Malazan Empire: The Red Dead (Redemption) Series - Malazan Empire

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The Red Dead (Redemption) Series AKA Rockstar's Grand Theft Equine

#381 User is offline   Traveller 

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Posted 08 November 2018 - 11:04 PM

Playing certain parts in first person makes for a very different experience. Horseriding, walking through saloon doors, canoeing. Even walking around camp in the morning.

Beautiful rainbow over the valley today. I love how no conversation is repeated, and each character talks about the most recent events. The one time I thought I was getting a repeat, Arthur shut her down with 'I know, you already told me that!' and she carried on a bit, but it was a different script.

I like being able to camp anywhere, brew coffee, repair stuff. Just found an O'driscoll camp in the woods by following the smoke, managed to take everyone out without much trouble, looted some more cards in the process.

This post has been edited by Traveller: 08 November 2018 - 11:07 PM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#382 User is offline   Aptorian 

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Posted 09 November 2018 - 05:56 AM

Yesterday I spent two hours playing Black Jack. I love that game. Ended with 15x my buy-in.
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#383 User is offline   Malankazooie 

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Posted 10 November 2018 - 11:10 PM

Any of you guys glitch your horse and get him stuck in the camp? I have. I charged into camp faster then I should have and hit the invisible wall that separates the camp's boundary from the horses' area. My horse gets stuck in this invisible wall. Everyone at camp nearby admonished me to "get that beast out of camp" (or something of the like). So I walked away and whistled for him. He would just kind of hop and jump and try to trot but could not move. When I got on him again, the camp would again yell at me, upon which I'm was forced to get off him. I tried to lead him too, but it was not an option (grayed out). So, I triggered a side mission and it fixed it.
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#384 User is offline   Traveller 

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Posted 11 November 2018 - 12:56 PM

You can always go to a stable and get him back. I rode him into camp once and got a few comments, but he didn't glitch.

I was riding north of the grizzlies earlier, and got surprised by a bear... those things can roar! Also went through a long train tunnel in the dark, when I came out everything was super bright for a few minutes.

I haven't tried nearly enough robbery yet. The most I do so far is steal wagons to sell. But then I ran over a chicken in town and got a wanted level...

Is it easy to hold up trains or banks solo, and get away with it? Haven't attempted it yet.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#385 User is offline   Malankazooie 

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Posted 12 November 2018 - 12:19 AM

Haven't held up a train or robbed a bank solo yet. Did a train robbery as part of a side mission. It was a pretty easy job with the handful of the gang who participated. Much like Micah, Sean seems like an unhinged mofo (and we rescued his ass too!). I feel he is going to cause problems eventually.

I love how the game opens up the possibilities to you as you naturally travel about. I was unaware you could even rob a train solo, but as I was riding next to a train on 'Thunder', the tutorial messages start up and explain what you need to do - Slow your horse to match the speed of the train and then jump on. You can then see the passengers you can rob on your radar. It warns against robbing the train as it is travelling through a town, as you will be noticed. I got a similar tutorial as I was clopping by on 'Thunder' next to a stagecoach.

I did end up on a train as part of tracking down one of the gunslingers as part of the quest to get their story for a book. I ended up chasing him on top of the train over the cars and finally killed him. I was screwed though, because the train was pulling into station in Saint Denis (first time I was there) and the murder was witnessed by law officers on the platform. Instead of trying to elude the cops, I decided to try the 'turn yourself in' option for the first time. I did some time in the pokey (the ol' hoosegow Posted Image), was fined and released.

Currently trying to figure out the illicit business operation that is active at the Doctor's Office in Valentine.
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#386 User is offline   Traveller 

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Posted 12 November 2018 - 06:54 AM

I've been aware of that one, but not hit it yet. Well I did, but I went in too heavy and alerted the whole town!

You can hold up the doctor and he lets you in, but what happens next is up to you. My dead eye has improved since my last attempt so maybe throwing knives and remember to hog tie the doctor so he doesn't blab immediately?

This post has been edited by Traveller: 12 November 2018 - 06:55 AM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#387 User is offline   Malankazooie 

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Posted 12 November 2018 - 08:30 PM

Damn, I was hoping there was a way past those metal doors at the Doctor's office. I didn't want to hold up the doctor if I could avoid it. I was going to try and dynamite the door facing outside, but I guess that doesn't work.

A post on reddit reaffirms that you do indeed need to hold up the doctor. The post says there is no way around getting a wanted level and having to pay off your bounty though. There is the suggestion to go in with a different outfit, and with your bandanna covering your face; then grab the loot, escape and change back into your regular outfit. But many redditors replied that didn't work either because the Doctor's Office is right next to the jail. But your suggestion using a knife could be the way to go (I've crafted poisonous throwing knives, mwuuuuhahahaha!Posted Image). Get in, use deadeye and kill the baddie silently with poisonous knife, and then tie up the doctor. Then pick the place clean at your leisure and walk out like nothing happened. BTW, does holding up the doctor ruin the Doctor's Office going forward?
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#388 User is offline   BfuckinK 

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  • Drive by bye bye king

Posted 12 November 2018 - 08:38 PM

Is there online play in this one?
Drive by bye bye king on my dumb horse
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#389 User is offline   Aptorian 

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Posted 12 November 2018 - 09:27 PM

Online isn't active yet.
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#390 User is offline   Traveller 

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Posted 12 November 2018 - 09:41 PM

View PostMalankazooie, on 12 November 2018 - 08:30 PM, said:

Damn, I was hoping there was a way past those metal doors at the Doctor's office. I didn't want to hold up the doctor if I could avoid it. I was going to try and dynamite the door facing outside, but I guess that doesn't work.

A post on reddit reaffirms that you do indeed need to hold up the doctor. The post says there is no way around getting a wanted level and having to pay off your bounty though. There is the suggestion to go in with a different outfit, and with your bandanna covering your face; then grab the loot, escape and change back into your regular outfit. But many redditors replied that didn't work either because the Doctor's Office is right next to the jail. But your suggestion using a knife could be the way to go (I've crafted poisonous throwing knives, mwuuuuhahahaha!Posted Image). Get in, use deadeye and kill the baddie silently with poisonous knife, and then tie up the doctor. Then pick the place clean at your leisure and walk out like nothing happened. BTW, does holding up the doctor ruin the Doctor's Office going forward?


If you can get a wanted level from walking over a chicken with your horse, I'd say the dynamite is a bad idea! I'd like to give it a go but I'm walking around in Rhodes at the moment.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#391 User is offline   Malankazooie 

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Posted 15 November 2018 - 03:56 AM

Any of you guys notice that bees' nest up in the tree outside the camp (where the camp guard is posted)? I took out my bow and thunked a couple of arrows into it, it didn't fall. The camp guard at the time asked me what the hell I was doing. The bees did start to swarm around Arthur and he swipes at them, but there is no damage to health.
Posted Image
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#392 User is offline   Malankazooie 

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Posted 16 November 2018 - 05:56 PM

Uncle got his cheeks out at camp. The circumstances around which that occurred was absurd. He was having a discussion with the preacher and things escalated.
Posted Image
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#393 User is offline   Slow Ben 

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Posted 19 November 2018 - 03:17 AM

Never finished the first RDR, don't remember why. Finally wrapped it up today. Just purchased and started downloading 2. With my "amazing" internet service its calculated to take 44 hours to download.
I've always been crazy but its kept me from going insane.
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#394 User is offline   Aptorian 

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Posted 19 November 2018 - 05:10 AM

http://youtu.be/cGpOwaH8whk

This post has been edited by Alternative Goose: 19 November 2018 - 05:12 AM

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#395 User is offline   Malankazooie 

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Posted 19 November 2018 - 06:39 AM

As I've been progressing with missions around camp, Abigail Marston appears with a quest requesting Arthur take Jack fishing. After finishing that mission, both Abigail and Jack are located in their tent. I can interact with them and everything. However, after doing the next mission and returning to camp, they are missing again. So, I guess the bug that has them disappear doesn't effect their missions in ch. 2? What a frustrating bug, I wish Rockstar would fix it.

Oh yeah, I also did a mission with John Marston where we scared some shepherds away from bringing sheep in to Valentine (was able to buy the Rolling Block sniper rifle on credit to satisfy one of the requirements for the missionPosted Image). We then rounded up the sheep and herded them into Valentine to collect the money. I accidently killed one of the sheep by trampling it with my horse (was too zealous to get the stray back with the group Posted Image). The buyer at the market was on to us and knew John and Arthur were not the legitimate shepherds, so he only paid us a portion the agreed to amount, booooooo!

Gained some insight into Arthur's and John's relationship. Things might be fraying.
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#396 User is offline   Traveller 

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Posted 19 November 2018 - 05:36 PM

I'm still around that point. I made a bit of a mess of the ensuing shootout through Valentine; and I've left Micah in prison for now.

There's just so much stuff to do elsewhere, I'm quite happy hunting, doing stranger missions, fishing, finding dinosaur bones and cards, and playing dominoes. I fed a murdered man to pigs, caught a female bounty who'd been killing locals, and was trying it on with Arthur all the way to jail. Then she was starting on the Sheriff, I had to hang around just to hear the conversation.

Last night I found a guy sitting by a campfire out on the plains. We sat and drank whiskey in the middle of a huge and very impressive thunderstorm, until he'd had enough and tipped slowly off his chair. I felt a bit bad for looting him after. But hey, gotta live.

Abigail and Jack reappeared for the mission, but they're gone in my camp again for now.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#397 User is offline   Traveller 

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Posted 22 November 2018 - 10:18 AM

Wow, Saint Denis. Rode in for the first time as I had a perfect alligator skin and I wanted to sell it. Misty, low evening light, insects buzzing and town noises - I had headphones on and riding slowly through the streets, listening to all the different effects was such an atmospheric experience. Also it suddenly made Arthur look a bit out of place, riding a horse down paved streets, wearing scuffed hunting gear with an alligator skin draped over his horse.

I later went on foot through the alleys and streets, just taking it all in. It really is amazing. Bear in mind I've avoided spoilers and videos so far so this is all new stuff for me. Worth the wait though, the town and the surrounding swamp are completely different from the central plains area.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#398 User is offline   Aptorian 

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Posted 22 November 2018 - 10:28 AM

I got back into RDR this week after finishing Shadow of the Tomb Raider. I'm still in chapter 4.


I've soured on this game a lot. Don't get me wrong it's a we'll crafted spectacle of a game. A great vision for a New/Old Western game. But the game just gets so tedious at times.

Can't run at camp so I don't really want to be there. Can't turn in pelts and animal carcasses up except for a few select places so I don't really want to bother Hunting. Any bandit stuff you pull attracts witnesses and bounties so I can't really be bothered to rob stage coaches or get into fights. Most of the challenges are weird and needlessly obtuse. Where the hell do I find 4 different kinds of berries?

I think I'm going to try to mainline the story but I can't stop myself from doing stranger stories and radiant stuff.
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#399 User is offline   Traveller 

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Posted 22 November 2018 - 01:33 PM

When it feels tedious, it's time do some story.

At the moment, I'll put it on with an intended goal, like get a specific treasure, item for gang, legendary animal or whatever... and then spend a couple of hours getting side tracked on the way. When I eventually get there, I get whatever Im after (last night it was that herb that makes poison) then get waylaid exploring or running random missions on the way back.

On that note, I finally reached camp, can't find Javier anywhere to give him his damn herbs. I did get to see Saint Denis and bag some alligators though.

Hunting is way more lucrative if you steal a big wagon, then load it up with skins. You can get a spare horse to follow you too.

This post has been edited by Traveller: 22 November 2018 - 01:35 PM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#400 User is offline   Aptorian 

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Posted 24 November 2018 - 09:49 PM

Finished Chapter 6.

I feel like I need to mull this game over a bit. On the one hand playing through that ending, looking back at prior chapters, the way things fall out makes a lot of sense. On the other hand I just don't think I like this games story very much. Technically it's not bad, I just wasn't feeling any if it. The games pacing is
basically a flat line on a slight incline, instead of big peaks and valleys for me.

For the kind of stories Rockstar are telling now, I think they need to can some open world freedom and adopt Naughty Dog and Sony Santa Monicas camera and scripted paths. Not sure that meshes with their engine and open world formula but something needs to change.

This post has been edited by Alternative Goose: 24 November 2018 - 09:51 PM

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