Mafia 51.5 the long road
#461
Posted 28 August 2009 - 10:11 PM
I'm rather pissed because I had a ton of time to play yesterday and the forum outage wiped that all out. I have to leave now, and won't be back for a good number of hours to see how any of this is resolved.
#462
Posted 28 August 2009 - 10:25 PM
I was hoping to wake up to some sort of resolution, so I was upset this morning.
not so much now.
hopefully, Peanut will be on in a few hours to clear things up a bit.
not so much now.
hopefully, Peanut will be on in a few hours to clear things up a bit.
#464
Posted 28 August 2009 - 10:37 PM
Le yawn
I'll chack back here in an hour or so, I suppose.
I'll chack back here in an hour or so, I suppose.
#467
Posted 29 August 2009 - 03:06 AM
sigh
must I wait till tomorrow?
Work promises to be absolute hell tomorrow, too...
hmm, what are the chances Morgy will get up early on a Saturday, after meeting Sarah on a Friday after what we can assume (by his peak in mafia playing lately) was a prolonged absence?
must I wait till tomorrow?
Work promises to be absolute hell tomorrow, too...
hmm, what are the chances Morgy will get up early on a Saturday, after meeting Sarah on a Friday after what we can assume (by his peak in mafia playing lately) was a prolonged absence?
#468
Posted 29 August 2009 - 04:18 AM
Yeah not going to happen. I am slightly disappointed in tapper and peanut.
#469
Posted 29 August 2009 - 04:28 AM
WOW nothing all day guys? Sorry, I went out of town for a trip this weekend so I am not going to mod much but fear not, I will resolve this unsightly mess you had today.
edit: This is also why I didn't play this game. I had no intention of being able to see it through.
edit: This is also why I didn't play this game. I had no intention of being able to see it through.
This post has been edited by Peanutbutta: 29 August 2009 - 04:29 AM
#470
Posted 29 August 2009 - 04:31 AM
well, speed it up, please (if you can), I really need to get to bed.
#471
Posted 29 August 2009 - 04:32 AM
Day 2 on the road, and there was some discussion, but mostly people just kept to themselves.
The day timed out without a lynch. There were no deaths/modkills/etc.
Night will be resolved in just a moment.
The day timed out without a lynch. There were no deaths/modkills/etc.
Night will be resolved in just a moment.
Only someone with this much power could make this many frittatas without breaking any eggs.
#472
Posted 29 August 2009 - 04:32 AM
Holy shit, I'm not even modding this game and now I'm getting bitched at to speed it up? God damned ingrates.
Only someone with this much power could make this many frittatas without breaking any eggs.
#473
Posted 29 August 2009 - 04:34 AM
I'm not bitching. did you miss the part where I said "please"?
i'm just whining at life in general. I was also asked to (possibly)come into work on Sunday evening after my footy game.
If I do that, that'll mean i'm scheduled for a 15-day workweek, and i'm only one third through it so far. FML.
i'm just whining at life in general. I was also asked to (possibly)come into work on Sunday evening after my footy game.
If I do that, that'll mean i'm scheduled for a 15-day workweek, and i'm only one third through it so far. FML.
#474
Posted 29 August 2009 - 04:41 AM
The night passes and the assembled group awakens... for the most part.
Three bodies are found, each killed in some violent way. The assembled mass rumages through the belongings of the fallen, hoping to find some clue as to who the dead are and why they were killed.
Anomandaris (D'rek) was killed. She was a member of the town.
Kessobahn (Shinrei) was killed. He was a member of the town.
Korvalain (Obdigore) was killed. He was a member of the town.
Three bodies are found, each killed in some violent way. The assembled mass rumages through the belongings of the fallen, hoping to find some clue as to who the dead are and why they were killed.
Anomandaris (D'rek) was killed. She was a member of the town.
Kessobahn (Shinrei) was killed. He was a member of the town.
Korvalain (Obdigore) was killed. He was a member of the town.
Only someone with this much power could make this many frittatas without breaking any eggs.
#475
Posted 29 August 2009 - 04:42 AM
It is Day 3. 36 hours remaining.
9 Players still alive: D'riss, Eloth, Emurlahn, Galain, Galayn Lord, Hood's Path, Rashan, Ruse, Serc
5 votes to lynch, 5 votes to go to night
Players not voted: D'riss, Eloth, Emurlahn, Galain, Galayn Lord, Hood's Path, Rashan, Ruse, Serc
9 Players still alive: D'riss, Eloth, Emurlahn, Galain, Galayn Lord, Hood's Path, Rashan, Ruse, Serc
5 votes to lynch, 5 votes to go to night
Players not voted: D'riss, Eloth, Emurlahn, Galain, Galayn Lord, Hood's Path, Rashan, Ruse, Serc
This post has been edited by Path-Shaper: 29 August 2009 - 04:48 AM
Only someone with this much power could make this many frittatas without breaking any eggs.
#476
Posted 29 August 2009 - 04:43 AM
Holy crap, that was eventful.
too bad no-one's around, and I must now go to bed.
too bad no-one's around, and I must now go to bed.
#477
Posted 29 August 2009 - 04:49 AM
I'm out for the night guys... hard as hell to do this on a 15" monitor at my in-laws' place.
Hopefully Morgy will be able to moderate tomorrow. I have no idea about any weekend break plans or w/e so continue to play it through.
Hopefully Morgy will be able to moderate tomorrow. I have no idea about any weekend break plans or w/e so continue to play it through.
Only someone with this much power could make this many frittatas without breaking any eggs.
#479
Posted 29 August 2009 - 07:02 AM
Ok, seems I got back just in time for the start of day. And there's been three kills.
I would imagine someone used a vig last night, unless there's something screwy happening with the scum roles. And it would also appear that last night's lack of kills was due to a healer and not a guard, unless the guard was stupid enough to change targets. It also seems pretty reasonable to assume the SK can only strike on even numbered nights.
I would imagine someone used a vig last night, unless there's something screwy happening with the scum roles. And it would also appear that last night's lack of kills was due to a healer and not a guard, unless the guard was stupid enough to change targets. It also seems pretty reasonable to assume the SK can only strike on even numbered nights.
#480
Posted 29 August 2009 - 08:10 AM
I would agree with all of that, Galain. Can't see us as having 3 separate scum kills. Though if you do that twice in a row, we're down 6 - which is not so bad if it's on day four. But that's a bit...omggameover. So I'd bet on a vig, coinciding with a traditional killer nk and the sk. Though one must wonder why someone would use a vig at this point - clearly they didn't hit scum, or SK.

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