Jusentantaka, on 06 April 2010 - 04:02 AM, said:
Would I be wrong to assume that you, being from new zealand, have never actually fired any of the weapons in the game?
Cause there do be very many, very good reasons the guns feel 'wimpy' because, unlike consolegasm redux, they handle and do the sorts of damage the real guns would. A 5.56mm is a tiny little fuckbin piece of shit of a bullet. Really. Can't even use its civilian-equivalent to effectively hunt anything but small game reliably. And body armor that stops a significantly more forceful round (7.62mm x 39) will have no problem with that piddly little thing, a hundred some meters per second more velocity or no. Or even half a dozen of them from a distance. Add to that there's been accounts from soldiers stretching well back into the 80s that the round doesn't have enough stopping power against an unarmored enemy to stop someone with one or two hits.
When I've played I had no problems whatsoever killing someone, in single or MP, with a proper rifle, or any of the russian assault rifles, which fire bigger or deadlier rounds, respectively. Just pretend all the concrete dividers and whatever were made out of sandstone and the guns are quite realistic

Unless they patched them into ubiquitous crap since I last fired it up.
P.S.
Silencer, on 12 January 2010 - 05:01 AM, said:
I'm undoubtedly a fan of realism
Actually, you'd be wrong in assuming that.
Aside from various pistols in calibres up to .50, I've also fired an Uzi 9mm, a sawn-off .308 rifle (seriously, who the fuck does that to a .308??!?!?!), and the AR-15 civilian-safe-version-of-an-M4. XD
All done in the safe confines of an Australian shooting range on a resort island, ofc. Thank god for Australia!
Given, I was about 12 at the time, so the recoil was probably substantially more effective then that it would be now, but that wasn't the point I was making. Allow me:
Quote
and the KEY aspect of any shooter, the guns, felt a bit weak after MW2.
So nyahhh. I put a caveat in.
And as for their ability to kill, that wasn't in question either. It drops the enemy soldiers well enough, and their guns do the same to you. As for body armour that stops a 7.62....jesus, unless you're getting shot with an anti-material rifle, what the fuck IS going to cause it trouble? XD
And the issues with the 5.56mm round are VERY well-documented. Then again, you could go up in size, but that increases recoil. Most soldiers should be able to compensate, but that's being fairly optimistic, imo. What I don't get is why there isn't a fire selection option in most games. If I'm *ever* in a war, I ain't ever putting my rifle on fucking full auto, EVER. XD
But iunno, maybe I just didn't have the sound turned far enough up to really enjoy it.