Mafia 45 - The Princess Bride Game Thread
#661
Posted 06 May 2009 - 10:44 AM
I won't edit, because nobody will believe, but I'll say it again, I'm THAT far ahead of you in thinking about this game.
#666
Posted 06 May 2009 - 11:12 AM
#667
Posted 06 May 2009 - 11:18 AM
Gamelon, on May 6 2009, 10:52 AM, said:
one note of caution but both telas and meanas were heavily involved at the start of that fracas, and both were heavy on the rhyming at the start of the game. Although people seem content to pass it off as a vig, it is entirely possible that we are facing two seperate killers, after all in the context of the movie and the opening, both the prince and the count would class as killers. If it is just the prince, the count and vinzinni in team evil perhaps gavin balanced it by giving them each killing powers at night while the other is a powerful symp.
I loled...

To balance a game, paired killers would NOT be given two kills in a TMDI 2, and one symp. They would of course retain their two killers two symps, which is the standard meat and potatoes setting, or, alternatively, if Gavin had to balance it, I reckon he would have taken out roled innos or something, but two killers sounds unbalanced... That's fear-mongering that you are doing, and your argument above is being used to finger as many people as possible, and look like its actually a real argument.
What it actually is, is a list of posts where people mention each other. Admittedly, they all overreact to Korvalain's thoughts.
I'm still happy with my vote on you.
#668
Posted 06 May 2009 - 11:22 AM
nice job. I lol'd and thought, shit. Predictibility fails again.
#669
Posted 06 May 2009 - 11:23 AM
Barghast (Masterblue) has requested a mod-kill and is now dead. he was of the town.
Only someone with this much power could make this many frittatas without breaking any eggs.
#671
Posted 06 May 2009 - 11:55 AM
Silanah, on May 6 2009, 07:18 AM, said:
To balance a game, paired killers would NOT be given two kills in a TMDI 2, and one symp. They would of course retain their two killers two symps, which is the standard meat and potatoes setting, or, alternatively, if Gavin had to balance it, I reckon he would have taken out roled innos or something, but two killers sounds unbalanced... That's fear-mongering that you are doing, and your argument above is being used to finger as many people as possible, and look like its actually a real argument.
This argument isn't really a good one Sil. We dont know 100 percent that it was a vig. And since no one has come forward to say,they vigged someone. We HAVE to assume WCS that there are going to be 2 NK's from here on out. Its not fear mongering IMO. Its just being realistic.
#672
Posted 06 May 2009 - 11:58 AM
Also, I am not going to Booooo Masterblue (why did you call him MJ Sil?) cause nothing said he wasn't going to be here. I just hope its nothing too serious in RL. Okay. I lied.
BOOOOOO!
lol
BOOOOOO!
lol
#673
Posted 06 May 2009 - 12:05 PM
Silanah, on May 6 2009, 12:18 PM, said:
Gamelon, on May 6 2009, 10:52 AM, said:
one note of caution but both telas and meanas were heavily involved at the start of that fracas, and both were heavy on the rhyming at the start of the game. Although people seem content to pass it off as a vig, it is entirely possible that we are facing two seperate killers, after all in the context of the movie and the opening, both the prince and the count would class as killers. If it is just the prince, the count and vinzinni in team evil perhaps gavin balanced it by giving them each killing powers at night while the other is a powerful symp.
I loled...

To balance a game, paired killers would NOT be given two kills in a TMDI 2, and one symp. They would of course retain their two killers two symps, which is the standard meat and potatoes setting, or, alternatively, if Gavin had to balance it, I reckon he would have taken out roled innos or something, but two killers sounds unbalanced... That's fear-mongering that you are doing, and your argument above is being used to finger as many people as possible, and look like its actually a real argument.
What it actually is, is a list of posts where people mention each other. Admittedly, they all overreact to Korvalain's thoughts.
I'm still happy with my vote on you.
ha, 24 players against 2 killers and 1 symp wouldnt be balanced? your opinion not mine. Also i just showed the over reaction to a vote by you, and also both sides of it as well to be fair, and i didnt finger anyone as it could be either side of those reacting to be scum, either inciting or defusing depending on your alignment. Your very touchy for someone with one vote.
Btw, you never voted for me, day hadnt begun when you voted, so maybe you should get round to that before you look even sillier.
#674
Posted 06 May 2009 - 12:06 PM
Ruse, on May 5 2009, 10:29 PM, said:
Ampelas: IMO the most obvious 'cruiser' of the bunch. Wanted info on the code most vehemently. To prove innocence for D'riss? Or to get more info on D'riss possible role?
Meh, my mind is tired so I'm sorry this is a little weak. Looking forward to reading some better ideas.
Meh, my mind is tired so I'm sorry this is a little weak. Looking forward to reading some better ideas.
Of course I wanted to give D'riss a chance to reveal. His code wasn't much in the first place, so obviously pressuring him was the right choice.

#675
Posted 06 May 2009 - 12:08 PM
Korvalain, on May 6 2009, 12:55 PM, said:
Silanah, on May 6 2009, 07:18 AM, said:
To balance a game, paired killers would NOT be given two kills in a TMDI 2, and one symp. They would of course retain their two killers two symps, which is the standard meat and potatoes setting, or, alternatively, if Gavin had to balance it, I reckon he would have taken out roled innos or something, but two killers sounds unbalanced... That's fear-mongering that you are doing, and your argument above is being used to finger as many people as possible, and look like its actually a real argument.
This argument isn't really a good one Sil. We dont know 100 percent that it was a vig. And since no one has come forward to say,they vigged someone. We HAVE to assume WCS that there are going to be 2 NK's from here on out. Its not fear mongering IMO. Its just being realistic.
I dunno, I find it VERY unlikely that in a basic game, we'd have two night kills a night. That means in three nights, with lynches, we could be down 9 people, nearly half the players, and that's discounting vigs. More realistically would be a vig, by the role of Inigo Montoya or Fezzik or whatever, don't you think? In this case, WCS is a bad idea to assume. It would lead to a lot of WIFOM thoughts if there was only one kill tomorrow night. This is TMDI 2, there's more than likely only one killer team, so we're still after them regardless of how many kills there are. Assuming both kills to be night kills doesn't help, because we could be taking the wrong impression from a vig. Personally, I'd still like the vig to reveal (if he's a one shot), so we know who the night kill was.
#676
Posted 06 May 2009 - 12:10 PM
Gamelon, on May 6 2009, 01:05 PM, said:
Silanah, on May 6 2009, 12:18 PM, said:
Gamelon, on May 6 2009, 10:52 AM, said:
one note of caution but both telas and meanas were heavily involved at the start of that fracas, and both were heavy on the rhyming at the start of the game. Although people seem content to pass it off as a vig, it is entirely possible that we are facing two seperate killers, after all in the context of the movie and the opening, both the prince and the count would class as killers. If it is just the prince, the count and vinzinni in team evil perhaps gavin balanced it by giving them each killing powers at night while the other is a powerful symp.
I loled...

To balance a game, paired killers would NOT be given two kills in a TMDI 2, and one symp. They would of course retain their two killers two symps, which is the standard meat and potatoes setting, or, alternatively, if Gavin had to balance it, I reckon he would have taken out roled innos or something, but two killers sounds unbalanced... That's fear-mongering that you are doing, and your argument above is being used to finger as many people as possible, and look like its actually a real argument.
What it actually is, is a list of posts where people mention each other. Admittedly, they all overreact to Korvalain's thoughts.
I'm still happy with my vote on you.
ha, 24 players against 2 killers and 1 symp wouldnt be balanced? your opinion not mine. Also i just showed the over reaction to a vote by you, and also both sides of it as well to be fair, and i didnt finger anyone as it could be either side of those reacting to be scum, either inciting or defusing depending on your alignment. Your very touchy for someone with one vote.
Btw, you never voted for me, day hadnt begun when you voted, so maybe you should get round to that before you look even sillier.
I'm not touchy. I just don't like your arguments.
By the by, thanks for the reminder.

Vote Gamelon
#677
Posted 06 May 2009 - 12:12 PM
Ampelas, on May 6 2009, 01:06 PM, said:
Ruse, on May 5 2009, 10:29 PM, said:
Ampelas: IMO the most obvious 'cruiser' of the bunch. Wanted info on the code most vehemently. To prove innocence for D'riss? Or to get more info on D'riss possible role?
Meh, my mind is tired so I'm sorry this is a little weak. Looking forward to reading some better ideas.
Meh, my mind is tired so I'm sorry this is a little weak. Looking forward to reading some better ideas.
Of course I wanted to give D'riss a chance to reveal. His code wasn't much in the first place, so obviously pressuring him was the right choice.

Ampelas, what's your opinion on the nks?
I'm of the opinion that Telas was killed to finger Kessobahn, and Meanas was vigged.
Also, what do you think of Emurlahn?
Same questions to Gamelon, please.
#678
Posted 06 May 2009 - 12:17 PM
yeah well last game was tmdi 2 and we had the symps replacing killers. Just because it is tmdi 2 doesnt mean anything, as for revealing i really doubt the vig (if there is one) would be so foolish as to follow that advice especially if they possibly have multiple vigs or where time constrained. No doubt they will save revealing until nearly lynched. also having a ci at this point in the game is pointless unless you simply want to make them a target for an nk.
as you say though we can wait and see what happens tonight.
as you say though we can wait and see what happens tonight.
#679
Posted 06 May 2009 - 12:19 PM
I think we should work under the assumption that there are 2 NKs a night since it's WCS unless proved otherwise by there being only 1 for the next few nights.
#680
Posted 06 May 2009 - 12:20 PM
Silanah, I'd say we can't know, or even presume, that there are only 1 killer. I agree that a vig and a kill is more likely, but is a comment about 2 killers a lead? I'm not so sure. There could very well be two killers, and assuming that there's only 1 is only gonna benefit the scums.
Edit: grammar
Edit: grammar
This post has been edited by Ampelas: 06 May 2009 - 12:22 PM