Malazan Empire: Mafia 46 - Monastery Murders - Malazan Empire

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Mafia 46 - Monastery Murders Game Thread

#1261 User is offline   Shinrei 

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Posted 03 June 2009 - 07:03 AM

Breadmaster, I wouldn't worry about it too much. Unlike HoosierDaddy, at least you sounded sober. :D Regardless of whatever ribbing your getting, I hope you stick around and continue to play with us. :D

This post has been edited by Shinrei: 03 June 2009 - 07:03 AM

You’ve never heard of the Silanda? … It’s the ship that made the Warren of Telas run in less than 12 parsecs.
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#1262 User is offline   dktorode 

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Posted 03 June 2009 - 07:04 AM

Was funny to watch how you people squirmed though :D

I knew the game was over the moment i saw how kessoh defended fener...it was just damage control from then on. Maybe save a bit of face :D

I got the raw deal becoming Symp on night two....fucking sucked...but ended up being fun messing with your heads :p so worth it in the end.
...┌∩┐(◣_◢)┌∩┐...

Why dont they make the whole plane out of that black box stuff?
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#1263 User is offline   Silencer 

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Posted 03 June 2009 - 07:13 AM

Sadly, time zones prevented me from interfering with Kessoh defending me - not that it would have made that much difference. I can't believe our two potential-killers were the first to die, as I'd predicted at the start of the game, though. XD

You did a great job, Dkt. ^^
***

Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#1264 User is offline   Breadmaster 

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Posted 03 June 2009 - 07:20 AM

View Postdktorode, on Jun 3 2009, 03:04 AM, said:

Was funny to watch how you people squirmed though :D

I knew the game was over the moment i saw how kessoh defended fener...it was just damage control from then on. Maybe save a bit of face :D

I got the raw deal becoming Symp on night two....fucking sucked...but ended up being fun messing with your heads :p so worth it in the end.

God, your play annoyed the piss out of me.

On the one hand, I believed the reveal because I had an amulet, too, though now I'm pretty sure alt put so many amulets in the game specifically to fuck with people if the symp half-revealed.

On the other hand, I had to think to myself, can someone really be stupid enough to do what you did without being scum?

And thanks Shin. I'm not sure I'll have time for a couple weeks, but I'll definitely play again.
Evil is on the rise!
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#1265 User is offline   drinksinbars 

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Posted 03 June 2009 - 07:45 AM

good game guys :D ul dk and m45 it was closer than we all expected!!
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#1266 User is offline   dktorode 

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Posted 03 June 2009 - 08:09 AM

People just need to learn to sell their killer partners down the river once in a while.....:D
...┌∩┐(◣_◢)┌∩┐...

Why dont they make the whole plane out of that black box stuff?
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#1267 User is offline   alt146 

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Posted 03 June 2009 - 11:47 AM

View PostSilencer, on Jun 3 2009, 05:39 AM, said:

Great game! Both to play in and watch the final day of. ^^

I think this could go down as a "definitely play in the V2 of". :D


V2 will be tricky - half the fun of this game was the roles being completely unknown. Will have to make a couple of changes to keep it interesting :D
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#1268 User is offline   D'rek 

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Posted 03 June 2009 - 11:51 AM

The whole Path <> Shapers <> Path-Shaper thing too makes it a great one to bring back, I would think. Much like everyone loves the Benses

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1269 User is offline   alt146 

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Posted 03 June 2009 - 12:12 PM

View PostD'rek, on Jun 3 2009, 01:51 PM, said:

The whole Path <> Shapers <> Path-Shaper thing too makes it a great one to bring back, I would think. Much like everyone loves the Benses


Everyone loves the Benses - never saw that show :D That was pretty much the reason that there were monks in it - I was really stuck for a theme (my original roles were just given the names of colors) and path vs shaper sounded cool and kinda monkish. My first idea had all of you chanting 'vote' to the heavens and having my grumpy self come down from the heavens to deliver judgement. Would have been way to much work though. Still have to decide whether I would keep the same theme if I redid the game.
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#1270 User is offline   D'rek 

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Posted 03 June 2009 - 01:41 PM

View Postalt146, on Jun 3 2009, 07:12 AM, said:

View PostD'rek, on Jun 3 2009, 01:51 PM, said:

The whole Path <> Shapers <> Path-Shaper thing too makes it a great one to bring back, I would think. Much like everyone loves the Benses


Everyone loves the Benses - never saw that show :D That was pretty much the reason that there were monks in it - I was really stuck for a theme (my original roles were just given the names of colors) and path vs shaper sounded cool and kinda monkish. My first idea had all of you chanting 'vote' to the heavens and having my grumpy self come down from the heavens to deliver judgement. Would have been way to much work though. Still have to decide whether I would keep the same theme if I redid the game.


Well you've got it generalized you can take a lot of liberties for a v2, like a different temple of Path monks (so different abilities/mechanics) or an entirely different kind of people following the same Path religions. Or time travel to the future where the Path religion has finally gone mainstream but people shoot lasers from their pancreas.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1271 User is offline   Shinrei 

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Posted 03 June 2009 - 01:45 PM

I just had an idea for a bizarre scum role. You put a 'spam death' provisional on someone and if they don't post a certain number of times (like, 30 times) during that day period, they die.

SPAM!
You’ve never heard of the Silanda? … It’s the ship that made the Warren of Telas run in less than 12 parsecs.
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#1272 User is offline   Sixty 

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Posted 03 June 2009 - 02:21 PM

Good game all. Even if I was probably the least useful inno (couldn't even die without fucking people up with that Shadow accidental silence, haha).
M45 and Dkt especially...somehow kept it going for a long ass time.
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