Malazan Empire: Spoilers for Mafia 46 - Monastery Murders - Malazan Empire

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Spoilers for Mafia 46 - Monastery Murders Welcome to the afterlife

#461 User is offline   Path-Shaper 

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Posted 02 June 2009 - 02:52 PM

View Postdrinksinbars, on Jun 2 2009, 02:50 PM, said:

props to m45, that was a great response to ruse. perfect distancing and of course he doesnt know ruse is working for him so even better :)


Yeah it adds that level of believability to it...
Only someone with this much power could make this many frittatas without breaking any eggs.
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#462 User is offline   Path-Shaper 

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Posted 02 June 2009 - 02:53 PM

View Postdrinksinbars, on Jun 2 2009, 02:45 PM, said:

View PostPath-Shaper, on Jun 2 2009, 03:43 PM, said:

Hehe, how did you know it was me? The modkill issue is tricky - Tellan's timer ran out 2 and a half hours ago. And he hasnt been around for quite a while before that. If something has gone wrong in his RL it is unlikely he will get back before a large amount of game-time has expired. I say we give him until the end of today, possibly end of night. There's a chance he might die tonight anyway, which would make things simpler. I dont want our actions to swing the game in either direction. I say we wait until all the actions are in - if we can modkill Tellan without giving the victory to scum we do so, otherwise we will have to hope he makes it back as I dont want a modkill to determine who wins the game.


that you alt?

those were my thoughts, if we took out tellan now it would make shadow look guilty as his silence goes into doubt. also its 7 with two scum isntead of eight so there could be down to 4 and two scum if decisions go wrong (kesso not lynched or blocked and hp uses his vig) which would give the scum the win.


That's why I think we should wait for night to resolve. If he still isnt back by then and modkilling him wont end the game then we shall do so. Otherwise it's very tricky, since we have to hand the scum a victory, or hope that Tellan arrives, since 1) he's an easy target and 2) getting enough votes to take down kesso without him around may not be possible.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#463 User is offline   Path-Shaper 

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Posted 02 June 2009 - 02:55 PM

Kesso doesn't know what to do...

Quote

Why didn't I stick to my guns on Ruse? Why? I shoulda known it was just a BP.

Well then, withdraw provisional, I'll get back to you on an action if I ever decide what it is.

Only someone with this much power could make this many frittatas without breaking any eggs.
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#464 User is offline   Path-Shaper 

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Posted 02 June 2009 - 02:58 PM

Hehe, this game has really heated up, some crazy play by M45 and Ruse is totally screwing with the innos :) I cant wait till Amp and Mockra get back, since they will prob both flip out over Ruse's reveal, adding another layer of WTF to the mix. Although I'm not sure how to resolve two guards guarding each other, should that happen lol :)
Only someone with this much power could make this many frittatas without breaking any eggs.
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#465 User is offline   drinksinbars 

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Posted 02 June 2009 - 02:59 PM

View PostPath-Shaper, on Jun 2 2009, 03:55 PM, said:

Kesso doesn't know what to do...

Quote

Why didn't I stick to my guns on Ruse? Why? I shoulda known it was just a BP.

Well then, withdraw provisional, I'll get back to you on an action if I ever decide what it is.



yeah but he should figure out that ruse is on his side by how much he is pushing for shadow not him. its been done before to give symps bp's.
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#466 User is offline   Path-Shaper 

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Posted 02 June 2009 - 03:00 PM

View PostPath-Shaper, on Jun 2 2009, 02:55 PM, said:

Kesso doesn't know what to do...

Quote

Why didn't I stick to my guns on Ruse? Why? I shoulda known it was just a BP.

Well then, withdraw provisional, I'll get back to you on an action if I ever decide what it is.



I hope he doesnt kill Ruse, since Ruse is his best chance at winning this game, he's really gonna need that extra vote/one day less play. Gem and MB's reaction to all this will likely make or break things for team inno.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#467 User is offline   Path-Shaper 

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Posted 02 June 2009 - 03:03 PM

Dammit, stop screwing with the players, I've already said like three times that there isnt a cult... :)
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#468 User is offline   Path-Shaper 

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Posted 02 June 2009 - 03:08 PM

From BM

Hood's Path said:

Quote

Hi

This is Alt - to answer your previous question all kills are processed last, so if any roled player dies in the night their action will still be processed.

Okay, thanks!

Sorry, one more question, then: Does that apply to scum kills as well? I was under the impression that if I vigged a scum, and they were performing a kill action, they wouldn't be able to kill that night.


It applies to any role, inno or scum. Actions first, then resolve the actions, then apply the resulting effects (kills finds etc).
Only someone with this much power could make this many frittatas without breaking any eggs.
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#469 User is offline   HoosierDaddy 

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Posted 02 June 2009 - 03:25 PM

If I was still alive and had that H.P. vig.... oh, my wrath would be terrible indeed. Lol. You look for scum to make slips. Why doesn't anyone see what Kesso did as a massive slip? Everything else has followed from that (other than his defense of SCUM!!!!)?
Trouble arrives when the opponents to such a system institute its extreme opposite, where individualism becomes godlike and sacrosanct, and no greater service to any other ideal (including community) is possible. In such a system rapacious greed thrives behind the guise of freedom, and the worst aspects of human nature come to the fore....
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#470 User is offline   Path-Shaper 

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Posted 02 June 2009 - 03:31 PM

now I am on my phone.. There is a message in the in box. Could you copy and paste please...
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#471 User is offline   Peanutbutta 

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Posted 02 June 2009 - 03:46 PM

View PostHoosierDaddy, on Jun 2 2009, 06:54 AM, said:

What is it about endgame that makes people dumb. This is simple time. Play the damn game out, don't buy stupid b.s.you never would have bought before simply because there are only a few players left.


Holy shit Gem excels at the endgame but she's feeding right into the bullshit. At least her guard on Kesso is still going to go through, right? (still catching up but don't see a prov that stops it yet).
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#472 User is offline   Peanutbutta 

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Posted 02 June 2009 - 03:50 PM

Haha I cannot BELIEVE that they are seriously discussing whether I was a symp right now. Holy shit. I showed my partner's code. My partner was inno. I was inno. Fener was scum.

Seriously, how bad at this game can town be? I'm going to seriously beat the shit out of Breadmaster for that Shadow vote. Totally boneheaded.

This post has been edited by Peanutbutta: 02 June 2009 - 03:51 PM

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#473 User is offline   Peanutbutta 

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Posted 02 June 2009 - 03:57 PM

Whoever is P-S needs to update the first post I think Gem put in a prov to guard Kesso tonight.
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#474 User is offline   Path-Shaper 

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Posted 02 June 2009 - 04:12 PM

Okay I logged on PS and updated the provisionals. Gem is on Kesso, MB is on Shadow (with no backup), BM hasn't picked anything, and M45 removed his prov for now.
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#475 User is offline   Path-Shaper 

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Posted 02 June 2009 - 04:13 PM

Will do so, but if you could dig up the provisional it would be nice, otherwise we must just nudge her for a confirmation before resolving night. She's pretty good with stuff like that so it should be a problem

Edit - nevermind - it's already in there.

This post has been edited by Path-Shaper: 02 June 2009 - 04:13 PM

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#476 User is offline   Malaese 

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Posted 02 June 2009 - 04:26 PM

View Postdrinksinbars, on Jun 2 2009, 06:59 AM, said:

View PostShadow, on Jun 2 2009, 02:54 PM, said:

You're a guard! What did you have to lose! It's more important to try and block the killers, which has definite results, then a finder who still has to prove their case and often don't manage to do so. Grr, some people...


WRONG!!!!

the fact that dk is lying has nothingn to do with the fact that you are WRONG!!!!!


Guard should be used every night. It's up to the mod to make sure that putting a guard in the game doesn't potentially unbalance the inno's by hitting vital roles. When people hold guards at the beginning of the game as a "rule" it perpetuates the cycle. You have imperfect information about the game, so you should assume your guard may be needed to win it from the start. In the same way killers are looking for symps not to kill, guards should be looking for finders and healers not to guard. The chances of you guarding a healer who heals the right target at the beginning of the game are like 1/144 (1/12 * 1/12) in a 15 player game. The chances of guarding a finder are higher but similiar to guarding a killer so worth it.
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That's been established as scientific fact. For those of you who are familiar with science, you know it proves nothing conclusively as there can always be an anomaly, but a scientific law is something that is true 90% of the time.
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#477 User is offline   Path-Shaper 

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Posted 02 June 2009 - 04:44 PM

Khell posted so I guess no modkill.
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#478 User is offline   Path-Shaper 

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Posted 02 June 2009 - 04:45 PM

And Tellan's back. Whoohoo!
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#479 User is offline   drinksinbars 

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Posted 02 June 2009 - 04:51 PM

see what patience buys you :)
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#480 User is offline   Path-Shaper 

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Posted 02 June 2009 - 05:07 PM

Khell apologises

Tellan said:

Is it me, or do I appear to not have been modkilled?

If so...cool?

I am really really sorry for not being around, the hostel I was staying at was supposed to have wi-fi, but it wasn't working. I'm in a different place now, and, as you can see, have internet access.

I'm yet to read up. Anything cool happen?

Again, really sorry.


No problem

And Drek is hoping...

Shadow said:

Gem (I think) returns to save the day (I hope)! I am now happytastic for no apparent reason. How are you?

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