Malazan Empire: Mafia 49: Highlander - Malazan Empire

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Mafia 49: Highlander There can be only One!

#401 User is offline   Gamelon 

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Posted 16 July 2009 - 07:10 PM

Just some general answers to things people asked about while I was away.

I was drunk. Not an excuse though, thus, me saying do what you will. Stupid play to get upset for no reason.
I tried to mix-in non-spamming, but evidently the content of my non-spamming was scummy. Ok.

Finally, 5 dead two of which, are killers (or a FM, who I thought was a killer?). I don't want to grossly overreact, but that's a lot of dead scum. Now, either there were some very smart scum targeting not-so smart scum, or smart inno's with vigs (or reaction kills?) taking out not-so smart scum. I'll have to read the confirmed scum posts to figure out why both scum got hit, and how obvious they were. That could tell us the caliber of remaining scum.

Also, while I admire your resoluteness in voting yourself doomed-Alt, the sneaky mafia part of me says that doing so would be a great way to actually hide as scum in the Fener alt.

#402 User is offline   Atrahal 

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Posted 16 July 2009 - 07:11 PM

well im off for a while
ill leave my vote on because I have no time for cry babies feeling the need to self-inflate their self-centredness with self-sympathy when the supposed cause of their grief hasnt netted them any attention at all so far

#403 User is offline   Fener 

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Posted 16 July 2009 - 07:13 PM

View PostAtrahal, on Jul 16 2009, 12:11 PM, said:

well im off for a while
ill leave my vote on because I have no time for cry babies feeling the need to self-inflate their self-centredness with self-sympathy when the supposed cause of their grief hasnt netted them any attention at all so far


cool story bro

#404 User is offline   Alkend 

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Posted 16 July 2009 - 07:21 PM

Wow that is a lot of dead people. I guess we have to assume that there either are some people becoming full blown scum when some scum die, and/or there was as many as 4 or 5 scum from the beginning. In any case I do like the deadly setup of this game. :harhar:

#405 User is offline   Korbas 

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Posted 16 July 2009 - 07:32 PM

Wow...



Wow. Umm, not sure what to make of that kill list, but 2 killers dead is pretty good. Like, really good.

At first glance it would seem that there are 2 killers left, which would be pretty sweet. Obviously there could be vigs and heals and BPs, but let's just say those counteracted each other. Pretty sweet!

This is high TMDI, though, so I wouldn't be surprised if something absolutely crazy was going on behind the scenes. I fail to think what that could be, but it just seems pretty damn convenient that half the scum killed one another last night, especially since we still managed to lynch an innocent. Like, if people's day 1 scum instincts are so great, how come we can never lynch one? Or maybe the scum weren't even trying to target the other scum last night and just got lucky. I dunno, though. Emur was definitely labeled as possible scum yesterday, but Okaros wasn't on anyone's radar. Maybe Emur was a vig kill and some just got lucky with Okaros? I'm scratching my head here.

#406 User is offline   Anomandaris 

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Posted 16 July 2009 - 07:36 PM

WTF! That's a lot of bodies, although two scum is a pretty good ratio. I think Fener's hate of his own alt is understood, but it's getting a bit annoying now. We all hate Fener - yeah, we get it, but if you vote for yourself don't be surprised if opportunists jump on as well. Now whether they are lazy innos or lazier scum is another question.

#407 User is offline   Eloth 

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Posted 16 July 2009 - 07:41 PM

think debating the night kills is just gonna lead to wifom; we can't guess what caused them, we don't have that kind of info

#408 User is offline   Alkend 

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Posted 16 July 2009 - 07:41 PM

Yeah it's going to get very old very fast if Fener keeps this up. Enough with the whining over your alt man.

#409 User is offline   Gamelon 

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Posted 16 July 2009 - 07:43 PM

View PostEloth, on Jul 16 2009, 03:41 PM, said:

think debating the night kills is just gonna lead to wifom; we can't guess what caused them, we don't have that kind of info


Debating what about the night-kills? What caused them (i.e. vig, scum kill, reaction...)? I kind of agree there. I think looking at their posts (the scum) could tell us something, however.

#410 User is offline   Eloth 

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Posted 16 July 2009 - 07:45 PM

agreed; assuming we all (scum inculded) have no more info about anyone else, we may find a trigger in one of their posts.
however, we also have to take into account feuds and simple kills done for the sake of killing, a target picked at random for whatever reaoson. and also scum who have more info thana others

#411 User is offline   Gamelon 

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Posted 16 July 2009 - 07:48 PM

I see your feud and random target points. I can't alt people, but I know some people are very good at it. And, random targets by scum are common, but randomly targetting and hitting two scum is pretty damned fortuitous for us. Maybe scum saw something scummy in a post, lol.

#412 User is offline   Eloth 

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Posted 16 July 2009 - 07:51 PM

i suppose taking out scum would be the best plan for scum if they've gotta be the last one left alive to win. no point targeting innos who probly cant vig them if theyre tryin to get into the endgame

#413 User is offline   Korbas 

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Posted 16 July 2009 - 07:51 PM

View PostEloth, on Jul 16 2009, 08:45 PM, said:

agreed; assuming we all (scum inculded) have no more info about anyone else, we may find a trigger in one of their posts.
however, we also have to take into account feuds and simple kills done for the sake of killing, a target picked at random for whatever reaoson. and also scum who have more info thana others

What do you mean by "trigger"?

#414 User is offline   Eloth 

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Posted 16 July 2009 - 07:51 PM

trigger- something taht brought on a kill during the night

#415 User is offline   Korbas 

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Posted 16 July 2009 - 07:54 PM

View PostEloth, on Jul 16 2009, 08:51 PM, said:

i suppose taking out scum would be the best plan for scum if they've gotta be the last one left alive to win. no point targeting innos who probly cant vig them if theyre tryin to get into the endgame

Hmm, on the other hand, scum can help each other thin out the heard of innos. For instance, if you are the last scum standing in a crowd of 10 innos, you're probably not going to make it, especially with finds and guards and heals and BPs.

#416 User is offline   Eloth 

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Posted 16 July 2009 - 07:56 PM

View PostEmurlahn, on Jul 15 2009, 06:16 PM, said:

Well, I'd hate to be a hypocrite with regard to role speculation, but I'll bite:

Roleless innos, since they can't NK people, still (apparently) can gain power. So my guess is that in the event of a roled player's lynch, their power will be either randomly distributed, given to the hammer, given to the first voter, or something along those lines.

Going out, now. Not sure when I'll be back.

this stands out to me.
might be that he saud something that hit a note with one of the scum; if so, i reckon it would have been in his role discussion

#417 User is offline   Eloth 

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Posted 16 July 2009 - 07:57 PM

View PostKorbas, on Jul 16 2009, 11:54 AM, said:

View PostEloth, on Jul 16 2009, 08:51 PM, said:

i suppose taking out scum would be the best plan for scum if they've gotta be the last one left alive to win. no point targeting innos who probly cant vig them if theyre tryin to get into the endgame

Hmm, on the other hand, scum can help each other thin out the heard of innos. For instance, if you are the last scum standing in a crowd of 10 innos, you're probably not going to make it, especially with finds and guards and heals and BPs.

not really... all you have to do is keep quiet and not use your kills, stopping innos gaining knowledge, until the final night when only one or two are left, then you win, presumably

#418 User is offline   Path-Shaper 

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Posted 16 July 2009 - 08:01 PM

victory condition for scum is last man standing.
If one scum and one town stand as the last two and the scum somehow is unable to kill the townie (which may or may not be possible), then the scum loses.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#419 User is offline   Eloth 

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Posted 16 July 2009 - 08:03 PM

View PostPath-Shaper, on Jul 16 2009, 01:01 PM, said:

victory condition for scum is last man standing.
If one scum and one town stand as the last two and the scum somehow is unable to kill the townie (which may or may not be possible), then the scum loses.

well all he has to do is wait for day to time out and kill em, if he has a killing power

hmmm

#420 User is offline   Path-Shaper 

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Posted 16 July 2009 - 08:07 PM

It is Day 2. 34 hours and 6 minutes remaining

14 Players still alive: Alkend, Ampelas, Anomandaris, Anthras, Atrahal, Eloth, Fener, Galayn Lord, Gamelon, Karatallid, Karosis, Kessobahn, Korbas, Silanah

8 votes to lynch, 7 votes to go to night

2 votes for Fener: ( Fener, Atrahal )

Players not voted: Alkend, Ampelas, Anomandaris, Anthras, Eloth, Galayn Lord, Gamelon, Karatallid, Karosis, Kessobahn, Korbas, Silanah
Only someone with this much power could make this many frittatas without breaking any eggs.
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