 User is offline   Korbas 

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Posted 20 April 2010 - 04:39 PM

View PostSorrit, on 20 April 2010 - 04:37 PM, said:

haha I am trying to remember exactly what was said, but I can't as I was skimming a bit and I am also at work.

something along the lines of getting Fener and Emur Mixed up, but he seemed to be defending Omtose. So I am thinking Kess is a probable symp to Omtose. arrrrgggh. wish I could remember exactly.


I'd argue that it's good that you don't as that makes another mod-kill less likely no? Ah well, I'll let D'rek deal with this on her own.

#242 User is offline   Sorrit 

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Posted 20 April 2010 - 04:39 PM

View PostKorbas, on 20 April 2010 - 04:34 PM, said:

Well, If none of us caught this game breaking thing of yours? Sorrit?

It seems a pretty dumb mistake to make but if it hasn't influenced the game it would be more than a little unfair to lynch you for it.



Why would an RI have something to hide? or be able to "break the game" clearly he isn't.

#243 User is offline   Kessobahn 

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Posted 20 April 2010 - 04:41 PM

Well I'm not gonna say any more. You're welcome to not lynch me, I sure do like being alive, but if nobody fully read everything I posted, it's not as big a catastrophe as I thought.

I'll probably get killed anyway if you don't lynch me, so there's always that.

But since I put my foot in my mouth quite a bit, I'm just going to

Remove Vote

And see you guys later. If you still want to lynch me, that's fine.

#244 User is offline   Korbas 

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Posted 20 April 2010 - 04:43 PM

*sigh*

Yeah, it's unlikely that he's an RI - though I guess a pm to D'rek could've proved him to be innocent, though to what extent that's game breaking.. - yet.. I dunno, I'm going to let D'rek deal with this instead of speculating. Either way it's pointless to start voting for him before we know whether he's going to be modkilled or not.

#245 User is offline   Sorrit 

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Posted 20 April 2010 - 04:45 PM

View PostPath-Shaper, on 18 April 2010 - 03:20 PM, said:

Your standard ME Mafia Rules:


A8) You must not edit previous posts unless to change spelling or grammar.

Players must not:


B11) Under any circumstance request/demand that another player be modkilled in thread.




I don't think Kess should be mod-killed. and if the post would break the game, I don't think he should have to re-post it. But still.... bad Kess!!!!

#246 User is offline   Eloth 

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Posted 20 April 2010 - 04:49 PM

Still Mod's decision to decide what to do with Kessobahn.

#247 User is offline   Korbas 

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Posted 20 April 2010 - 04:50 PM

meanwhile in Canada:



#248 User is offline   D'riss 

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Posted 20 April 2010 - 04:50 PM

Ok, I found the numbers, yes you people are correct, they are a bit off, as a matter of fact, they are backwards.
You want reasoning behind posting such numbers? I've got a theory about doing it, we will see if it fruits into success or if it will result in total failure.
No matter the outcome I assume full responsibility behind it.
I believed the biggest reason was clear: I was thinking out loud if a first day without a lynch actually made it easier for the town or the scum to win , and if it did by what margin.Also, trying to see which party benefited from the single night kill instead of a possible two.


By the way, in case you got some funny ideas, remember; I've got a sword and I'm very skilled in its use.

Now, lets see:

19 player game (Started 20 , one modkill first day , no real results / nothing altered because of it).
2 scums, unknown number of symps.
Winning conditions specify that town only has to lynch/exterminate those two, even if symps survive town still wins.
Day 1 pass without a lynch,no real proof or evidence, so essentially the real game started at night.


Any disagreements so far? Ok, proceeding..

These numbers factor in only random lynching / killing. Remember, I was just trying to understand what the outcome of a 'no lynch day 1' was.

In a game of 19 people with 2 scums, the town has approximately 40% chance of winning. (This is where we started at)
In a game of 18 people with 2 scums, the town has approximately 46% chance of winning. (This is where we would be if the game started now, which in a reasonable way we are, since we have no information from a CF, and the real cases start being build on Day 2)
In a game of 17 people with 2 scums, the town has approximately 44% chance of winning. (This is where we would be if we had 2 night kills or a lynch/night kill combo)
In a game of 16 people with 2 scums, the town has approximately 43% chance of winning. (This is where we would be if we had 2 night kills + lynch combo).

Afaik, looking at them now, it seems a bit better, heh...

Now, I understand some of you might still disagree with them, its only understandable, after all numbers are the best possible way to lie with.Still, no matter how upset or mad that makes you, I believe there will be pleanty of space in SH to further discuss and solve this, and I will happily provide there the source of this statement.Furhter arguement on numbers will only waste valuable time which could be spend in a more productive manner.. like analyzing all this fest that it created for starters.


For the moment, fellow imperials, even if you seem to be readying your pitchforks and torches to lynch me, I have a number of posts to go through that spurred from my initial one. I'm quite confident there's a number of symp/scum hidding in them.



PS: It seems that all this time I've been writing this and reading through other stuff to validate the numbers, something else happened. I didn't see the post what so ever, and if the other folks agree we can continue like this, its fine- we already lost one to a modkill , can't we just pick up where we left of?Posted Image

#249 User is offline   Sorrit 

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Posted 20 April 2010 - 04:51 PM

omg...

i lol'd in work off that last post.

well done sir. a score of internets for you

#250 User is offline   Korbas 

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Posted 20 April 2010 - 04:53 PM

Thank you, I'm here all week (hopefully :D )


Actually, that was a lie because I'm off.

@D'riss - I don't have time now so I'll try to respond to your post later.

This post has been edited by Korbas: 20 April 2010 - 04:53 PM


#251 User is offline   Sorrit 

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Posted 20 April 2010 - 04:55 PM

dammit... my last post was for Korbas. not our resident Stephen Hawking :D

#252 User is offline   Path-Shaper 

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Posted 20 April 2010 - 04:56 PM

It is Day 2. 18 hours and 26 minutes remaining (or thereabouts)
19 Players still alive: Alkend, Barghast, D'riss, Eloth, Galain, Gamelon, Hood's Path, Karatallid, Karosis, Kaschan, Kessobahn, Korbas, Korvalain, Liosan, Omtose, Sorrit, Spite, Sukul Ankhadu, Tulas Shorn

10 votes to lynch, 10 votes to go to night.

1 Vote for D'riss ( Korbas )
1 Vote for Kessobahn ( Sorrit )

Players not voted: Alkend, Barghast, D'riss, Eloth, Galain, Gamelon, Hood's Path, Karatallid, Karosis, Kaschan, Kessobahn, Korvalain, Liosan, Omtose, Spite, Sukul Ankhadu, Tulas Shorn
Only someone with this much power could make this many frittatas without breaking any eggs.
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#253 User is offline   Liosan 

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Posted 20 April 2010 - 04:57 PM

I still want to know where you are plucking these percentages from.

Bby going from 17 innos with 2 scum to 16 innos with 2 scum, it is somehow easier for the town to win?

Show your math or be declared a failure.

Edit: Grammar issue.

This post has been edited by Liosan: 20 April 2010 - 05:04 PM


#254 User is offline   Path-Shaper 

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Posted 20 April 2010 - 05:07 PM

Chong Ji spent the the first afternoon in the Prime Minister's residence perusing the great works of art displayed in the great hall. As the sun began to set, he chose one last painting to view in the fading light. Coincidentally, it was a depiction of a battle he himself had fought in, against the warlord Cao Cao during the conquest of the Eastern heartland. The forefront of the scene showed the famous generals Yan Liang and Wen Chou battling bravely, but on a mountain in the rear was Chong Ji himself kneeling in surrender to Cao Cao's general Xiahou Yuan. As he stared at the scene, the chief steward approached and said, "Ah, you have a good eye for superb artistry, my lord. That painting is one of the Prime Minister's favourites. He said it always reminds him of his brave generals." Stricken with grief, Chong Ji sputtered nonsense to the steward before wresting the steward's dagger and slitting his own throat in shame.

Kessobahn (PB) is modkilled. He was Chong Ji, commandant of the Ru Nan command.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#255 User is offline   Eloth 

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Posted 20 April 2010 - 05:07 PM

D'riss when you do math on mafia all we really need to know in the various set up that you imagine when will it become crucial to get correct lynches before the scum win.

Which I already did.

Now as Liosan said show the math to back it up and talk us through it like we are 6 years old.

#256 User is offline   D'riss 

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Posted 20 April 2010 - 05:08 PM

View PostLiosan, on 20 April 2010 - 04:57 PM, said:

I still want to know where you are plucking these percentages from.

Bby going from 17 innos with 2 scum to 16 innos with 2 scum, it is somehow easier for the town to win?

Show your math or be declared a failure.

Edit: Grammar issue.



*sigh*

I was simply trying to avoid a further 20-30 post arguement as to how these numbers might be or are wrong, regardless.
Source of info: www.mafiascum.net

#257 User is offline   Path-Shaper 

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Posted 20 April 2010 - 05:11 PM

It is Day 2. 18 hours and 10 minutes remaining
18 Players still alive: Alkend, Barghast, D'riss, Eloth, Galain, Gamelon, Hood's Path, Karatallid, Karosis, Kaschan, Korbas, Korvalain, Liosan, Omtose, Sorrit, Spite, Sukul Ankhadu, Tulas Shorn

10 votes to lynch, 9 votes to go to night.

1 Vote for D'riss ( Korbas )

Players not voted: Alkend, Barghast, D'riss, Eloth, Galain, Gamelon, Hood's Path, Karatallid, Karosis, Kaschan, Korvalain, Liosan, Omtose, Spite, Sukul Ankhadu, Tulas Shorn


For your reference: it is (was) a 21-person game. The first couple vote counts didn't have Alkend added to MafiaManager at the time.

This post has been edited by Path-Shaper: 20 April 2010 - 05:20 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#258 User is offline   Eloth 

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Posted 20 April 2010 - 05:14 PM

For the love of god.

Never use anyone else statistics.

Also that is based on the set up we are far from set up we are on day 2.

Also the results only cover up to two scum, so the statistics you have stated are useless if there are symps which is very likely if D'rek went with a balanced game set up. And symps are classed as scum.

#259 User is offline   D'riss 

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Posted 20 April 2010 - 05:16 PM

Quote

Bby going from 17 innos with 2 scum to 16 innos with 2 scum, it is somehow easier for the town to win?



Why does that sound so unreasonable? Like I said earlier, numbers don't lie~ (Or do they?!?)
Unless scum give themselves away, in the first senario you have 2/17 chances to get a scum via random lynching when in the other you have 1/8.

#260 User is offline   Karatallid 

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Posted 20 April 2010 - 05:26 PM

Catching up.

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