Furion-
I'd say that if people in neighboring kingdoms had no idea Kolanese underwent mass genocide at the hands of the FA thanks to a desert, it is absolutely possible no one but the KCCM know about their war. Everyone thought the KCCM were extinct, too, but we see now there is a relict ppopulation -- just like Karsa's Toblakai tribe, the Andii of Drift Avalii, and the Imass in the Refugium. I think the reason it's not been mentioned isn't due to ass-pull, but rather the fact that we're following a primarily Malazan POV. They don't know what's going on, ergo neither do we.
(Also, weren't Sky Keeps sighted in the Imperial Warren in ROTC? I may be mixing my books, but I'm pretty sure there were a lot. We haven't known why until now, but we've been seeing signs.)
Another thing is that, I think in RG during the course of Ruin's D&D Adventuring Party, it's noted that the KCCM went from cliff-side cities to more underground dwellings, and no one's quite sure why. In retrospect I'd hazard a guess that the Nah'ruk as well as the Eleint (who razed at least one settlement) contributed to this change. In fact, the Nah'ruk's pursuit may be the reason why Rooted can become Uprooted: If they explicitly designed their dwellings to be mobile it means Sky-Keeps aren't war machines, but flying refugee camps equipped with weapons for self-defense.
As for not liking them because they're "dinosaurs," I initially had a similar reaction to the Tiste Andii because I am not a great fan of elves, and that's what I instantly equated long-lived warrior-mages to. However, the irritation subsided once more of their history was revealed, and once I had the backstory I was good. I might have agreed with you if this was a complaint around RG, where they really were just inexplicable kill-machines, but DoD gave us sufficient background to their culture and even some POV scenes, so it's improving IMO. It is a bit weird, since they are definitely "transplants" and read as such, but as that's what they're intended to be that makes sense.
amphibian, on 28 April 2010 - 05:27 AM, said:
I highly doubt Ruin was interested in passing on history. Anomander seemed much more literate somehow and Ruin seemed more like the brawlin' brother of the three. It is also my theory that Ruin purposely let Scabandari throw him into the Azath to avoid all of the dragon hunting, power games and perhaps boredom. He's been observing history and the present all along and managed to get back out at the perfect time to change things or seize whatever he wants. He's playing a deep game and I like the character the better for it.
I don't think Ruin is as vicious and backstabbing as his reputation (spread mainly due to his rival) lead many to believe. Cold, calculating bastard, yes (killed a little kid and all, Finnest or not), but in DoD we also learned he was the one who ordered Gallan's rescue-mission of the Shake. Not Anomander -- Ruin. So, while I agree on the deep game, I do think he has respect for other cultures (remember, back in MT he gave Kettle a "tour" of an old FA settlement, and spoke of them with quite a bit of knowledge). It didn't stop him from crushing the KCCM with the help of the Eleint, natch, but at least he bothered with talks first.