At the camp, you can shave, feed the horses, carry grain, refill water, chop wood, sit and chat, smoke, drink coffee from the pot by the fire, eat from the pot (depending in what supplies you brought in) and there's even the option to sit when you stand by the cliff edge - you can sit and watch the sun come up.
I'm working through the camp missions. After a roaming around a bit it's good to get a directed mission, and some more story. You unlock more stuff, like a ledger that records all donations to the camp upgrades, and more missions as you work through.
You can also set up a campfire, and a tent if you want, wherever you happen to be out in the wild. You can craft stuff, repair weapons, cook and rest, then pack it up when you're done.
My poor horse, I managed to misjudge an incline, he rolled and fell and I had to revive him. And as his stamina was so low, he was limping along until I fed him. It's great the way you get context related comments; when I was patting him Arthur was apologising to him! I was also quite surprised when I was camped and the horse took a casual shit nearby.
This post has been edited by Traveller: 01 November 2018 - 11:20 PM
So that's the story. And what was the real lesson? Don't leave things in the fridge.